blankart/src
James R 7a9b252aae p_mobj.c: reference count kitemcap and overlaycap
With the old code, if the object at the head of the list
was removed, it would leave the reference behind,
extending the lifetime of the thinker until P_RunKartItems
or P_RunOverlays was run.
2024-10-19 17:04:48 -04:00
..
android Uncapped (squashed v2) 2022-05-06 22:47:39 -05:00
blan Implement blan folder and reimplement walltransfer 2024-09-10 22:36:45 -04:00
blua Remove dumb artifical restriction. 2024-10-07 21:58:07 -04:00
dummy Uncapped (squashed v2) 2022-05-06 22:47:39 -05:00
hardware Replace glBuild2DMipmaps with GL_GENERATE_MIPMAPS 2024-10-12 01:22:29 -04:00
locale make a few messages more helpful 2022-03-18 16:27:48 +00:00
Makefile.d shut up -Wcomment warnings pls 2024-10-10 18:08:24 +02:00
nds
objects clean up 2024-09-18 10:17:35 -04:00
sdl Remove GLU library loading code 2024-10-12 01:23:03 -04:00
sdl12 windows buildtest2 2024-09-11 11:09:50 -04:00
win32 clean up 2024-09-18 10:17:35 -04:00
win32ce
.gitignore
am_map.c Add actual multiplayer automap support 2024-08-17 23:08:49 -04:00
am_map.h
Android.mk
apng.c Fix silly wrong pointer in apng.c 2022-02-20 03:29:41 -08:00
apng.h
asm_defs.inc
byteptr.h Do not access memory on misaligned addresses 2024-07-31 18:47:35 -04:00
CMakeLists.txt Merge branch 'loops' into 'master' 2024-09-12 12:10:40 -04:00
command.c COM_Exec_f: By default, insert into command buffer 2024-09-20 18:52:18 -04:00
command.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
comptime.c fix make compile 2024-07-31 12:48:35 -04:00
config.h.in Fix up release compiling 2024-09-07 11:30:27 -04:00
console.c allow the console anywhere (besides TA) 2024-09-19 20:47:09 -04:00
console.h Fix transparnecy on position graphic 2024-08-16 11:23:05 -04:00
d_clisrv.c Remove defrosting levelovers 2024-10-07 21:51:20 -04:00
d_clisrv.h Expand textcmd size byte to 16-bit word 2024-08-21 15:44:10 -04:00
d_event.h
d_main.c Fix up loading 2024-09-07 11:58:30 -04:00
d_main.h Menu interpolation (renderdeltatics) 2021-11-29 07:23:04 -05:00
d_net.c Use qs22j for qsort 2024-09-05 03:11:40 -04:00
d_net.h Merge branch 'hostcode' into 'master' 2024-07-31 03:01:45 -04:00
d_netcmd.c Reimplement turn smoothing plus toggle 2024-09-18 10:17:35 -04:00
d_netcmd.h Implement blan folder and reimplement walltransfer 2024-09-10 22:36:45 -04:00
d_netfil.c Un-rebrand back to SRB2Kart 2024-08-13 21:54:52 -04:00
d_netfil.h Merge remote-tracking branch 'srb2/next' 2021-04-05 01:26:17 -07:00
d_player.h Implement lapvalidation 2024-10-09 13:31:37 -04:00
d_think.h Cache and reuse removed mobjs when spawning mobjs 2024-08-01 14:21:41 -04:00
d_ticcmd.h Remove unused ebrakemask, update throwprediction to be accurate, remove unsued DI code 2024-08-08 18:58:05 -04:00
deh_lua.c UDMF cherry-pick cherry-pick 2024-08-20 02:47:00 -04:00
deh_lua.h LUA_EnumLib optimizations for constant value access 2024-08-01 03:11:20 -04:00
deh_soc.c Level_SetWeather: Use str instead of int 2024-10-04 13:23:59 -04:00
deh_soc.h Merge branch 'pivot-default' into 'master' 2024-07-31 03:16:08 -04:00
deh_tables.c Remove DMG_WUMBO comboing and fix respawn lua value 2024-10-08 21:38:59 -04:00
deh_tables.h UDMF cherry-pick cherry-pick 2024-08-20 02:47:00 -04:00
dehacked.c Remove rest pf RingRacers Refs 2024-08-16 12:09:50 -04:00
dehacked.h Remove music slot compatibility 2022-03-18 13:54:03 +00:00
discord.c Discord joins now force menu close and title demo stop 2022-08-28 16:41:26 +01:00
discord.h
doomdata.h Attempt to fix binary linedef flags mismatching with new flags 2024-10-10 02:08:38 +03:00
doomdef.h Clamp these values to prevent a crash in the opengl renderer 2024-10-09 15:40:00 -04:00
doomstat.h change default gravity to one used in kart 2024-09-19 22:28:38 -04:00
doomtype.h flipcam and encore flipcam 2024-08-01 11:46:59 -04:00
endian.h
f_finale.c Put tm* variables into a struct 2024-09-13 11:29:30 -04:00
f_finale.h Assorted Changes 2 2024-07-30 18:00:37 -04:00
f_wipe.c Use kart titlecard, redo fade and fix grow canceling 2024-07-29 15:38:06 -04:00
fastcmp.h
filesrch.c Remove rest pf RingRacers Refs 2024-08-16 12:09:50 -04:00
filesrch.h
font.c * Allocate the "MISSING" patch only once, statically, at first boot via missingpat, and prevent it from being freed. 2022-05-14 14:56:02 +01:00
font.h
g_demo.c Lua indecent exposure 2024-10-04 15:58:46 -04:00
g_demo.h Replay fixes mark whatever 2021-11-28 20:03:49 +00:00
g_game.c Whoops forgot to save this after death 2024-10-09 13:58:28 -04:00
g_game.h Reimplement turn smoothing plus toggle 2024-09-18 10:17:35 -04:00
g_input.c Reimplement turn smoothing plus toggle 2024-09-18 10:17:35 -04:00
g_input.h Reimplement turn smoothing plus toggle 2024-09-18 10:17:35 -04:00
g_party.cpp Merge branch 'fix-reset-interpolation' into 'master' 2024-09-04 01:05:12 -04:00
g_splitscreen.c FIX PARTIES 2021-04-23 03:53:35 -04:00
g_state.h
http-mserv.c Merge branch 'asan-internal' into 'master' 2024-07-31 02:12:15 -04:00
hu_stuff.c Hardcode the meme arrows 2024-10-07 22:53:06 -04:00
hu_stuff.h Merge remote-tracking branch 'origin/chat-flood-fix' 2024-07-31 03:22:38 -04:00
i_addrinfo.c pedantic: fix win32 2022-02-20 04:48:30 -08:00
i_addrinfo.h
i_joy.h
i_net.h Merge branch 'hostcode' into 'master' 2024-07-31 03:01:45 -04:00
i_sound.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
i_system.h Add evil mutex bypass hack in console 2024-08-01 10:56:41 -04:00
i_tcp.c Fix crash if a packet fails to reach the client 2024-08-01 01:42:22 -04:00
i_tcp.h
i_threads.h
i_time.c Tweaks for kart v1 MR comments 2022-05-21 12:43:28 -05:00
i_time.h Uncapped (squashed v2) 2022-05-06 22:47:39 -05:00
i_video.h Lots of FPS stuff 2022-03-26 23:48:08 -04:00
info.c Change speed for this object 2024-10-09 23:05:19 -04:00
info.h Remove DMG_WUMBO comboing and fix respawn lua value 2024-10-08 21:38:59 -04:00
k_battle.c Lua indecent exposure 2024-10-04 15:58:46 -04:00
k_battle.h This is a doozy... 2022-03-05 22:31:43 +00:00
k_bheap.c
k_bheap.h
k_boss.c Remove hitlag. 2024-07-29 03:24:40 -04:00
k_boss.h Cleanup of boss info in anticipation of merger. 2022-03-07 13:08:46 +00:00
k_bot.c Allow waypoints and boss3 to work t the same time 2024-09-04 12:51:21 -04:00
k_bot.h Merge branch 'bot-online-desync' into 'master' 2024-08-05 00:45:10 -04:00
k_botitem.c Fix gamespeed for mine punt as well 2024-08-08 19:07:34 -04:00
k_botsearch.c Bots hate this sector fixes for udmf 2024-08-20 09:59:46 -04:00
k_brightmap.c Fix off-by-one error in BRIGHT and TERRAIN lump parsing 2024-08-22 19:12:28 -04:00
k_brightmap.h UDMF cherry-pick cherry-pick 2024-08-20 02:47:00 -04:00
k_collide.c Remove unused titlecard code, some unused sounds and simplify pvp damage code 2024-10-12 22:02:51 -04:00
k_collide.h Lightning Shield fixs 2022-05-20 18:12:34 -04:00
k_color.c Remove hitlag. 2024-07-29 03:24:40 -04:00
k_color.h Remove hitlag. 2024-07-29 03:24:40 -04:00
k_director.c Restore old respawn PT1 2024-08-12 14:49:12 -04:00
k_director.h general post-review unfuck 2022-01-20 15:23:32 -06:00
k_follower.c Handle follower colors better 2024-09-12 01:34:56 -04:00
k_follower.h Handle follower colors better 2024-09-12 01:34:56 -04:00
k_grandprix.c Allow waypoints and boss3 to work t the same time 2024-09-04 12:51:21 -04:00
k_grandprix.h Support alternate gameplay events during GP 2024-08-05 00:41:06 -04:00
k_hud.c Clamp these values to prevent a crash in the opengl renderer 2024-10-09 15:40:00 -04:00
k_hud.h Fix speedo ring offset, add old speedometer back and introduced speedo style 2024-08-01 16:42:49 -04:00
k_kart.c Remove unused titlecard code, some unused sounds and simplify pvp damage code 2024-10-12 22:02:51 -04:00
k_kart.h Remove unused titlecard code, some unused sounds and simplify pvp damage code 2024-10-12 22:02:51 -04:00
k_objects.h Merge branch 'loops' into 'master' 2024-09-12 12:10:40 -04:00
k_pathfind.c Circuit pathfinding 2024-08-05 00:17:16 -04:00
k_pathfind.h Circuit pathfinding 2024-08-05 00:17:16 -04:00
k_pwrlv.c Merge branch 'hostcode' into 'master' 2024-07-31 03:01:45 -04:00
k_pwrlv.h Fix NO CONTEST Pwr.Lv when more than 1 lap behind 2022-08-15 19:47:01 -04:00
k_terrain.c Apply offroad terrain particle based on offroad check rather then boostpower 2024-09-29 16:20:50 -04:00
k_terrain.h Make Terrain loading the same as other texture related things such as brightmaps 2024-09-19 21:44:34 -04:00
k_waypoint.c Allow waypoints and boss3 to work t the same time 2024-09-04 12:51:21 -04:00
k_waypoint.h Merge branch 'fix-block-players' into 'master' 2024-09-02 06:21:22 -04:00
keys.h
libdivide.h Clarify license file mention in libdivide.h 2022-03-18 16:19:01 +00:00
lua_baselib.c remove mom from lua funcs 2024-09-13 12:12:29 -04:00
lua_blockmaplib.c
lua_consolelib.c Fix possible crashes in the Lua API when accessing invalid fields 2024-08-01 02:54:12 -04:00
lua_followerlib.c Change some comments 2024-08-01 02:00:03 -04:00
lua_hook.h Make drift and sliptide angle turn renderer based, to recreate v1 kart drift 2024-10-07 14:45:55 -04:00
lua_hooklib.c Merge branch 'fix-perfstats-4' into 'master' 2024-08-21 18:57:24 -04:00
lua_hud.h Merge branch 'hooklib-port' into 'master' 2024-07-31 02:30:20 -04:00
lua_hudlib.c Do lapping how it was in v1. zero = one rather then one = one 2024-10-09 11:47:40 -04:00
lua_hudlib_drawlist.c Merge branch 'asan-internal' into 'master' 2024-07-31 02:12:15 -04:00
lua_hudlib_drawlist.h Fix compiling with da strict settings 2022-05-07 07:23:26 -04:00
lua_infolib.c Lua spriteinfo brightmap support 2024-09-05 17:15:41 -04:00
lua_libs.h Lua spriteinfo brightmap support 2024-09-05 17:15:41 -04:00
lua_maplib.c P_RestoreTMStruct 2024-09-13 11:32:41 -04:00
lua_mathlib.c You probably don't want to memorise the formula to convert arccos to arcsin so 2022-03-18 20:16:23 +00:00
lua_mobjlib.c Evict the wall gremlin 2024-09-13 11:49:12 -04:00
lua_playerlib.c Remove DMG_WUMBO comboing and fix respawn lua value 2024-10-08 21:38:59 -04:00
lua_polyobjlib.c UDMF cherry-pick cherry-pick 2024-08-20 02:47:00 -04:00
lua_script.c Merge branch 'alt-music' into 'master' 2024-09-07 13:57:13 -04:00
lua_script.h Merge branch 'hooklib-port' into 'master' 2024-07-31 02:30:20 -04:00
lua_skinlib.c Replace LUA_PushLightUserdata with LUA_PushUserdata 2022-03-18 12:54:22 +00:00
lua_taglib.c
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c [PATCH] Add aatree_iterator_t type for more flexible aatree iteration 2024-09-04 17:09:49 -04:00
m_aatree.h [PATCH] Add aatree_iterator_t type for more flexible aatree iteration 2024-09-04 17:09:49 -04:00
m_anigif.c Uncapped (squashed v2) 2022-05-06 22:47:39 -05:00
m_anigif.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c Fix missing object on vanilla maps 2024-10-08 14:29:44 -04:00
m_cheat.h UDMF cherry-pick cherry-pick 2024-08-20 02:47:00 -04:00
m_cond.c Restore the v1 record attack critera (maps available by default), whilst also now allowing for specific maps to opt out. 2022-03-12 22:31:52 +00:00
m_cond.h
m_dllist.h
m_easing.c Add ease Lua library 2022-03-18 16:25:57 +00:00
m_easing.h Add ease Lua library 2022-03-18 16:25:57 +00:00
m_fixed.c Revert "Use R_PointToDist2 instead" 2021-02-13 17:45:54 +01:00
m_fixed.h FixedDiv2: divide numerator before taking absolute value to avoid INT32_MIN overflow to 0 2024-07-31 03:02:15 -04:00
m_menu.c allow the console anywhere (besides TA) 2024-09-19 20:47:09 -04:00
m_menu.h Assorted Changes 2 2024-07-30 18:00:37 -04:00
m_misc.c COM_Exec_f: By default, insert into command buffer 2024-09-20 18:52:18 -04:00
m_misc.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
m_perfstats.c Stop calling P_NullPrecipThinker 2024-08-01 16:00:12 -04:00
m_perfstats.h Bot perfstats 2022-08-27 00:04:33 -04:00
m_queue.c
m_queue.h
m_random.c
m_random.h Rework bot skin randomisation 2024-08-05 00:26:12 -04:00
m_swap.h
Makefile Merge branch 'loops' into 'master' 2024-09-12 12:10:40 -04:00
md5.c
md5.h
mserv.c Fix up loading 2024-09-07 11:58:30 -04:00
mserv.h
p5prof.h
p_ceilng.c Run old function ceiling and floor move regardless when in binary 2024-09-12 01:38:50 -04:00
p_enemy.c Lua indecent exposure 2024-10-04 15:58:46 -04:00
p_floor.c Run old function ceiling and floor move regardless when in binary 2024-09-12 01:38:50 -04:00
p_inter.c Remove DMG_WUMBO comboing and fix respawn lua value 2024-10-08 21:38:59 -04:00
p_lights.c UDMF cherry-pick cherry-pick 2024-08-20 02:47:00 -04:00
p_local.h Remove DMG_WUMBO comboing and fix respawn lua value 2024-10-08 21:38:59 -04:00
p_loop.c Loop camera 2024-09-12 13:04:37 -04:00
p_map.c Fix negative reference counting in P_RestoreTMStruct 2024-10-19 17:04:31 -04:00
p_maputl.c Fix midtexture stepup issue 2024-09-13 15:33:38 -04:00
p_maputl.h Fix midtexture stepup issue 2024-09-13 15:33:38 -04:00
p_mobj.c p_mobj.c: reference count kitemcap and overlaycap 2024-10-19 17:04:48 -04:00
p_mobj.h Merge branch 'loops-prep' into 'master' 2024-09-12 11:48:08 -04:00
p_polyobj.c Evict the wall gremlin 2024-09-13 11:49:12 -04:00
p_polyobj.h Finish Script Editor tooltips 2024-09-03 16:35:01 -04:00
p_pspr.h Add FF_REVERSEANIM frame flag 2024-08-21 15:45:30 -04:00
p_saveg.c Implement lapvalidation 2024-10-09 13:31:37 -04:00
p_saveg.h Merge master (resolve structgunch conflicts) 2021-04-20 16:09:59 +10:00
p_setup.c Add support for record attack and encore load linedef effects 2024-10-09 20:20:22 -04:00
p_setup.h Automatically disable directional lighting if the sector has no sky 2024-09-05 15:34:07 -04:00
p_sight.c Put tm* variables into a struct 2024-09-13 11:29:30 -04:00
p_slopes.c Implement blan folder and reimplement walltransfer 2024-09-10 22:36:45 -04:00
p_slopes.h Implement blan folder and reimplement walltransfer 2024-09-10 22:36:45 -04:00
p_spec.c Fix flat animation 2024-10-13 16:08:36 -04:00
p_spec.h Merge branch 'loops' into 'master' 2024-09-12 12:10:40 -04:00
p_telept.c Remove P_InitAngle and its kin, considered on a case-by-case basis for also setting old_angle as well. 2024-09-04 01:18:51 -04:00
p_tick.c Small fixes for GTR_FREEROAM, make spinning wheels check for player speed only 2024-10-07 20:40:49 -04:00
p_tick.h Remove P_PreTicker 2024-07-30 22:21:10 -04:00
p_user.c renable use of respawn delay cvar 2024-10-08 22:50:37 -04:00
qs22j.c Use qs22j for qsort 2024-09-05 03:11:40 -04:00
qs22j.h Use qs22j for qsort 2024-09-05 03:11:40 -04:00
r_bbox.c Merge branch 'ogl-bbox' into 'master' 2024-07-31 02:36:10 -04:00
r_bsp.c mititgate software renderer performance hit + cleanup 2024-09-14 18:12:23 +02:00
r_bsp.h UDMF cherry-pick cherry-pick 2024-08-20 02:47:00 -04:00
r_data.c Make Terrain loading the same as other texture related things such as brightmaps 2024-09-19 21:44:34 -04:00
r_data.h Move follower code to its own file 2022-05-23 00:23:46 -04:00
r_defs.h no fog fullbright in binary maps 2024-09-11 17:19:18 +02:00
r_draw.c Remove hitlag. 2024-07-29 03:24:40 -04:00
r_draw.h Remove hitlag. 2024-07-29 03:24:40 -04:00
r_draw8.c UDMF cherry-pick cherry-pick 2024-08-20 02:47:00 -04:00
r_draw8_npo2.c Add missing optimization to npo2 sloped floor sprites 2022-03-18 20:37:16 +00:00
r_draw16.c
r_fps.c Make drift and sliptide angle turn renderer based, to recreate v1 kart drift 2024-10-07 14:45:55 -04:00
r_fps.h Incorporate some of the advances from tilttrack. 2022-05-21 16:51:03 +01:00
r_local.h
r_main.c fix issues with R_PointOnSide on kart maps + big optimization 2024-09-12 22:18:39 +02:00
r_main.h fix issues with R_PointOnSide on kart maps + big optimization 2024-09-12 22:18:39 +02:00
r_patch.c * Allocate the "MISSING" patch only once, statically, at first boot via missingpat, and prevent it from being freed. 2022-05-14 14:56:02 +01:00
r_patch.h Do not factor roll and pitch into model rollangle 2021-12-10 00:32:46 -08:00
r_patchrotation.c Add SPRINFO_DEFAULT_PIVOT, change spriteinfo_t.available to bit array 2024-07-31 03:11:54 -04:00
r_patchrotation.h
r_picformats.c Add BrightMap support to SPRTINFO 2024-09-05 17:14:10 -04:00
r_picformats.h Add BrightMap support to SPRTINFO 2024-09-05 17:14:10 -04:00
r_plane.c Add R_GetBrightmapColumn, convert brightmaps to associated texture's column layout 2024-09-05 21:26:18 -04:00
r_plane.h Revert Track skybox within player struct 2024-09-10 14:43:00 -04:00
r_portal.c Revert Track skybox within player struct 2024-09-10 14:43:00 -04:00
r_portal.h Revert Track skybox within player struct 2024-09-10 14:43:00 -04:00
r_segs.c fix overflow check in R_DrawRepeatMaskedColumn + super smol optimization 2024-09-14 19:02:28 +02:00
r_segs.h UDMF cherry-pick cherry-pick 2024-08-20 02:47:00 -04:00
r_skins.c Merge branch 'eggbox-cinders' into 'master' 2022-05-25 07:37:08 +00:00
r_skins.h Remove rest pf RingRacers Refs 2024-08-16 12:09:50 -04:00
r_sky.c
r_sky.h
r_splats.c Use interpolated mobj x/y/z/angle for splats 2024-09-05 20:05:40 -04:00
r_splats.h Fix floor sprite projection 2022-03-18 18:16:31 +00:00
r_state.h Level_SetWeather: Use str instead of int 2024-10-04 13:23:59 -04:00
r_textures.c TERRAIN: add 'remap' boolean, toggles ENCOREMAP/TWEAKMAP 2024-09-05 22:12:44 -04:00
r_textures.h TERRAIN: add 'remap' boolean, toggles ENCOREMAP/TWEAKMAP 2024-09-05 22:12:44 -04:00
r_things.c Add RF_HIDEINSKYBOX, stop rendering object in skybox 2024-09-06 20:31:18 -04:00
r_things.h opengl directional lighting and gl brightmaps 2024-09-05 22:17:22 -04:00
s_sound.c ACtually Fix content id music cvar 2024-10-09 19:16:52 -04:00
s_sound.h readd back these accidently removed lines and fix crash 2024-09-07 14:46:18 -04:00
screen.c Clean up video and GL video options menus and show message when GL is disabled 2024-09-18 10:17:35 -04:00
screen.h Merge branch 'bbox' into 'master' 2024-07-31 02:35:57 -04:00
slope_anchors.c Small bird slope improvements 2024-09-03 17:00:10 -04:00
sounds.c Remove unused titlecard code, some unused sounds and simplify pvp damage code 2024-10-12 22:02:51 -04:00
sounds.h Remove unused titlecard code, some unused sounds and simplify pvp damage code 2024-10-12 22:02:51 -04:00
Sourcefile Merge branch 'loops' into 'master' 2024-09-12 12:10:40 -04:00
st_stuff.c Remove unused titlecard code, some unused sounds and simplify pvp damage code 2024-10-12 22:02:51 -04:00
st_stuff.h Use kart titlecard, redo fade and fix grow canceling 2024-07-29 15:38:06 -04:00
strcasestr.c
string.c
stun.c
stun.h
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c Merge branch 'loops-prep' into 'master' 2024-09-12 11:48:08 -04:00
tables.h Merge branch 'loops-prep' into 'master' 2024-09-12 11:48:08 -04:00
taglist.c UDMF cherry-pick cherry-pick 2024-08-20 02:47:00 -04:00
taglist.h UDMF cherry-pick cherry-pick 2024-08-20 02:47:00 -04:00
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
v_video.c flipcam and encore flipcam 2024-08-01 11:46:59 -04:00
v_video.h port newer V_CubeApply from SRB2 2024-08-01 00:36:28 -04:00
version.h Port Use SDL Game Controllers API by Eidolon 2024-08-16 21:18:18 -04:00
vid_copy.s
w_wad.c Add K_TerrainInit to partload instead, Exitlevel on Terrain definition load to prevent issues 2024-09-19 19:23:18 -04:00
w_wad.h Hash name lookup for textures and lumps 2022-01-22 03:18:06 -08:00
y_inter.c Implement controller stuff 2024-08-07 15:27:48 -04:00
y_inter.h Boss API + assorted relevant bugfixes, will go over the featureset of this branch with a fine toothed comb when it's time to write the merge request description so this is all you're getting right now 2022-02-24 21:19:03 +00:00
z_zone.c ZDEBUG is default 2021-04-26 14:49:45 -04:00
z_zone.h ZDEBUG is default 2021-04-26 14:49:45 -04:00