..
android
Uncapped (squashed v2)
2022-05-06 22:47:39 -05:00
blan
Implement blan folder and reimplement walltransfer
2024-09-10 22:36:45 -04:00
blua
Remove dumb artifical restriction.
2024-10-07 21:58:07 -04:00
dummy
Uncapped (squashed v2)
2022-05-06 22:47:39 -05:00
hardware
Replace glBuild2DMipmaps with GL_GENERATE_MIPMAPS
2024-10-12 01:22:29 -04:00
locale
make a few messages more helpful
2022-03-18 16:27:48 +00:00
Makefile.d
shut up -Wcomment warnings pls
2024-10-10 18:08:24 +02:00
nds
objects
clean up
2024-09-18 10:17:35 -04:00
sdl
Remove GLU library loading code
2024-10-12 01:23:03 -04:00
sdl12
windows buildtest2
2024-09-11 11:09:50 -04:00
win32
clean up
2024-09-18 10:17:35 -04:00
win32ce
.gitignore
am_map.c
Add actual multiplayer automap support
2024-08-17 23:08:49 -04:00
am_map.h
Android.mk
apng.c
Fix silly wrong pointer in apng.c
2022-02-20 03:29:41 -08:00
apng.h
asm_defs.inc
byteptr.h
Do not access memory on misaligned addresses
2024-07-31 18:47:35 -04:00
CMakeLists.txt
Merge branch 'loops' into 'master'
2024-09-12 12:10:40 -04:00
command.c
COM_Exec_f: By default, insert into command buffer
2024-09-20 18:52:18 -04:00
command.h
Merge SRB2 next
2021-02-27 05:18:36 -05:00
comptime.c
fix make compile
2024-07-31 12:48:35 -04:00
config.h.in
Fix up release compiling
2024-09-07 11:30:27 -04:00
console.c
allow the console anywhere (besides TA)
2024-09-19 20:47:09 -04:00
console.h
Fix transparnecy on position graphic
2024-08-16 11:23:05 -04:00
d_clisrv.c
Remove defrosting levelovers
2024-10-07 21:51:20 -04:00
d_clisrv.h
Expand textcmd size byte to 16-bit word
2024-08-21 15:44:10 -04:00
d_event.h
d_main.c
Fix up loading
2024-09-07 11:58:30 -04:00
d_main.h
Menu interpolation (renderdeltatics)
2021-11-29 07:23:04 -05:00
d_net.c
Use qs22j for qsort
2024-09-05 03:11:40 -04:00
d_net.h
Merge branch 'hostcode' into 'master'
2024-07-31 03:01:45 -04:00
d_netcmd.c
Reimplement turn smoothing plus toggle
2024-09-18 10:17:35 -04:00
d_netcmd.h
Implement blan folder and reimplement walltransfer
2024-09-10 22:36:45 -04:00
d_netfil.c
Un-rebrand back to SRB2Kart
2024-08-13 21:54:52 -04:00
d_netfil.h
Merge remote-tracking branch 'srb2/next'
2021-04-05 01:26:17 -07:00
d_player.h
Implement lapvalidation
2024-10-09 13:31:37 -04:00
d_think.h
Cache and reuse removed mobjs when spawning mobjs
2024-08-01 14:21:41 -04:00
d_ticcmd.h
Remove unused ebrakemask, update throwprediction to be accurate, remove unsued DI code
2024-08-08 18:58:05 -04:00
deh_lua.c
UDMF cherry-pick cherry-pick
2024-08-20 02:47:00 -04:00
deh_lua.h
LUA_EnumLib optimizations for constant value access
2024-08-01 03:11:20 -04:00
deh_soc.c
Level_SetWeather: Use str instead of int
2024-10-04 13:23:59 -04:00
deh_soc.h
Merge branch 'pivot-default' into 'master'
2024-07-31 03:16:08 -04:00
deh_tables.c
Remove DMG_WUMBO comboing and fix respawn lua value
2024-10-08 21:38:59 -04:00
deh_tables.h
UDMF cherry-pick cherry-pick
2024-08-20 02:47:00 -04:00
dehacked.c
Remove rest pf RingRacers Refs
2024-08-16 12:09:50 -04:00
dehacked.h
Remove music slot compatibility
2022-03-18 13:54:03 +00:00
discord.c
Discord joins now force menu close and title demo stop
2022-08-28 16:41:26 +01:00
discord.h
doomdata.h
Attempt to fix binary linedef flags mismatching with new flags
2024-10-10 02:08:38 +03:00
doomdef.h
Clamp these values to prevent a crash in the opengl renderer
2024-10-09 15:40:00 -04:00
doomstat.h
change default gravity to one used in kart
2024-09-19 22:28:38 -04:00
doomtype.h
flipcam and encore flipcam
2024-08-01 11:46:59 -04:00
endian.h
f_finale.c
Put tm* variables into a struct
2024-09-13 11:29:30 -04:00
f_finale.h
Assorted Changes 2
2024-07-30 18:00:37 -04:00
f_wipe.c
Use kart titlecard, redo fade and fix grow canceling
2024-07-29 15:38:06 -04:00
fastcmp.h
filesrch.c
Remove rest pf RingRacers Refs
2024-08-16 12:09:50 -04:00
filesrch.h
font.c
* Allocate the "MISSING" patch only once, statically, at first boot via missingpat, and prevent it from being freed.
2022-05-14 14:56:02 +01:00
font.h
g_demo.c
Lua indecent exposure
2024-10-04 15:58:46 -04:00
g_demo.h
Replay fixes mark whatever
2021-11-28 20:03:49 +00:00
g_game.c
Whoops forgot to save this after death
2024-10-09 13:58:28 -04:00
g_game.h
Reimplement turn smoothing plus toggle
2024-09-18 10:17:35 -04:00
g_input.c
Reimplement turn smoothing plus toggle
2024-09-18 10:17:35 -04:00
g_input.h
Reimplement turn smoothing plus toggle
2024-09-18 10:17:35 -04:00
g_party.cpp
Merge branch 'fix-reset-interpolation' into 'master'
2024-09-04 01:05:12 -04:00
g_splitscreen.c
FIX PARTIES
2021-04-23 03:53:35 -04:00
g_state.h
http-mserv.c
Merge branch 'asan-internal' into 'master'
2024-07-31 02:12:15 -04:00
hu_stuff.c
Hardcode the meme arrows
2024-10-07 22:53:06 -04:00
hu_stuff.h
Merge remote-tracking branch 'origin/chat-flood-fix'
2024-07-31 03:22:38 -04:00
i_addrinfo.c
pedantic: fix win32
2022-02-20 04:48:30 -08:00
i_addrinfo.h
i_joy.h
i_net.h
Merge branch 'hostcode' into 'master'
2024-07-31 03:01:45 -04:00
i_sound.h
Merge SRB2 next
2021-02-27 05:18:36 -05:00
i_system.h
Add evil mutex bypass hack in console
2024-08-01 10:56:41 -04:00
i_tcp.c
Fix crash if a packet fails to reach the client
2024-08-01 01:42:22 -04:00
i_tcp.h
i_threads.h
i_time.c
Tweaks for kart v1 MR comments
2022-05-21 12:43:28 -05:00
i_time.h
Uncapped (squashed v2)
2022-05-06 22:47:39 -05:00
i_video.h
Lots of FPS stuff
2022-03-26 23:48:08 -04:00
info.c
Change speed for this object
2024-10-09 23:05:19 -04:00
info.h
Remove DMG_WUMBO comboing and fix respawn lua value
2024-10-08 21:38:59 -04:00
k_battle.c
Lua indecent exposure
2024-10-04 15:58:46 -04:00
k_battle.h
This is a doozy...
2022-03-05 22:31:43 +00:00
k_bheap.c
k_bheap.h
k_boss.c
Remove hitlag.
2024-07-29 03:24:40 -04:00
k_boss.h
Cleanup of boss info in anticipation of merger.
2022-03-07 13:08:46 +00:00
k_bot.c
Allow waypoints and boss3 to work t the same time
2024-09-04 12:51:21 -04:00
k_bot.h
Merge branch 'bot-online-desync' into 'master'
2024-08-05 00:45:10 -04:00
k_botitem.c
Fix gamespeed for mine punt as well
2024-08-08 19:07:34 -04:00
k_botsearch.c
Bots hate this sector fixes for udmf
2024-08-20 09:59:46 -04:00
k_brightmap.c
Fix off-by-one error in BRIGHT and TERRAIN lump parsing
2024-08-22 19:12:28 -04:00
k_brightmap.h
UDMF cherry-pick cherry-pick
2024-08-20 02:47:00 -04:00
k_collide.c
Remove unused titlecard code, some unused sounds and simplify pvp damage code
2024-10-12 22:02:51 -04:00
k_collide.h
Lightning Shield fixs
2022-05-20 18:12:34 -04:00
k_color.c
Remove hitlag.
2024-07-29 03:24:40 -04:00
k_color.h
Remove hitlag.
2024-07-29 03:24:40 -04:00
k_director.c
Restore old respawn PT1
2024-08-12 14:49:12 -04:00
k_director.h
general post-review unfuck
2022-01-20 15:23:32 -06:00
k_follower.c
Handle follower colors better
2024-09-12 01:34:56 -04:00
k_follower.h
Handle follower colors better
2024-09-12 01:34:56 -04:00
k_grandprix.c
Allow waypoints and boss3 to work t the same time
2024-09-04 12:51:21 -04:00
k_grandprix.h
Support alternate gameplay events during GP
2024-08-05 00:41:06 -04:00
k_hud.c
Clamp these values to prevent a crash in the opengl renderer
2024-10-09 15:40:00 -04:00
k_hud.h
Fix speedo ring offset, add old speedometer back and introduced speedo style
2024-08-01 16:42:49 -04:00
k_kart.c
Remove unused titlecard code, some unused sounds and simplify pvp damage code
2024-10-12 22:02:51 -04:00
k_kart.h
Remove unused titlecard code, some unused sounds and simplify pvp damage code
2024-10-12 22:02:51 -04:00
k_objects.h
Merge branch 'loops' into 'master'
2024-09-12 12:10:40 -04:00
k_pathfind.c
Circuit pathfinding
2024-08-05 00:17:16 -04:00
k_pathfind.h
Circuit pathfinding
2024-08-05 00:17:16 -04:00
k_pwrlv.c
Merge branch 'hostcode' into 'master'
2024-07-31 03:01:45 -04:00
k_pwrlv.h
Fix NO CONTEST Pwr.Lv when more than 1 lap behind
2022-08-15 19:47:01 -04:00
k_terrain.c
Apply offroad terrain particle based on offroad check rather then boostpower
2024-09-29 16:20:50 -04:00
k_terrain.h
Make Terrain loading the same as other texture related things such as brightmaps
2024-09-19 21:44:34 -04:00
k_waypoint.c
Allow waypoints and boss3 to work t the same time
2024-09-04 12:51:21 -04:00
k_waypoint.h
Merge branch 'fix-block-players' into 'master'
2024-09-02 06:21:22 -04:00
keys.h
libdivide.h
Clarify license file mention in libdivide.h
2022-03-18 16:19:01 +00:00
lua_baselib.c
remove mom from lua funcs
2024-09-13 12:12:29 -04:00
lua_blockmaplib.c
lua_consolelib.c
Fix possible crashes in the Lua API when accessing invalid fields
2024-08-01 02:54:12 -04:00
lua_followerlib.c
Change some comments
2024-08-01 02:00:03 -04:00
lua_hook.h
Make drift and sliptide angle turn renderer based, to recreate v1 kart drift
2024-10-07 14:45:55 -04:00
lua_hooklib.c
Merge branch 'fix-perfstats-4' into 'master'
2024-08-21 18:57:24 -04:00
lua_hud.h
Merge branch 'hooklib-port' into 'master'
2024-07-31 02:30:20 -04:00
lua_hudlib.c
Do lapping how it was in v1. zero = one rather then one = one
2024-10-09 11:47:40 -04:00
lua_hudlib_drawlist.c
Merge branch 'asan-internal' into 'master'
2024-07-31 02:12:15 -04:00
lua_hudlib_drawlist.h
Fix compiling with da strict settings
2022-05-07 07:23:26 -04:00
lua_infolib.c
Lua spriteinfo brightmap support
2024-09-05 17:15:41 -04:00
lua_libs.h
Lua spriteinfo brightmap support
2024-09-05 17:15:41 -04:00
lua_maplib.c
P_RestoreTMStruct
2024-09-13 11:32:41 -04:00
lua_mathlib.c
You probably don't want to memorise the formula to convert arccos to arcsin so
2022-03-18 20:16:23 +00:00
lua_mobjlib.c
Evict the wall gremlin
2024-09-13 11:49:12 -04:00
lua_playerlib.c
Remove DMG_WUMBO comboing and fix respawn lua value
2024-10-08 21:38:59 -04:00
lua_polyobjlib.c
UDMF cherry-pick cherry-pick
2024-08-20 02:47:00 -04:00
lua_script.c
Merge branch 'alt-music' into 'master'
2024-09-07 13:57:13 -04:00
lua_script.h
Merge branch 'hooklib-port' into 'master'
2024-07-31 02:30:20 -04:00
lua_skinlib.c
Replace LUA_PushLightUserdata with LUA_PushUserdata
2022-03-18 12:54:22 +00:00
lua_taglib.c
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
[PATCH] Add aatree_iterator_t type for more flexible aatree iteration
2024-09-04 17:09:49 -04:00
m_aatree.h
[PATCH] Add aatree_iterator_t type for more flexible aatree iteration
2024-09-04 17:09:49 -04:00
m_anigif.c
Uncapped (squashed v2)
2022-05-06 22:47:39 -05:00
m_anigif.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c
Fix missing object on vanilla maps
2024-10-08 14:29:44 -04:00
m_cheat.h
UDMF cherry-pick cherry-pick
2024-08-20 02:47:00 -04:00
m_cond.c
Restore the v1 record attack critera (maps available by default), whilst also now allowing for specific maps to opt out.
2022-03-12 22:31:52 +00:00
m_cond.h
m_dllist.h
m_easing.c
Add ease Lua library
2022-03-18 16:25:57 +00:00
m_easing.h
Add ease Lua library
2022-03-18 16:25:57 +00:00
m_fixed.c
Revert "Use R_PointToDist2 instead"
2021-02-13 17:45:54 +01:00
m_fixed.h
FixedDiv2: divide numerator before taking absolute value to avoid INT32_MIN overflow to 0
2024-07-31 03:02:15 -04:00
m_menu.c
allow the console anywhere (besides TA)
2024-09-19 20:47:09 -04:00
m_menu.h
Assorted Changes 2
2024-07-30 18:00:37 -04:00
m_misc.c
COM_Exec_f: By default, insert into command buffer
2024-09-20 18:52:18 -04:00
m_misc.h
Merge SRB2 next
2021-02-27 05:18:36 -05:00
m_perfstats.c
Stop calling P_NullPrecipThinker
2024-08-01 16:00:12 -04:00
m_perfstats.h
Bot perfstats
2022-08-27 00:04:33 -04:00
m_queue.c
m_queue.h
m_random.c
m_random.h
Rework bot skin randomisation
2024-08-05 00:26:12 -04:00
m_swap.h
Makefile
Merge branch 'loops' into 'master'
2024-09-12 12:10:40 -04:00
md5.c
md5.h
mserv.c
Fix up loading
2024-09-07 11:58:30 -04:00
mserv.h
p5prof.h
p_ceilng.c
Run old function ceiling and floor move regardless when in binary
2024-09-12 01:38:50 -04:00
p_enemy.c
Lua indecent exposure
2024-10-04 15:58:46 -04:00
p_floor.c
Run old function ceiling and floor move regardless when in binary
2024-09-12 01:38:50 -04:00
p_inter.c
Remove DMG_WUMBO comboing and fix respawn lua value
2024-10-08 21:38:59 -04:00
p_lights.c
UDMF cherry-pick cherry-pick
2024-08-20 02:47:00 -04:00
p_local.h
Remove DMG_WUMBO comboing and fix respawn lua value
2024-10-08 21:38:59 -04:00
p_loop.c
Loop camera
2024-09-12 13:04:37 -04:00
p_map.c
Fix negative reference counting in P_RestoreTMStruct
2024-10-19 17:04:31 -04:00
p_maputl.c
Fix midtexture stepup issue
2024-09-13 15:33:38 -04:00
p_maputl.h
Fix midtexture stepup issue
2024-09-13 15:33:38 -04:00
p_mobj.c
p_mobj.c: reference count kitemcap and overlaycap
2024-10-19 17:04:48 -04:00
p_mobj.h
Merge branch 'loops-prep' into 'master'
2024-09-12 11:48:08 -04:00
p_polyobj.c
Evict the wall gremlin
2024-09-13 11:49:12 -04:00
p_polyobj.h
Finish Script Editor tooltips
2024-09-03 16:35:01 -04:00
p_pspr.h
Add FF_REVERSEANIM frame flag
2024-08-21 15:45:30 -04:00
p_saveg.c
Implement lapvalidation
2024-10-09 13:31:37 -04:00
p_saveg.h
Merge master (resolve structgunch conflicts)
2021-04-20 16:09:59 +10:00
p_setup.c
Add support for record attack and encore load linedef effects
2024-10-09 20:20:22 -04:00
p_setup.h
Automatically disable directional lighting if the sector has no sky
2024-09-05 15:34:07 -04:00
p_sight.c
Put tm* variables into a struct
2024-09-13 11:29:30 -04:00
p_slopes.c
Implement blan folder and reimplement walltransfer
2024-09-10 22:36:45 -04:00
p_slopes.h
Implement blan folder and reimplement walltransfer
2024-09-10 22:36:45 -04:00
p_spec.c
Fix flat animation
2024-10-13 16:08:36 -04:00
p_spec.h
Merge branch 'loops' into 'master'
2024-09-12 12:10:40 -04:00
p_telept.c
Remove P_InitAngle and its kin, considered on a case-by-case basis for also setting old_angle as well.
2024-09-04 01:18:51 -04:00
p_tick.c
Small fixes for GTR_FREEROAM, make spinning wheels check for player speed only
2024-10-07 20:40:49 -04:00
p_tick.h
Remove P_PreTicker
2024-07-30 22:21:10 -04:00
p_user.c
renable use of respawn delay cvar
2024-10-08 22:50:37 -04:00
qs22j.c
Use qs22j for qsort
2024-09-05 03:11:40 -04:00
qs22j.h
Use qs22j for qsort
2024-09-05 03:11:40 -04:00
r_bbox.c
Merge branch 'ogl-bbox' into 'master'
2024-07-31 02:36:10 -04:00
r_bsp.c
mititgate software renderer performance hit + cleanup
2024-09-14 18:12:23 +02:00
r_bsp.h
UDMF cherry-pick cherry-pick
2024-08-20 02:47:00 -04:00
r_data.c
Make Terrain loading the same as other texture related things such as brightmaps
2024-09-19 21:44:34 -04:00
r_data.h
Move follower code to its own file
2022-05-23 00:23:46 -04:00
r_defs.h
no fog fullbright in binary maps
2024-09-11 17:19:18 +02:00
r_draw.c
Remove hitlag.
2024-07-29 03:24:40 -04:00
r_draw.h
Remove hitlag.
2024-07-29 03:24:40 -04:00
r_draw8.c
UDMF cherry-pick cherry-pick
2024-08-20 02:47:00 -04:00
r_draw8_npo2.c
Add missing optimization to npo2 sloped floor sprites
2022-03-18 20:37:16 +00:00
r_draw16.c
r_fps.c
Make drift and sliptide angle turn renderer based, to recreate v1 kart drift
2024-10-07 14:45:55 -04:00
r_fps.h
Incorporate some of the advances from tilttrack.
2022-05-21 16:51:03 +01:00
r_local.h
r_main.c
fix issues with R_PointOnSide on kart maps + big optimization
2024-09-12 22:18:39 +02:00
r_main.h
fix issues with R_PointOnSide on kart maps + big optimization
2024-09-12 22:18:39 +02:00
r_patch.c
* Allocate the "MISSING" patch only once, statically, at first boot via missingpat, and prevent it from being freed.
2022-05-14 14:56:02 +01:00
r_patch.h
Do not factor roll and pitch into model rollangle
2021-12-10 00:32:46 -08:00
r_patchrotation.c
Add SPRINFO_DEFAULT_PIVOT, change spriteinfo_t.available to bit array
2024-07-31 03:11:54 -04:00
r_patchrotation.h
r_picformats.c
Add BrightMap support to SPRTINFO
2024-09-05 17:14:10 -04:00
r_picformats.h
Add BrightMap support to SPRTINFO
2024-09-05 17:14:10 -04:00
r_plane.c
Add R_GetBrightmapColumn, convert brightmaps to associated texture's column layout
2024-09-05 21:26:18 -04:00
r_plane.h
Revert Track skybox within player struct
2024-09-10 14:43:00 -04:00
r_portal.c
Revert Track skybox within player struct
2024-09-10 14:43:00 -04:00
r_portal.h
Revert Track skybox within player struct
2024-09-10 14:43:00 -04:00
r_segs.c
fix overflow check in R_DrawRepeatMaskedColumn + super smol optimization
2024-09-14 19:02:28 +02:00
r_segs.h
UDMF cherry-pick cherry-pick
2024-08-20 02:47:00 -04:00
r_skins.c
Merge branch 'eggbox-cinders' into 'master'
2022-05-25 07:37:08 +00:00
r_skins.h
Remove rest pf RingRacers Refs
2024-08-16 12:09:50 -04:00
r_sky.c
r_sky.h
r_splats.c
Use interpolated mobj x/y/z/angle for splats
2024-09-05 20:05:40 -04:00
r_splats.h
Fix floor sprite projection
2022-03-18 18:16:31 +00:00
r_state.h
Level_SetWeather: Use str instead of int
2024-10-04 13:23:59 -04:00
r_textures.c
TERRAIN: add 'remap' boolean, toggles ENCOREMAP/TWEAKMAP
2024-09-05 22:12:44 -04:00
r_textures.h
TERRAIN: add 'remap' boolean, toggles ENCOREMAP/TWEAKMAP
2024-09-05 22:12:44 -04:00
r_things.c
Add RF_HIDEINSKYBOX, stop rendering object in skybox
2024-09-06 20:31:18 -04:00
r_things.h
opengl directional lighting and gl brightmaps
2024-09-05 22:17:22 -04:00
s_sound.c
ACtually Fix content id music cvar
2024-10-09 19:16:52 -04:00
s_sound.h
readd back these accidently removed lines and fix crash
2024-09-07 14:46:18 -04:00
screen.c
Clean up video and GL video options menus and show message when GL is disabled
2024-09-18 10:17:35 -04:00
screen.h
Merge branch 'bbox' into 'master'
2024-07-31 02:35:57 -04:00
slope_anchors.c
Small bird slope improvements
2024-09-03 17:00:10 -04:00
sounds.c
Remove unused titlecard code, some unused sounds and simplify pvp damage code
2024-10-12 22:02:51 -04:00
sounds.h
Remove unused titlecard code, some unused sounds and simplify pvp damage code
2024-10-12 22:02:51 -04:00
Sourcefile
Merge branch 'loops' into 'master'
2024-09-12 12:10:40 -04:00
st_stuff.c
Remove unused titlecard code, some unused sounds and simplify pvp damage code
2024-10-12 22:02:51 -04:00
st_stuff.h
Use kart titlecard, redo fade and fix grow canceling
2024-07-29 15:38:06 -04:00
strcasestr.c
string.c
stun.c
stun.h
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
Merge branch 'loops-prep' into 'master'
2024-09-12 11:48:08 -04:00
tables.h
Merge branch 'loops-prep' into 'master'
2024-09-12 11:48:08 -04:00
taglist.c
UDMF cherry-pick cherry-pick
2024-08-20 02:47:00 -04:00
taglist.h
UDMF cherry-pick cherry-pick
2024-08-20 02:47:00 -04:00
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
v_video.c
flipcam and encore flipcam
2024-08-01 11:46:59 -04:00
v_video.h
port newer V_CubeApply from SRB2
2024-08-01 00:36:28 -04:00
version.h
Port Use SDL Game Controllers API by Eidolon
2024-08-16 21:18:18 -04:00
vid_copy.s
w_wad.c
Add K_TerrainInit to partload instead, Exitlevel on Terrain definition load to prevent issues
2024-09-19 19:23:18 -04:00
w_wad.h
Hash name lookup for textures and lumps
2022-01-22 03:18:06 -08:00
y_inter.c
Implement controller stuff
2024-08-07 15:27:48 -04:00
y_inter.h
Boss API + assorted relevant bugfixes, will go over the featureset of this branch with a fine toothed comb when it's time to write the merge request description so this is all you're getting right now
2022-02-24 21:19:03 +00:00
z_zone.c
ZDEBUG is default
2021-04-26 14:49:45 -04:00
z_zone.h
ZDEBUG is default
2021-04-26 14:49:45 -04:00