Fix flat animation

This commit is contained in:
NepDisk 2024-10-13 16:04:34 -04:00
parent afecac0c00
commit 1288c80d8b

View file

@ -368,10 +368,7 @@ void P_ParseAnimationDefintion(SINT8 istexture)
Z_Free(animdefsToken);
// set texture type
if (istexture)
animdefs[i].istexture = 1;
else
animdefs[i].istexture = (animdeftempflats ? 2 : 0);
animdefs[i].istexture = istexture;
// "RANGE"
animdefsToken = M_GetToken(NULL);