Remove defrosting levelovers
This commit is contained in:
parent
3d65b9a1f8
commit
c5e9e1a196
1 changed files with 1 additions and 1 deletions
|
|
@ -5575,7 +5575,7 @@ boolean TryRunTics(tic_t realtics)
|
|||
ps_tictime = I_GetPreciseTime() - ps_tictime;
|
||||
|
||||
// Leave a certain amount of tics present in the net buffer as long as we've ran at least one tic this frame.
|
||||
if (client && gamestate == GS_LEVEL && leveltime > 3 && neededtic <= gametic + cv_netticbuffer.value)
|
||||
if (client && gamestate == GS_LEVEL && neededtic <= gametic + cv_netticbuffer.value)
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in a new issue