Remove defrosting levelovers

This commit is contained in:
NepDisk 2024-10-07 21:51:20 -04:00
parent 3d65b9a1f8
commit c5e9e1a196

View file

@ -5575,7 +5575,7 @@ boolean TryRunTics(tic_t realtics)
ps_tictime = I_GetPreciseTime() - ps_tictime;
// Leave a certain amount of tics present in the net buffer as long as we've ran at least one tic this frame.
if (client && gamestate == GS_LEVEL && leveltime > 3 && neededtic <= gametic + cv_netticbuffer.value)
if (client && gamestate == GS_LEVEL && neededtic <= gametic + cv_netticbuffer.value)
break;
}
}