92 lines
4.7 KiB
TOML
92 lines
4.7 KiB
TOML
#These are the configurations for the antenna block.
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[antenna]
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#When false, removes the antenna recipe. Defaults to true.
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enabled = true
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#These are the configurations for the transceiver item.
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[transceiver]
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#This is the range after which players can no longer be heard for amplitude modulation. Defaults to 1800.
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maxAMDistance = 1800
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#This is the range after which players can no longer be heard for frequency modulation. Defaults to 1000.
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maxFMDistance = 1000
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#This is the range after which audio begins to decay for frequency modulation. Defaults to 900.
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falloffFM = 900
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#This is whether or not using the transceiver slows the player. Defaults to true.
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transceiverSlow = true
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#This is the range after which audio begins to decay for amplitude modulation. Defaults to 1700.
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falloffAM = 1700
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#When false, removes the transceiver recipe. Defaults to true.
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enabled = true
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#These are the configurations for the speaker block.
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[speaker]
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#When false, removes the speaker recipe. Defaults to true.
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enabled = true
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#These are the configurations for the walkie talkie item.
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[walkie_talkie]
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#This is the range after which players can no longer be heard for amplitude modulation. Defaults to 900.
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maxAMDistance = 900
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#This is the range after which players can no longer be heard for frequency modulation. Defaults to 500.
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maxFMDistance = 500
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#This is the range after which audio begins to decay for frequency modulation. Defaults to 400.
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falloffFM = 400
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#When true, replaces the walkie talkie with the spuddie talkie. Defaults to true.
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spuddieTalkie = true
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#This is the range after which audio begins to decay for amplitude modulation. Defaults to 800.
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falloffAM = 800
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#When false, removes both the spuddie and walkie recipe. Defaults to true.
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enabled = true
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#This is whether or not using the walkie talkie slows the player. Defaults to true.
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walkieTalkieSlow = true
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#These are the configurations for the microphone block.
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[microphone]
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#This is the range for the microphone that it can hear from. Defaults to 8.
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range = 8
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#When false, removes the microphone recipe. Defaults to true.
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enabled = true
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#These are the configurations for the transmitter block. (IN DEVELOPMENT)
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[transmitter]
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#This is the range after which players can no longer be heard for amplitude modulation. Defaults to 4400.
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maxAMDistance = 4400
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#This is the range after which players can no longer be heard for frequency modulation. Defaults to 2200.
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maxFMDistance = 2200
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#This is the range after which audio begins to decay for frequency modulation. Defaults to 2000.
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falloffFM = 2000
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#This is the range after which audio begins to decay for amplitude modulation. Defaults to 4000.
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falloffAM = 4000
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#When false, removes the transmitter (will not disable speaker) recipe. Defaults to true.
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enabled = true
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#These are the configurations for the radio block.
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[radio]
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#This is the range for the radio in which the audio transmitted from it can be heard. Defaults to 24.
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range = 24
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#When false, removes the radio recipe. Defaults to true.
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enabled = true
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#These are the general configurations for frequencies.
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[frequency]
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#Whether or not the radios work across dimensions. Defaults to false.
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crossDimensional = false
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#This is how many decimal places (digits after the period) can exist in a frequency. Defaults to 2.
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decimalPlaces = 2
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#This is the default frequency to be provided to frequency-holding items. When set to auto-generate, will generate a pattern of zeros equal to the wholePlaces and decimalPlaces configurations, i.e. '000.00' by default. Defaults to auto-generate.
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defaultFrequency = "auto-generate"
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#The packet buffer for packet transmission. You likely won't need to worry about this. Defaults to 2.
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packetBuffer = 2
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#The base amount of interference to give to radio transmission across dimensions. Defaults to 10.
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dimensionalInterference = 10
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#This is how many whole places (digits before the period) can exist in a frequency. Defaults to 3.
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wholePlaces = 3
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#How many listeners should be able to receive a single players audio? Defaults to 2.
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listenerBuffer = 2
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#These are the general configurations for compatibilities.
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[compatibilities]
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#These are the configurations for the optional dependency Voice Chat Interaction.
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[compatibilities.voice_chat_interaction]
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#When false, removes compatibility for Voice Chat Interaction. Defaults to false. (NON-FUNCTIONAL)
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enabled = false
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#These are the configurations for the optional dependency Valkyrien Skies.
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[compatibilities.valkyrien_skies]
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#When false, removes compatibility for Valkyrien Skies. Defaults to true.
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enabled = true
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#These are the configurations for the optional dependency Vibrative Voice.
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[compatibilities.vibrative_voice]
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#When false, removes compatibility for Vibrative Voice. Defaults to true.
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enabled = true
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