Commit graph

41 commits

Author SHA1 Message Date
145c83d5f2 improve mod list html
it's pretty readable and categorized now.
2024-08-15 13:27:18 -06:00
94262a6d0d packwiz refresh 2024-08-14 22:57:34 -06:00
c88a619017 Update index.toml 2024-08-14 22:19:52 -06:00
175c765dac Added missing mod files 2024-08-14 22:16:18 -06:00
933b99d824 regen missing files 2024-08-14 22:06:27 -06:00
98cf1894c1 make mod list better 2024-08-14 22:01:16 -06:00
b8ecd6aa37 make basic website scraper thing
Even if modrinth approves this modpack, their description page for
it isn't that good anyway, for figuring out what's all in there.
2024-08-14 19:37:54 -06:00
48a794fd6e Apply patch 2024-08-14 19:22:27 -06:00
0a2e4cf80d Update config/dungeon_difficulty_v2.json 2024-08-14 19:06:00 -06:00
3ec0be1a90 Update config/dungeon_difficulty_v2.json 2024-08-14 19:00:34 -06:00
0621b62f30 add presence footsteps 2024-08-14 17:54:11 -06:00
ec13797b14 add presence footsteps 2024-08-14 17:52:56 -06:00
ca49820ded remove old balm for good 2024-08-14 17:42:48 -06:00
2bdbd2065c v0.1.1 2024-08-14 17:42:48 -06:00
244413d42b Update balm
the modrinth automod seems stuck on the licensing for this,
maybe this'll shake it out.
2024-08-14 17:42:48 -06:00
95ee7a489a change pack name 2024-08-14 17:42:48 -06:00
4ca14e9f2b regen hashes 2024-08-14 17:42:43 -06:00
46ead3119b adjust mob plaque visibility range
so they don't xray enemies in the dark as much.
2024-08-14 17:42:38 -06:00
b66d0506f8 Update index.toml 2024-08-13 22:08:49 -06:00
987289374b Added myloot 2024-08-13 22:07:44 -06:00
b8b3ac8a1d Added gravestones and revive 2024-08-13 22:05:19 -06:00
011d8da12d Update config/guardvillagers.json 2024-08-13 21:55:05 -06:00
a7d236ed28 Adjusted difficulty, added gravestones 2024-08-13 21:53:10 -06:00
50cda6f2f4 Remove remaining curseforge mods
so I can publish this pack on modrinth itself,
which will hopefully be more convenient for users
than just packwiz-installer.
2024-08-11 18:39:55 -06:00
b87c75cb8d remove item-filters (no more ftb) 2024-08-11 18:34:26 -06:00
096301739e use modrinth dimensionalsyncfixes 2024-08-11 18:33:34 -06:00
bee8eba00c remove no mob farms (curseforge only) 2024-08-11 18:32:25 -06:00
6e4509325d use modrinth netherportalfix 2024-08-11 18:31:36 -06:00
57afc563e5 replace ftb stuff with argonauts/heracles/cadmus 2024-08-11 18:29:59 -06:00
8fc6a3ff61 use tieredz and kevs modifiers instead of tierify (curseforge only) 2024-08-11 18:27:15 -06:00
287ecbab86 use when dungeons arise modrinth version 2024-08-11 18:23:01 -06:00
457e17c110 refresh hashes 2024-08-09 14:22:21 -06:00
0dee8cdca5 patch stoat changes
and fix line ending munging from git, confusing.
2024-08-09 14:20:36 -06:00
91d9150741 Replace curseforge mods with references
Cool, `packwiz curseforge detect` worked on all of them.
2024-08-08 20:54:18 -06:00
e174ee31bf Remove lootr
unfortunately breaks immersiveMC

https://github.com/hammy275/immersive-mc/issues/428
2024-08-08 20:38:19 -06:00
569813c4c8 fix dynamic lights hash 2024-08-08 20:17:43 -06:00
273b8fcdcd add dynamic lights on server, true darkness on client 2024-08-08 20:15:45 -06:00
07b322d8f7 add lootr properly 2024-08-08 19:01:31 -06:00
63868c1623 add lootr, move distant horizons to client only 2024-08-08 18:39:29 -06:00
a034b3f2d1 add spark profiler 2024-08-08 17:09:50 -06:00
e391aa7cd1 initial commit 2024-08-08 16:24:29 -06:00