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145c83d5f2
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improve mod list html
it's pretty readable and categorized now.
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2024-08-15 13:27:18 -06:00 |
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94262a6d0d
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packwiz refresh
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2024-08-14 22:57:34 -06:00 |
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c88a619017
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Update index.toml
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2024-08-14 22:19:52 -06:00 |
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175c765dac
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Added missing mod files
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2024-08-14 22:16:18 -06:00 |
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933b99d824
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regen missing files
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2024-08-14 22:06:27 -06:00 |
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98cf1894c1
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make mod list better
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2024-08-14 22:01:16 -06:00 |
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b8ecd6aa37
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make basic website scraper thing
Even if modrinth approves this modpack, their description page for
it isn't that good anyway, for figuring out what's all in there.
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2024-08-14 19:37:54 -06:00 |
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48a794fd6e
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Apply patch
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2024-08-14 19:22:27 -06:00 |
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0a2e4cf80d
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Update config/dungeon_difficulty_v2.json
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2024-08-14 19:06:00 -06:00 |
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3ec0be1a90
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Update config/dungeon_difficulty_v2.json
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2024-08-14 19:00:34 -06:00 |
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0621b62f30
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add presence footsteps
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2024-08-14 17:54:11 -06:00 |
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ec13797b14
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add presence footsteps
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2024-08-14 17:52:56 -06:00 |
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ca49820ded
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remove old balm for good
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2024-08-14 17:42:48 -06:00 |
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2bdbd2065c
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v0.1.1
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2024-08-14 17:42:48 -06:00 |
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244413d42b
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Update balm
the modrinth automod seems stuck on the licensing for this,
maybe this'll shake it out.
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2024-08-14 17:42:48 -06:00 |
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95ee7a489a
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change pack name
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2024-08-14 17:42:48 -06:00 |
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4ca14e9f2b
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regen hashes
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2024-08-14 17:42:43 -06:00 |
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46ead3119b
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adjust mob plaque visibility range
so they don't xray enemies in the dark as much.
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2024-08-14 17:42:38 -06:00 |
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b66d0506f8
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Update index.toml
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2024-08-13 22:08:49 -06:00 |
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987289374b
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Added myloot
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2024-08-13 22:07:44 -06:00 |
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b8b3ac8a1d
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Added gravestones and revive
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2024-08-13 22:05:19 -06:00 |
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011d8da12d
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Update config/guardvillagers.json
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2024-08-13 21:55:05 -06:00 |
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a7d236ed28
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Adjusted difficulty, added gravestones
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2024-08-13 21:53:10 -06:00 |
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50cda6f2f4
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Remove remaining curseforge mods
so I can publish this pack on modrinth itself,
which will hopefully be more convenient for users
than just packwiz-installer.
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2024-08-11 18:39:55 -06:00 |
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b87c75cb8d
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remove item-filters (no more ftb)
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2024-08-11 18:34:26 -06:00 |
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096301739e
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use modrinth dimensionalsyncfixes
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2024-08-11 18:33:34 -06:00 |
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bee8eba00c
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remove no mob farms (curseforge only)
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2024-08-11 18:32:25 -06:00 |
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6e4509325d
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use modrinth netherportalfix
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2024-08-11 18:31:36 -06:00 |
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57afc563e5
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replace ftb stuff with argonauts/heracles/cadmus
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2024-08-11 18:29:59 -06:00 |
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8fc6a3ff61
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use tieredz and kevs modifiers instead of tierify (curseforge only)
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2024-08-11 18:27:15 -06:00 |
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287ecbab86
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use when dungeons arise modrinth version
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2024-08-11 18:23:01 -06:00 |
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457e17c110
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refresh hashes
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2024-08-09 14:22:21 -06:00 |
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0dee8cdca5
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patch stoat changes
and fix line ending munging from git, confusing.
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2024-08-09 14:20:36 -06:00 |
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91d9150741
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Replace curseforge mods with references
Cool, `packwiz curseforge detect` worked on all of them.
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2024-08-08 20:54:18 -06:00 |
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e174ee31bf
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Remove lootr
unfortunately breaks immersiveMC
https://github.com/hammy275/immersive-mc/issues/428
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2024-08-08 20:38:19 -06:00 |
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569813c4c8
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fix dynamic lights hash
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2024-08-08 20:17:43 -06:00 |
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273b8fcdcd
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add dynamic lights on server, true darkness on client
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2024-08-08 20:15:45 -06:00 |
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07b322d8f7
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add lootr properly
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2024-08-08 19:01:31 -06:00 |
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63868c1623
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add lootr, move distant horizons to client only
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2024-08-08 18:39:29 -06:00 |
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a034b3f2d1
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add spark profiler
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2024-08-08 17:09:50 -06:00 |
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e391aa7cd1
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initial commit
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2024-08-08 16:24:29 -06:00 |
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