blankart/src
2025-09-01 14:05:02 -04:00
..
acs Fix another set of warnings 2025-06-30 14:02:56 -04:00
blan Adjust some stuff to accout for how the map header toggle works 2025-06-02 15:11:39 -04:00
blua Revert 'Merge pull request 'File loading refactor' (#68) from wadstrbuf into blankart-dev' 2025-06-30 01:45:01 -04:00
core Clang fixes 2025-05-01 15:16:53 -04:00
dummy I_RegisterSysCommands so video cvars are registerd before menu init happens 2025-06-03 13:47:29 -04:00
hardware Use G_GamestateUsesLevel everywhere (and actually use levelloaded) 2025-08-27 22:03:05 +02:00
info Make flameshield use DMG_FLIPOVER and cleanup 2025-06-29 20:47:58 -04:00
locale
Makefile.d Switch to SHA256 for authentication 2025-08-23 20:56:07 -04:00
math Update File headers to use BLANKART 2025-04-19 13:33:28 -04:00
objects Fix loops so that they work in all directions 2025-08-12 16:58:02 -04:00
sdl Lots of fixes for the intermission background 2025-08-27 21:32:47 +02:00
tests
win32 fix: multiple additional buffer overruns 2025-08-22 22:52:59 -04:00
.gitignore
am_map.c Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
am_map.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
apng.c
apng.h
asm_defs.inc Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
byteptr.h Replace MD5 with xxHash for file hashing 2025-04-26 00:25:23 +02:00
CMakeLists.txt Implement Drafting toggle 2025-08-25 17:03:00 -04:00
command.c Warn on legacy netid conflict 2025-08-20 22:44:01 -04:00
command.h Read Kart demo netvars properly 2025-08-02 00:56:26 +02:00
comptime.c
config.h.in Move Hashes and filename 2025-03-25 10:05:44 -04:00
console.c fix: multiple additional buffer overruns 2025-08-22 22:52:59 -04:00
console.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
cxxutil.hpp
d_clisrv.c Refactor this again to use new packet type instead of netxcmd 2025-09-01 14:02:32 -04:00
d_clisrv.h Refactor this again to use new packet type instead of netxcmd 2025-09-01 14:02:32 -04:00
d_event.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
d_main.cpp Add server contact and refactor to use netcode to send stuff 2025-09-01 12:45:25 -04:00
d_main.h Lots of fixes for the intermission background 2025-08-27 21:32:47 +02:00
d_net.c Get rid of netbuffer global 2025-08-13 19:49:22 -04:00
d_net.h RR Packetloss display Port 2025-07-22 18:51:59 -04:00
d_netcmd.c Forogt the return :P 2025-09-01 14:05:02 -04:00
d_netcmd.h Refactor this again to use new packet type instead of netxcmd 2025-09-01 14:02:32 -04:00
d_netfil.c Get rid of netbuffer global 2025-08-13 19:49:22 -04:00
d_netfil.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
d_player.h [PATCH} Allow min and max ringcap to be set via cvars and lua 2025-08-31 23:49:32 -04:00
d_think.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
d_ticcmd.h (WIP) Rewrite bot code to be much more sane 2025-08-28 21:42:51 +02:00
deh_lua.c Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
deh_lua.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
deh_soc.c Show Music credits across more places. 2025-08-21 16:50:20 -04:00
deh_soc.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
deh_tables.c Expose botdata stuff to Lua 2025-08-31 20:40:24 +02:00
deh_tables.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
dehacked.c Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
dehacked.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
discord.c Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
discord.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
doomdata.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
doomdef.h Readd static assert 2025-08-24 11:03:44 -04:00
doomstat.h Add server contact and refactor to use netcode to send stuff 2025-09-01 12:45:25 -04:00
doomtype.h Fix console framerate issues and Fix Boolean type on windows 2025-07-26 13:37:33 -04:00
endian.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
f_finale.c Update Hashes and Credits 2025-09-01 00:21:07 -04:00
f_finale.h Fix comparing wipegamestate with FORCEWIPE 2025-08-09 22:00:49 +02:00
f_wipe.c Properly lock out menu inputs during GS_TIMEATTACK wipes 2025-08-07 00:37:38 +02:00
fastcmp.h
filesrch.c Shove this behind a define for windows 2025-08-28 19:17:42 -04:00
filesrch.h Use textinput_t for addon search 2025-08-15 14:56:54 -04:00
font.c Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
font.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
g_demo.c Add server contact and refactor to use netcode to send stuff 2025-09-01 12:45:25 -04:00
g_demo.h Use textinput_t for replay save prompt too 2025-08-15 12:24:17 -04:00
g_game.c Add server contact and refactor to use netcode to send stuff 2025-09-01 12:45:25 -04:00
g_game.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
g_input.c Update the director to the saturn version 2025-08-17 10:48:05 -04:00
g_input.h Update the director to the saturn version 2025-08-17 10:48:05 -04:00
g_party.cpp Update File headers to use BLANKART 2025-04-19 13:33:28 -04:00
g_party.h Update File headers to use BLANKART 2025-04-19 13:33:28 -04:00
g_state.h Fix comparing wipegamestate with FORCEWIPE 2025-08-09 22:00:49 +02:00
h_timers.cpp Item Timers PT.1 2025-04-20 10:51:19 -04:00
h_timers.h Item Timers PT.1 2025-04-20 10:51:19 -04:00
http-mserv.c shut up curl im already long 2025-08-01 17:38:21 -04:00
hu_stuff.c Merge branch 'blankart-dev' into neotabranking 2025-08-21 16:52:03 -04:00
hu_stuff.h Merge branch 'blankart-dev' into neotabranking 2025-08-21 16:52:03 -04:00
i_addrinfo.c Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
i_addrinfo.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
i_joy.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
i_net.h Get rid of netbuffer global 2025-08-13 19:49:22 -04:00
i_sound.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
i_system.h Multipassword and salts 2025-08-23 20:42:10 -04:00
i_tcp.c Get rid of netbuffer global 2025-08-13 19:49:22 -04:00
i_tcp.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
i_threads.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
i_time.c Funny shitpost idea to improve smoothness 2025-08-15 17:33:08 -04:00
i_time.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
i_video.h Borderless window toggle 2025-08-13 19:26:25 -04:00
info.c Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
info.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
k_battle.c Remove Bumper Death animation 2025-04-07 21:01:01 -04:00
k_battle.h
k_bheap.c Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
k_bheap.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
k_boss.c Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
k_boss.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
k_bot.cpp Switch to a difficulty-based drift skill formula 2025-08-31 22:33:26 +02:00
k_bot.h Allow bots to reflect with the Bubble Shield rework since it no longer hits players. 2025-08-31 22:52:02 -04:00
k_botitem.cpp Allow bots to reflect with the Bubble Shield rework since it no longer hits players. 2025-08-31 22:52:02 -04:00
k_botsearch.cpp [PATCH} Allow min and max ringcap to be set via cvars and lua 2025-08-31 23:49:32 -04:00
k_brightmap.c Revert 'Merge pull request 'File loading refactor' (#68) from wadstrbuf into blankart-dev' 2025-06-30 01:45:01 -04:00
k_brightmap.h Revert 'Merge pull request 'File loading refactor' (#68) from wadstrbuf into blankart-dev' 2025-06-30 01:45:01 -04:00
k_cluster.cpp More changes to Alt Invincibility 2025-06-29 01:30:17 -04:00
k_cluster.hpp Add clustering 2025-06-29 01:30:02 -04:00
k_collide.c Allow bots to reflect with the Bubble Shield rework since it no longer hits players. 2025-08-31 22:52:02 -04:00
k_collide.h Remove Droptarget. 2025-05-10 07:31:51 -04:00
k_color.c Alt Invincibility overlay improvements 2025-08-26 22:50:35 -04:00
k_color.h Alt Invincibility overlay improvements 2025-08-26 22:50:35 -04:00
k_director.c Update the director to the saturn version 2025-08-17 10:48:05 -04:00
k_director.h Update the director to the saturn version 2025-08-17 10:48:05 -04:00
k_follower.c
k_follower.h Update File headers to use BLANKART 2025-04-19 13:33:28 -04:00
k_grandprix.c Bot library for Lua (botvars getter/setter, bot functions) 2025-08-31 14:16:49 +02:00
k_grandprix.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
k_hud.c Add server contact and refactor to use netcode to send stuff 2025-09-01 12:45:25 -04:00
k_hud.h Merge branch 'blankart-dev' into neotabranking 2025-09-01 10:09:23 -04:00
k_kart.c [PATCH} Allow min and max ringcap to be set via cvars and lua 2025-08-31 23:49:32 -04:00
k_kart.h Constantinople 2025-08-30 17:06:42 +02:00
k_mapuser.c Update File headers to use BLANKART 2025-04-19 13:33:28 -04:00
k_mapuser.h Update File headers to use BLANKART 2025-04-19 13:33:28 -04:00
k_objects.h
k_pathfind.c Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
k_pathfind.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
k_pwrlv.c Add expert speed 2025-06-22 11:13:00 -04:00
k_pwrlv.h Update File headers to use BLANKART 2025-04-19 13:33:28 -04:00
k_stats.c Add Flipover damage, change Invincibility interactions 2025-06-29 01:30:00 -04:00
k_stats.h Make custom stats fully compatible between different versions, so new fields can be added in future without save corruptions 2025-02-25 14:15:29 -05:00
k_terrain.c Implement Flipover damage sectors and Terrain 2025-08-30 01:16:37 -04:00
k_terrain.h Adjust some stuff to accout for how the map header toggle works 2025-06-02 15:11:39 -04:00
k_waypoint.cpp Waypoints library for Lua 2025-08-11 18:02:27 -04:00
k_waypoint.h Waypoints library for Lua 2025-08-11 18:02:27 -04:00
keys.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
libdivide.h Update libdivide, fix compiling with GCC 15 2025-05-01 17:03:56 +02:00
lonesha256.c Switch to SHA256 for authentication 2025-08-23 20:56:07 -04:00
lonesha256.h Switch to SHA256 for authentication 2025-08-23 20:56:07 -04:00
lua_baselib.c Expose botdata stuff to Lua 2025-08-31 20:40:24 +02:00
lua_blockmaplib.c Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
lua_botvarslib.c Add const, move driftskill to botdata 2025-08-31 21:03:23 +02:00
lua_consolelib.c Fix error handler staying on lua stack after lua commands being called 2025-08-15 15:01:42 -04:00
lua_followerlib.c Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
lua_hook.h Bot library for Lua (botvars getter/setter, bot functions) 2025-08-31 14:16:49 +02:00
lua_hooklib.c Bot library for Lua (botvars getter/setter, bot functions) 2025-08-31 14:16:49 +02:00
lua_hud.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
lua_hudlib.c Readd static assert 2025-08-24 11:03:44 -04:00
lua_hudlib_drawlist.c Rework rendertimefrac and gate it behind a function 2025-08-27 21:34:01 +02:00
lua_hudlib_drawlist.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
lua_infolib.c Fix A_Lua not removing error handler from lua stack 2025-08-15 15:01:50 -04:00
lua_libs.h Expose botdata stuff to Lua 2025-08-31 20:40:24 +02:00
lua_maplib.c Bot library for Lua (botvars getter/setter, bot functions) 2025-08-31 14:16:49 +02:00
lua_mathlib.c Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
lua_mobjlib.c Disallow negative states to prevent crashes 2025-08-31 21:10:07 -04:00
lua_playerlib.c [PATCH} Allow min and max ringcap to be set via cvars and lua 2025-08-31 23:49:32 -04:00
lua_polyobjlib.c Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
lua_script.c Bot library for Lua (botvars getter/setter, bot functions) 2025-08-31 14:16:49 +02:00
lua_script.h Use G_GamestateUsesLevel everywhere (and actually use levelloaded) 2025-08-27 22:03:05 +02:00
lua_skinlib.c Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
lua_taglib.c Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
lua_terrainlib.c Change Ring Racers refernce in file to Blankart 2025-06-02 15:17:58 -04:00
lua_thinkerlib.c Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
lua_waypointslib.c Waypoints library for Lua 2025-08-11 18:02:27 -04:00
lzf.c Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
lzf.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
m_aatree.c Port restrict and LIKELY/UNLIKELY macros and mark stuff for blitting loop as const and with register 2025-08-18 09:59:58 -04:00
m_aatree.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
m_anigif.c Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
m_anigif.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
m_argv.c Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
m_argv.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
m_bbox.c Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
m_bbox.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
m_cheat.c Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
m_cheat.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
m_cond.c Merge pull request 'Item Timers' (#46) from itemtimers into blankart-dev 2025-08-22 00:13:45 +02:00
m_cond.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
m_dllist.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
m_easing.c Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
m_easing.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
m_emotes.cpp Merge pull request #187 from Indev450/emotes 2025-08-15 13:24:38 -04:00
m_emotes.h Raise Emote width and center chat text 2025-08-18 16:42:08 -04:00
m_fixed.c Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
m_fixed.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
m_memcpy.c Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
m_menu.c Add server contact and refactor to use netcode to send stuff 2025-09-01 12:45:25 -04:00
m_menu.h Show Music credits across more places. 2025-08-21 16:50:20 -04:00
m_misc.cpp Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
m_misc.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
m_perfstats.c Fix perfstats, fix RNG desync 2025-08-28 23:24:55 +02:00
m_perfstats.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
m_queue.c Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
m_queue.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
m_random.c Fix modulo by zero done in __external_prng_bound__ and __internal_prng_bound__ 2025-08-27 08:28:51 -04:00
m_random.h Try some things to reduce rng biases 2025-08-24 11:36:24 -04:00
m_swap.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
m_textinput.c Fix menu textinput cursor and remove ST_DrawTextInput 2025-08-17 17:32:29 +02:00
m_textinput.h Merge pull request #187 from Indev450/emotes 2025-08-15 13:24:38 -04:00
Makefile Switch to SHA256 for authentication 2025-08-23 20:56:07 -04:00
mserv.c Refactor this again to use new packet type instead of netxcmd 2025-09-01 14:02:32 -04:00
mserv.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
p_ceilng.c Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
p_enemy.c [PATCH} Allow min and max ringcap to be set via cvars and lua 2025-08-31 23:49:32 -04:00
p_floor.c Split up EV_DoElevator 2025-08-06 16:12:56 -04:00
p_inter.c [PATCH} Allow min and max ringcap to be set via cvars and lua 2025-08-31 23:49:32 -04:00
p_lights.c Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
p_local.h Constantinople 2025-08-30 17:06:42 +02:00
p_loop.c Rework loops to be better then they previously were here 2025-08-12 20:32:15 -04:00
p_map.c Make friction stuff look nicer and add friction loss on waterrun 2025-08-24 21:43:29 -04:00
p_mapthing.cpp Update File headers to use BLANKART 2025-04-19 13:33:28 -04:00
p_maputl.c Optimize line checks on line interception 2025-08-18 16:50:22 -04:00
p_maputl.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
p_mobj.c Merge pull request 'Bot Refactor' (#82) from botrefactor into blankart-dev 2025-09-01 04:58:37 +02:00
p_mobj.h Implement Drafting toggle 2025-08-25 17:03:00 -04:00
p_polyobj.c Fix polywaypoint_t->continuous being uninitialized 2025-07-20 22:41:41 +02:00
p_polyobj.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
p_pspr.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
p_saveg.c Add server contact and refactor to use netcode to send stuff 2025-09-01 12:45:25 -04:00
p_saveg.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
p_setup.c Disable devmode clear on map load 2025-08-30 12:42:25 -04:00
p_setup.h Lots of fixes for the intermission background 2025-08-27 21:32:47 +02:00
p_sight.c Update File headers to use BLANKART 2025-04-19 13:33:28 -04:00
p_slopes.c Fix Crystal Caverns ripple and ceiling slopes 2025-07-18 23:44:36 +02:00
p_slopes.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
p_spec.c [PATCH} Allow min and max ringcap to be set via cvars and lua 2025-08-31 23:49:32 -04:00
p_spec.h Make friction stuff look nicer and add friction loss on waterrun 2025-08-24 21:43:29 -04:00
p_sweep.cpp Update File headers to use BLANKART 2025-04-19 13:33:28 -04:00
p_sweep.hpp Update File headers to use BLANKART 2025-04-19 13:33:28 -04:00
p_telept.c Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
p_test.cpp Update File headers to use BLANKART 2025-04-19 13:33:28 -04:00
p_tick.c Fix perfstats, fix RNG desync 2025-08-28 23:24:55 +02:00
p_tick.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
p_user.c [PATCH} Allow min and max ringcap to be set via cvars and lua 2025-08-31 23:49:32 -04:00
qs22j.c
qs22j.h
r_bbox.c Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
r_bsp.cpp Mostly fix encore inversion issues with specials 2025-07-17 14:30:22 -04:00
r_bsp.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
r_data.c Apply colormaps directly to sectors in kart maps, fixes Misty Maze 2025-07-17 19:53:11 +02:00
r_data.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
r_debug.cpp debugrender_freezebsp: freeze culling to your current position, so you can see how much level is being rendered 2024-12-30 00:16:57 -05:00
r_debug_detail.hpp Add the debugrender_highlight command, highlight specific rendering in flat colors 2024-12-27 11:52:16 -05:00
r_debug_parser.cpp Add the debugrender_highlight command, highlight specific rendering in flat colors 2024-12-27 11:52:16 -05:00
r_defs.h Implement Flipover damage sectors and Terrain 2025-08-30 01:16:37 -04:00
r_draw.cpp Revert 'Merge pull request 'File loading refactor' (#68) from wadstrbuf into blankart-dev' 2025-06-30 01:45:01 -04:00
r_draw.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
r_draw_column.cpp Fix pixel shift caused by negative pixel positioning in software 2025-08-13 19:15:40 -04:00
r_draw_span.cpp Port restrict and LIKELY/UNLIKELY macros and mark stuff for blitting loop as const and with register 2025-08-18 09:59:58 -04:00
r_fps.c Fix interpolation going missing for freecam 2025-08-28 20:29:53 +02:00
r_fps.h Fix interpolation going missing for freecam 2025-08-28 20:29:53 +02:00
r_local.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
r_main.cpp Fix interpolation going missing for freecam 2025-08-28 20:29:53 +02:00
r_main.h Rework rendertimefrac and gate it behind a function 2025-08-27 21:34:01 +02:00
r_patch.c Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
r_patch.h Alt Invincibility overlay improvements 2025-08-26 22:50:35 -04:00
r_patchrotation.c Alt Invincibility overlay improvements 2025-08-26 22:50:35 -04:00
r_patchrotation.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
r_picformats.c Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
r_picformats.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
r_plane.cpp Sky offsets 2025-07-02 20:13:38 -04:00
r_plane.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
r_portal.c Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
r_portal.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
r_segs.cpp Revert the renderer FOF inversion logic to SRB2 2025-07-21 17:10:44 +02:00
r_segs.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
r_skins.c Fix compat skins crashing if the sprites are at the end of the WAD 2025-08-20 17:34:30 +02:00
r_skins.h Deduplicate frame2spr2 2025-08-02 21:54:50 +02:00
r_sky.c Sky offsets 2025-07-02 20:13:38 -04:00
r_sky.h Sky offsets 2025-07-02 20:13:38 -04:00
r_splats.c Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
r_splats.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
r_state.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
r_textures.c Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
r_textures.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
r_things.cpp Rework rendertimefrac and gate it behind a function 2025-08-27 21:34:01 +02:00
r_things.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
s_sound.c Show Music credits in connection and viewserver menu and fix closed captions 2025-08-24 01:39:29 -04:00
s_sound.h Show Music credits across more places. 2025-08-21 16:50:20 -04:00
screen.c Merge branch 'blankart-dev' into neotabranking 2025-09-01 10:09:23 -04:00
screen.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
slope_anchors.c Update File headers to use BLANKART 2025-04-19 13:33:28 -04:00
sounds.c Rename sfx->pitch to sfx->flags 2025-08-12 19:47:50 -04:00
sounds.h Rename sfx->pitch to sfx->flags 2025-08-12 19:47:50 -04:00
Sourcefile Bot library for Lua (botvars getter/setter, bot functions) 2025-08-31 14:16:49 +02:00
st_stuff.c Fix interpolation going missing for freecam 2025-08-28 20:29:53 +02:00
st_stuff.h Update the director to the saturn version 2025-08-17 10:48:05 -04:00
strbuf.c Revert 'Merge pull request 'File loading refactor' (#68) from wadstrbuf into blankart-dev' 2025-06-30 01:45:01 -04:00
strbuf.h Revert 'Merge pull request 'File loading refactor' (#68) from wadstrbuf into blankart-dev' 2025-06-30 01:45:01 -04:00
strcasestr.c
string.c Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
stun.c Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
stun.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
tables.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
taglist.c Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
taglist.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
typedef.h Refactor this again to use new packet type instead of netxcmd 2025-09-01 14:02:32 -04:00
v_video.c Rework rendertimefrac and gate it behind a function 2025-08-27 21:34:01 +02:00
v_video.h Port and modify the driftgauge logic from HEP3 2025-08-22 17:57:18 -04:00
version.h This is a dev branch we don't need the beta tag 2025-05-31 14:03:59 -04:00
vid_copy.s Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
w_wad.c Port minimap headlight 2025-08-22 22:47:14 -04:00
w_wad.h Port minimap headlight 2025-08-22 22:47:14 -04:00
y_inter.c Rework rendertimefrac and gate it behind a function 2025-08-27 21:34:01 +02:00
y_inter.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
z_zone.c Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
z_zone.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00