..
acs
Update ACS music change commands to modify mapmusname to keep music persistant
2025-10-22 14:28:22 -04:00
blan
Allow walltransfer to be enabled per sector
2025-09-06 15:06:03 -04:00
blua
Spare some external libraries from the MSVC purge
2025-10-17 18:02:13 +02:00
core
Fix the splitscreen crash
2025-09-04 16:40:55 +02:00
dummy
(WIP) Rewrite screen capture code for GIFs
2025-09-09 23:09:51 +02:00
hardware
Remove dead renderer code
2025-10-19 16:34:38 -04:00
info
Revive the v2 death animation
2025-10-15 21:59:17 +02:00
locale
Makefile.d
Remove dead renderer code
2025-10-19 16:34:38 -04:00
math
Update File headers to use BLANKART
2025-04-19 13:33:28 -04:00
objects
Update some loops stuff to be more up to date
2025-09-22 15:16:27 -04:00
sdl
Remove dead renderer code
2025-10-19 16:34:38 -04:00
tests
win32
Kill BUGTRAP
2025-10-17 09:55:24 -04:00
.gitignore
am_map.c
remove ylookup, columnofs and topleft lookups
2025-10-18 13:04:39 -04:00
am_map.h
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
apng.c
apng.h
Kill MSVC
2025-10-16 20:42:11 -04:00
asm_defs.inc
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
byteptr.h
Forgot to extend names in standings + bugfixes
2025-10-22 17:14:32 +02:00
CMakeLists.txt
Enable -Wextra, kill MSVC, add UBSan option
2025-10-19 01:57:54 +02:00
command.c
Rework gamespeed cvar handling a little bit.
2025-10-23 16:28:39 +02:00
command.h
Rework gamespeed cvar handling a little bit.
2025-10-23 16:28:39 +02:00
comptime.c
config.h.in
Move Hashes and filename
2025-03-25 10:05:44 -04:00
console.c
Remove dead renderer code
2025-10-19 16:34:38 -04:00
console.h
Remove dead renderer code
2025-10-19 16:34:38 -04:00
cxxutil.hpp
d_clisrv.c
Rework time limit a bit
2025-10-23 16:28:39 +02:00
d_clisrv.h
Rework time limit a bit
2025-10-23 16:28:39 +02:00
d_event.h
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
d_main.cpp
Use GP difficulty str values instead of hardcoded "Master" exception
2025-10-23 16:28:39 +02:00
d_main.h
Lots of fixes for the intermission background
2025-08-27 21:32:47 +02:00
d_net.c
Add KZ speedometer and fix many compiler warnings
2025-09-12 19:43:43 -04:00
d_net.h
RR Packetloss display Port
2025-07-22 18:51:59 -04:00
d_netcmd.c
Rework time limit a bit
2025-10-23 16:28:39 +02:00
d_netcmd.h
Anti-bump
2025-10-18 17:13:31 -04:00
d_netfil.c
Kill ->localfile
2025-10-13 11:43:35 -04:00
d_netfil.h
Threaded HTTP downloader
2025-09-12 00:33:26 -04:00
d_player.h
Add a timer warning to Alt. Invin.
2025-10-22 20:48:43 -04:00
d_think.h
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
d_ticcmd.h
Kill MSVC
2025-10-16 20:42:11 -04:00
deh_lua.c
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
deh_lua.h
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
deh_soc.c
WIP: User-defined time attack presets
2025-10-17 22:00:57 +02:00
deh_soc.h
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
deh_tables.c
Make usage of battlespeed cvar a gametyperule
2025-09-27 09:06:36 -04:00
deh_tables.h
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
dehacked.c
Fix custom skincolors being inaccessible in menus ( closes #59 )
2025-09-04 23:32:01 +02:00
dehacked.h
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
discord.c
Merge branch 'blankart-dev' into softpresets
2025-10-21 16:34:25 +02:00
discord.h
Update Discord RPC
2025-10-17 09:15:34 -04:00
doomdata.h
Kill MSVC
2025-10-16 20:42:11 -04:00
doomdef.h
Reenable hashing
2025-10-22 11:12:42 -04:00
doomstat.h
Basic start on Special Stages
2025-10-23 16:28:39 +02:00
doomtype.h
Remove dead renderer code
2025-10-19 16:34:38 -04:00
endian.h
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
f_dscredits.cpp
Fix stupid fullcreds nitpick
2025-10-15 20:05:40 -04:00
f_dscredits.hpp
Add full ("secret"/MKDS) credits
2025-09-02 02:37:07 -04:00
f_finale.c
Rework nextmap a little further
2025-10-23 16:28:39 +02:00
f_finale.h
Fix wipes for credits
2025-09-30 21:23:50 -04:00
f_wipe.c
remove ylookup, columnofs and topleft lookups
2025-10-18 13:04:39 -04:00
fastcmp.h
filesrch.c
Use a constant for file path stuff
2025-10-17 12:21:54 -04:00
filesrch.h
Use a constant for file path stuff
2025-10-17 12:21:54 -04:00
font.c
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
font.h
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
g_demo.c
Forgot to extend names in standings + bugfixes
2025-10-22 17:14:32 +02:00
g_demo.h
Forgot to extend names in standings + bugfixes
2025-10-22 17:14:32 +02:00
g_game.c
Make intermission timer-dependent material consistent via K_CanChangeRules()
2025-10-23 16:28:39 +02:00
g_game.h
Rework nextmap a little further
2025-10-23 16:28:39 +02:00
g_input.c
Port Litesteer from RR and make turn easing per player
2025-10-16 22:07:00 -04:00
g_input.h
Port Litesteer from RR and make turn easing per player
2025-10-16 22:07:00 -04:00
g_party.cpp
Update File headers to use BLANKART
2025-04-19 13:33:28 -04:00
g_party.h
Update File headers to use BLANKART
2025-04-19 13:33:28 -04:00
g_state.h
Fix wipes for credits
2025-09-30 21:23:50 -04:00
h_timers.cpp
Recursively renormalize line endings
2025-09-30 17:37:45 +02:00
h_timers.h
Update Draft and Timers to support offsets and use stplyrnum more
2025-09-26 21:31:44 -04:00
http-mserv.c
set CURLOPT_MAXREDIRS to 30
2025-10-19 15:20:30 -04:00
hu_stuff.c
Rework time limit a bit
2025-10-23 16:28:39 +02:00
hu_stuff.h
Remove dead renderer code
2025-10-19 16:34:38 -04:00
i_addrinfo.c
Kill MSVC
2025-10-16 20:42:11 -04:00
i_addrinfo.h
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
i_joy.h
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
i_net.h
get this to actually run in a netgame
2025-10-17 22:21:43 -04:00
i_sound.h
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
i_system.h
Multipassword and salts
2025-08-23 20:42:10 -04:00
i_tcp.c
Get rid of netbuffer global
2025-08-13 19:49:22 -04:00
i_tcp.h
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
i_threads.h
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
i_time.c
Port Saturn timestuff branch
2025-10-15 16:33:18 -04:00
i_time.h
Port Saturn timestuff branch
2025-10-15 16:33:18 -04:00
i_video.h
Remove dead renderer code
2025-10-19 16:34:38 -04:00
info.c
brap
2025-09-17 18:31:10 +02:00
info.h
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
k_battle.c
Save a loop for battle init
2025-10-03 13:48:24 -04:00
k_battle.h
Save a loop for battle init
2025-10-03 13:48:24 -04:00
k_bheap.c
Merge branch 'bheapPushWrongRealloc' into 'master'
2025-09-12 01:21:11 -04:00
k_bheap.h
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
k_boss.c
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
k_boss.h
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
k_bot.cpp
Only show warning with bots on
2025-10-22 17:48:44 -04:00
k_bot.h
Add toggle to force rivals
2025-10-15 12:45:26 -04:00
k_botitem.cpp
Fix Bubble and Flame activating instatly when holding item down
2025-09-13 00:55:18 -04:00
k_botsearch.cpp
[PATCH} Allow min and max ringcap to be set via cvars and lua
2025-08-31 23:49:32 -04:00
k_brightmap.c
Fix SRB2 1393 (Nep: also flats and brightmap support Thx lug) ( Closes #115 )
2025-09-20 13:43:35 -04:00
k_brightmap.h
Revert 'Merge pull request 'File loading refactor' ( #68 ) from wadstrbuf into blankart-dev'
2025-06-30 01:45:01 -04:00
k_cluster.cpp
More changes to Alt Invincibility
2025-06-29 01:30:17 -04:00
k_cluster.hpp
Add clustering
2025-06-29 01:30:02 -04:00
k_collide.c
Revive the v2 death animation
2025-10-15 21:59:17 +02:00
k_collide.h
Fixup bubble shield reflections
2025-10-12 22:10:59 +02:00
k_color.c
SuperJustinBros New Skincolors
2025-09-11 16:21:12 -04:00
k_color.h
Alt Invincibility overlay improvements
2025-08-26 22:50:35 -04:00
k_director.c
Update the director to the saturn version
2025-08-17 10:48:05 -04:00
k_director.h
Update the director to the saturn version
2025-08-17 10:48:05 -04:00
k_follower.c
Fix ground followers phasing through FOFs
2025-10-05 22:45:42 -04:00
k_follower.h
Add support for parsing follower icons
2025-09-24 16:42:22 -04:00
k_grandprix.c
Rework nextmap a little further
2025-10-23 16:28:39 +02:00
k_grandprix.h
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
k_hud.c
Add a goofy little jitter to the HUD
2025-10-23 16:28:39 +02:00
k_hud.h
Show Stats on the HUD
2025-10-22 17:46:04 -04:00
k_kart.c
Basic start on Special Stages
2025-10-23 16:28:39 +02:00
k_kart.h
Add CV_GUARD flag
2025-10-19 01:13:14 +02:00
k_mapuser.c
Update File headers to use BLANKART
2025-04-19 13:33:28 -04:00
k_mapuser.h
Update File headers to use BLANKART
2025-04-19 13:33:28 -04:00
k_objects.h
k_odds.c
Actually add proper item table
2025-10-23 16:28:39 +02:00
k_odds.h
Add CV_GUARD flag
2025-10-19 01:13:14 +02:00
k_pathfind.c
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
k_pathfind.h
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
k_pwrlv.c
Add expert speed
2025-06-22 11:13:00 -04:00
k_pwrlv.h
Update File headers to use BLANKART
2025-04-19 13:33:28 -04:00
k_specialstage.c
Basic start on Special Stages
2025-10-23 16:28:39 +02:00
k_specialstage.h
Basic start on Special Stages
2025-10-23 16:28:39 +02:00
k_stats.c
Wire up the stat counters
2025-10-18 22:20:52 +02:00
k_stats.h
Make custom stats fully compatible between different versions, so new fields can be added in future without save corruptions
2025-02-25 14:15:29 -05:00
k_terrain.c
Update code karma stuff to be more accurate
2025-09-27 12:19:36 -04:00
k_terrain.h
Adjust some stuff to accout for how the map header toggle works
2025-06-02 15:11:39 -04:00
k_waypoint.cpp
Waypoints library for Lua
2025-08-11 18:02:27 -04:00
k_waypoint.h
Waypoints library for Lua
2025-08-11 18:02:27 -04:00
keys.h
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
libdivide.h
Spare some external libraries from the MSVC purge
2025-10-17 18:02:13 +02:00
lonesha256.c
Switch to SHA256 for authentication
2025-08-23 20:56:07 -04:00
lonesha256.h
Switch to SHA256 for authentication
2025-08-23 20:56:07 -04:00
lua_baselib.c
Introduce the goner table
2025-10-15 07:30:50 -04:00
lua_blockmaplib.c
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
lua_botvarslib.c
Add KZ speedometer and fix many compiler warnings
2025-09-12 19:43:43 -04:00
lua_consolelib.c
Fix error handler staying on lua stack after lua commands being called
2025-08-15 15:01:42 -04:00
lua_followerlib.c
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
lua_hook.h
Bot library for Lua (botvars getter/setter, bot functions)
2025-08-31 14:16:49 +02:00
lua_hooklib.c
Revert "try Netsyncing this stuff"
2025-09-24 12:37:24 -04:00
lua_hud.h
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
lua_hudlib.c
Show Stats on the HUD
2025-10-22 17:46:04 -04:00
lua_hudlib_drawlist.c
Rework rendertimefrac and gate it behind a function
2025-08-27 21:34:01 +02:00
lua_hudlib_drawlist.h
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
lua_infolib.c
Fix A_Lua not removing error handler from lua stack
2025-08-15 15:01:50 -04:00
lua_libs.h
Implement vectors, matrices and quaternions
2025-09-17 22:27:36 -04:00
lua_maplib.c
Remove redundant vertex, matrix and quaternion code
2025-09-18 00:59:35 -04:00
lua_mathlib.c
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
lua_matrixlib.c
Fix compiler/linker fussing and inconsistencies
2025-09-18 04:10:34 -04:00
lua_mobjlib.c
Prevent RF_DONTDRAW (and MF2_DONTDRAW) overrides due to eflags
2025-10-10 15:50:23 -04:00
lua_playerlib.c
Player validation for player->mo
2025-10-18 10:30:23 -04:00
lua_polyobjlib.c
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
lua_quaternionlib.c
Fix compiler/linker fussing and inconsistencies
2025-09-18 04:10:34 -04:00
lua_script.c
Rework time limit a bit
2025-10-23 16:28:39 +02:00
lua_script.h
Combine LUA_Archive and LUA_Unarchive
2025-10-07 12:36:36 -04:00
lua_skinlib.c
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
lua_taglib.c
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
lua_terrainlib.c
Change Ring Racers refernce in file to Blankart
2025-06-02 15:17:58 -04:00
lua_thinkerlib.c
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
lua_vectorlib.c
Remove redundant vertex, matrix and quaternion code
2025-09-18 00:59:35 -04:00
lua_waypointslib.c
Waypoints library for Lua
2025-08-11 18:02:27 -04:00
lz4.c
Small fixes
2025-10-20 10:29:48 -04:00
lz4.h
Implement LZ4 as a replacement for save game compression. Also mention size during compression / decompression in console
2025-10-19 02:12:32 -04:00
lzf.c
Kill MSVC
2025-10-16 20:42:11 -04:00
lzf.h
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
m_aatree.c
Port restrict and LIKELY/UNLIKELY macros and mark stuff for blitting loop as const and with register
2025-08-18 09:59:58 -04:00
m_aatree.h
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
m_anigif.c
Fix GIF recording at 1x resolution, and stop recording on resolution change
2025-09-11 17:52:27 +02:00
m_anigif.h
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
m_argv.c
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
m_argv.h
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
m_bbox.c
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
m_bbox.h
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
m_cheat.c
Fix warnings
2025-10-19 01:41:28 +02:00
m_cheat.h
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
m_cond.c
WIP: User-defined time attack presets
2025-10-17 22:00:57 +02:00
m_cond.h
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
m_dllist.h
Kill MSVC
2025-10-16 20:42:11 -04:00
m_easing.c
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
m_easing.h
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
m_emotes.cpp
Use str.resize(size) instead of str = str.substr(0, size) (ty lug <3)
2025-10-16 14:18:13 -04:00
m_emotes.h
Raise Emote width and center chat text
2025-08-18 16:42:08 -04:00
m_fixed.c
port over most fixes from srb2classics clang-tidy pr
2025-10-17 10:32:21 -04:00
m_fixed.h
Add a timer warning to Alt. Invin.
2025-10-22 20:48:43 -04:00
m_memcpy.c
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
m_menu.c
Rework time limit a bit
2025-10-23 16:28:39 +02:00
m_menu.h
Merge branch 'blankart-dev' into AirDrop
2025-09-22 15:35:20 -04:00
m_misc.cpp
Merge branch 'blankart-dev' into softpresets
2025-10-21 16:34:25 +02:00
m_misc.h
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
m_perfstats.c
Don't draw most of thinker stats when level is not running.
2025-09-13 14:58:31 -04:00
m_perfstats.h
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
m_queue.c
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
m_queue.h
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
m_random.c
Fix modulo by zero done in __external_prng_bound__ and __internal_prng_bound__
2025-08-27 08:28:51 -04:00
m_random.h
Try some things to reduce rng biases
2025-08-24 11:36:24 -04:00
m_swap.h
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
m_textinput.c
Fix possible buffer overflow in M_TextInputSetString when string length is greatter than buffer length
2025-10-20 19:29:31 -04:00
m_textinput.h
Merge pull request #187 from Indev450/emotes
2025-08-15 13:24:38 -04:00
Makefile
Switch to SHA256 for authentication
2025-08-23 20:56:07 -04:00
mserv.c
Use srb2 classic as the MS
2025-09-21 17:32:50 -04:00
mserv.h
Kill MSVC
2025-10-16 20:42:11 -04:00
p_ceilng.c
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
p_deepcopy.cpp
Merge branch 'more-saveg-fixes' into 'master'
2025-09-12 12:27:40 -04:00
p_deepcopy.h
Merge branch 'more-saveg-fixes' into 'master'
2025-09-12 12:27:40 -04:00
p_enemy.c
I have a better idea...
2025-10-17 21:50:08 +02:00
p_floor.c
Split up EV_DoElevator
2025-08-06 16:12:56 -04:00
p_inter.c
Rework time limit a bit
2025-10-23 16:28:39 +02:00
p_lights.c
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
p_local.h
Revert "Merge pull request 'Port optimized path traversal algorithm from Antimony' ( #168 ) from optimize-path-traversal into next"
2025-10-22 12:43:36 -04:00
p_loop.c
Update some loops stuff to be more up to date
2025-09-22 15:16:27 -04:00
p_map.c
Set bumpspark/bumpspring to their correct values
2025-10-21 22:27:40 +02:00
p_mapthing.cpp
Update File headers to use BLANKART
2025-04-19 13:33:28 -04:00
p_maputl.c
Revert "Merge pull request 'Port optimized path traversal algorithm from Antimony' ( #168 ) from optimize-path-traversal into next"
2025-10-22 12:43:36 -04:00
p_maputl.h
Revert "Inline P_PointOnLineSide"
2025-10-05 13:37:50 -04:00
p_mobj.c
remove unused defines and update hash
2025-10-22 11:04:13 -04:00
p_mobj.h
Refactor player shield management
2025-10-13 20:23:17 +02:00
p_polyobj.c
Fix polywaypoint_t->continuous being uninitialized
2025-07-20 22:41:41 +02:00
p_polyobj.h
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
p_pspr.h
port over most fixes from srb2classics clang-tidy pr
2025-10-17 10:32:21 -04:00
p_saveg.c
Add a timer warning to Alt. Invin.
2025-10-22 20:48:43 -04:00
p_saveg.h
Refactor NetSync for players
2025-10-03 19:48:01 -04:00
p_setup.c
Rework time limit a bit
2025-10-23 16:28:39 +02:00
p_setup.h
Port addfilelocal from saturn
2025-09-14 01:06:05 -04:00
p_sight.c
Update File headers to use BLANKART
2025-04-19 13:33:28 -04:00
p_slopes.c
Fix no-physics textmap vertex slopes
2025-09-28 23:46:23 -04:00
p_slopes.h
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
p_spec.c
Fix lap times (the rest of f1f7edbe)
2025-10-21 21:07:32 +02:00
p_spec.h
Readd bot airbrake logic for bot controllers
2025-09-20 09:40:27 -04:00
p_sweep.cpp
Update File headers to use BLANKART
2025-04-19 13:33:28 -04:00
p_sweep.hpp
Update File headers to use BLANKART
2025-04-19 13:33:28 -04:00
p_telept.c
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
p_test.cpp
Adjust for our needs
2025-09-21 15:21:36 -04:00
p_tick.c
Basic start on Special Stages
2025-10-23 16:28:39 +02:00
p_tick.h
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
p_user.c
Fix lap times (the rest of f1f7edbe)
2025-10-21 21:07:32 +02:00
qs22j.c
Update to Saturns modified and fixed qs22j
2025-10-13 11:32:04 -04:00
qs22j.h
r_bbox.c
remove ylookup, columnofs and topleft lookups
2025-10-18 13:04:39 -04:00
r_bsp.cpp
Mostly fix encore inversion issues with specials
2025-07-17 14:30:22 -04:00
r_bsp.h
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
r_data.c
Apply colormaps directly to sectors in kart maps, fixes Misty Maze
2025-07-17 19:53:11 +02:00
r_data.h
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
r_debug.cpp
r_debug_detail.hpp
r_debug_parser.cpp
r_defs.h
remove unused hires variable from drawcolumndata
2025-10-19 20:40:51 +02:00
r_draw.cpp
Remove dead renderer code
2025-10-19 16:34:38 -04:00
r_draw.h
Remove dead renderer code
2025-10-19 16:34:38 -04:00
r_draw_column.cpp
More optimized code path for different pow2 sizes
2025-10-19 16:54:06 -04:00
r_draw_flush.cpp
R_FlushQuad: dont use 64bit/8byte copy on 32bit targets
2025-10-20 22:32:50 -04:00
r_draw_span.cpp
Remove dead renderer code
2025-10-19 16:34:38 -04:00
r_fps.c
Remove redundant vertex, matrix and quaternion code
2025-09-18 00:59:35 -04:00
r_fps.h
Fix interpolation going missing for freecam
2025-08-28 20:29:53 +02:00
r_local.h
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
r_main.cpp
Remove dead renderer code
2025-10-19 16:34:38 -04:00
r_main.h
Rework rendertimefrac and gate it behind a function
2025-08-27 21:34:01 +02:00
r_patch.c
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
r_patch.h
Fix mis-scaling of rolling offsets
2025-09-12 20:21:57 -04:00
r_patchrotation.c
Add pivot vectors and alignment flags to patches
2025-10-07 14:46:03 -04:00
r_patchrotation.h
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
r_picformats.c
Kill MSVC
2025-10-16 20:42:11 -04:00
r_picformats.h
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
r_plane.cpp
Revert "Don't draw the sky if we aren't supposed to"
2025-10-19 18:18:34 -04:00
r_plane.h
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
r_portal.c
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
r_portal.h
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
r_segs.cpp
Remove dead renderer code
2025-10-19 16:34:38 -04:00
r_segs.h
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
r_skins.c
port over most fixes from srb2classics clang-tidy pr
2025-10-17 10:32:21 -04:00
r_skins.h
prefcolor sorting
2025-09-08 13:21:10 -04:00
r_sky.c
Fix SRB2 1393 (Nep: also flats and brightmap support Thx lug) ( Closes #115 )
2025-09-20 13:43:35 -04:00
r_sky.h
Sky offsets
2025-07-02 20:13:38 -04:00
r_splats.c
Use more vars for multireads to vid.height and vid.width
2025-10-17 10:53:45 -04:00
r_splats.h
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
r_state.h
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
r_textures.c
Always initialize all column offsets inside multi-patch textures
2025-10-13 11:15:09 -04:00
r_textures.h
Fix SRB2 1393 (Nep: also flats and brightmap support Thx lug) ( Closes #115 )
2025-09-20 13:43:35 -04:00
r_things.cpp
Remove dead renderer code
2025-10-19 16:34:38 -04:00
r_things.h
Use higher amount of vissprites in 64bit
2025-10-13 11:23:13 -04:00
s_sound.c
Do not disable and reenable sounds entirely when window focus changes
2025-09-20 17:45:38 +02:00
s_sound.h
Show Music credits across more places.
2025-08-21 16:50:20 -04:00
screen.c
Remove dead renderer code
2025-10-19 16:34:38 -04:00
screen.h
Remove dead renderer code
2025-10-19 16:34:38 -04:00
slope_anchors.c
Update File headers to use BLANKART
2025-04-19 13:33:28 -04:00
sounds.c
Rename sfx->pitch to sfx->flags
2025-08-12 19:47:50 -04:00
sounds.h
Rename sfx->pitch to sfx->flags
2025-08-12 19:47:50 -04:00
Sourcefile
Basic start on Special Stages
2025-10-23 16:28:39 +02:00
st_stuff.c
Don't do stuff for dedicated in ST_LoadGraphics
2025-10-19 21:57:44 -04:00
st_stuff.h
Update the director to the saturn version
2025-08-17 10:48:05 -04:00
strbuf.c
WIP: User-defined time attack presets
2025-10-17 22:00:57 +02:00
strbuf.h
WIP: User-defined time attack presets
2025-10-17 22:00:57 +02:00
strcasestr.c
string.c
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
stun.c
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
stun.h
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
port over most fixes from srb2classics clang-tidy pr
2025-10-17 10:32:21 -04:00
tables.h
Remove redundant vertex, matrix and quaternion code
2025-09-18 00:59:35 -04:00
taglist.c
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
taglist.h
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
typedef.h
I have a better idea...
2025-10-17 21:50:08 +02:00
v_video.c
fix: inline string dance not resetting y offset
2025-10-20 10:23:14 -04:00
v_video.h
Software Renderer: Implement Column buffering system
2025-10-19 12:12:33 -04:00
version.h
This is a dev branch we don't need the beta tag
2025-05-31 14:03:59 -04:00
vid_copy.s
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
w_wad.c
Clean up P_InitMapData and fix maps not working of loaded before header
2025-10-20 15:42:34 -04:00
w_wad.h
Clean up P_InitMapData and fix maps not working of loaded before header
2025-10-20 15:42:34 -04:00
y_inter.c
Simplify intermission timer code
2025-10-23 16:28:39 +02:00
y_inter.h
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
z_zone.c
Cleanup and bugfixes
2025-10-18 22:43:27 +02:00
z_zone.h
Cleanup and bugfixes
2025-10-18 22:43:27 +02:00