Blankart OpenXR VR fork
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toaster c9b532ad84 minigen: Add black fragments to common objects on valid road
- Drawn underneath absolutely everything else, because it's the least specific of all the guides minigen can provide
- "Common objects" includes:
    - Rings/spheres
    - Waypoints
    - Item boxes/spots
    - Overtime kiosk
    - Rings
    - Item Capsules
- The above were chosen because they're a good distinctor between sectors that are valid to drive on and sectors that would be valid were there no impassable lines or massive height differences preventing the player from getting there.

Related:
- K_TerrainHasAffect now has a "bad only" check mode.
    - If true only report back for strong friction, any offroad, any damage, or stairjank.
2025-02-18 23:48:18 +01:00
.circleci Merge remote-tracking branch 'srb2/master' into the-scary-22-merge 2020-10-24 19:28:06 -04:00
android
assets Merge branch 'cmake-overhaul' into 'master' 2024-10-15 03:40:29 -04:00
cmake Fix uncommited messages 2024-10-15 14:58:22 -04:00
debian-template Fix Debian (.deb) build from making (Project_root)/bin/Linux 2022-03-18 19:36:45 +00:00
deployer Get this working 2024-07-28 22:37:38 -04:00
doc
extras Merge pull request 'Add support for longmapnames' (#22) from longmapnames into ACS2 2025-02-17 22:38:05 +00:00
src minigen: Add black fragments to common objects on valid road 2025-02-18 23:48:18 +01:00
thirdparty Readd missing shit for make and fix 32 bit compile 2025-01-29 17:35:40 -05:00
.gitattributes avoid the source code from getting the wrong EOL 2019-09-20 12:32:18 -04:00
.gitignore .gitignore: add CMakeUserPresets.json 2024-10-15 04:44:14 -04:00
.travis.yml Merge branch 'master' into the-scary-22-merge 2020-08-12 20:59:09 -04:00
Android.mk
appveyor.yml Backport 2021 SRB2 makefile overhaul 2021-11-25 03:56:23 -08:00
CMakeLists.txt Use blankart instead of ringracers for exename 2025-01-29 03:15:21 -05:00
comptime.bat use fallback complast to fix compile issues 2024-09-11 09:57:11 -04:00
comptime.mk
comptime.props MSVC: fixed up MSVC project 2016-05-21 23:53:04 -04:00
comptime.sh readd exec permission 2024-09-11 14:42:04 -04:00
cpdebug.mk fix up makefiles + support newer gcc versions 2024-10-23 13:58:48 +02:00
debian_template.sh Implement deployer scripts for Travis -- OSX and Linux package building [Kart merge] 2018-12-30 15:41:58 -05:00
Doxyfile Remove some more DOS related stuff 2020-07-25 19:15:54 -04:00
LICENSE
LICENSE-3RD-PARTY.txt License compliance for libwebm, libyuv, libvpx, libxmp, fmt, imgui, tcbrindle span 2024-12-29 09:19:50 -05:00
README.md The start of the scary 2.2 merge 2020-05-29 13:43:38 -04:00
srb2-vc9.sln
srb2-vc10.sln Added ARM/ARM64 to whole vc10 sln 2018-12-21 16:47:10 -05:00
SRB2.cbp Add k_kart files to CB project 2019-01-04 23:09:25 -06:00
Srb2.dev
srb2.png Remove rest pf RingRacers Refs 2024-08-16 12:09:50 -04:00
SRB2_common.props More work to cleanup the ARM builds 2018-12-22 19:50:32 -05:00
SRB2_Debug.props More work to cleanup the ARM builds 2018-12-22 19:50:32 -05:00
SRB2_Release.props More work to cleanup the ARM builds 2018-12-22 19:50:32 -05:00
srb2banner.png Remove rest pf RingRacers Refs 2024-08-16 12:09:50 -04:00

SRB2Kart

SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)
  • libopenmpt (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.

Disclaimer

Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.