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r_minigl
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The start of the scary 2.2 merge
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2020-05-29 13:43:38 -04:00 |
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r_opengl
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ce n'est pas si simple
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2026-02-12 21:00:18 -05:00 |
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s_ds3d
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s_fmod
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s_openal
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Kill off most of HWRAPI
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2026-02-03 18:15:51 -05:00 |
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CMakeLists.txt
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Rename SRB2SDL to BLANKART
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2026-02-11 22:44:28 -05:00 |
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hw3dsdrv.h
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Update rest of the existing files to use blankart branding
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2025-07-01 00:23:30 -04:00 |
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hw3sound.c
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Completely retire the old skinsound system
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2025-12-01 21:42:06 +01:00 |
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hw3sound.h
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Update rest of the existing files to use blankart branding
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2025-07-01 00:23:30 -04:00 |
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hw_batching.c
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Kill off most of HWRAPI
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2026-02-03 18:15:51 -05:00 |
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hw_batching.h
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Kill off most of HWRAPI
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2026-02-03 18:15:51 -05:00 |
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hw_bsp.c
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Remove M_Memcpy
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2025-11-08 02:00:30 -05:00 |
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hw_cache.c
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Kill off most of HWRAPI
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2026-02-03 18:15:51 -05:00 |
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hw_clip.c
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Update gld_FrustumAngle
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2026-02-08 10:02:08 -05:00 |
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hw_clip.h
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use actual view to clip segs in ogl instead of calculated fov
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2024-11-19 17:28:36 +01:00 |
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hw_data.h
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Update rest of the existing files to use blankart branding
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2025-07-01 00:23:30 -04:00 |
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hw_defs.h
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Port player fading from saturn and fix up RR GL renderer nonsense
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2026-01-24 15:07:45 -05:00 |
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hw_dll.h
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Update rest of the existing files to use blankart branding
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2025-07-01 00:23:30 -04:00 |
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hw_draw.c
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Init more surfs
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2026-03-03 20:03:14 -05:00 |
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hw_glob.h
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OGL affines
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2026-03-05 23:38:46 -05:00 |
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hw_gpu.h
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Various openGL vhs effect changes
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2026-02-08 10:18:56 -05:00 |
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hw_light.c
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Init more surfs
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2026-03-03 20:03:14 -05:00 |
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hw_light.h
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Update rest of the existing files to use blankart branding
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2025-07-01 00:23:30 -04:00 |
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hw_main.c
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OGL affines
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2026-03-05 23:38:46 -05:00 |
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hw_main.h
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Various openGL vhs effect changes
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2026-02-08 10:18:56 -05:00 |
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hw_md2.c
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And the rest
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2026-03-05 23:38:46 -05:00 |
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hw_md2.h
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Kill MSVC
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2025-10-16 20:42:11 -04:00 |
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hw_md2load.c
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Basic merge some of the easier HW files.
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2020-05-29 20:43:34 +01:00 |
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hw_md2load.h
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Merge branch 'extern-c-everything' into 'master'
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2024-10-15 14:14:43 -04:00 |
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hw_md3load.c
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Basic merge some of the easier HW files.
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2020-05-29 20:43:34 +01:00 |
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hw_md3load.h
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Merge branch 'extern-c-everything' into 'master'
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2024-10-15 14:14:43 -04:00 |
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hw_model.c
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Convert most strcmp/stricmp to fastcmp/fasticmp
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2025-12-11 13:00:32 -05:00 |
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hw_model.h
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Add support for Kart player models
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2025-07-21 22:24:15 +02:00 |
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hw_shaders.c
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Kill off most of HWRAPI
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2026-02-03 18:15:51 -05:00 |
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hw_shaders.h
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Fix wall/floor fudges being unused for shader colourmap calc
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2025-12-15 23:13:21 +01:00 |
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hws_data.h
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Update rest of the existing files to use blankart branding
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2025-07-01 00:23:30 -04:00 |
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u_list.c
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md3-vanilla
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2019-03-18 18:34:20 -03:00 |
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u_list.h
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Merge branch 'extern-c-everything' into 'master'
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2024-10-15 14:14:43 -04:00 |