blankart/src/hardware
GenericHeroGuy bcef031c85 WIP affine patch drawing
will probably invert the matrix
2025-12-31 15:40:35 +01:00
..
r_minigl
r_opengl Revert "Merge pull request 'Revert Pal Render for fixing' (#199) from revertpalfornow into next" 2025-12-15 22:25:50 +01:00
s_ds3d
s_fmod
s_openal Convert most strcmp/stricmp to fastcmp/fasticmp 2025-12-11 13:00:32 -05:00
CMakeLists.txt Revert "Merge pull request 'Revert Pal Render for fixing' (#199) from revertpalfornow into next" 2025-12-15 22:25:50 +01:00
hw3dsdrv.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
hw3sound.c Completely retire the old skinsound system 2025-12-01 21:42:06 +01:00
hw3sound.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
hw_batching.c Revert "Merge pull request 'Revert Pal Render for fixing' (#199) from revertpalfornow into next" 2025-12-15 22:25:50 +01:00
hw_batching.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
hw_bsp.c Remove M_Memcpy 2025-11-08 02:00:30 -05:00
hw_cache.c Fix custom mappalettes not applying to the screen palette 2025-12-15 22:40:53 +01:00
hw_clip.c dont compare our floatangle to ANGLE_180 2025-06-25 21:39:35 +02:00
hw_clip.h use actual view to clip segs in ogl instead of calculated fov 2024-11-19 17:28:36 +01:00
hw_data.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
hw_defs.h Revert "Merge pull request 'Revert Pal Render for fixing' (#199) from revertpalfornow into next" 2025-12-15 22:25:50 +01:00
hw_dll.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
hw_draw.c WIP affine patch drawing 2025-12-31 15:40:35 +01:00
hw_drv.h Revert "Merge pull request 'Revert Pal Render for fixing' (#199) from revertpalfornow into next" 2025-12-15 22:25:50 +01:00
hw_glob.h Revert "Merge pull request 'Revert Pal Render for fixing' (#199) from revertpalfornow into next" 2025-12-15 22:25:50 +01:00
hw_light.c Un-shitify function.acp1 pointers 2025-10-23 23:26:26 -04:00
hw_light.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
hw_main.c Fix exploding ring shadows in PWR Retro Maze 2025-12-29 15:37:55 +01:00
hw_main.h WIP affine patch drawing 2025-12-31 15:40:35 +01:00
hw_md2.c Use old faster luminance calc for HWR blends 2025-12-28 17:18:23 -05:00
hw_md2.h Kill MSVC 2025-10-16 20:42:11 -04:00
hw_md2load.c
hw_md2load.h Merge branch 'extern-c-everything' into 'master' 2024-10-15 14:14:43 -04:00
hw_md3load.c
hw_md3load.h Merge branch 'extern-c-everything' into 'master' 2024-10-15 14:14:43 -04:00
hw_model.c Convert most strcmp/stricmp to fastcmp/fasticmp 2025-12-11 13:00:32 -05:00
hw_model.h Add support for Kart player models 2025-07-21 22:24:15 +02:00
hw_shaders.c Fix Model Shader 2025-12-15 23:13:55 +01:00
hw_shaders.h Fix wall/floor fudges being unused for shader colourmap calc 2025-12-15 23:13:21 +01:00
hws_data.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
u_list.c
u_list.h Merge branch 'extern-c-everything' into 'master' 2024-10-15 14:14:43 -04:00