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7be815369f
blankart
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src
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7be815369f
Fix gamemap hooks returning the wrong mapid because of compatmode check
...
Thanks Indev!!!!!!!!
2026-02-17 11:40:46 -05:00
..
acs
blan
blua
core
dummy
hardware
info
locale
math
objects
sdl
tests
win32
.gitignore
am_map.c
am_map.h
apng.c
apng.h
asm_defs.inc
byteptr.h
CMakeLists.txt
command.c
command.h
comptime.c
config.h.in
console.c
console.h
cxxutil.hpp
d_clisrv.c
d_clisrv.h
d_event.h
d_main.cpp
d_main.h
d_net.c
d_net.h
d_netcmd.c
d_netcmd.h
d_netfil.c
d_netfil.h
d_player.h
d_think.h
d_ticcmd.h
deh_lua.c
deh_lua.h
deh_soc.c
deh_soc.h
deh_tables.c
deh_tables.h
dehacked.c
dehacked.h
discord.c
discord.h
doomdata.h
doomdef.h
doomstat.h
doomtype.h
endian.h
f_dscredits.cpp
f_dscredits.hpp
f_finale.c
f_finale.h
f_wipe.c
fastcmp.h
filesrch.c
filesrch.h
font.c
font.h
g_demo.c
g_demo.h
g_game.c
g_game.h
g_input.c
g_input.h
g_party.cpp
g_party.h
g_state.h
h_timers.cpp
h_timers.h
http-mserv.c
hu_stuff.c
hu_stuff.h
i_addrinfo.c
i_addrinfo.h
i_gamepad.h
i_net.h
i_sound.h
i_system.h
i_tcp.c
i_tcp.h
i_threads.h
i_time.c
i_time.h
i_video.h
info.c
info.h
k_battle.c
k_battle.h
k_bheap.c
k_bheap.h
k_boss.c
k_boss.h
k_bot.cpp
k_bot.h
k_botitem.cpp
k_botsearch.cpp
k_brightmap.c
k_brightmap.h
k_cluster.cpp
k_cluster.hpp
k_collide.c
k_collide.h
k_color.c
k_color.h
k_director.c
k_director.h
k_follower.c
k_follower.h
k_grandprix.c
k_grandprix.h
k_hud.c
k_hud.h
k_itemlist.cpp
k_itemlist.hpp
k_items.c
k_items.h
k_kart.c
k_kart.h
k_mapuser.c
k_mapuser.h
k_objects.h
k_pathfind.c
k_pathfind.h
k_pwrlv.c
k_pwrlv.h
k_runahead.hpp
k_specialstage.c
k_specialstage.h
k_stats.c
k_stats.h
k_terrain.c
k_terrain.h
k_waypoint.cpp
k_waypoint.h
keys.h
libdivide.h
lonesha256.c
lonesha256.h
lua_baselib.c
lua_blockmaplib.c
lua_botvarslib.c
lua_consolelib.c
lua_followerlib.c
lua_hook.h
lua_hooklib.c
Fix gamemap hooks returning the wrong mapid because of compatmode check
2026-02-17 11:40:46 -05:00
lua_hud.h
lua_hudlib.c
lua_hudlib_drawlist.c
lua_hudlib_drawlist.h
lua_infolib.c
lua_itemlib.c
lua_libs.h
lua_maplib.c
lua_mathlib.c
lua_matrixlib.c
lua_mobjlib.c
lua_playerlib.c
lua_polyobjlib.c
lua_quaternionlib.c
lua_script.c
lua_script.h
lua_skinlib.c
lua_taglib.c
lua_terrainlib.c
lua_thinkerlib.c
lua_vectorlib.c
lua_voicelib.c
lua_waypointslib.c
lz4.c
lz4.h
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c
m_anigif.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c
m_cheat.h
m_cond.c
m_cond.h
m_dllist.h
m_easing.c
m_easing.h
m_emotes.cpp
m_emotes.h
m_fixed.c
m_fixed.h
m_menu.c
m_menu.h
m_misc.cpp
m_misc.h
m_perfstats.c
m_perfstats.h
m_queue.c
m_queue.h
m_random.c
m_random.h
m_swap.h
m_textinput.c
m_textinput.h
mserv.c
mserv.h
p_ceilng.c
p_deepcopy.cpp
p_deepcopy.h
p_enemy.c
p_floor.c
p_inter.c
p_lights.c
p_local.h
p_loop.c
p_map.c
p_mapthing.cpp
p_maputl.c
p_maputl.h
p_mobj.c
p_mobj.h
p_polyobj.c
p_polyobj.h
p_pspr.h
p_saveg.c
p_saveg.h
p_setup.c
p_setup.h
p_sight.c
p_slopes.c
p_slopes.h
p_spec.c
p_spec.h
p_sweep.cpp
p_sweep.hpp
p_telept.c
p_test.cpp
p_tick.c
p_tick.h
p_user.c
qs22j.c
qs22j.h
r_bbox.c
r_bsp.cpp
r_bsp.h
r_data.c
r_data.h
r_debug.cpp
r_debug_detail.hpp
r_debug_parser.cpp
r_defs.h
r_draw.cpp
r_draw.h
r_draw_column.cpp
r_draw_flush.cpp
r_draw_span.cpp
r_fps.c
r_fps.h
r_local.h
r_main.cpp
r_main.h
r_patch.c
r_patch.h
r_patchrotation.c
r_patchrotation.h
r_picformats.c
r_picformats.h
r_plane.cpp
r_plane.h
r_portal.c
r_portal.h
r_segs.cpp
r_segs.h
r_skins.c
r_skins.h
r_sky.c
r_sky.h
r_splats.c
r_splats.h
r_state.h
r_textures.c
r_textures.h
r_things.cpp
r_things.h
s_sound.c
s_sound.h
screen.c
screen.h
slope_anchors.c
sounds.c
sounds.h
st_stuff.c
st_stuff.h
strbuf.c
strbuf.h
strcasestr.c
string.c
stun.c
stun.h
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h
taglist.c
taglist.h
typedef.h
v_video.c
v_video.h
version.h
vid_copy.s
w_wad.cpp
w_wad.h
y_inter.c
y_inter.h
z_zone.cpp
z_zone.h