Downscaling is now performed during screen capture instead of GIF writing This may or may not make GIF recording faster? Maybe it would be faster if I knew how OpenGL worked... Regardless, the m*th in the GIF code is gone, fixing the high/odd res issues Also includes a little deduped hardware code, and GL 4.3 debugging code |
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| .. | ||
| i_cdmus.c | ||
| i_main.c | ||
| i_net.c | ||
| i_sound.c | ||
| i_system.c | ||
| i_video.c | ||