3578 lines
52 KiB
C
3578 lines
52 KiB
C
_(NULL)
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_(UNKNOWN)
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_(INVISIBLE) // state for invisible sprite
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_(SPAWNSTATE)
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_(SEESTATE)
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_(MELEESTATE)
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_(MISSILESTATE)
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_(DEATHSTATE)
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_(XDEATHSTATE)
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_(RAISESTATE)
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_(THOK)
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_(SHADOW)
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// SRB2kart Frames
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_(KART_STILL)
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_(KART_STILL_L)
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_(KART_STILL_R)
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_(KART_STILL_GLANCE_L)
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_(KART_STILL_GLANCE_R)
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_(KART_STILL_LOOK_L)
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_(KART_STILL_LOOK_R)
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_(KART_SLOW)
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_(KART_SLOW_L)
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_(KART_SLOW_R)
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_(KART_SLOW_GLANCE_L)
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_(KART_SLOW_GLANCE_R)
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_(KART_SLOW_LOOK_L)
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_(KART_SLOW_LOOK_R)
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_(KART_FAST)
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_(KART_FAST_L)
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_(KART_FAST_R)
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_(KART_FAST_GLANCE_L)
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_(KART_FAST_GLANCE_R)
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_(KART_FAST_LOOK_L)
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_(KART_FAST_LOOK_R)
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_(KART_DRIFT_L)
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_(KART_DRIFT_L_OUT)
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_(KART_DRIFT_L_IN)
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_(KART_DRIFT_R)
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_(KART_DRIFT_R_OUT)
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_(KART_DRIFT_R_IN)
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_(KART_SPINOUT)
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_(KART_DEAD)
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_(KART_SIGN)
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// technically the player goes here but it's an infinite tic state
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_(OBJPLACE_DUMMY)
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_(KART_LEFTOVER)
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_(KART_TIRE)
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// Blue Crawla
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_(POSS_STND)
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_(POSS_RUN1)
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_(POSS_RUN2)
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_(POSS_RUN3)
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_(POSS_RUN4)
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_(POSS_RUN5)
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_(POSS_RUN6)
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// Red Crawla
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_(SPOS_STND)
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_(SPOS_RUN1)
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_(SPOS_RUN2)
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_(SPOS_RUN3)
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_(SPOS_RUN4)
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_(SPOS_RUN5)
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_(SPOS_RUN6)
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// Greenflower Fish
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_(FISH1)
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_(FISH2)
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_(FISH3)
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_(FISH4)
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// Buzz (Gold)
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_(BUZZLOOK1)
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_(BUZZLOOK2)
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_(BUZZFLY1)
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_(BUZZFLY2)
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// Buzz (Red)
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_(RBUZZLOOK1)
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_(RBUZZLOOK2)
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_(RBUZZFLY1)
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_(RBUZZFLY2)
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// AquaBuzz
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_(BBUZZFLY1)
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_(BBUZZFLY2)
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// Jetty-Syn Bomber
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_(JETBLOOK1)
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_(JETBLOOK2)
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_(JETBZOOM1)
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_(JETBZOOM2)
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// Jetty-Syn Gunner
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_(JETGLOOK1)
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_(JETGLOOK2)
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_(JETGZOOM1)
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_(JETGZOOM2)
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_(JETGSHOOT1)
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_(JETGSHOOT2)
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// Crawla Commander
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_(CCOMMAND1)
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_(CCOMMAND2)
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_(CCOMMAND3)
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_(CCOMMAND4)
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// Deton
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_(DETON1)
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_(DETON2)
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_(DETON3)
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_(DETON4)
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_(DETON5)
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_(DETON6)
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_(DETON7)
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_(DETON8)
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_(DETON9)
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_(DETON10)
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_(DETON11)
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_(DETON12)
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_(DETON13)
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_(DETON14)
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_(DETON15)
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// Skim Mine Dropper
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_(SKIM1)
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_(SKIM2)
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_(SKIM3)
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_(SKIM4)
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// THZ Turret
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_(TURRET)
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_(TURRETFIRE)
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_(TURRETSHOCK1)
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_(TURRETSHOCK2)
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_(TURRETSHOCK3)
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_(TURRETSHOCK4)
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_(TURRETSHOCK5)
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_(TURRETSHOCK6)
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_(TURRETSHOCK7)
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_(TURRETSHOCK8)
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_(TURRETSHOCK9)
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// Popup Turret
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_(TURRETLOOK)
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_(TURRETSEE)
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_(TURRETPOPUP1)
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_(TURRETPOPUP2)
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_(TURRETPOPUP3)
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_(TURRETPOPUP4)
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_(TURRETPOPUP5)
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_(TURRETPOPUP6)
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_(TURRETPOPUP7)
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_(TURRETPOPUP8)
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_(TURRETSHOOT)
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_(TURRETPOPDOWN1)
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_(TURRETPOPDOWN2)
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_(TURRETPOPDOWN3)
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_(TURRETPOPDOWN4)
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_(TURRETPOPDOWN5)
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_(TURRETPOPDOWN6)
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_(TURRETPOPDOWN7)
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_(TURRETPOPDOWN8)
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// Sharp
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_(SHARP_ROAM1)
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_(SHARP_ROAM2)
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_(SHARP_AIM1)
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_(SHARP_AIM2)
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_(SHARP_AIM3)
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_(SHARP_AIM4)
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_(SHARP_SPIN)
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// Jet Jaw
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_(JETJAW_ROAM1)
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_(JETJAW_ROAM2)
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_(JETJAW_ROAM3)
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_(JETJAW_ROAM4)
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_(JETJAW_ROAM5)
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_(JETJAW_ROAM6)
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_(JETJAW_ROAM7)
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_(JETJAW_ROAM8)
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_(JETJAW_CHOMP1)
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_(JETJAW_CHOMP2)
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_(JETJAW_CHOMP3)
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_(JETJAW_CHOMP4)
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_(JETJAW_CHOMP5)
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_(JETJAW_CHOMP6)
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_(JETJAW_CHOMP7)
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_(JETJAW_CHOMP8)
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_(JETJAW_CHOMP9)
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_(JETJAW_CHOMP10)
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_(JETJAW_CHOMP11)
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_(JETJAW_CHOMP12)
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_(JETJAW_CHOMP13)
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_(JETJAW_CHOMP14)
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_(JETJAW_CHOMP15)
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_(JETJAW_CHOMP16)
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_(JETJAW_SOUND)
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// Snailer
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_(SNAILER1)
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_(SNAILER_FLICKY)
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// Vulture
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_(VULTURE_STND)
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_(VULTURE_VTOL1)
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_(VULTURE_VTOL2)
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_(VULTURE_VTOL3)
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_(VULTURE_VTOL4)
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_(VULTURE_ZOOM1)
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_(VULTURE_ZOOM2)
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_(VULTURE_ZOOM3)
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_(VULTURE_ZOOM4)
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_(VULTURE_ZOOM5)
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// Pointy
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_(POINTY1)
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_(POINTYBALL1)
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// Robo-Hood
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_(ROBOHOOD_LOOK)
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_(ROBOHOOD_STND)
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_(ROBOHOOD_SHOOT)
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_(ROBOHOOD_JUMP)
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_(ROBOHOOD_JUMP2)
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_(ROBOHOOD_FALL)
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// Castlebot Facestabber
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_(FACESTABBER_STND1)
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_(FACESTABBER_STND2)
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_(FACESTABBER_STND3)
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_(FACESTABBER_STND4)
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_(FACESTABBER_STND5)
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_(FACESTABBER_STND6)
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_(FACESTABBER_CHARGE1)
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_(FACESTABBER_CHARGE2)
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_(FACESTABBER_CHARGE3)
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_(FACESTABBER_CHARGE4)
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// Egg Guard
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_(EGGGUARD_STND)
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_(EGGGUARD_WALK1)
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_(EGGGUARD_WALK2)
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_(EGGGUARD_WALK3)
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_(EGGGUARD_WALK4)
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_(EGGGUARD_MAD1)
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_(EGGGUARD_MAD2)
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_(EGGGUARD_MAD3)
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_(EGGGUARD_RUN1)
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_(EGGGUARD_RUN2)
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_(EGGGUARD_RUN3)
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_(EGGGUARD_RUN4)
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// Egg Shield for Egg Guard
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_(EGGSHIELD)
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// Green Snapper
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_(GSNAPPER_STND)
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_(GSNAPPER1)
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_(GSNAPPER2)
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_(GSNAPPER3)
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_(GSNAPPER4)
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// Minus
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_(MINUS_STND)
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_(MINUS_DIGGING)
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_(MINUS_POPUP)
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_(MINUS_UPWARD1)
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_(MINUS_UPWARD2)
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_(MINUS_UPWARD3)
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_(MINUS_UPWARD4)
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_(MINUS_UPWARD5)
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_(MINUS_UPWARD6)
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_(MINUS_UPWARD7)
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_(MINUS_UPWARD8)
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_(MINUS_DOWNWARD1)
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_(MINUS_DOWNWARD2)
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_(MINUS_DOWNWARD3)
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_(MINUS_DOWNWARD4)
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_(MINUS_DOWNWARD5)
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_(MINUS_DOWNWARD6)
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_(MINUS_DOWNWARD7)
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_(MINUS_DOWNWARD8)
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// Spring Shell
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_(SSHELL_STND)
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_(SSHELL_RUN1)
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_(SSHELL_RUN2)
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_(SSHELL_RUN3)
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_(SSHELL_RUN4)
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_(SSHELL_SPRING1)
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_(SSHELL_SPRING2)
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_(SSHELL_SPRING3)
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_(SSHELL_SPRING4)
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// Spring Shell (yellow)
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_(YSHELL_STND)
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_(YSHELL_RUN1)
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_(YSHELL_RUN2)
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_(YSHELL_RUN3)
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_(YSHELL_RUN4)
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_(YSHELL_SPRING1)
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_(YSHELL_SPRING2)
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_(YSHELL_SPRING3)
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_(YSHELL_SPRING4)
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// Unidus
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_(UNIDUS_STND)
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_(UNIDUS_RUN)
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_(UNIDUS_BALL)
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// Boss Explosion
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_(BPLD1)
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_(BPLD2)
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_(BPLD3)
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_(BPLD4)
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_(BPLD5)
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_(BPLD6)
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_(BPLD7)
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// S3&K Boss Explosion
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_(SONIC3KBOSSEXPLOSION1)
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_(SONIC3KBOSSEXPLOSION2)
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_(SONIC3KBOSSEXPLOSION3)
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_(SONIC3KBOSSEXPLOSION4)
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_(SONIC3KBOSSEXPLOSION5)
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_(SONIC3KBOSSEXPLOSION6)
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_(JETFUME1)
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_(JETFUME2)
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// Boss 1
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_(EGGMOBILE_STND)
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_(EGGMOBILE_LATK1)
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_(EGGMOBILE_LATK2)
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_(EGGMOBILE_LATK3)
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_(EGGMOBILE_LATK4)
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_(EGGMOBILE_LATK5)
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_(EGGMOBILE_LATK6)
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_(EGGMOBILE_LATK7)
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_(EGGMOBILE_LATK8)
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_(EGGMOBILE_LATK9)
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_(EGGMOBILE_LATK10)
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_(EGGMOBILE_RATK1)
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_(EGGMOBILE_RATK2)
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_(EGGMOBILE_RATK3)
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_(EGGMOBILE_RATK4)
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_(EGGMOBILE_RATK5)
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_(EGGMOBILE_RATK6)
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_(EGGMOBILE_RATK7)
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_(EGGMOBILE_RATK8)
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_(EGGMOBILE_RATK9)
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_(EGGMOBILE_RATK10)
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_(EGGMOBILE_PANIC1)
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_(EGGMOBILE_PANIC2)
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_(EGGMOBILE_PANIC3)
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_(EGGMOBILE_PANIC4)
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_(EGGMOBILE_PANIC5)
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_(EGGMOBILE_PANIC6)
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_(EGGMOBILE_PANIC7)
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_(EGGMOBILE_PANIC8)
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_(EGGMOBILE_PANIC9)
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_(EGGMOBILE_PANIC10)
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_(EGGMOBILE_PAIN)
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_(EGGMOBILE_PAIN2)
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_(EGGMOBILE_DIE1)
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_(EGGMOBILE_DIE2)
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_(EGGMOBILE_DIE3)
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_(EGGMOBILE_DIE4)
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_(EGGMOBILE_DIE5)
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_(EGGMOBILE_DIE6)
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_(EGGMOBILE_DIE7)
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_(EGGMOBILE_DIE8)
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_(EGGMOBILE_DIE9)
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_(EGGMOBILE_DIE10)
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_(EGGMOBILE_DIE11)
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_(EGGMOBILE_DIE12)
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_(EGGMOBILE_DIE13)
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_(EGGMOBILE_DIE14)
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_(EGGMOBILE_FLEE1)
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_(EGGMOBILE_FLEE2)
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_(EGGMOBILE_BALL)
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_(EGGMOBILE_TARGET)
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// Boss 2
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_(EGGMOBILE2_STND)
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_(EGGMOBILE2_POGO1)
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_(EGGMOBILE2_POGO2)
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_(EGGMOBILE2_POGO3)
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_(EGGMOBILE2_POGO4)
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_(EGGMOBILE2_POGO5)
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_(EGGMOBILE2_POGO6)
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_(EGGMOBILE2_POGO7)
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_(EGGMOBILE2_PAIN)
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_(EGGMOBILE2_PAIN2)
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_(EGGMOBILE2_DIE1)
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_(EGGMOBILE2_DIE2)
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_(EGGMOBILE2_DIE3)
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_(EGGMOBILE2_DIE4)
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_(EGGMOBILE2_DIE5)
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_(EGGMOBILE2_DIE6)
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_(EGGMOBILE2_DIE7)
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_(EGGMOBILE2_DIE8)
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_(EGGMOBILE2_DIE9)
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_(EGGMOBILE2_DIE10)
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_(EGGMOBILE2_DIE11)
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_(EGGMOBILE2_DIE12)
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_(EGGMOBILE2_DIE13)
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_(EGGMOBILE2_DIE14)
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_(EGGMOBILE2_FLEE1)
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_(EGGMOBILE2_FLEE2)
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_(BOSSTANK1)
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_(BOSSTANK2)
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_(BOSSSPIGOT)
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// Boss 2 Goop
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_(GOOP1)
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_(GOOP2)
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_(GOOP3)
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// Boss 3
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_(EGGMOBILE3_STND)
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_(EGGMOBILE3_ATK1)
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_(EGGMOBILE3_ATK2)
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_(EGGMOBILE3_ATK3A)
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_(EGGMOBILE3_ATK3B)
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_(EGGMOBILE3_ATK3C)
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_(EGGMOBILE3_ATK3D)
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_(EGGMOBILE3_ATK4)
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_(EGGMOBILE3_ATK5)
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_(EGGMOBILE3_LAUGH1)
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_(EGGMOBILE3_LAUGH2)
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_(EGGMOBILE3_LAUGH3)
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_(EGGMOBILE3_LAUGH4)
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_(EGGMOBILE3_LAUGH5)
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_(EGGMOBILE3_LAUGH6)
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_(EGGMOBILE3_LAUGH7)
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_(EGGMOBILE3_LAUGH8)
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_(EGGMOBILE3_LAUGH9)
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_(EGGMOBILE3_LAUGH10)
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_(EGGMOBILE3_LAUGH11)
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_(EGGMOBILE3_LAUGH12)
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_(EGGMOBILE3_LAUGH13)
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_(EGGMOBILE3_LAUGH14)
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_(EGGMOBILE3_LAUGH15)
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_(EGGMOBILE3_LAUGH16)
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_(EGGMOBILE3_LAUGH17)
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_(EGGMOBILE3_LAUGH18)
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_(EGGMOBILE3_LAUGH19)
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_(EGGMOBILE3_LAUGH20)
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_(EGGMOBILE3_PAIN)
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_(EGGMOBILE3_PAIN2)
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_(EGGMOBILE3_DIE1)
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_(EGGMOBILE3_DIE2)
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_(EGGMOBILE3_DIE3)
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_(EGGMOBILE3_DIE4)
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_(EGGMOBILE3_DIE5)
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_(EGGMOBILE3_DIE6)
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_(EGGMOBILE3_DIE7)
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_(EGGMOBILE3_DIE8)
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_(EGGMOBILE3_DIE9)
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_(EGGMOBILE3_DIE10)
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_(EGGMOBILE3_DIE11)
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_(EGGMOBILE3_DIE12)
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_(EGGMOBILE3_DIE13)
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_(EGGMOBILE3_DIE14)
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_(EGGMOBILE3_FLEE1)
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_(EGGMOBILE3_FLEE2)
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// Boss 3 Propeller
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_(PROPELLER1)
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_(PROPELLER2)
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_(PROPELLER3)
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_(PROPELLER4)
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_(PROPELLER5)
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_(PROPELLER6)
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_(PROPELLER7)
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// Boss 3 Pinch
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_(FAKEMOBILE_INIT)
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_(FAKEMOBILE)
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_(FAKEMOBILE_ATK1)
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_(FAKEMOBILE_ATK2)
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_(FAKEMOBILE_ATK3A)
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_(FAKEMOBILE_ATK3B)
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_(FAKEMOBILE_ATK3C)
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_(FAKEMOBILE_ATK3D)
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_(FAKEMOBILE_ATK4)
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_(FAKEMOBILE_ATK5)
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// Boss 4
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_(EGGMOBILE4_STND)
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_(EGGMOBILE4_LATK1)
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_(EGGMOBILE4_LATK2)
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_(EGGMOBILE4_LATK3)
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_(EGGMOBILE4_LATK4)
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_(EGGMOBILE4_LATK5)
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|
_(EGGMOBILE4_LATK6)
|
|
_(EGGMOBILE4_RATK1)
|
|
_(EGGMOBILE4_RATK2)
|
|
_(EGGMOBILE4_RATK3)
|
|
_(EGGMOBILE4_RATK4)
|
|
_(EGGMOBILE4_RATK5)
|
|
_(EGGMOBILE4_RATK6)
|
|
_(EGGMOBILE4_RAISE1)
|
|
_(EGGMOBILE4_RAISE2)
|
|
_(EGGMOBILE4_RAISE3)
|
|
_(EGGMOBILE4_RAISE4)
|
|
_(EGGMOBILE4_RAISE5)
|
|
_(EGGMOBILE4_RAISE6)
|
|
_(EGGMOBILE4_RAISE7)
|
|
_(EGGMOBILE4_RAISE8)
|
|
_(EGGMOBILE4_RAISE9)
|
|
_(EGGMOBILE4_RAISE10)
|
|
_(EGGMOBILE4_PAIN)
|
|
_(EGGMOBILE4_DIE1)
|
|
_(EGGMOBILE4_DIE2)
|
|
_(EGGMOBILE4_DIE3)
|
|
_(EGGMOBILE4_DIE4)
|
|
_(EGGMOBILE4_DIE5)
|
|
_(EGGMOBILE4_DIE6)
|
|
_(EGGMOBILE4_DIE7)
|
|
_(EGGMOBILE4_DIE8)
|
|
_(EGGMOBILE4_DIE9)
|
|
_(EGGMOBILE4_DIE10)
|
|
_(EGGMOBILE4_DIE11)
|
|
_(EGGMOBILE4_DIE12)
|
|
_(EGGMOBILE4_DIE13)
|
|
_(EGGMOBILE4_DIE14)
|
|
_(EGGMOBILE4_FLEE1)
|
|
_(EGGMOBILE4_FLEE2)
|
|
_(EGGMOBILE4_MACE)
|
|
|
|
// Boss 4 jet flame
|
|
_(JETFLAME1)
|
|
_(JETFLAME2)
|
|
|
|
// Black Eggman (Boss 7)
|
|
_(BLACKEGG_STND)
|
|
_(BLACKEGG_STND2)
|
|
_(BLACKEGG_WALK1)
|
|
_(BLACKEGG_WALK2)
|
|
_(BLACKEGG_WALK3)
|
|
_(BLACKEGG_WALK4)
|
|
_(BLACKEGG_WALK5)
|
|
_(BLACKEGG_WALK6)
|
|
_(BLACKEGG_SHOOT1)
|
|
_(BLACKEGG_SHOOT2)
|
|
_(BLACKEGG_PAIN1)
|
|
_(BLACKEGG_PAIN2)
|
|
_(BLACKEGG_PAIN3)
|
|
_(BLACKEGG_PAIN4)
|
|
_(BLACKEGG_PAIN5)
|
|
_(BLACKEGG_PAIN6)
|
|
_(BLACKEGG_PAIN7)
|
|
_(BLACKEGG_PAIN8)
|
|
_(BLACKEGG_PAIN9)
|
|
_(BLACKEGG_PAIN10)
|
|
_(BLACKEGG_PAIN11)
|
|
_(BLACKEGG_PAIN12)
|
|
_(BLACKEGG_PAIN13)
|
|
_(BLACKEGG_PAIN14)
|
|
_(BLACKEGG_PAIN15)
|
|
_(BLACKEGG_PAIN16)
|
|
_(BLACKEGG_PAIN17)
|
|
_(BLACKEGG_PAIN18)
|
|
_(BLACKEGG_PAIN19)
|
|
_(BLACKEGG_PAIN20)
|
|
_(BLACKEGG_PAIN21)
|
|
_(BLACKEGG_PAIN22)
|
|
_(BLACKEGG_PAIN23)
|
|
_(BLACKEGG_PAIN24)
|
|
_(BLACKEGG_PAIN25)
|
|
_(BLACKEGG_PAIN26)
|
|
_(BLACKEGG_PAIN27)
|
|
_(BLACKEGG_PAIN28)
|
|
_(BLACKEGG_PAIN29)
|
|
_(BLACKEGG_PAIN30)
|
|
_(BLACKEGG_PAIN31)
|
|
_(BLACKEGG_PAIN32)
|
|
_(BLACKEGG_PAIN33)
|
|
_(BLACKEGG_PAIN34)
|
|
_(BLACKEGG_PAIN35)
|
|
_(BLACKEGG_HITFACE1)
|
|
_(BLACKEGG_HITFACE2)
|
|
_(BLACKEGG_HITFACE3)
|
|
_(BLACKEGG_HITFACE4)
|
|
_(BLACKEGG_DIE1)
|
|
_(BLACKEGG_DIE2)
|
|
_(BLACKEGG_DIE3)
|
|
_(BLACKEGG_DIE4)
|
|
_(BLACKEGG_DIE5)
|
|
_(BLACKEGG_MISSILE1)
|
|
_(BLACKEGG_MISSILE2)
|
|
_(BLACKEGG_MISSILE3)
|
|
_(BLACKEGG_GOOP)
|
|
_(BLACKEGG_JUMP1)
|
|
_(BLACKEGG_JUMP2)
|
|
_(BLACKEGG_DESTROYPLAT1)
|
|
_(BLACKEGG_DESTROYPLAT2)
|
|
_(BLACKEGG_DESTROYPLAT3)
|
|
|
|
_(BLACKEGG_HELPER) // Collision helper
|
|
|
|
_(BLACKEGG_GOOP1)
|
|
_(BLACKEGG_GOOP2)
|
|
_(BLACKEGG_GOOP3)
|
|
_(BLACKEGG_GOOP4)
|
|
_(BLACKEGG_GOOP5)
|
|
_(BLACKEGG_GOOP6)
|
|
_(BLACKEGG_GOOP7)
|
|
|
|
_(BLACKEGG_MISSILE)
|
|
|
|
// New Very-Last-Minute 2.1 Brak Eggman (Cy-Brak-demon)
|
|
_(CYBRAKDEMON_IDLE)
|
|
_(CYBRAKDEMON_WALK1)
|
|
_(CYBRAKDEMON_WALK2)
|
|
_(CYBRAKDEMON_WALK3)
|
|
_(CYBRAKDEMON_WALK4)
|
|
_(CYBRAKDEMON_WALK5)
|
|
_(CYBRAKDEMON_WALK6)
|
|
_(CYBRAKDEMON_CHOOSE_ATTACK1)
|
|
_(CYBRAKDEMON_MISSILE_ATTACK1) // Aim
|
|
_(CYBRAKDEMON_MISSILE_ATTACK2) // Fire
|
|
_(CYBRAKDEMON_MISSILE_ATTACK3) // Aim
|
|
_(CYBRAKDEMON_MISSILE_ATTACK4) // Fire
|
|
_(CYBRAKDEMON_MISSILE_ATTACK5) // Aim
|
|
_(CYBRAKDEMON_MISSILE_ATTACK6) // Fire
|
|
_(CYBRAKDEMON_FLAME_ATTACK1) // Reset
|
|
_(CYBRAKDEMON_FLAME_ATTACK2) // Aim
|
|
_(CYBRAKDEMON_FLAME_ATTACK3) // Fire
|
|
_(CYBRAKDEMON_FLAME_ATTACK4) // Loop
|
|
_(CYBRAKDEMON_CHOOSE_ATTACK2)
|
|
_(CYBRAKDEMON_VILE_ATTACK1)
|
|
_(CYBRAKDEMON_VILE_ATTACK2)
|
|
_(CYBRAKDEMON_VILE_ATTACK3)
|
|
_(CYBRAKDEMON_VILE_ATTACK4)
|
|
_(CYBRAKDEMON_VILE_ATTACK5)
|
|
_(CYBRAKDEMON_VILE_ATTACK6)
|
|
_(CYBRAKDEMON_NAPALM_ATTACK1)
|
|
_(CYBRAKDEMON_NAPALM_ATTACK2)
|
|
_(CYBRAKDEMON_NAPALM_ATTACK3)
|
|
_(CYBRAKDEMON_FINISH_ATTACK1) // If just attacked, remove MF2_FRET w/out going back to spawnstate
|
|
_(CYBRAKDEMON_FINISH_ATTACK2) // Force a delay between attacks so you don't get bombarded with them back-to-back
|
|
_(CYBRAKDEMON_PAIN1)
|
|
_(CYBRAKDEMON_PAIN2)
|
|
_(CYBRAKDEMON_PAIN3)
|
|
_(CYBRAKDEMON_DIE1)
|
|
_(CYBRAKDEMON_DIE2)
|
|
_(CYBRAKDEMON_DIE3)
|
|
_(CYBRAKDEMON_DIE4)
|
|
_(CYBRAKDEMON_DIE5)
|
|
_(CYBRAKDEMON_DIE6)
|
|
_(CYBRAKDEMON_DIE7)
|
|
_(CYBRAKDEMON_DIE8)
|
|
_(CYBRAKDEMON_DEINVINCIBLERIZE)
|
|
_(CYBRAKDEMON_INVINCIBLERIZE)
|
|
|
|
_(CYBRAKDEMONMISSILE)
|
|
_(CYBRAKDEMONMISSILE_EXPLODE1)
|
|
_(CYBRAKDEMONMISSILE_EXPLODE2)
|
|
_(CYBRAKDEMONMISSILE_EXPLODE3)
|
|
|
|
_(CYBRAKDEMONFLAMESHOT_FLY1)
|
|
_(CYBRAKDEMONFLAMESHOT_FLY2)
|
|
_(CYBRAKDEMONFLAMESHOT_FLY3)
|
|
_(CYBRAKDEMONFLAMESHOT_DIE)
|
|
|
|
_(CYBRAKDEMONFLAMEREST)
|
|
|
|
_(CYBRAKDEMONELECTRICBARRIER_INIT1)
|
|
_(CYBRAKDEMONELECTRICBARRIER_INIT2)
|
|
_(CYBRAKDEMONELECTRICBARRIER_PLAYSOUND)
|
|
_(CYBRAKDEMONELECTRICBARRIER1)
|
|
_(CYBRAKDEMONELECTRICBARRIER2)
|
|
_(CYBRAKDEMONELECTRICBARRIER3)
|
|
_(CYBRAKDEMONELECTRICBARRIER4)
|
|
_(CYBRAKDEMONELECTRICBARRIER5)
|
|
_(CYBRAKDEMONELECTRICBARRIER6)
|
|
_(CYBRAKDEMONELECTRICBARRIER7)
|
|
_(CYBRAKDEMONELECTRICBARRIER8)
|
|
_(CYBRAKDEMONELECTRICBARRIER9)
|
|
_(CYBRAKDEMONELECTRICBARRIER10)
|
|
_(CYBRAKDEMONELECTRICBARRIER11)
|
|
_(CYBRAKDEMONELECTRICBARRIER12)
|
|
_(CYBRAKDEMONELECTRICBARRIER13)
|
|
_(CYBRAKDEMONELECTRICBARRIER14)
|
|
_(CYBRAKDEMONELECTRICBARRIER15)
|
|
_(CYBRAKDEMONELECTRICBARRIER16)
|
|
_(CYBRAKDEMONELECTRICBARRIER17)
|
|
_(CYBRAKDEMONELECTRICBARRIER18)
|
|
_(CYBRAKDEMONELECTRICBARRIER19)
|
|
_(CYBRAKDEMONELECTRICBARRIER20)
|
|
_(CYBRAKDEMONELECTRICBARRIER21)
|
|
_(CYBRAKDEMONELECTRICBARRIER22)
|
|
_(CYBRAKDEMONELECTRICBARRIER23)
|
|
_(CYBRAKDEMONELECTRICBARRIER24)
|
|
_(CYBRAKDEMONELECTRICBARRIER_DIE1)
|
|
_(CYBRAKDEMONELECTRICBARRIER_DIE2)
|
|
_(CYBRAKDEMONELECTRICBARRIER_DIE3)
|
|
_(CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOMCHECK)
|
|
_(CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOMSUCCESS)
|
|
_(CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOMCHOOSE)
|
|
_(CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOM1)
|
|
_(CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOM2)
|
|
_(CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOM3)
|
|
_(CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOM4)
|
|
_(CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOM5)
|
|
_(CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOM6)
|
|
_(CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOM7)
|
|
_(CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOM8)
|
|
_(CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOM9)
|
|
_(CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOM10)
|
|
_(CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOM11)
|
|
_(CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOM12)
|
|
_(CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOMFAIL)
|
|
_(CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOMLOOP)
|
|
_(CYBRAKDEMONELECTRICBARRIER_REVIVE1)
|
|
_(CYBRAKDEMONELECTRICBARRIER_REVIVE2)
|
|
_(CYBRAKDEMONELECTRICBARRIER_REVIVE3)
|
|
|
|
_(CYBRAKDEMONTARGETRETICULE1)
|
|
_(CYBRAKDEMONTARGETRETICULE2)
|
|
_(CYBRAKDEMONTARGETRETICULE3)
|
|
_(CYBRAKDEMONTARGETRETICULE4)
|
|
_(CYBRAKDEMONTARGETRETICULE5)
|
|
_(CYBRAKDEMONTARGETRETICULE6)
|
|
_(CYBRAKDEMONTARGETRETICULE7)
|
|
_(CYBRAKDEMONTARGETRETICULE8)
|
|
_(CYBRAKDEMONTARGETRETICULE9)
|
|
_(CYBRAKDEMONTARGETRETICULE10)
|
|
_(CYBRAKDEMONTARGETRETICULE11)
|
|
_(CYBRAKDEMONTARGETRETICULE12)
|
|
_(CYBRAKDEMONTARGETRETICULE13)
|
|
_(CYBRAKDEMONTARGETRETICULE14)
|
|
|
|
_(CYBRAKDEMONTARGETDOT)
|
|
|
|
_(CYBRAKDEMONNAPALMBOMBLARGE_FLY1)
|
|
_(CYBRAKDEMONNAPALMBOMBLARGE_FLY2)
|
|
_(CYBRAKDEMONNAPALMBOMBLARGE_FLY3)
|
|
_(CYBRAKDEMONNAPALMBOMBLARGE_FLY4)
|
|
_(CYBRAKDEMONNAPALMBOMBLARGE_DIE1) // Explode
|
|
_(CYBRAKDEMONNAPALMBOMBLARGE_DIE2) // Outer ring
|
|
_(CYBRAKDEMONNAPALMBOMBLARGE_DIE3) // Center
|
|
_(CYBRAKDEMONNAPALMBOMBLARGE_DIE4) // Sound
|
|
|
|
_(CYBRAKDEMONNAPALMBOMBSMALL)
|
|
_(CYBRAKDEMONNAPALMBOMBSMALL_DIE1) // Explode
|
|
_(CYBRAKDEMONNAPALMBOMBSMALL_DIE2) // Outer ring
|
|
_(CYBRAKDEMONNAPALMBOMBSMALL_DIE3) // Inner ring
|
|
_(CYBRAKDEMONNAPALMBOMBSMALL_DIE4) // Center
|
|
_(CYBRAKDEMONNAPALMBOMBSMALL_DIE5) // Sound
|
|
|
|
_(CYBRAKDEMONNAPALMFLAME_FLY1)
|
|
_(CYBRAKDEMONNAPALMFLAME_FLY2)
|
|
_(CYBRAKDEMONNAPALMFLAME_FLY3)
|
|
_(CYBRAKDEMONNAPALMFLAME_FLY4)
|
|
_(CYBRAKDEMONNAPALMFLAME_FLY5)
|
|
_(CYBRAKDEMONNAPALMFLAME_FLY6)
|
|
_(CYBRAKDEMONNAPALMFLAME_DIE)
|
|
|
|
_(CYBRAKDEMONVILEEXPLOSION1)
|
|
_(CYBRAKDEMONVILEEXPLOSION2)
|
|
_(CYBRAKDEMONVILEEXPLOSION3)
|
|
|
|
// Metal Sonic (Race)
|
|
// S_PLAY_STND
|
|
_(METALSONIC_STAND)
|
|
// S_PLAY_TAP1
|
|
_(METALSONIC_WAIT1)
|
|
_(METALSONIC_WAIT2)
|
|
// S_PLAY_RUN1
|
|
_(METALSONIC_WALK1)
|
|
_(METALSONIC_WALK2)
|
|
_(METALSONIC_WALK3)
|
|
_(METALSONIC_WALK4)
|
|
_(METALSONIC_WALK5)
|
|
_(METALSONIC_WALK6)
|
|
_(METALSONIC_WALK7)
|
|
_(METALSONIC_WALK8)
|
|
// S_PLAY_SPD1
|
|
_(METALSONIC_RUN1)
|
|
_(METALSONIC_RUN2)
|
|
_(METALSONIC_RUN3)
|
|
_(METALSONIC_RUN4)
|
|
// Metal Sonic (Battle)
|
|
_(METALSONIC_FLOAT)
|
|
_(METALSONIC_VECTOR)
|
|
_(METALSONIC_STUN)
|
|
_(METALSONIC_BLOCK)
|
|
_(METALSONIC_RAISE)
|
|
_(METALSONIC_GATHER)
|
|
_(METALSONIC_DASH)
|
|
_(METALSONIC_BOUNCE)
|
|
_(METALSONIC_SHOOT)
|
|
_(METALSONIC_PAIN)
|
|
_(METALSONIC_DEATH)
|
|
_(METALSONIC_FLEE1)
|
|
_(METALSONIC_FLEE2)
|
|
_(METALSONIC_FLEE3)
|
|
_(METALSONIC_FLEE4)
|
|
|
|
_(MSSHIELD_F1)
|
|
_(MSSHIELD_F2)
|
|
_(MSSHIELD_F3)
|
|
_(MSSHIELD_F4)
|
|
_(MSSHIELD_F5)
|
|
_(MSSHIELD_F6)
|
|
_(MSSHIELD_F7)
|
|
_(MSSHIELD_F8)
|
|
_(MSSHIELD_F9)
|
|
_(MSSHIELD_F10)
|
|
_(MSSHIELD_F11)
|
|
_(MSSHIELD_F12)
|
|
|
|
// Ring
|
|
_(RING)
|
|
_(FASTRING1)
|
|
_(FASTRING2)
|
|
_(FASTRING3)
|
|
_(FASTRING4)
|
|
_(FASTRING5)
|
|
_(FASTRING6)
|
|
_(FASTRING7)
|
|
_(FASTRING8)
|
|
_(FASTRING9)
|
|
_(FASTRING10)
|
|
_(FASTRING11)
|
|
_(FASTRING12)
|
|
|
|
// Blue Sphere for special stages
|
|
_(BLUEBALL)
|
|
_(BLUEBALLSPARK)
|
|
|
|
// NiGHTS Chip
|
|
_(NIGHTSCHIP)
|
|
_(NIGHTSCHIPBONUS)
|
|
|
|
// NiGHTS Star
|
|
_(NIGHTSSTAR)
|
|
_(NIGHTSSTARXMAS)
|
|
|
|
// Gravity Wells for special stages
|
|
_(GRAVWELLGREEN)
|
|
_(GRAVWELLRED)
|
|
|
|
// Individual Team Rings
|
|
_(TEAMRING)
|
|
|
|
// Special Stage Token
|
|
_(EMMY)
|
|
_(TOKEN)
|
|
_(MOVINGTOKEN)
|
|
|
|
// CTF Flags
|
|
_(REDFLAG)
|
|
_(BLUEFLAG)
|
|
|
|
// Emblem
|
|
_(EMBLEM1)
|
|
_(EMBLEM2)
|
|
_(EMBLEM3)
|
|
_(EMBLEM4)
|
|
_(EMBLEM5)
|
|
_(EMBLEM6)
|
|
_(EMBLEM7)
|
|
_(EMBLEM8)
|
|
_(EMBLEM9)
|
|
_(EMBLEM10)
|
|
_(EMBLEM11)
|
|
_(EMBLEM12)
|
|
_(EMBLEM13)
|
|
_(EMBLEM14)
|
|
_(EMBLEM15)
|
|
_(EMBLEM16)
|
|
_(EMBLEM17)
|
|
_(EMBLEM18)
|
|
_(EMBLEM19)
|
|
_(EMBLEM20)
|
|
_(EMBLEM21)
|
|
_(EMBLEM22)
|
|
_(EMBLEM23)
|
|
_(EMBLEM24)
|
|
_(EMBLEM25)
|
|
_(EMBLEM26)
|
|
|
|
// Chaos Emeralds
|
|
_(CEMG1)
|
|
_(CEMG2)
|
|
_(CEMG3)
|
|
_(CEMG4)
|
|
_(CEMG5)
|
|
_(CEMG6)
|
|
_(CEMG7)
|
|
|
|
// Bubble Source
|
|
_(BUBBLES1)
|
|
_(BUBBLES2)
|
|
_(BUBBLES3)
|
|
_(BUBBLES4)
|
|
|
|
// Level End Sign
|
|
_(SIGN1)
|
|
_(SIGN2)
|
|
_(SIGN3)
|
|
_(SIGN4)
|
|
_(SIGN5)
|
|
_(SIGN6)
|
|
_(SIGN7)
|
|
_(SIGN8)
|
|
_(SIGN9)
|
|
_(SIGN10)
|
|
_(SIGN11)
|
|
_(SIGN12)
|
|
_(SIGN13)
|
|
_(SIGN14)
|
|
_(SIGN15)
|
|
_(SIGN16)
|
|
_(SIGN17)
|
|
_(SIGN18)
|
|
_(SIGN19)
|
|
_(SIGN20)
|
|
_(SIGN_END)
|
|
|
|
// Spike Ball
|
|
_(SPIKEBALL1)
|
|
_(SPIKEBALL2)
|
|
_(SPIKEBALL3)
|
|
_(SPIKEBALL4)
|
|
_(SPIKEBALL5)
|
|
_(SPIKEBALL6)
|
|
_(SPIKEBALL7)
|
|
_(SPIKEBALL8)
|
|
|
|
// Elemental Shield's Spawn
|
|
_(SPINFIRE1)
|
|
_(SPINFIRE2)
|
|
_(SPINFIRE3)
|
|
_(SPINFIRE4)
|
|
_(SPINFIRE5)
|
|
_(SPINFIRE6)
|
|
|
|
_(TEAM_SPINFIRE1)
|
|
_(TEAM_SPINFIRE2)
|
|
_(TEAM_SPINFIRE3)
|
|
_(TEAM_SPINFIRE4)
|
|
_(TEAM_SPINFIRE5)
|
|
_(TEAM_SPINFIRE6)
|
|
|
|
// Spikes
|
|
_(SPIKE1)
|
|
_(SPIKE2)
|
|
_(SPIKE3)
|
|
_(SPIKE4)
|
|
_(SPIKE5)
|
|
_(SPIKE6)
|
|
_(SPIKED1)
|
|
_(SPIKED2)
|
|
|
|
// Wall spikes
|
|
_(WALLSPIKE1)
|
|
_(WALLSPIKE2)
|
|
_(WALLSPIKE3)
|
|
_(WALLSPIKE4)
|
|
_(WALLSPIKE5)
|
|
_(WALLSPIKE6)
|
|
_(WALLSPIKEBASE)
|
|
_(WALLSPIKED1)
|
|
_(WALLSPIKED2)
|
|
|
|
// Starpost
|
|
_(STARPOST_IDLE)
|
|
_(STARPOST_FLASH)
|
|
_(STARPOST_STARTSPIN)
|
|
_(STARPOST_SPIN)
|
|
_(STARPOST_ENDSPIN)
|
|
|
|
// Big floating mine
|
|
_(BIGMINE1)
|
|
_(BIGMINE2)
|
|
_(BIGMINE3)
|
|
_(BIGMINE4)
|
|
_(BIGMINE5)
|
|
_(BIGMINE6)
|
|
_(BIGMINE7)
|
|
_(BIGMINE8)
|
|
|
|
// Cannon Launcher
|
|
_(CANNONLAUNCHER1)
|
|
_(CANNONLAUNCHER2)
|
|
_(CANNONLAUNCHER3)
|
|
|
|
// Super Ring Box
|
|
_(SUPERRINGBOX)
|
|
_(SUPERRINGBOX1)
|
|
_(SUPERRINGBOX2)
|
|
_(SUPERRINGBOX3)
|
|
_(SUPERRINGBOX4)
|
|
_(SUPERRINGBOX5)
|
|
_(SUPERRINGBOX6)
|
|
|
|
// Red Team Ring Box
|
|
_(REDRINGBOX)
|
|
_(REDRINGBOX1)
|
|
|
|
// Blue Team Ring Box
|
|
_(BLUERINGBOX)
|
|
_(BLUERINGBOX1)
|
|
|
|
// Super Sneakers Box
|
|
_(SHTV)
|
|
_(SHTV1)
|
|
_(SHTV2)
|
|
_(SHTV3)
|
|
_(SHTV4)
|
|
_(SHTV5)
|
|
_(SHTV6)
|
|
|
|
// Invincibility Box
|
|
_(PINV)
|
|
_(PINV1)
|
|
_(PINV2)
|
|
_(PINV3)
|
|
_(PINV4)
|
|
_(PINV5)
|
|
_(PINV6)
|
|
|
|
// 1up Box
|
|
_(PRUP)
|
|
_(PRUP1)
|
|
_(PRUP2)
|
|
_(PRUP3)
|
|
_(PRUP4)
|
|
_(PRUP5)
|
|
_(PRUP6)
|
|
|
|
// Ring Shield Box
|
|
_(YLTV)
|
|
_(YLTV1)
|
|
_(YLTV2)
|
|
_(YLTV3)
|
|
_(YLTV4)
|
|
_(YLTV5)
|
|
_(YLTV6)
|
|
|
|
// Force Shield Box
|
|
_(BLTV1)
|
|
_(BLTV2)
|
|
_(BLTV3)
|
|
_(BLTV4)
|
|
_(BLTV5)
|
|
_(BLTV6)
|
|
_(BLTV7)
|
|
|
|
// Bomb Shield Box
|
|
_(BKTV1)
|
|
_(BKTV2)
|
|
_(BKTV3)
|
|
_(BKTV4)
|
|
_(BKTV5)
|
|
_(BKTV6)
|
|
_(BKTV7)
|
|
|
|
// Jump Shield Box
|
|
_(WHTV1)
|
|
_(WHTV2)
|
|
_(WHTV3)
|
|
_(WHTV4)
|
|
_(WHTV5)
|
|
_(WHTV6)
|
|
_(WHTV7)
|
|
|
|
// Water Shield Box
|
|
_(GRTV)
|
|
_(GRTV1)
|
|
_(GRTV2)
|
|
_(GRTV3)
|
|
_(GRTV4)
|
|
_(GRTV5)
|
|
_(GRTV6)
|
|
|
|
// Pity Shield Box
|
|
_(PITV1)
|
|
_(PITV2)
|
|
_(PITV3)
|
|
_(PITV4)
|
|
_(PITV5)
|
|
_(PITV6)
|
|
_(PITV7)
|
|
|
|
// Eggman Box
|
|
_(EGGTV1)
|
|
_(EGGTV2)
|
|
_(EGGTV3)
|
|
_(EGGTV4)
|
|
_(EGGTV5)
|
|
_(EGGTV6)
|
|
_(EGGTV7)
|
|
|
|
// Teleport Box
|
|
_(MIXUPBOX1)
|
|
_(MIXUPBOX2)
|
|
_(MIXUPBOX3)
|
|
_(MIXUPBOX4)
|
|
_(MIXUPBOX5)
|
|
_(MIXUPBOX6)
|
|
_(MIXUPBOX7)
|
|
|
|
// Recycler Box
|
|
_(RECYCLETV1)
|
|
_(RECYCLETV2)
|
|
_(RECYCLETV3)
|
|
_(RECYCLETV4)
|
|
_(RECYCLETV5)
|
|
_(RECYCLETV6)
|
|
_(RECYCLETV7)
|
|
|
|
// Question Box
|
|
_(RANDOMBOX1)
|
|
_(RANDOMBOX2)
|
|
_(RANDOMBOX3)
|
|
|
|
// Gravity Boots Box
|
|
_(GBTV1)
|
|
_(GBTV2)
|
|
_(GBTV3)
|
|
_(GBTV4)
|
|
_(GBTV5)
|
|
_(GBTV6)
|
|
_(GBTV7)
|
|
|
|
// Score boxes
|
|
_(SCORETVA1)
|
|
_(SCORETVA2)
|
|
_(SCORETVA3)
|
|
_(SCORETVA4)
|
|
_(SCORETVA5)
|
|
_(SCORETVA6)
|
|
_(SCORETVA7)
|
|
_(SCORETVB1)
|
|
_(SCORETVB2)
|
|
_(SCORETVB3)
|
|
_(SCORETVB4)
|
|
_(SCORETVB5)
|
|
_(SCORETVB6)
|
|
_(SCORETVB7)
|
|
|
|
// Monitor Explosion
|
|
_(MONITOREXPLOSION1)
|
|
_(MONITOREXPLOSION2)
|
|
|
|
_(REDMONITOREXPLOSION1)
|
|
_(REDMONITOREXPLOSION2)
|
|
|
|
_(BLUEMONITOREXPLOSION1)
|
|
_(BLUEMONITOREXPLOSION2)
|
|
|
|
// ---
|
|
|
|
_(ROCKET)
|
|
|
|
_(LASER)
|
|
|
|
_(TORPEDO)
|
|
|
|
_(ENERGYBALL1)
|
|
_(ENERGYBALL2)
|
|
|
|
// Skim Mine, also used by Jetty-Syn bomber
|
|
_(MINE1)
|
|
_(MINE_BOOM1)
|
|
_(MINE_BOOM2)
|
|
_(MINE_BOOM3)
|
|
_(MINE_BOOM4)
|
|
|
|
// Jetty-Syn Bullet
|
|
_(JETBULLET1)
|
|
_(JETBULLET2)
|
|
|
|
_(TURRETLASER)
|
|
_(TURRETLASEREXPLODE1)
|
|
_(TURRETLASEREXPLODE2)
|
|
|
|
// Cannonball
|
|
_(CANNONBALL1)
|
|
|
|
// Arrow
|
|
_(ARROW)
|
|
_(ARROWUP)
|
|
_(ARROWDOWN)
|
|
|
|
// Glaregoyle Demon fire
|
|
_(DEMONFIRE)
|
|
|
|
// GFZ flowers
|
|
_(GFZFLOWERA)
|
|
_(GFZFLOWERA2)
|
|
|
|
_(GFZFLOWERB1)
|
|
_(GFZFLOWERB2)
|
|
|
|
_(GFZFLOWERC1)
|
|
|
|
_(BERRYBUSH)
|
|
_(BUSH)
|
|
|
|
// THZ Plant
|
|
_(THZPLANT1)
|
|
_(THZPLANT2)
|
|
_(THZPLANT3)
|
|
_(THZPLANT4)
|
|
|
|
// THZ Alarm
|
|
_(ALARM1)
|
|
|
|
// Deep Sea Gargoyle
|
|
_(GARGOYLE)
|
|
_(BIGGARGOYLE)
|
|
|
|
// DSZ Seaweed
|
|
_(SEAWEED1)
|
|
_(SEAWEED2)
|
|
_(SEAWEED3)
|
|
_(SEAWEED4)
|
|
_(SEAWEED5)
|
|
_(SEAWEED6)
|
|
|
|
// Dripping Water
|
|
_(DRIPA1)
|
|
_(DRIPA2)
|
|
_(DRIPA3)
|
|
_(DRIPA4)
|
|
_(DRIPB1)
|
|
_(DRIPC1)
|
|
_(DRIPC2)
|
|
|
|
// Coral
|
|
_(CORAL1)
|
|
_(CORAL2)
|
|
_(CORAL3)
|
|
|
|
// Blue Crystal
|
|
_(BLUECRYSTAL1)
|
|
|
|
// CEZ Chain
|
|
_(CEZCHAIN)
|
|
|
|
// Flame
|
|
_(FLAME1)
|
|
_(FLAME2)
|
|
_(FLAME3)
|
|
_(FLAME4)
|
|
|
|
// Eggman Statue
|
|
_(EGGSTATUE1)
|
|
|
|
// CEZ hidden sling
|
|
_(SLING1)
|
|
_(SLING2)
|
|
|
|
// CEZ maces and chains
|
|
_(SMALLMACECHAIN)
|
|
_(BIGMACECHAIN)
|
|
_(SMALLMACE)
|
|
_(BIGMACE)
|
|
_(SMALLGRABCHAIN)
|
|
_(BIGGRABCHAIN)
|
|
|
|
_(CEZFLOWER)
|
|
|
|
// Big Tumbleweed
|
|
_(BIGTUMBLEWEED)
|
|
_(BIGTUMBLEWEED_ROLL1)
|
|
_(BIGTUMBLEWEED_ROLL2)
|
|
_(BIGTUMBLEWEED_ROLL3)
|
|
_(BIGTUMBLEWEED_ROLL4)
|
|
_(BIGTUMBLEWEED_ROLL5)
|
|
_(BIGTUMBLEWEED_ROLL6)
|
|
_(BIGTUMBLEWEED_ROLL7)
|
|
_(BIGTUMBLEWEED_ROLL8)
|
|
|
|
// Little Tumbleweed
|
|
_(LITTLETUMBLEWEED)
|
|
_(LITTLETUMBLEWEED_ROLL1)
|
|
_(LITTLETUMBLEWEED_ROLL2)
|
|
_(LITTLETUMBLEWEED_ROLL3)
|
|
_(LITTLETUMBLEWEED_ROLL4)
|
|
_(LITTLETUMBLEWEED_ROLL5)
|
|
_(LITTLETUMBLEWEED_ROLL6)
|
|
_(LITTLETUMBLEWEED_ROLL7)
|
|
_(LITTLETUMBLEWEED_ROLL8)
|
|
|
|
// Cacti
|
|
_(CACTI1)
|
|
_(CACTI2)
|
|
_(CACTI3)
|
|
_(CACTI4)
|
|
|
|
// Flame jet
|
|
_(FLAMEJETSTND)
|
|
_(FLAMEJETSTART)
|
|
_(FLAMEJETSTOP)
|
|
_(FLAMEJETFLAME1)
|
|
_(FLAMEJETFLAME2)
|
|
_(FLAMEJETFLAME3)
|
|
_(FLAMEJETFLAME4)
|
|
_(FLAMEJETFLAME5)
|
|
_(FLAMEJETFLAME6)
|
|
_(FLAMEJETFLAME7)
|
|
_(FLAMEJETFLAME8)
|
|
_(FLAMEJETFLAME9)
|
|
|
|
// Spinning flame jets
|
|
_(FJSPINAXISA1) // Counter-clockwise
|
|
_(FJSPINAXISA2)
|
|
_(FJSPINAXISB1) // Clockwise
|
|
_(FJSPINAXISB2)
|
|
|
|
// Blade's flame
|
|
_(FLAMEJETFLAMEB1)
|
|
_(FLAMEJETFLAMEB2)
|
|
_(FLAMEJETFLAMEB3)
|
|
|
|
// Trapgoyles
|
|
_(TRAPGOYLE)
|
|
_(TRAPGOYLE_CHECK)
|
|
_(TRAPGOYLE_FIRE1)
|
|
_(TRAPGOYLE_FIRE2)
|
|
_(TRAPGOYLE_FIRE3)
|
|
_(TRAPGOYLEUP)
|
|
_(TRAPGOYLEUP_CHECK)
|
|
_(TRAPGOYLEUP_FIRE1)
|
|
_(TRAPGOYLEUP_FIRE2)
|
|
_(TRAPGOYLEUP_FIRE3)
|
|
_(TRAPGOYLEDOWN)
|
|
_(TRAPGOYLEDOWN_CHECK)
|
|
_(TRAPGOYLEDOWN_FIRE1)
|
|
_(TRAPGOYLEDOWN_FIRE2)
|
|
_(TRAPGOYLEDOWN_FIRE3)
|
|
_(TRAPGOYLELONG)
|
|
_(TRAPGOYLELONG_CHECK)
|
|
_(TRAPGOYLELONG_FIRE1)
|
|
_(TRAPGOYLELONG_FIRE2)
|
|
_(TRAPGOYLELONG_FIRE3)
|
|
_(TRAPGOYLELONG_FIRE4)
|
|
_(TRAPGOYLELONG_FIRE5)
|
|
|
|
// ATZ's Red Crystal/Target
|
|
_(TARGET_IDLE)
|
|
_(TARGET_HIT1)
|
|
_(TARGET_HIT2)
|
|
_(TARGET_RESPAWN)
|
|
_(TARGET_ALLDONE)
|
|
|
|
// Stalagmites
|
|
_(STG0)
|
|
_(STG1)
|
|
_(STG2)
|
|
_(STG3)
|
|
_(STG4)
|
|
_(STG5)
|
|
_(STG6)
|
|
_(STG7)
|
|
_(STG8)
|
|
_(STG9)
|
|
|
|
// Xmas-specific stuff
|
|
_(XMASPOLE)
|
|
_(CANDYCANE)
|
|
_(SNOWMAN) // normal
|
|
_(SNOWMANHAT) // with hat + scarf
|
|
_(LAMPPOST1) // normal
|
|
_(LAMPPOST2) // with snow
|
|
_(HANGSTAR)
|
|
_(MISTLETOE)
|
|
// Xmas GFZ bushes
|
|
_(XMASBLUEBERRYBUSH)
|
|
_(XMASBERRYBUSH)
|
|
_(XMASBUSH)
|
|
|
|
// Botanic Serenity's loads of scenery states
|
|
_(BSZTALLFLOWER_RED)
|
|
_(BSZTALLFLOWER_PURPLE)
|
|
_(BSZTALLFLOWER_BLUE)
|
|
_(BSZTALLFLOWER_CYAN)
|
|
_(BSZTALLFLOWER_YELLOW)
|
|
_(BSZTALLFLOWER_ORANGE)
|
|
_(BSZFLOWER_RED)
|
|
_(BSZFLOWER_PURPLE)
|
|
_(BSZFLOWER_BLUE)
|
|
_(BSZFLOWER_CYAN)
|
|
_(BSZFLOWER_YELLOW)
|
|
_(BSZFLOWER_ORANGE)
|
|
_(BSZSHORTFLOWER_RED)
|
|
_(BSZSHORTFLOWER_PURPLE)
|
|
_(BSZSHORTFLOWER_BLUE)
|
|
_(BSZSHORTFLOWER_CYAN)
|
|
_(BSZSHORTFLOWER_YELLOW)
|
|
_(BSZSHORTFLOWER_ORANGE)
|
|
_(BSZTULIP_RED)
|
|
_(BSZTULIP_PURPLE)
|
|
_(BSZTULIP_BLUE)
|
|
_(BSZTULIP_CYAN)
|
|
_(BSZTULIP_YELLOW)
|
|
_(BSZTULIP_ORANGE)
|
|
_(BSZCLUSTER_RED)
|
|
_(BSZCLUSTER_PURPLE)
|
|
_(BSZCLUSTER_BLUE)
|
|
_(BSZCLUSTER_CYAN)
|
|
_(BSZCLUSTER_YELLOW)
|
|
_(BSZCLUSTER_ORANGE)
|
|
_(BSZBUSH_RED)
|
|
_(BSZBUSH_PURPLE)
|
|
_(BSZBUSH_BLUE)
|
|
_(BSZBUSH_CYAN)
|
|
_(BSZBUSH_YELLOW)
|
|
_(BSZBUSH_ORANGE)
|
|
_(BSZVINE_RED)
|
|
_(BSZVINE_PURPLE)
|
|
_(BSZVINE_BLUE)
|
|
_(BSZVINE_CYAN)
|
|
_(BSZVINE_YELLOW)
|
|
_(BSZVINE_ORANGE)
|
|
_(BSZSHRUB)
|
|
_(BSZCLOVER)
|
|
_(BSZFISH)
|
|
_(BSZSUNFLOWER)
|
|
|
|
_(DBALL1)
|
|
_(DBALL2)
|
|
_(DBALL3)
|
|
_(DBALL4)
|
|
_(DBALL5)
|
|
_(DBALL6)
|
|
_(EGGSTATUE2)
|
|
|
|
// Shield Orb
|
|
_(ARMA1)
|
|
_(ARMA2)
|
|
_(ARMA3)
|
|
_(ARMA4)
|
|
_(ARMA5)
|
|
_(ARMA6)
|
|
_(ARMA7)
|
|
_(ARMA8)
|
|
_(ARMA9)
|
|
_(ARMA10)
|
|
_(ARMA11)
|
|
_(ARMA12)
|
|
_(ARMA13)
|
|
_(ARMA14)
|
|
_(ARMA15)
|
|
_(ARMA16)
|
|
|
|
_(ARMF1)
|
|
_(ARMF2)
|
|
_(ARMF3)
|
|
_(ARMF4)
|
|
_(ARMF5)
|
|
_(ARMF6)
|
|
_(ARMF7)
|
|
_(ARMF8)
|
|
_(ARMF9)
|
|
_(ARMF10)
|
|
_(ARMF11)
|
|
_(ARMF12)
|
|
_(ARMF13)
|
|
_(ARMF14)
|
|
_(ARMF15)
|
|
_(ARMF16)
|
|
_(ARMF17)
|
|
_(ARMF18)
|
|
_(ARMF19)
|
|
_(ARMF20)
|
|
_(ARMF21)
|
|
_(ARMF22)
|
|
_(ARMF23)
|
|
_(ARMF24)
|
|
_(ARMF25)
|
|
_(ARMF26)
|
|
_(ARMF27)
|
|
_(ARMF28)
|
|
_(ARMF29)
|
|
_(ARMF30)
|
|
_(ARMF31)
|
|
_(ARMF32)
|
|
|
|
_(ARMB1)
|
|
_(ARMB2)
|
|
_(ARMB3)
|
|
_(ARMB4)
|
|
_(ARMB5)
|
|
_(ARMB6)
|
|
_(ARMB7)
|
|
_(ARMB8)
|
|
_(ARMB9)
|
|
_(ARMB10)
|
|
_(ARMB11)
|
|
_(ARMB12)
|
|
_(ARMB13)
|
|
_(ARMB14)
|
|
_(ARMB15)
|
|
_(ARMB16)
|
|
_(ARMB17)
|
|
_(ARMB18)
|
|
_(ARMB19)
|
|
_(ARMB20)
|
|
_(ARMB21)
|
|
_(ARMB22)
|
|
_(ARMB23)
|
|
_(ARMB24)
|
|
_(ARMB25)
|
|
_(ARMB26)
|
|
_(ARMB27)
|
|
_(ARMB28)
|
|
_(ARMB29)
|
|
_(ARMB30)
|
|
_(ARMB31)
|
|
_(ARMB32)
|
|
|
|
_(WIND1)
|
|
_(WIND2)
|
|
_(WIND3)
|
|
_(WIND4)
|
|
_(WIND5)
|
|
_(WIND6)
|
|
_(WIND7)
|
|
_(WIND8)
|
|
|
|
_(MAGN1)
|
|
_(MAGN2)
|
|
_(MAGN3)
|
|
_(MAGN4)
|
|
_(MAGN5)
|
|
_(MAGN6)
|
|
_(MAGN7)
|
|
_(MAGN8)
|
|
_(MAGN9)
|
|
_(MAGN10)
|
|
_(MAGN11)
|
|
_(MAGN12)
|
|
_(MAGN13)
|
|
|
|
_(FORC1)
|
|
_(FORC2)
|
|
_(FORC3)
|
|
_(FORC4)
|
|
_(FORC5)
|
|
_(FORC6)
|
|
_(FORC7)
|
|
_(FORC8)
|
|
_(FORC9)
|
|
_(FORC10)
|
|
|
|
_(FORC11)
|
|
_(FORC12)
|
|
_(FORC13)
|
|
_(FORC14)
|
|
_(FORC15)
|
|
_(FORC16)
|
|
_(FORC17)
|
|
_(FORC18)
|
|
_(FORC19)
|
|
_(FORC20)
|
|
|
|
_(FORC21)
|
|
|
|
_(ELEM1)
|
|
_(ELEM2)
|
|
_(ELEM3)
|
|
_(ELEM4)
|
|
_(ELEM5)
|
|
_(ELEM6)
|
|
_(ELEM7)
|
|
_(ELEM8)
|
|
_(ELEM9)
|
|
_(ELEM10)
|
|
_(ELEM11)
|
|
_(ELEM12)
|
|
|
|
_(ELEM13)
|
|
_(ELEM14)
|
|
|
|
_(ELEMF1)
|
|
_(ELEMF2)
|
|
_(ELEMF3)
|
|
_(ELEMF4)
|
|
_(ELEMF5)
|
|
_(ELEMF6)
|
|
_(ELEMF7)
|
|
_(ELEMF8)
|
|
_(ELEMF9)
|
|
_(ELEMF10)
|
|
|
|
_(PITY1)
|
|
_(PITY2)
|
|
_(PITY3)
|
|
_(PITY4)
|
|
_(PITY5)
|
|
_(PITY6)
|
|
_(PITY7)
|
|
_(PITY8)
|
|
_(PITY9)
|
|
_(PITY10)
|
|
_(PITY11)
|
|
_(PITY12)
|
|
|
|
_(FIRS1)
|
|
_(FIRS2)
|
|
_(FIRS3)
|
|
_(FIRS4)
|
|
_(FIRS5)
|
|
_(FIRS6)
|
|
_(FIRS7)
|
|
_(FIRS8)
|
|
_(FIRS9)
|
|
|
|
_(FIRS10)
|
|
_(FIRS11)
|
|
|
|
_(FIRSB1)
|
|
_(FIRSB2)
|
|
_(FIRSB3)
|
|
_(FIRSB4)
|
|
_(FIRSB5)
|
|
_(FIRSB6)
|
|
_(FIRSB7)
|
|
_(FIRSB8)
|
|
_(FIRSB9)
|
|
|
|
_(FIRSB10)
|
|
|
|
_(BUBS1)
|
|
_(BUBS2)
|
|
_(BUBS3)
|
|
_(BUBS4)
|
|
_(BUBS5)
|
|
_(BUBS6)
|
|
_(BUBS7)
|
|
_(BUBS8)
|
|
_(BUBS9)
|
|
|
|
_(BUBS10)
|
|
_(BUBS11)
|
|
|
|
_(BUBSB1)
|
|
_(BUBSB2)
|
|
_(BUBSB3)
|
|
_(BUBSB4)
|
|
|
|
_(BUBSB5)
|
|
_(BUBSB6)
|
|
|
|
_(ZAPS1)
|
|
_(ZAPS2)
|
|
_(ZAPS3)
|
|
_(ZAPS4)
|
|
_(ZAPS5)
|
|
_(ZAPS6)
|
|
_(ZAPS7)
|
|
_(ZAPS8)
|
|
_(ZAPS9)
|
|
_(ZAPS10)
|
|
_(ZAPS11)
|
|
_(ZAPS12)
|
|
_(ZAPS13) // blank frame
|
|
_(ZAPS14)
|
|
_(ZAPS15)
|
|
_(ZAPS16)
|
|
|
|
_(ZAPSB1) // blank frame
|
|
_(ZAPSB2)
|
|
_(ZAPSB3)
|
|
_(ZAPSB4)
|
|
_(ZAPSB5)
|
|
_(ZAPSB6)
|
|
_(ZAPSB7)
|
|
_(ZAPSB8)
|
|
_(ZAPSB9)
|
|
_(ZAPSB10)
|
|
_(ZAPSB11) // blank frame
|
|
|
|
// Thunder spark
|
|
_(THUNDERCOIN_SPARK)
|
|
|
|
// Invincibility Sparkles
|
|
_(IVSP)
|
|
|
|
// Super Sonic Spark
|
|
_(SSPK1)
|
|
_(SSPK2)
|
|
_(SSPK3)
|
|
_(SSPK4)
|
|
_(SSPK5)
|
|
|
|
// Flicky-sized bubble
|
|
_(FLICKY_BUBBLE)
|
|
|
|
// Bluebird
|
|
_(FLICKY_01_OUT)
|
|
_(FLICKY_01_FLAP1)
|
|
_(FLICKY_01_FLAP2)
|
|
_(FLICKY_01_FLAP3)
|
|
_(FLICKY_01_STAND)
|
|
_(FLICKY_01_CENTER)
|
|
|
|
// Rabbit
|
|
_(FLICKY_02_OUT)
|
|
_(FLICKY_02_AIM)
|
|
_(FLICKY_02_HOP)
|
|
_(FLICKY_02_UP)
|
|
_(FLICKY_02_DOWN)
|
|
_(FLICKY_02_STAND)
|
|
_(FLICKY_02_CENTER)
|
|
|
|
// Chicken
|
|
_(FLICKY_03_OUT)
|
|
_(FLICKY_03_AIM)
|
|
_(FLICKY_03_HOP)
|
|
_(FLICKY_03_UP)
|
|
_(FLICKY_03_FLAP1)
|
|
_(FLICKY_03_FLAP2)
|
|
_(FLICKY_03_STAND)
|
|
_(FLICKY_03_CENTER)
|
|
|
|
// Seal
|
|
_(FLICKY_04_OUT)
|
|
_(FLICKY_04_AIM)
|
|
_(FLICKY_04_HOP)
|
|
_(FLICKY_04_UP)
|
|
_(FLICKY_04_DOWN)
|
|
_(FLICKY_04_SWIM1)
|
|
_(FLICKY_04_SWIM2)
|
|
_(FLICKY_04_SWIM3)
|
|
_(FLICKY_04_SWIM4)
|
|
_(FLICKY_04_STAND)
|
|
_(FLICKY_04_CENTER)
|
|
|
|
// Pig
|
|
_(FLICKY_05_OUT)
|
|
_(FLICKY_05_AIM)
|
|
_(FLICKY_05_HOP)
|
|
_(FLICKY_05_UP)
|
|
_(FLICKY_05_DOWN)
|
|
_(FLICKY_05_STAND)
|
|
_(FLICKY_05_CENTER)
|
|
|
|
// Chipmunk
|
|
_(FLICKY_06_OUT)
|
|
_(FLICKY_06_AIM)
|
|
_(FLICKY_06_HOP)
|
|
_(FLICKY_06_UP)
|
|
_(FLICKY_06_DOWN)
|
|
_(FLICKY_06_STAND)
|
|
_(FLICKY_06_CENTER)
|
|
|
|
// Penguin
|
|
_(FLICKY_07_OUT)
|
|
_(FLICKY_07_AIML)
|
|
_(FLICKY_07_HOPL)
|
|
_(FLICKY_07_UPL)
|
|
_(FLICKY_07_DOWNL)
|
|
_(FLICKY_07_AIMR)
|
|
_(FLICKY_07_HOPR)
|
|
_(FLICKY_07_UPR)
|
|
_(FLICKY_07_DOWNR)
|
|
_(FLICKY_07_SWIM1)
|
|
_(FLICKY_07_SWIM2)
|
|
_(FLICKY_07_SWIM3)
|
|
_(FLICKY_07_STAND)
|
|
_(FLICKY_07_CENTER)
|
|
|
|
// Fish
|
|
_(FLICKY_08_OUT)
|
|
_(FLICKY_08_AIM)
|
|
_(FLICKY_08_HOP)
|
|
_(FLICKY_08_FLAP1)
|
|
_(FLICKY_08_FLAP2)
|
|
_(FLICKY_08_FLAP3)
|
|
_(FLICKY_08_FLAP4)
|
|
_(FLICKY_08_SWIM1)
|
|
_(FLICKY_08_SWIM2)
|
|
_(FLICKY_08_SWIM3)
|
|
_(FLICKY_08_SWIM4)
|
|
_(FLICKY_08_STAND)
|
|
_(FLICKY_08_CENTER)
|
|
|
|
// Ram
|
|
_(FLICKY_09_OUT)
|
|
_(FLICKY_09_AIM)
|
|
_(FLICKY_09_HOP)
|
|
_(FLICKY_09_UP)
|
|
_(FLICKY_09_DOWN)
|
|
_(FLICKY_09_STAND)
|
|
_(FLICKY_09_CENTER)
|
|
|
|
// Puffin
|
|
_(FLICKY_10_OUT)
|
|
_(FLICKY_10_FLAP1)
|
|
_(FLICKY_10_FLAP2)
|
|
_(FLICKY_10_STAND)
|
|
_(FLICKY_10_CENTER)
|
|
|
|
// Cow
|
|
_(FLICKY_11_OUT)
|
|
_(FLICKY_11_AIM)
|
|
_(FLICKY_11_RUN1)
|
|
_(FLICKY_11_RUN2)
|
|
_(FLICKY_11_RUN3)
|
|
_(FLICKY_11_STAND)
|
|
_(FLICKY_11_CENTER)
|
|
|
|
// Rat
|
|
_(FLICKY_12_OUT)
|
|
_(FLICKY_12_AIM)
|
|
_(FLICKY_12_RUN1)
|
|
_(FLICKY_12_RUN2)
|
|
_(FLICKY_12_RUN3)
|
|
_(FLICKY_12_STAND)
|
|
_(FLICKY_12_CENTER)
|
|
|
|
// Bear
|
|
_(FLICKY_13_OUT)
|
|
_(FLICKY_13_AIM)
|
|
_(FLICKY_13_HOP)
|
|
_(FLICKY_13_UP)
|
|
_(FLICKY_13_DOWN)
|
|
_(FLICKY_13_STAND)
|
|
_(FLICKY_13_CENTER)
|
|
|
|
// Dove
|
|
_(FLICKY_14_OUT)
|
|
_(FLICKY_14_FLAP1)
|
|
_(FLICKY_14_FLAP2)
|
|
_(FLICKY_14_FLAP3)
|
|
_(FLICKY_14_STAND)
|
|
_(FLICKY_14_CENTER)
|
|
|
|
// Cat
|
|
_(FLICKY_15_OUT)
|
|
_(FLICKY_15_AIM)
|
|
_(FLICKY_15_HOP)
|
|
_(FLICKY_15_UP)
|
|
_(FLICKY_15_DOWN)
|
|
_(FLICKY_15_STAND)
|
|
_(FLICKY_15_CENTER)
|
|
|
|
// Canary
|
|
_(FLICKY_16_OUT)
|
|
_(FLICKY_16_FLAP1)
|
|
_(FLICKY_16_FLAP2)
|
|
_(FLICKY_16_FLAP3)
|
|
_(FLICKY_16_STAND)
|
|
_(FLICKY_16_CENTER)
|
|
|
|
// Spider
|
|
_(SECRETFLICKY_01_OUT)
|
|
_(SECRETFLICKY_01_AIM)
|
|
_(SECRETFLICKY_01_HOP)
|
|
_(SECRETFLICKY_01_UP)
|
|
_(SECRETFLICKY_01_DOWN)
|
|
_(SECRETFLICKY_01_STAND)
|
|
_(SECRETFLICKY_01_CENTER)
|
|
|
|
// Bat
|
|
_(SECRETFLICKY_02_OUT)
|
|
_(SECRETFLICKY_02_FLAP1)
|
|
_(SECRETFLICKY_02_FLAP2)
|
|
_(SECRETFLICKY_02_FLAP3)
|
|
_(SECRETFLICKY_02_STAND)
|
|
_(SECRETFLICKY_02_CENTER)
|
|
|
|
// Emeralds (for hunt)
|
|
_(EMER1)
|
|
|
|
// Fan
|
|
_(FAN)
|
|
_(FAN2)
|
|
_(FAN3)
|
|
_(FAN4)
|
|
_(FAN5)
|
|
|
|
// Steam Riser
|
|
_(STEAM1)
|
|
_(STEAM2)
|
|
_(STEAM3)
|
|
_(STEAM4)
|
|
_(STEAM5)
|
|
_(STEAM6)
|
|
_(STEAM7)
|
|
_(STEAM8)
|
|
|
|
// Balloons
|
|
_(BALLOON)
|
|
_(BALLOONPOP1)
|
|
_(BALLOONPOP2)
|
|
_(BALLOONPOP3)
|
|
_(BALLOONPOP4)
|
|
_(BALLOONPOP5)
|
|
_(BALLOONPOP6)
|
|
|
|
// Yellow Spring
|
|
_(YELLOWSPRING)
|
|
_(YELLOWSPRING2)
|
|
_(YELLOWSPRING3)
|
|
_(YELLOWSPRING4)
|
|
_(YELLOWSPRING5)
|
|
|
|
// Red Spring
|
|
_(REDSPRING)
|
|
_(REDSPRING2)
|
|
_(REDSPRING3)
|
|
_(REDSPRING4)
|
|
_(REDSPRING5)
|
|
|
|
// Blue Spring
|
|
_(BLUESPRING)
|
|
_(BLUESPRING2)
|
|
_(BLUESPRING3)
|
|
_(BLUESPRING4)
|
|
_(BLUESPRING5)
|
|
|
|
// Grey Spring
|
|
_(GRAYSPRING)
|
|
_(GRAYSPRING2)
|
|
_(GRAYSPRING3)
|
|
_(GRAYSPRING4)
|
|
_(GRAYSPRING5)
|
|
|
|
// Invis-spring - this is used just for the sproing sound.
|
|
_(INVISSPRING)
|
|
|
|
// Yellow Diagonal Spring
|
|
_(YDIAG1)
|
|
_(YDIAG2)
|
|
_(YDIAG3)
|
|
_(YDIAG4)
|
|
|
|
// Red Diagonal Spring
|
|
_(RDIAG1)
|
|
_(RDIAG2)
|
|
_(RDIAG3)
|
|
_(RDIAG4)
|
|
|
|
// Blue Diagonal Spring
|
|
_(BDIAG1)
|
|
_(BDIAG2)
|
|
_(BDIAG3)
|
|
_(BDIAG4)
|
|
|
|
// Rain
|
|
_(RAIN1)
|
|
_(RAINRETURN)
|
|
|
|
// Snowflake
|
|
_(SNOW1)
|
|
_(SNOW2)
|
|
_(SNOW3)
|
|
|
|
// Water Splish
|
|
_(SPLISH1)
|
|
_(SPLISH2)
|
|
_(SPLISH3)
|
|
_(SPLISH4)
|
|
_(SPLISH5)
|
|
_(SPLISH6)
|
|
_(SPLISH7)
|
|
_(SPLISH8)
|
|
_(SPLISH9)
|
|
|
|
// Lava Splish
|
|
_(LAVASPLISH)
|
|
|
|
// added water splash
|
|
_(SPLASH1)
|
|
_(SPLASH2)
|
|
_(SPLASH3)
|
|
|
|
// lava/slime damage burn smoke
|
|
_(SMOKE1)
|
|
_(SMOKE2)
|
|
_(SMOKE3)
|
|
_(SMOKE4)
|
|
_(SMOKE5)
|
|
|
|
// Bubbles
|
|
_(SMALLBUBBLE)
|
|
_(MEDIUMBUBBLE)
|
|
_(LARGEBUBBLE1)
|
|
_(LARGEBUBBLE2)
|
|
_(EXTRALARGEBUBBLE) // breathable
|
|
|
|
_(POP1) // Extra Large bubble goes POP!
|
|
|
|
_(WATERZAP)
|
|
|
|
// Spindash dust
|
|
_(SPINDUST1)
|
|
_(SPINDUST2)
|
|
_(SPINDUST3)
|
|
_(SPINDUST4)
|
|
_(SPINDUST_BUBBLE1)
|
|
_(SPINDUST_BUBBLE2)
|
|
_(SPINDUST_BUBBLE3)
|
|
_(SPINDUST_BUBBLE4)
|
|
_(SPINDUST_FIRE1)
|
|
_(SPINDUST_FIRE2)
|
|
_(SPINDUST_FIRE3)
|
|
_(SPINDUST_FIRE4)
|
|
|
|
_(FOG1)
|
|
_(FOG2)
|
|
_(FOG3)
|
|
_(FOG4)
|
|
_(FOG5)
|
|
_(FOG6)
|
|
_(FOG7)
|
|
_(FOG8)
|
|
_(FOG9)
|
|
_(FOG10)
|
|
_(FOG11)
|
|
_(FOG12)
|
|
_(FOG13)
|
|
_(FOG14)
|
|
|
|
_(SEED)
|
|
|
|
_(PARTICLE)
|
|
_(PARTICLEGEN)
|
|
|
|
// Score Logos
|
|
_(SCRA) // 100
|
|
_(SCRB) // 200
|
|
_(SCRC) // 500
|
|
_(SCRD) // 1000
|
|
_(SCRE) // 10000
|
|
_(SCRF) // 400 (mario)
|
|
_(SCRG) // 800 (mario)
|
|
_(SCRH) // 2000 (mario)
|
|
_(SCRI) // 4000 (mario)
|
|
_(SCRJ) // 8000 (mario)
|
|
_(SCRK) // 1UP (mario)
|
|
_(SCRL) // 10
|
|
|
|
// Drowning Timer Numbers
|
|
_(ZERO1)
|
|
_(ONE1)
|
|
_(TWO1)
|
|
_(THREE1)
|
|
_(FOUR1)
|
|
_(FIVE1)
|
|
|
|
_(ZERO2)
|
|
_(ONE2)
|
|
_(TWO2)
|
|
_(THREE2)
|
|
_(FOUR2)
|
|
_(FIVE2)
|
|
|
|
_(FLIGHTINDICATOR)
|
|
|
|
_(LOCKON1)
|
|
_(LOCKON2)
|
|
_(LOCKON3)
|
|
_(LOCKON4)
|
|
_(LOCKONINF1)
|
|
_(LOCKONINF2)
|
|
_(LOCKONINF3)
|
|
_(LOCKONINF4)
|
|
|
|
// Tag Sign
|
|
_(TTAG)
|
|
|
|
// Got Flag Sign
|
|
_(GOTFLAG)
|
|
|
|
// Finish flag
|
|
_(FINISHFLAG)
|
|
|
|
// Red Ring
|
|
_(RRNG1)
|
|
_(RRNG2)
|
|
_(RRNG3)
|
|
_(RRNG4)
|
|
_(RRNG5)
|
|
_(RRNG6)
|
|
_(RRNG7)
|
|
|
|
// Weapon Ring Ammo
|
|
_(BOUNCERINGAMMO)
|
|
_(RAILRINGAMMO)
|
|
_(INFINITYRINGAMMO)
|
|
_(AUTOMATICRINGAMMO)
|
|
_(EXPLOSIONRINGAMMO)
|
|
_(SCATTERRINGAMMO)
|
|
_(GRENADERINGAMMO)
|
|
|
|
// Weapon pickup
|
|
_(BOUNCEPICKUP)
|
|
_(BOUNCEPICKUPFADE1)
|
|
_(BOUNCEPICKUPFADE2)
|
|
_(BOUNCEPICKUPFADE3)
|
|
_(BOUNCEPICKUPFADE4)
|
|
_(BOUNCEPICKUPFADE5)
|
|
_(BOUNCEPICKUPFADE6)
|
|
_(BOUNCEPICKUPFADE7)
|
|
_(BOUNCEPICKUPFADE8)
|
|
|
|
_(RAILPICKUP)
|
|
_(RAILPICKUPFADE1)
|
|
_(RAILPICKUPFADE2)
|
|
_(RAILPICKUPFADE3)
|
|
_(RAILPICKUPFADE4)
|
|
_(RAILPICKUPFADE5)
|
|
_(RAILPICKUPFADE6)
|
|
_(RAILPICKUPFADE7)
|
|
_(RAILPICKUPFADE8)
|
|
|
|
_(AUTOPICKUP)
|
|
_(AUTOPICKUPFADE1)
|
|
_(AUTOPICKUPFADE2)
|
|
_(AUTOPICKUPFADE3)
|
|
_(AUTOPICKUPFADE4)
|
|
_(AUTOPICKUPFADE5)
|
|
_(AUTOPICKUPFADE6)
|
|
_(AUTOPICKUPFADE7)
|
|
_(AUTOPICKUPFADE8)
|
|
|
|
_(EXPLODEPICKUP)
|
|
_(EXPLODEPICKUPFADE1)
|
|
_(EXPLODEPICKUPFADE2)
|
|
_(EXPLODEPICKUPFADE3)
|
|
_(EXPLODEPICKUPFADE4)
|
|
_(EXPLODEPICKUPFADE5)
|
|
_(EXPLODEPICKUPFADE6)
|
|
_(EXPLODEPICKUPFADE7)
|
|
_(EXPLODEPICKUPFADE8)
|
|
|
|
_(SCATTERPICKUP)
|
|
_(SCATTERPICKUPFADE1)
|
|
_(SCATTERPICKUPFADE2)
|
|
_(SCATTERPICKUPFADE3)
|
|
_(SCATTERPICKUPFADE4)
|
|
_(SCATTERPICKUPFADE5)
|
|
_(SCATTERPICKUPFADE6)
|
|
_(SCATTERPICKUPFADE7)
|
|
_(SCATTERPICKUPFADE8)
|
|
|
|
_(GRENADEPICKUP)
|
|
_(GRENADEPICKUPFADE1)
|
|
_(GRENADEPICKUPFADE2)
|
|
_(GRENADEPICKUPFADE3)
|
|
_(GRENADEPICKUPFADE4)
|
|
_(GRENADEPICKUPFADE5)
|
|
_(GRENADEPICKUPFADE6)
|
|
_(GRENADEPICKUPFADE7)
|
|
_(GRENADEPICKUPFADE8)
|
|
|
|
// Thrown Weapon Rings
|
|
_(THROWNBOUNCE1)
|
|
_(THROWNBOUNCE2)
|
|
_(THROWNBOUNCE3)
|
|
_(THROWNBOUNCE4)
|
|
_(THROWNBOUNCE5)
|
|
_(THROWNBOUNCE6)
|
|
_(THROWNBOUNCE7)
|
|
_(THROWNINFINITY1)
|
|
_(THROWNINFINITY2)
|
|
_(THROWNINFINITY3)
|
|
_(THROWNINFINITY4)
|
|
_(THROWNINFINITY5)
|
|
_(THROWNINFINITY6)
|
|
_(THROWNINFINITY7)
|
|
_(THROWNAUTOMATIC1)
|
|
_(THROWNAUTOMATIC2)
|
|
_(THROWNAUTOMATIC3)
|
|
_(THROWNAUTOMATIC4)
|
|
_(THROWNAUTOMATIC5)
|
|
_(THROWNAUTOMATIC6)
|
|
_(THROWNAUTOMATIC7)
|
|
_(THROWNEXPLOSION1)
|
|
_(THROWNEXPLOSION2)
|
|
_(THROWNEXPLOSION3)
|
|
_(THROWNEXPLOSION4)
|
|
_(THROWNEXPLOSION5)
|
|
_(THROWNEXPLOSION6)
|
|
_(THROWNEXPLOSION7)
|
|
_(THROWNGRENADE1)
|
|
_(THROWNGRENADE2)
|
|
_(THROWNGRENADE3)
|
|
_(THROWNGRENADE4)
|
|
_(THROWNGRENADE5)
|
|
_(THROWNGRENADE6)
|
|
_(THROWNGRENADE7)
|
|
_(THROWNGRENADE8)
|
|
_(THROWNGRENADE9)
|
|
_(THROWNGRENADE10)
|
|
_(THROWNGRENADE11)
|
|
_(THROWNGRENADE12)
|
|
_(THROWNGRENADE13)
|
|
_(THROWNGRENADE14)
|
|
_(THROWNGRENADE15)
|
|
_(THROWNGRENADE16)
|
|
_(THROWNGRENADE17)
|
|
_(THROWNGRENADE18)
|
|
_(THROWNSCATTER)
|
|
|
|
_(RINGEXPLODE)
|
|
|
|
_(COIN1)
|
|
_(COIN2)
|
|
_(COIN3)
|
|
_(COINSPARKLE1)
|
|
_(COINSPARKLE2)
|
|
_(COINSPARKLE3)
|
|
_(COINSPARKLE4)
|
|
_(GOOMBA1)
|
|
_(GOOMBA1B)
|
|
_(GOOMBA2)
|
|
_(GOOMBA3)
|
|
_(GOOMBA4)
|
|
_(GOOMBA5)
|
|
_(GOOMBA6)
|
|
_(GOOMBA7)
|
|
_(GOOMBA8)
|
|
_(GOOMBA9)
|
|
_(GOOMBA_DEAD)
|
|
_(BLUEGOOMBA1)
|
|
_(BLUEGOOMBA1B)
|
|
_(BLUEGOOMBA2)
|
|
_(BLUEGOOMBA3)
|
|
_(BLUEGOOMBA4)
|
|
_(BLUEGOOMBA5)
|
|
_(BLUEGOOMBA6)
|
|
_(BLUEGOOMBA7)
|
|
_(BLUEGOOMBA8)
|
|
_(BLUEGOOMBA9)
|
|
_(BLUEGOOMBA_DEAD)
|
|
|
|
// Mario-specific stuff
|
|
_(FIREFLOWER1)
|
|
_(FIREFLOWER2)
|
|
_(FIREFLOWER3)
|
|
_(FIREFLOWER4)
|
|
_(FIREBALL1)
|
|
_(FIREBALL2)
|
|
_(FIREBALL3)
|
|
_(FIREBALL4)
|
|
_(FIREBALLEXP1)
|
|
_(FIREBALLEXP2)
|
|
_(FIREBALLEXP3)
|
|
_(SHELL)
|
|
_(PUMA1)
|
|
_(PUMA2)
|
|
_(PUMA3)
|
|
_(PUMA4)
|
|
_(PUMA5)
|
|
_(PUMA6)
|
|
_(HAMMER)
|
|
_(KOOPA1)
|
|
_(KOOPA2)
|
|
_(KOOPAFLAME1)
|
|
_(KOOPAFLAME2)
|
|
_(KOOPAFLAME3)
|
|
_(AXE1)
|
|
_(AXE2)
|
|
_(AXE3)
|
|
_(MARIOBUSH1)
|
|
_(MARIOBUSH2)
|
|
_(TOAD)
|
|
|
|
// Nights-specific stuff
|
|
_(NIGHTSDRONE_MAN1)
|
|
_(NIGHTSDRONE_MAN2)
|
|
_(NIGHTSDRONE_SPARKLING1)
|
|
_(NIGHTSDRONE_SPARKLING2)
|
|
_(NIGHTSDRONE_SPARKLING3)
|
|
_(NIGHTSDRONE_SPARKLING4)
|
|
_(NIGHTSDRONE_SPARKLING5)
|
|
_(NIGHTSDRONE_SPARKLING6)
|
|
_(NIGHTSDRONE_SPARKLING7)
|
|
_(NIGHTSDRONE_SPARKLING8)
|
|
_(NIGHTSDRONE_SPARKLING9)
|
|
_(NIGHTSDRONE_SPARKLING10)
|
|
_(NIGHTSDRONE_SPARKLING11)
|
|
_(NIGHTSDRONE_SPARKLING12)
|
|
_(NIGHTSDRONE_SPARKLING13)
|
|
_(NIGHTSDRONE_SPARKLING14)
|
|
_(NIGHTSDRONE_SPARKLING15)
|
|
_(NIGHTSDRONE_SPARKLING16)
|
|
_(NIGHTSDRONE_GOAL1)
|
|
_(NIGHTSDRONE_GOAL2)
|
|
_(NIGHTSDRONE_GOAL3)
|
|
_(NIGHTSDRONE_GOAL4)
|
|
|
|
_(NIGHTSPARKLE1)
|
|
_(NIGHTSPARKLE2)
|
|
_(NIGHTSPARKLE3)
|
|
_(NIGHTSPARKLE4)
|
|
_(NIGHTSPARKLESUPER1)
|
|
_(NIGHTSPARKLESUPER2)
|
|
_(NIGHTSPARKLESUPER3)
|
|
_(NIGHTSPARKLESUPER4)
|
|
_(NIGHTSLOOPHELPER)
|
|
|
|
// NiGHTS bumper
|
|
_(NIGHTSBUMPER1)
|
|
_(NIGHTSBUMPER2)
|
|
_(NIGHTSBUMPER3)
|
|
_(NIGHTSBUMPER4)
|
|
_(NIGHTSBUMPER5)
|
|
_(NIGHTSBUMPER6)
|
|
_(NIGHTSBUMPER7)
|
|
_(NIGHTSBUMPER8)
|
|
_(NIGHTSBUMPER9)
|
|
_(NIGHTSBUMPER10)
|
|
_(NIGHTSBUMPER11)
|
|
_(NIGHTSBUMPER12)
|
|
|
|
_(HOOP)
|
|
_(HOOP_XMASA)
|
|
_(HOOP_XMASB)
|
|
|
|
_(NIGHTSCORE10)
|
|
_(NIGHTSCORE20)
|
|
_(NIGHTSCORE30)
|
|
_(NIGHTSCORE40)
|
|
_(NIGHTSCORE50)
|
|
_(NIGHTSCORE60)
|
|
_(NIGHTSCORE70)
|
|
_(NIGHTSCORE80)
|
|
_(NIGHTSCORE90)
|
|
_(NIGHTSCORE100)
|
|
_(NIGHTSCORE10_2)
|
|
_(NIGHTSCORE20_2)
|
|
_(NIGHTSCORE30_2)
|
|
_(NIGHTSCORE40_2)
|
|
_(NIGHTSCORE50_2)
|
|
_(NIGHTSCORE60_2)
|
|
_(NIGHTSCORE70_2)
|
|
_(NIGHTSCORE80_2)
|
|
_(NIGHTSCORE90_2)
|
|
_(NIGHTSCORE100_2)
|
|
|
|
_(NIGHTSWING)
|
|
_(NIGHTSWING_XMAS)
|
|
|
|
// NiGHTS Paraloop Powerups
|
|
_(NIGHTSSUPERLOOP)
|
|
_(NIGHTSDRILLREFILL)
|
|
_(NIGHTSHELPER)
|
|
_(NIGHTSEXTRATIME)
|
|
_(NIGHTSLINKFREEZE)
|
|
_(EGGCAPSULE)
|
|
|
|
// Orbiting Chaos Emeralds
|
|
_(ORBITEM1)
|
|
_(ORBITEM2)
|
|
_(ORBITEM3)
|
|
_(ORBITEM4)
|
|
_(ORBITEM5)
|
|
_(ORBITEM6)
|
|
_(ORBITEM7)
|
|
_(ORBITEM8)
|
|
_(ORBIDYA1)
|
|
_(ORBIDYA2)
|
|
_(ORBIDYA3)
|
|
_(ORBIDYA4)
|
|
_(ORBIDYA5)
|
|
|
|
// "Flicky" helper
|
|
_(NIGHTOPIANHELPER1)
|
|
_(NIGHTOPIANHELPER2)
|
|
_(NIGHTOPIANHELPER3)
|
|
_(NIGHTOPIANHELPER4)
|
|
_(NIGHTOPIANHELPER5)
|
|
_(NIGHTOPIANHELPER6)
|
|
_(NIGHTOPIANHELPER7)
|
|
_(NIGHTOPIANHELPER8)
|
|
_(NIGHTOPIANHELPER9)
|
|
|
|
// Nightopian
|
|
_(PIAN0)
|
|
_(PIAN1)
|
|
_(PIAN2)
|
|
_(PIAN3)
|
|
_(PIAN4)
|
|
_(PIAN5)
|
|
_(PIAN6)
|
|
_(PIANSING)
|
|
|
|
// Shleep
|
|
_(SHLEEP1)
|
|
_(SHLEEP2)
|
|
_(SHLEEP3)
|
|
_(SHLEEP4)
|
|
_(SHLEEPBOUNCE1)
|
|
_(SHLEEPBOUNCE2)
|
|
_(SHLEEPBOUNCE3)
|
|
|
|
_(CRUMBLE1)
|
|
_(CRUMBLE2)
|
|
|
|
// Spark
|
|
_(SPRK1)
|
|
_(SPRK2)
|
|
_(SPRK3)
|
|
|
|
// Robot Explosion
|
|
_(XPLD_FLICKY)
|
|
_(XPLD1)
|
|
_(XPLD2)
|
|
_(XPLD3)
|
|
_(XPLD4)
|
|
_(XPLD5)
|
|
_(XPLD6)
|
|
_(XPLD_EGGTRAP)
|
|
|
|
// Underwater Explosion
|
|
_(WPLD1)
|
|
_(WPLD2)
|
|
_(WPLD3)
|
|
_(WPLD4)
|
|
_(WPLD5)
|
|
_(WPLD6)
|
|
|
|
_(DUST1)
|
|
_(DUST2)
|
|
_(DUST3)
|
|
_(DUST4)
|
|
|
|
_(ROCKSPAWN)
|
|
|
|
_(ROCKCRUMBLEA)
|
|
_(ROCKCRUMBLEB)
|
|
_(ROCKCRUMBLEC)
|
|
_(ROCKCRUMBLED)
|
|
_(ROCKCRUMBLEE)
|
|
_(ROCKCRUMBLEF)
|
|
_(ROCKCRUMBLEG)
|
|
_(ROCKCRUMBLEH)
|
|
_(ROCKCRUMBLEI)
|
|
_(ROCKCRUMBLEJ)
|
|
_(ROCKCRUMBLEK)
|
|
_(ROCKCRUMBLEL)
|
|
_(ROCKCRUMBLEM)
|
|
_(ROCKCRUMBLEN)
|
|
_(ROCKCRUMBLEO)
|
|
_(ROCKCRUMBLEP)
|
|
|
|
// SRB1 Badniks
|
|
_(SRB1_CRAWLA1)
|
|
_(SRB1_CRAWLA2)
|
|
_(SRB1_CRAWLA3)
|
|
_(SRB1_CRAWLA4)
|
|
|
|
_(SRB1_BAT1)
|
|
_(SRB1_BAT2)
|
|
_(SRB1_BAT3)
|
|
_(SRB1_BAT4)
|
|
|
|
_(SRB1_ROBOFISH1)
|
|
_(SRB1_ROBOFISH2)
|
|
_(SRB1_ROBOFISH3)
|
|
|
|
_(SRB1_VOLCANOGUY1)
|
|
_(SRB1_VOLCANOGUY2)
|
|
|
|
_(SRB1_HOPPY1)
|
|
_(SRB1_HOPPY2)
|
|
|
|
_(SRB1_HOPPYWATER1)
|
|
_(SRB1_HOPPYWATER2)
|
|
|
|
_(SRB1_HOPPYSKYLAB1)
|
|
|
|
_(SRB1_MMZFLYING1)
|
|
_(SRB1_MMZFLYING2)
|
|
_(SRB1_MMZFLYING3)
|
|
_(SRB1_MMZFLYING4)
|
|
_(SRB1_MMZFLYING5)
|
|
|
|
_(SRB1_UFO1)
|
|
_(SRB1_UFO2)
|
|
|
|
_(SRB1_GRAYBOT1)
|
|
_(SRB1_GRAYBOT2)
|
|
_(SRB1_GRAYBOT3)
|
|
_(SRB1_GRAYBOT4)
|
|
_(SRB1_GRAYBOT5)
|
|
_(SRB1_GRAYBOT6)
|
|
|
|
_(SRB1_ROBOTOPOLIS1)
|
|
_(SRB1_ROBOTOPOLIS2)
|
|
|
|
_(SRB1_RBZBUZZ1)
|
|
_(SRB1_RBZBUZZ2)
|
|
|
|
_(SRB1_RBZSPIKES1)
|
|
_(SRB1_RBZSPIKES2)
|
|
|
|
_(SRB1_METALSONIC1)
|
|
_(SRB1_METALSONIC2)
|
|
_(SRB1_METALSONIC3)
|
|
|
|
_(SRB1_GOLDBOT1)
|
|
_(SRB1_GOLDBOT2)
|
|
_(SRB1_GOLDBOT3)
|
|
_(SRB1_GOLDBOT4)
|
|
_(SRB1_GOLDBOT5)
|
|
_(SRB1_GOLDBOT6)
|
|
|
|
_(SRB1_GENREX1)
|
|
_(SRB1_GENREX2)
|
|
|
|
// Random Item Box
|
|
_(RANDOMITEM1)
|
|
_(RANDOMITEM2)
|
|
_(RANDOMITEM3)
|
|
_(RANDOMITEM4)
|
|
_(RANDOMITEM5)
|
|
_(RANDOMITEM6)
|
|
_(RANDOMITEM7)
|
|
_(RANDOMITEM8)
|
|
_(RANDOMITEM9)
|
|
_(RANDOMITEM10)
|
|
_(RANDOMITEM11)
|
|
_(RANDOMITEM12)
|
|
_(RANDOMITEM13)
|
|
_(RANDOMITEM14)
|
|
_(RANDOMITEM15)
|
|
_(RANDOMITEM16)
|
|
_(RANDOMITEM17)
|
|
_(RANDOMITEM18)
|
|
_(RANDOMITEM19)
|
|
_(RANDOMITEM20)
|
|
_(RANDOMITEM21)
|
|
_(RANDOMITEM22)
|
|
_(RANDOMITEM23)
|
|
_(RANDOMITEM24)
|
|
_(DEADRANDOMITEM)
|
|
|
|
// Random Item Pop
|
|
_(RANDOMITEMPOP1)
|
|
_(RANDOMITEMPOP2)
|
|
_(RANDOMITEMPOP3)
|
|
_(RANDOMITEMPOP4)
|
|
// }
|
|
|
|
_(ITEMICON)
|
|
|
|
// Item capsules
|
|
_(ITEMCAPSULE)
|
|
|
|
// Signpost sparkles
|
|
_(SIGNSPARK1)
|
|
_(SIGNSPARK2)
|
|
_(SIGNSPARK3)
|
|
_(SIGNSPARK4)
|
|
_(SIGNSPARK5)
|
|
_(SIGNSPARK6)
|
|
_(SIGNSPARK7)
|
|
_(SIGNSPARK8)
|
|
_(SIGNSPARK9)
|
|
_(SIGNSPARK10)
|
|
_(SIGNSPARK11)
|
|
|
|
// Drift Sparks
|
|
_(DRIFTSPARK_A1)
|
|
_(DRIFTSPARK_A2)
|
|
_(DRIFTSPARK_A3)
|
|
_(DRIFTSPARK_B1)
|
|
_(DRIFTSPARK_C1)
|
|
_(DRIFTSPARK_C2)
|
|
_(DRIFTSPARK_D1)
|
|
_(DRIFTSPARK_D2)
|
|
|
|
// Brake drift sparks
|
|
_(BRAKEDRIFT)
|
|
|
|
// Drift Smoke
|
|
_(DRIFTDUST1)
|
|
_(DRIFTDUST2)
|
|
_(DRIFTDUST3)
|
|
_(DRIFTDUST4)
|
|
|
|
// Fast lines
|
|
_(FASTLINE1)
|
|
_(FASTLINE2)
|
|
_(FASTLINE3)
|
|
_(FASTLINE4)
|
|
_(FASTLINE5)
|
|
|
|
// Fast dust release
|
|
_(FASTDUST1)
|
|
_(FASTDUST2)
|
|
_(FASTDUST3)
|
|
_(FASTDUST4)
|
|
_(FASTDUST5)
|
|
_(FASTDUST6)
|
|
_(FASTDUST7)
|
|
|
|
// Sneaker boost effect
|
|
_(BOOSTFLAME)
|
|
_(DRIFTBOOSTFLAME)
|
|
_(BOOSTSMOKESPAWNER)
|
|
_(BOOSTSMOKE1)
|
|
_(BOOSTSMOKE2)
|
|
_(BOOSTSMOKE3)
|
|
_(BOOSTSMOKE4)
|
|
_(BOOSTSMOKE5)
|
|
_(BOOSTSMOKE6)
|
|
|
|
// Sneaker Fire Trail
|
|
_(KARTFIRE1)
|
|
_(KARTFIRE2)
|
|
_(KARTFIRE3)
|
|
_(KARTFIRE4)
|
|
_(KARTFIRE5)
|
|
_(KARTFIRE6)
|
|
_(KARTFIRE7)
|
|
_(KARTFIRE8)
|
|
|
|
// Angel Island Drift Strat Dust (what a mouthful!)
|
|
_(KARTAIZDRIFTSTRAT)
|
|
|
|
// Invincibility Sparks
|
|
_(KARTINVULN_SMALL1)
|
|
_(KARTINVULN_SMALL2)
|
|
_(KARTINVULN_SMALL3)
|
|
_(KARTINVULN_SMALL4)
|
|
_(KARTINVULN_SMALL5)
|
|
|
|
_(KARTINVULN_LARGE1)
|
|
_(KARTINVULN_LARGE2)
|
|
_(KARTINVULN_LARGE3)
|
|
_(KARTINVULN_LARGE4)
|
|
_(KARTINVULN_LARGE5)
|
|
|
|
// Invincibility flash
|
|
_(INVULNFLASH1)
|
|
_(INVULNFLASH2)
|
|
_(INVULNFLASH3)
|
|
_(INVULNFLASH4)
|
|
|
|
_(KARTINVLINES1)
|
|
_(KARTINVLINES2)
|
|
_(KARTINVLINES3)
|
|
_(KARTINVLINES4)
|
|
_(KARTINVLINES5)
|
|
_(KARTINVLINES6)
|
|
_(KARTINVLINES7)
|
|
_(KARTINVLINES8)
|
|
_(KARTINVLINES9)
|
|
_(KARTINVLINES10)
|
|
_(KARTINVLINES11)
|
|
_(KARTINVLINES12)
|
|
_(KARTINVLINES13)
|
|
_(KARTINVLINES14)
|
|
_(KARTINVLINES15)
|
|
|
|
// Wipeout dust trail
|
|
_(WIPEOUTTRAIL1)
|
|
_(WIPEOUTTRAIL2)
|
|
_(WIPEOUTTRAIL3)
|
|
_(WIPEOUTTRAIL4)
|
|
_(WIPEOUTTRAIL5)
|
|
|
|
// Rocket sneaker
|
|
_(ROCKETSNEAKER_L)
|
|
_(ROCKETSNEAKER_R)
|
|
_(ROCKETSNEAKER_LVIBRATE)
|
|
_(ROCKETSNEAKER_RVIBRATE)
|
|
|
|
// Eggman Monitor
|
|
_(EGGMANITEM1)
|
|
_(EGGMANITEM2)
|
|
_(EGGMANITEM3)
|
|
_(EGGMANITEM4)
|
|
_(EGGMANITEM5)
|
|
_(EGGMANITEM6)
|
|
_(EGGMANITEM7)
|
|
_(EGGMANITEM8)
|
|
_(EGGMANITEM9)
|
|
_(EGGMANITEM10)
|
|
_(EGGMANITEM11)
|
|
_(EGGMANITEM12)
|
|
_(EGGMANITEM13)
|
|
_(EGGMANITEM14)
|
|
_(EGGMANITEM15)
|
|
_(EGGMANITEM16)
|
|
_(EGGMANITEM17)
|
|
_(EGGMANITEM18)
|
|
_(EGGMANITEM19)
|
|
_(EGGMANITEM20)
|
|
_(EGGMANITEM21)
|
|
_(EGGMANITEM22)
|
|
_(EGGMANITEM23)
|
|
_(EGGMANITEM24)
|
|
_(EGGMANITEM_DEAD)
|
|
// }
|
|
|
|
// Banana
|
|
_(BANANA)
|
|
_(BANANA_DEAD)
|
|
|
|
// Orbinaut
|
|
_(ORBINAUT1)
|
|
_(ORBINAUT2)
|
|
_(ORBINAUT3)
|
|
_(ORBINAUT4)
|
|
_(ORBINAUT5)
|
|
_(ORBINAUT6)
|
|
_(ORBINAUT_DEAD)
|
|
_(ORBINAUT_SHIELD1)
|
|
_(ORBINAUT_SHIELD2)
|
|
_(ORBINAUT_SHIELD3)
|
|
_(ORBINAUT_SHIELD4)
|
|
_(ORBINAUT_SHIELD5)
|
|
_(ORBINAUT_SHIELD6)
|
|
_(ORBINAUT_SHIELDDEAD)
|
|
// }
|
|
// Jawz
|
|
_(JAWZ1)
|
|
_(JAWZ2)
|
|
_(JAWZ3)
|
|
_(JAWZ4)
|
|
_(JAWZ5)
|
|
_(JAWZ6)
|
|
_(JAWZ7)
|
|
_(JAWZ8)
|
|
_(JAWZ_DUD1)
|
|
_(JAWZ_DUD2)
|
|
_(JAWZ_DUD3)
|
|
_(JAWZ_DUD4)
|
|
_(JAWZ_DUD5)
|
|
_(JAWZ_DUD6)
|
|
_(JAWZ_DUD7)
|
|
_(JAWZ_DUD8)
|
|
_(JAWZ_SHIELD1)
|
|
_(JAWZ_SHIELD2)
|
|
_(JAWZ_SHIELD3)
|
|
_(JAWZ_SHIELD4)
|
|
_(JAWZ_SHIELD5)
|
|
_(JAWZ_SHIELD6)
|
|
_(JAWZ_SHIELD7)
|
|
_(JAWZ_SHIELD8)
|
|
_(JAWZ_DEAD1)
|
|
_(JAWZ_DEAD2)
|
|
// }
|
|
|
|
_(PLAYERRETICULE) // Player reticule
|
|
|
|
// Special Stage Mine
|
|
_(SSMINE1)
|
|
_(SSMINE2)
|
|
_(SSMINE3)
|
|
_(SSMINE4)
|
|
_(SSMINE_SHIELD1)
|
|
_(SSMINE_SHIELD2)
|
|
_(SSMINE_AIR1)
|
|
_(SSMINE_AIR2)
|
|
_(SSMINE_DEPLOY1)
|
|
_(SSMINE_DEPLOY2)
|
|
_(SSMINE_DEPLOY3)
|
|
_(SSMINE_DEPLOY4)
|
|
_(SSMINE_DEPLOY5)
|
|
_(SSMINE_DEPLOY6)
|
|
_(SSMINE_DEPLOY7)
|
|
_(SSMINE_DEPLOY8)
|
|
_(SSMINE_DEPLOY9)
|
|
_(SSMINE_DEPLOY10)
|
|
_(SSMINE_DEPLOY11)
|
|
_(SSMINE_DEPLOY12)
|
|
_(SSMINE_DEPLOY13)
|
|
_(SSMINE_EXPLODE)
|
|
_(SSMINE_EXPLODE2)
|
|
|
|
// New explosion
|
|
_(QUICKBOOM1)
|
|
_(QUICKBOOM2)
|
|
_(QUICKBOOM3)
|
|
_(QUICKBOOM4)
|
|
_(QUICKBOOM5)
|
|
_(QUICKBOOM6)
|
|
_(QUICKBOOM7)
|
|
_(QUICKBOOM8)
|
|
_(QUICKBOOM9)
|
|
_(QUICKBOOM10)
|
|
|
|
_(SLOWBOOM1)
|
|
_(SLOWBOOM2)
|
|
_(SLOWBOOM3)
|
|
_(SLOWBOOM4)
|
|
_(SLOWBOOM5)
|
|
_(SLOWBOOM6)
|
|
_(SLOWBOOM7)
|
|
_(SLOWBOOM8)
|
|
_(SLOWBOOM9)
|
|
_(SLOWBOOM10)
|
|
|
|
// Land mine
|
|
_(LANDMINE)
|
|
_(LANDMINE_EXPLODE)
|
|
|
|
// Drop Target
|
|
_(DROPTARGET)
|
|
_(DROPTARGET_SPIN)
|
|
|
|
// Ballhog
|
|
_(BALLHOG1)
|
|
_(BALLHOG2)
|
|
_(BALLHOG3)
|
|
_(BALLHOG4)
|
|
_(BALLHOG5)
|
|
_(BALLHOG6)
|
|
_(BALLHOG7)
|
|
_(BALLHOG8)
|
|
_(BALLHOG_DEAD)
|
|
_(BALLHOGBOOM1)
|
|
_(BALLHOGBOOM2)
|
|
_(BALLHOGBOOM3)
|
|
_(BALLHOGBOOM4)
|
|
_(BALLHOGBOOM5)
|
|
_(BALLHOGBOOM6)
|
|
_(BALLHOGBOOM7)
|
|
_(BALLHOGBOOM8)
|
|
_(BALLHOGBOOM9)
|
|
_(BALLHOGBOOM10)
|
|
_(BALLHOGBOOM11)
|
|
_(BALLHOGBOOM12)
|
|
_(BALLHOGBOOM13)
|
|
_(BALLHOGBOOM14)
|
|
_(BALLHOGBOOM15)
|
|
_(BALLHOGBOOM16)
|
|
|
|
// Self-Propelled Bomb
|
|
_(SPB1)
|
|
_(SPB2)
|
|
_(SPB3)
|
|
_(SPB4)
|
|
_(SPB5)
|
|
_(SPB6)
|
|
_(SPB7)
|
|
_(SPB8)
|
|
_(SPB9)
|
|
_(SPB10)
|
|
_(SPB11)
|
|
_(SPB12)
|
|
_(SPB13)
|
|
_(SPB14)
|
|
_(SPB15)
|
|
_(SPB16)
|
|
_(SPB17)
|
|
_(SPB18)
|
|
_(SPB19)
|
|
_(SPB20)
|
|
_(SPB_DEAD)
|
|
|
|
// Thunder Shield
|
|
_(THUNDERSHIELD1)
|
|
_(THUNDERSHIELD2)
|
|
_(THUNDERSHIELD3)
|
|
_(THUNDERSHIELD4)
|
|
_(THUNDERSHIELD5)
|
|
_(THUNDERSHIELD6)
|
|
_(THUNDERSHIELD7)
|
|
_(THUNDERSHIELD8)
|
|
_(THUNDERSHIELD9)
|
|
_(THUNDERSHIELD10)
|
|
_(THUNDERSHIELD11)
|
|
_(THUNDERSHIELD12)
|
|
_(THUNDERSHIELD13)
|
|
_(THUNDERSHIELD14)
|
|
_(THUNDERSHIELD15)
|
|
_(THUNDERSHIELD16)
|
|
_(THUNDERSHIELD17)
|
|
_(THUNDERSHIELD18)
|
|
_(THUNDERSHIELD19)
|
|
_(THUNDERSHIELD20)
|
|
_(THUNDERSHIELD21)
|
|
_(THUNDERSHIELD22)
|
|
_(THUNDERSHIELD23)
|
|
_(THUNDERSHIELD24)
|
|
|
|
// Bubble Shield
|
|
_(BUBBLESHIELD1)
|
|
_(BUBBLESHIELD2)
|
|
_(BUBBLESHIELD3)
|
|
_(BUBBLESHIELD4)
|
|
_(BUBBLESHIELD5)
|
|
_(BUBBLESHIELD6)
|
|
_(BUBBLESHIELD7)
|
|
_(BUBBLESHIELD8)
|
|
_(BUBBLESHIELD9)
|
|
_(BUBBLESHIELD10)
|
|
_(BUBBLESHIELD11)
|
|
_(BUBBLESHIELD12)
|
|
_(BUBBLESHIELD13)
|
|
_(BUBBLESHIELD14)
|
|
_(BUBBLESHIELD15)
|
|
_(BUBBLESHIELD16)
|
|
_(BUBBLESHIELD17)
|
|
_(BUBBLESHIELD18)
|
|
_(BUBBLESHIELDBLOWUP)
|
|
_(BUBBLESHIELDTRAP1)
|
|
_(BUBBLESHIELDTRAP2)
|
|
_(BUBBLESHIELDTRAP3)
|
|
_(BUBBLESHIELDTRAP4)
|
|
_(BUBBLESHIELDTRAP5)
|
|
_(BUBBLESHIELDTRAP6)
|
|
_(BUBBLESHIELDTRAP7)
|
|
_(BUBBLESHIELDTRAP8)
|
|
|
|
// Flame Shield
|
|
_(FLAMESHIELD1)
|
|
_(FLAMESHIELD2)
|
|
_(FLAMESHIELD3)
|
|
_(FLAMESHIELD4)
|
|
_(FLAMESHIELD5)
|
|
_(FLAMESHIELD6)
|
|
_(FLAMESHIELD7)
|
|
_(FLAMESHIELD8)
|
|
_(FLAMESHIELD9)
|
|
_(FLAMESHIELD10)
|
|
_(FLAMESHIELD11)
|
|
_(FLAMESHIELD12)
|
|
_(FLAMESHIELD13)
|
|
_(FLAMESHIELD14)
|
|
_(FLAMESHIELD15)
|
|
_(FLAMESHIELD16)
|
|
_(FLAMESHIELD17)
|
|
_(FLAMESHIELD18)
|
|
_(FLAMESHIELDDASH)
|
|
|
|
// The legend
|
|
_(SINK)
|
|
_(SINK_SHIELD)
|
|
_(SINKTRAIL1)
|
|
_(SINKTRAIL2)
|
|
_(SINKTRAIL3)
|
|
|
|
// Battle Mode bumpers
|
|
_(BATTLEBUMPER1)
|
|
_(BATTLEBUMPER2)
|
|
_(BATTLEBUMPER3)
|
|
|
|
// DEZ Laser respawn
|
|
_(DEZLASER)
|
|
|
|
// Audience Members
|
|
_(RANDOMAUDIENCE)
|
|
_(AUDIENCE_CHAO_CHEER1)
|
|
_(AUDIENCE_CHAO_CHEER2)
|
|
_(AUDIENCE_CHAO_WIN1)
|
|
_(AUDIENCE_CHAO_WIN2)
|
|
_(AUDIENCE_CHAO_LOSE)
|
|
|
|
// 1.0 Kart Decoratives
|
|
_(FLAYM1)
|
|
_(FLAYM2)
|
|
_(FLAYM3)
|
|
_(FLAYM4)
|
|
_(DEVIL)
|
|
_(ANGEL)
|
|
_(PALMTREE)
|
|
_(FLAG)
|
|
_(HEDGEHOG) // (Rimshot)
|
|
_(BUSH1)
|
|
_(TWEE)
|
|
_(HYDRANT)
|
|
|
|
// New Misc Decorations
|
|
_(BIGPUMA1)
|
|
_(BIGPUMA2)
|
|
_(BIGPUMA3)
|
|
_(BIGPUMA4)
|
|
_(BIGPUMA5)
|
|
_(BIGPUMA6)
|
|
_(APPLE1)
|
|
_(APPLE2)
|
|
_(APPLE3)
|
|
_(APPLE4)
|
|
_(APPLE5)
|
|
_(APPLE6)
|
|
_(APPLE7)
|
|
_(APPLE8)
|
|
|
|
// D00Dkart - Fall Flowers
|
|
_(DOOD_FLOWER1)
|
|
_(DOOD_FLOWER2)
|
|
_(DOOD_FLOWER3)
|
|
_(DOOD_FLOWER4)
|
|
_(DOOD_FLOWER5)
|
|
_(DOOD_FLOWER6)
|
|
|
|
// D00Dkart - Super Circuit Box
|
|
_(DOOD_BOX1)
|
|
_(DOOD_BOX2)
|
|
_(DOOD_BOX3)
|
|
_(DOOD_BOX4)
|
|
_(DOOD_BOX5)
|
|
|
|
// D00Dkart - Diddy Kong Racing Bumper
|
|
_(DOOD_BALLOON)
|
|
|
|
// Chaotix Big Ring
|
|
_(BIGRING01)
|
|
_(BIGRING02)
|
|
_(BIGRING03)
|
|
_(BIGRING04)
|
|
_(BIGRING05)
|
|
_(BIGRING06)
|
|
_(BIGRING07)
|
|
_(BIGRING08)
|
|
_(BIGRING09)
|
|
_(BIGRING10)
|
|
_(BIGRING11)
|
|
_(BIGRING12)
|
|
|
|
// SNES Objects
|
|
_(SNES_DONUTBUSH1)
|
|
_(SNES_DONUTBUSH2)
|
|
_(SNES_DONUTBUSH3)
|
|
|
|
// GBA Objects
|
|
_(GBA_BOO1)
|
|
_(GBA_BOO2)
|
|
_(GBA_BOO3)
|
|
_(GBA_BOO4)
|
|
|
|
// Sapphire Coast Mobs
|
|
_(BUZZBOMBER_LOOK1)
|
|
_(BUZZBOMBER_LOOK2)
|
|
_(BUZZBOMBER_FLY1)
|
|
_(BUZZBOMBER_FLY2)
|
|
_(BUZZBOMBER_FLY3)
|
|
_(BUZZBOMBER_FLY4)
|
|
|
|
_(CHOMPER_SPAWN)
|
|
_(CHOMPER_HOP1)
|
|
_(CHOMPER_HOP2)
|
|
_(CHOMPER_TURNAROUND)
|
|
|
|
_(PALMTREE2)
|
|
_(PURPLEFLOWER1)
|
|
_(PURPLEFLOWER2)
|
|
_(YELLOWFLOWER1)
|
|
_(YELLOWFLOWER2)
|
|
_(PLANT2)
|
|
_(PLANT3)
|
|
_(PLANT4)
|
|
|
|
// Crystal Abyss Mobs
|
|
_(SKULL)
|
|
_(PHANTREE)
|
|
_(FLYINGGARG1)
|
|
_(FLYINGGARG2)
|
|
_(FLYINGGARG3)
|
|
_(FLYINGGARG4)
|
|
_(FLYINGGARG5)
|
|
_(FLYINGGARG6)
|
|
_(FLYINGGARG7)
|
|
_(FLYINGGARG8)
|
|
_(LAMPPOST)
|
|
_(MOSSYTREE)
|
|
|
|
_(BUMP1)
|
|
_(BUMP2)
|
|
_(BUMP3)
|
|
|
|
_(FLINGENERGY1)
|
|
_(FLINGENERGY2)
|
|
_(FLINGENERGY3)
|
|
|
|
_(CLASH1)
|
|
_(CLASH2)
|
|
_(CLASH3)
|
|
_(CLASH4)
|
|
_(CLASH5)
|
|
_(CLASH6)
|
|
|
|
_(FIREDITEM1)
|
|
_(FIREDITEM2)
|
|
_(FIREDITEM3)
|
|
_(FIREDITEM4)
|
|
|
|
_(INSTASHIELDA1) // No damage instashield effect
|
|
_(INSTASHIELDA2)
|
|
_(INSTASHIELDA3)
|
|
_(INSTASHIELDA4)
|
|
_(INSTASHIELDA5)
|
|
_(INSTASHIELDA6)
|
|
_(INSTASHIELDA7)
|
|
_(INSTASHIELDB1)
|
|
_(INSTASHIELDB2)
|
|
_(INSTASHIELDB3)
|
|
_(INSTASHIELDB4)
|
|
_(INSTASHIELDB5)
|
|
_(INSTASHIELDB6)
|
|
_(INSTASHIELDB7)
|
|
|
|
_(PLAYERARROW) // Above player arrow
|
|
_(PLAYERARROW_BOX)
|
|
_(PLAYERARROW_ITEM)
|
|
_(PLAYERARROW_NUMBER)
|
|
_(PLAYERARROW_X)
|
|
_(PLAYERARROW_WANTED1)
|
|
_(PLAYERARROW_WANTED2)
|
|
_(PLAYERARROW_WANTED3)
|
|
_(PLAYERARROW_WANTED4)
|
|
_(PLAYERARROW_WANTED5)
|
|
_(PLAYERARROW_WANTED6)
|
|
_(PLAYERARROW_WANTED7)
|
|
|
|
_(PLAYERBOMB1) // Karma player overlays
|
|
_(PLAYERBOMB2)
|
|
_(PLAYERBOMB3)
|
|
_(PLAYERBOMB4)
|
|
_(PLAYERBOMB5)
|
|
_(PLAYERBOMB6)
|
|
_(PLAYERBOMB7)
|
|
_(PLAYERBOMB8)
|
|
_(PLAYERBOMB9)
|
|
_(PLAYERBOMB10)
|
|
_(PLAYERBOMB11)
|
|
_(PLAYERBOMB12)
|
|
_(PLAYERBOMB13)
|
|
_(PLAYERBOMB14)
|
|
_(PLAYERBOMB15)
|
|
_(PLAYERBOMB16)
|
|
_(PLAYERBOMB17)
|
|
_(PLAYERBOMB18)
|
|
_(PLAYERBOMB19)
|
|
_(PLAYERBOMB20)
|
|
|
|
_(PLAYERITEM1) // Player item overlay
|
|
_(PLAYERITEM2)
|
|
_(PLAYERITEM3)
|
|
_(PLAYERITEM4)
|
|
_(PLAYERITEM5)
|
|
_(PLAYERITEM6)
|
|
_(PLAYERITEM7)
|
|
_(PLAYERITEM8)
|
|
_(PLAYERITEM9)
|
|
_(PLAYERITEM10)
|
|
_(PLAYERITEM11)
|
|
_(PLAYERITEM12)
|
|
|
|
_(PLAYERFAKE1) // Player fake overlay
|
|
_(PLAYERFAKE2)
|
|
_(PLAYERFAKE3)
|
|
_(PLAYERFAKE4)
|
|
_(PLAYERFAKE5)
|
|
_(PLAYERFAKE6)
|
|
_(PLAYERFAKE7)
|
|
_(PLAYERFAKE8)
|
|
_(PLAYERFAKE9)
|
|
_(PLAYERFAKE10)
|
|
_(PLAYERFAKE11)
|
|
_(PLAYERFAKE12)
|
|
|
|
_(KARMAWHEEL) // Karma player wheels
|
|
|
|
_(BATTLEPOINT1A) // Battle point indicators
|
|
_(BATTLEPOINT1B)
|
|
_(BATTLEPOINT1C)
|
|
_(BATTLEPOINT1D)
|
|
_(BATTLEPOINT1E)
|
|
_(BATTLEPOINT1F)
|
|
_(BATTLEPOINT1G)
|
|
_(BATTLEPOINT1H)
|
|
_(BATTLEPOINT1I)
|
|
|
|
_(BATTLEPOINT2A)
|
|
_(BATTLEPOINT2B)
|
|
_(BATTLEPOINT2C)
|
|
_(BATTLEPOINT2D)
|
|
_(BATTLEPOINT2E)
|
|
_(BATTLEPOINT2F)
|
|
_(BATTLEPOINT2G)
|
|
_(BATTLEPOINT2H)
|
|
_(BATTLEPOINT2I)
|
|
|
|
_(BATTLEPOINT3A)
|
|
_(BATTLEPOINT3B)
|
|
_(BATTLEPOINT3C)
|
|
_(BATTLEPOINT3D)
|
|
_(BATTLEPOINT3E)
|
|
_(BATTLEPOINT3F)
|
|
_(BATTLEPOINT3G)
|
|
_(BATTLEPOINT3H)
|
|
_(BATTLEPOINT3I)
|
|
|
|
// Thunder shield use stuff;
|
|
_(KSPARK1) // Sparkling Radius
|
|
_(KSPARK2)
|
|
_(KSPARK3)
|
|
_(KSPARK4)
|
|
_(KSPARK5)
|
|
_(KSPARK6)
|
|
_(KSPARK7)
|
|
_(KSPARK8)
|
|
_(KSPARK9)
|
|
_(KSPARK10)
|
|
_(KSPARK11)
|
|
_(KSPARK12)
|
|
_(KSPARK13) // ... that's an awful lot.
|
|
|
|
_(LZIO11) // Straight lightning bolt
|
|
_(LZIO12)
|
|
_(LZIO13)
|
|
_(LZIO14)
|
|
_(LZIO15)
|
|
_(LZIO16)
|
|
_(LZIO17)
|
|
_(LZIO18)
|
|
_(LZIO19)
|
|
|
|
_(LZIO21) // Straight lightning bolt (flipped)
|
|
_(LZIO22)
|
|
_(LZIO23)
|
|
_(LZIO24)
|
|
_(LZIO25)
|
|
_(LZIO26)
|
|
_(LZIO27)
|
|
_(LZIO28)
|
|
_(LZIO29)
|
|
|
|
_(KLIT1) // Diagonal lightning. No, it not being straight doesn't make it gay.
|
|
_(KLIT2)
|
|
_(KLIT3)
|
|
_(KLIT4)
|
|
_(KLIT5)
|
|
_(KLIT6)
|
|
_(KLIT7)
|
|
_(KLIT8)
|
|
_(KLIT9)
|
|
_(KLIT10)
|
|
_(KLIT11)
|
|
_(KLIT12)
|
|
|
|
_(FZEROSMOKE1) // F-Zero NO CONTEST explosion
|
|
_(FZEROSMOKE2)
|
|
_(FZEROSMOKE3)
|
|
_(FZEROSMOKE4)
|
|
_(FZEROSMOKE5)
|
|
|
|
_(FZEROBOOM1)
|
|
_(FZEROBOOM2)
|
|
_(FZEROBOOM3)
|
|
_(FZEROBOOM4)
|
|
_(FZEROBOOM5)
|
|
_(FZEROBOOM6)
|
|
_(FZEROBOOM7)
|
|
_(FZEROBOOM8)
|
|
_(FZEROBOOM9)
|
|
_(FZEROBOOM10)
|
|
_(FZEROBOOM11)
|
|
_(FZEROBOOM12)
|
|
|
|
_(FZSLOWSMOKE1)
|
|
_(FZSLOWSMOKE2)
|
|
_(FZSLOWSMOKE3)
|
|
_(FZSLOWSMOKE4)
|
|
_(FZSLOWSMOKE5)
|
|
|
|
// Various plants
|
|
_(SONICBUSH)
|
|
|
|
// Marble Zone
|
|
_(FLAMEPARTICLE)
|
|
_(MARBLETORCH)
|
|
_(MARBLELIGHT)
|
|
_(MARBLEBURNER)
|
|
|
|
// CD Special Stage
|
|
_(CDUFO)
|
|
_(CDUFO_DIE)
|
|
|
|
// Rusty Rig
|
|
_(RUSTYLAMP_ORANGE)
|
|
_(RUSTYCHAIN)
|
|
|
|
// Smokin' & Vapin' (Don't try this at home, kids!)
|
|
_(PETSMOKE0)
|
|
_(PETSMOKE1)
|
|
_(PETSMOKE2)
|
|
_(PETSMOKE3)
|
|
_(PETSMOKE4)
|
|
_(PETSMOKE5)
|
|
_(VVVAPING0)
|
|
_(VVVAPING1)
|
|
_(VVVAPING2)
|
|
_(VVVAPING3)
|
|
_(VVVAPING4)
|
|
_(VVVAPING5)
|
|
_(VVVAPE)
|
|
|
|
// Hill Top Zone
|
|
_(HTZTREE)
|
|
_(HTZBUSH)
|
|
|
|
// Ports of gardens
|
|
_(SGVINE1)
|
|
_(SGVINE2)
|
|
_(SGVINE3)
|
|
_(PGTREE)
|
|
_(PGFLOWER1)
|
|
_(PGFLOWER2)
|
|
_(PGFLOWER3)
|
|
_(PGBUSH)
|
|
_(DHPILLAR)
|
|
|
|
// Midnight Channel stuff:
|
|
_(SPOTLIGHT) // Spotlight decoration
|
|
_(RANDOMSHADOW) // Random Shadow. They're static and don't do nothing.
|
|
_(GARU1)
|
|
_(GARU2)
|
|
_(GARU3)
|
|
_(TGARU0)
|
|
_(TGARU1)
|
|
_(TGARU2)
|
|
_(TGARU3) // Wind attack used by Roaming Shadows on Players.
|
|
_(ROAMINGSHADOW) // Roaming Shadow (the one that uses above's wind attack or smth)
|
|
_(MAYONAKAARROW) // Arrow sign
|
|
|
|
// Mementos stuff:
|
|
_(REAPER_INVIS) // Reaper waiting for spawning
|
|
_(REAPER) // Reaper main frame where its thinker is handled
|
|
_(MEMENTOSTP) // Mementos teleporter state. (Used for spawning particles)
|
|
|
|
// JackInTheBox
|
|
_(JITB1)
|
|
_(JITB2)
|
|
_(JITB3)
|
|
_(JITB4)
|
|
_(JITB5)
|
|
_(JITB6)
|
|
|
|
// Color Drive
|
|
_(CDMOONSP)
|
|
_(CDBUSHSP)
|
|
_(CDTREEASP)
|
|
_(CDTREEBSP)
|
|
|
|
// Daytona Speedway
|
|
_(PINETREE)
|
|
_(PINETREE_SIDE)
|
|
|
|
// Egg Zeppelin
|
|
_(EZZPROPELLER)
|
|
_(EZZPROPELLER_BLADE)
|
|
|
|
// Desert Palace
|
|
_(DP_PALMTREE)
|
|
|
|
// Aurora Atoll
|
|
_(AAZTREE_SEG)
|
|
_(AAZTREE_COCONUT)
|
|
_(AAZTREE_LEAF)
|
|
|
|
// Barren Badlands
|
|
_(BBZDUST1) // Dust
|
|
_(BBZDUST2)
|
|
_(BBZDUST3)
|
|
_(BBZDUST4)
|
|
_(FROGGER) // Frog badniks
|
|
_(FROGGER_ATTACK)
|
|
_(FROGGER_JUMP)
|
|
_(FROGTONGUE)
|
|
_(FROGTONGUE_JOINT)
|
|
_(ROBRA) // Black cobra badniks
|
|
_(ROBRA_HEAD)
|
|
_(ROBRA_JOINT)
|
|
_(ROBRASHELL_INSIDE)
|
|
_(ROBRASHELL_OUTSIDE)
|
|
_(BLUEROBRA) // Blue cobra badniks
|
|
_(BLUEROBRA_HEAD)
|
|
_(BLUEROBRA_JOINT)
|
|
|
|
// Eerie Grove
|
|
_(EERIEFOG1)
|
|
_(EERIEFOG2)
|
|
_(EERIEFOG3)
|
|
_(EERIEFOG4)
|
|
_(EERIEFOG5)
|
|
|
|
// SMK ports
|
|
_(SMK_PIPE1) // Generic pipes
|
|
_(SMK_PIPE2)
|
|
_(SMK_MOLE) // Donut Plains Monty Moles
|
|
_(SMK_THWOMP) // Bowser Castle Thwomps
|
|
_(SMK_SNOWBALL) // Vanilla Lake snowballs
|
|
_(SMK_ICEBLOCK) // Vanilla Lake breakable ice blocks
|
|
_(SMK_ICEBLOCK2)
|
|
_(SMK_ICEBLOCK_DEBRIS)
|
|
_(SMK_ICEBLOCK_DEBRIS2)
|
|
|
|
// Ezo's maps
|
|
_(BLUEFIRE1)
|
|
_(BLUEFIRE2)
|
|
_(BLUEFIRE3)
|
|
_(BLUEFIRE4)
|
|
|
|
_(GREENFIRE1)
|
|
_(GREENFIRE2)
|
|
_(GREENFIRE3)
|
|
_(GREENFIRE4)
|
|
|
|
_(REGALCHEST)
|
|
_(CHIMERASTATUE)
|
|
_(DRAGONSTATUE)
|
|
_(LIZARDMANSTATUE)
|
|
_(PEGASUSSTATUE)
|
|
|
|
_(ZELDAFIRE1)
|
|
_(ZELDAFIRE2)
|
|
_(ZELDAFIRE3)
|
|
_(ZELDAFIRE4)
|
|
|
|
_(GANBARETHING)
|
|
_(GANBAREDUCK)
|
|
_(GANBARETREE)
|
|
|
|
_(MONOIDLE)
|
|
_(MONOCHASE1)
|
|
_(MONOCHASE2)
|
|
_(MONOCHASE3)
|
|
_(MONOCHASE4)
|
|
_(MONOPAIN)
|
|
|
|
_(REDZELDAFIRE1)
|
|
_(REDZELDAFIRE2)
|
|
_(REDZELDAFIRE3)
|
|
_(REDZELDAFIRE4)
|
|
|
|
_(BOWLINGPIN)
|
|
_(BOWLINGHIT1)
|
|
_(BOWLINGHIT2)
|
|
_(BOWLINGHIT3)
|
|
_(BOWLINGHIT4)
|
|
|
|
_(ARIDTOAD)
|
|
_(TOADHIT1)
|
|
_(TOADHIT2)
|
|
_(TOADHIT3)
|
|
_(TOADHIT4)
|
|
|
|
_(EBARRELIDLE)
|
|
_(EBARREL1)
|
|
_(EBARREL2)
|
|
_(EBARREL3)
|
|
_(EBARREL4)
|
|
_(EBARREL5)
|
|
_(EBARREL6)
|
|
_(EBARREL7)
|
|
_(EBARREL8)
|
|
_(EBARREL9)
|
|
_(EBARREL10)
|
|
_(EBARREL11)
|
|
_(EBARREL12)
|
|
_(EBARREL13)
|
|
_(EBARREL14)
|
|
_(EBARREL15)
|
|
_(EBARREL16)
|
|
_(EBARREL17)
|
|
_(EBARREL18)
|
|
_(EBARREL19)
|
|
|
|
_(MERRYHORSE)
|
|
|
|
_(BLUEFRUIT)
|
|
_(ORANGEFRUIT)
|
|
_(REDFRUIT)
|
|
_(PINKFRUIT)
|
|
|
|
_(ADVENTURESPIKEA1)
|
|
_(ADVENTURESPIKEA2)
|
|
_(ADVENTURESPIKEB1)
|
|
_(ADVENTURESPIKEB2)
|
|
_(ADVENTURESPIKEC1)
|
|
_(ADVENTURESPIKEC2)
|
|
|
|
_(BOOSTPROMPT1)
|
|
_(BOOSTPROMPT2)
|
|
|
|
_(BOOSTOFF1)
|
|
_(BOOSTOFF2)
|
|
|
|
_(BOOSTON1)
|
|
_(BOOSTON2)
|
|
|
|
_(LIZARDMAN)
|
|
_(LIONMAN)
|
|
|
|
// Opulence
|
|
|
|
_(OPULENCE_PALMTREE)
|
|
_(OPULENCE_FERN)
|
|
|
|
_(TUMBLEGEM_IDLE)
|
|
_(TUMBLEGEM_ROLL)
|
|
_(TUMBLECOIN_IDLE)
|
|
_(TUMBLECOIN_FLIP)
|
|
|
|
_(KARMAFIREWORK1)
|
|
_(KARMAFIREWORK2)
|
|
_(KARMAFIREWORK3)
|
|
_(KARMAFIREWORK4)
|
|
_(KARMAFIREWORKTRAIL)
|
|
|
|
// Opaque smoke version, to prevent lag
|
|
_(OPAQUESMOKE1)
|
|
_(OPAQUESMOKE2)
|
|
_(OPAQUESMOKE3)
|
|
_(OPAQUESMOKE4)
|
|
_(OPAQUESMOKE5)
|
|
|
|
// followers:
|
|
|
|
// bubble:
|
|
_(FOLLOWERBUBBLE_FRONT)
|
|
_(FOLLOWERBUBBLE_BACK)
|
|
|
|
// generic chao:
|
|
_(GCHAOIDLE)
|
|
_(GCHAOFLY)
|
|
_(GCHAOSAD1)
|
|
_(GCHAOSAD2)
|
|
_(GCHAOSAD3)
|
|
_(GCHAOSAD4)
|
|
_(GCHAOHAPPY1)
|
|
_(GCHAOHAPPY2)
|
|
_(GCHAOHAPPY3)
|
|
_(GCHAOHAPPY4)
|
|
|
|
// cheese:
|
|
_(CHEESEIDLE)
|
|
_(CHEESEFLY)
|
|
_(CHEESESAD1)
|
|
_(CHEESESAD2)
|
|
_(CHEESESAD3)
|
|
_(CHEESESAD4)
|
|
_(CHEESEHAPPY1)
|
|
_(CHEESEHAPPY2)
|
|
_(CHEESEHAPPY3)
|
|
_(CHEESEHAPPY4)
|
|
|
|
_(RINGDEBT)
|
|
|
|
_(GAINAX_TINY)
|
|
_(GAINAX_HUGE)
|
|
_(GAINAX_MID1)
|
|
_(GAINAX_MID2)
|
|
|
|
_(BOOSTSTACK)
|
|
|
|
_(WAYPOINTORB)
|
|
_(WAYPOINTSPLAT)
|
|
_(EGOORB)
|
|
|
|
_(WATERTRAILS)
|
|
_(WATERTRAILSUNDERLAY)
|
|
|
|
_(SLIPSPARK1)
|
|
_(SLIPSPARK2)
|
|
_(SLIPSPARK3)
|