..
r_minigl
The start of the scary 2.2 merge
2020-05-29 13:43:38 -04:00
r_opengl
flipcam and encore flipcam
2024-08-01 11:46:59 -04:00
s_ds3d
s_fmod
s_openal
CMakeLists.txt
Backport 2021 SRB2 makefile overhaul
2021-11-25 03:56:23 -08:00
hw3dsdrv.h
Update copyright text
2020-01-23 20:12:15 -03:00
hw3sound.c
f_finale now compiles
2020-08-11 23:13:25 -04:00
hw3sound.h
Update copyright text
2020-01-23 20:12:15 -03:00
hw_batching.c
Remove bad pointer arithmetic in polygon comparators, that was causing glitches
2022-03-18 11:59:40 +00:00
hw_batching.h
Remove trailing whitespace
2020-12-12 02:40:46 -08:00
hw_bsp.c
Tested with Chengi at one point, correct a few things from that.
2022-02-16 23:23:14 +00:00
hw_cache.c
Merge branch 'gl-encoremap-leak-fix' into 'master'
2024-08-01 03:44:32 -04:00
hw_clip.c
SPLITSCREEN FOV
2020-09-23 17:50:47 -07:00
hw_clip.h
Port of Jimita's shader stuff + my lighting shader
2019-12-25 14:22:01 -05:00
hw_data.h
Merge SRB2 next
2021-02-27 05:18:36 -05:00
hw_defs.h
flipcam and encore flipcam
2024-08-01 11:46:59 -04:00
hw_dll.h
Fix Simple opengl merge conflicts
2020-08-10 17:39:34 +01:00
hw_draw.c
add transparency flag support to V_DrawFill
2024-07-31 23:50:00 -04:00
hw_drv.h
Uncapped (squashed v2)
2022-05-06 22:47:39 -05:00
hw_glob.h
Merge branch 'gl-encoremap-leak-fix' into 'master'
2024-08-01 03:44:32 -04:00
hw_light.c
* Fixed blending in OpenGL.
2021-04-03 19:29:06 +01:00
hw_light.h
Another round of fixing up
2020-08-11 16:13:17 -04:00
hw_main.c
Only call NetUpdate once
2024-08-05 01:13:44 -04:00
hw_main.h
reenable model interp and lighting, fix fov not saving
2024-07-31 23:14:20 -04:00
hw_md2.c
don't adjust texture coords of nonexistant gpatch
2024-08-01 01:27:03 -04:00
hw_md2.h
Fix Simple opengl merge conflicts
2020-08-10 17:39:34 +01:00
hw_md2load.c
Basic merge some of the easier HW files.
2020-05-29 20:43:34 +01:00
hw_md2load.h
hw_md3load.c
Basic merge some of the easier HW files.
2020-05-29 20:43:34 +01:00
hw_md3load.h
hw_model.c
More work on sprite-texture model uv adjustment 2
2020-07-16 22:39:44 +03:00
hw_model.h
More work on sprite-texture model uv adjustment
2020-07-16 22:11:36 +03:00
hws_data.h
Update copyright text
2020-01-23 20:12:15 -03:00
Sourcefile
Backport 2021 SRB2 makefile overhaul
2021-11-25 03:56:23 -08:00
u_list.c
u_list.h