blankart/src
2025-12-12 22:47:16 -05:00
..
acs More fastcmp cleanup 2025-12-11 21:58:37 +01:00
blan Send Makefile build to the shadow zone 2025-11-17 14:34:13 -05:00
blua Convert most strcmp/stricmp to fastcmp/fasticmp 2025-12-11 13:00:32 -05:00
core Send Makefile build to the shadow zone 2025-11-17 14:34:13 -05:00
dummy
hardware More fastcmp cleanup 2025-12-11 21:58:37 +01:00
info Item settings menu, asset hash rigamarole 2025-12-11 13:49:05 -05:00
locale
math
objects Make rainbow dash rings do something unique 2025-11-18 23:24:57 -05:00
sdl More fastcmp cleanup 2025-12-11 21:58:37 +01:00
tests
win32 put our info in windows executable metadata 2025-10-28 12:43:11 -04:00
.gitignore
am_map.c remove ylookup, columnofs and topleft lookups 2025-10-18 13:04:39 -04:00
am_map.h
apng.c
apng.h Kill MSVC 2025-10-16 20:42:11 -04:00
asm_defs.inc
byteptr.h Do not access memory on misaligned addresses 2025-12-12 00:12:59 -05:00
CMakeLists.txt Start work on an item roll tracker 2025-12-12 21:38:15 -05:00
command.c Simplify CV_IsSetToDefault fastcmp check 2025-12-11 13:27:41 -05:00
command.h Item refactor, part 1 2025-11-06 22:59:02 +01:00
comptime.c
config.h.in
console.c Convert most strcmp/stricmp to fastcmp/fasticmp 2025-12-11 13:00:32 -05:00
console.h dont call CON_Drawer during frameskip, just call CON_MoveConsole instead 2025-12-03 12:39:12 -05:00
cxxutil.hpp Try to get zig to compile lmao 2025-12-09 15:15:45 -05:00
d_clisrv.c Revert "Hack to fix slow wipe when connecting" 2025-12-12 12:52:49 -05:00
d_clisrv.h Port most of SECRET_SKIN and player->availabilities changes from RR 2025-12-11 20:47:52 -05:00
d_event.h
d_main.cpp Add per-type deadzone support 2025-12-12 21:33:23 -05:00
d_main.h Port faster file finding from SRB2Kart Saturn 2025-12-11 11:05:57 -05:00
d_net.c Revert "netcode: replace some stuff with memsets + add a little bounds safety in some places" 2025-12-11 20:59:05 -05:00
d_net.h Port packetloss cycles commit as well 2025-11-17 03:49:35 -05:00
d_netcmd.c Reformat the stupid cvar 2025-12-12 21:38:16 -05:00
d_netcmd.h Start work on an item roll tracker 2025-12-12 21:38:15 -05:00
d_netfil.c Revert "netcode: replace some stuff with memsets + add a little bounds safety in some places" 2025-12-11 20:59:05 -05:00
d_netfil.h Split big switch statment for PT switches into seperate funcs 2025-11-17 02:36:05 -05:00
d_player.h Port most of SECRET_SKIN and player->availabilities changes from RR 2025-12-11 20:47:52 -05:00
d_think.h Merge branch 'slab-allocate-mobj' into 'master' 2025-11-09 13:12:14 -05:00
d_ticcmd.h Kill MSVC 2025-10-16 20:42:11 -04:00
deh_lua.c Some more UDMF conversion changes 2025-11-19 15:20:57 -05:00
deh_lua.h More fastcmp cleanup 2025-12-11 21:58:37 +01:00
deh_soc.c Port most of SECRET_SKIN and player->availabilities changes from RR 2025-12-11 20:47:52 -05:00
deh_soc.h Port most of SECRET_SKIN and player->availabilities changes from RR 2025-12-11 20:47:52 -05:00
deh_tables.c More fastcmp cleanup 2025-12-11 21:58:37 +01:00
deh_tables.h Refactor voices 2025-11-29 20:51:25 -05:00
dehacked.c Port most of SECRET_SKIN and player->availabilities changes from RR 2025-12-11 20:47:52 -05:00
dehacked.h
discord.c Convert most strcmp/stricmp to fastcmp/fasticmp 2025-12-11 13:00:32 -05:00
discord.h Update Discord RPC 2025-10-17 09:15:34 -04:00
doomdata.h Spawn patched mapthings after copy slopes (and cleanup) 2025-11-17 20:09:21 +01:00
doomdef.h Port most of SECRET_SKIN and player->availabilities changes from RR 2025-12-11 20:47:52 -05:00
doomstat.h Port some votescreen cleanup from RR 2025-12-12 18:15:21 -05:00
doomtype.h Rename strcasestr to nongnu_strcasestr, macro strcasestr ifndef _GNU_SOURCE 2025-11-29 18:09:47 -05:00
endian.h
f_dscredits.cpp More fastcmp cleanup 2025-12-11 21:58:37 +01:00
f_dscredits.hpp e 2025-11-12 03:21:31 -05:00
f_finale.c Hashes for new patches and disable bot drifting 2025-12-13 01:43:15 +01:00
f_finale.h Fix wipes for credits 2025-09-30 21:23:50 -04:00
f_wipe.c Update sound during loops 2025-11-10 06:52:25 -05:00
fastcmp.h
filesrch.c Convert most strcmp/stricmp to fastcmp/fasticmp 2025-12-11 13:00:32 -05:00
filesrch.h Use a constant for file path stuff 2025-10-17 12:21:54 -04:00
font.c
font.h
g_demo.c Port most of SECRET_SKIN and player->availabilities changes from RR 2025-12-11 20:47:52 -05:00
g_demo.h Forgot to extend names in standings + bugfixes 2025-10-22 17:14:32 +02:00
g_game.c remove redundant comment 2025-12-12 21:37:28 -05:00
g_game.h Add per-type deadzone support 2025-12-12 21:33:23 -05:00
g_input.c Convert most strcmp/stricmp to fastcmp/fasticmp 2025-12-11 13:00:32 -05:00
g_input.h make Controller Rumble strength use changable 2025-11-23 13:28:14 -05:00
g_party.cpp
g_party.h
g_state.h Fix wipes for credits 2025-09-30 21:23:50 -04:00
h_timers.cpp More fastcmp cleanup 2025-12-11 21:58:37 +01:00
h_timers.h
http-mserv.c set CURLOPT_MAXREDIRS to 30 2025-10-19 15:20:30 -04:00
hu_stuff.c Add per-type deadzone support 2025-12-12 21:33:23 -05:00
hu_stuff.h Remove dead renderer code 2025-10-19 16:34:38 -04:00
i_addrinfo.c Convert most strcmp/stricmp to fastcmp/fasticmp 2025-12-11 13:00:32 -05:00
i_addrinfo.h
i_joy.h
i_net.h get this to actually run in a netgame 2025-10-17 22:21:43 -04:00
i_sound.h Show Music formats by name in dbg_music 2025-11-15 17:00:00 -05:00
i_system.h dont call I_Quit from withing quit_handler, let it signal main loop to quit 2025-12-07 23:57:29 -05:00
i_tcp.c Revert "netcode: replace some stuff with memsets + add a little bounds safety in some places" 2025-12-11 20:59:05 -05:00
i_tcp.h
i_threads.h
i_time.c Port Saturn timestuff branch 2025-10-15 16:33:18 -04:00
i_time.h Port Saturn timestuff branch 2025-10-15 16:33:18 -04:00
i_video.h Remove dead renderer code 2025-10-19 16:34:38 -04:00
info.c Whole-diff garbage collection 2025-11-30 22:25:52 +01:00
info.h Un-shitify function.acp1 pointers 2025-10-23 23:26:26 -04:00
k_battle.c Merge pull request 'Cherries™️ Part 2' (#175) from cherries into blankart-dev 2025-10-24 20:20:57 +02:00
k_battle.h Fix the case where GP coop would cause no Capsules + possibly DUELs in eventmode 2025-10-23 20:36:00 +02:00
k_bheap.c
k_bheap.h
k_boss.c
k_boss.h
k_bot.cpp Hashes for new patches and disable bot drifting 2025-12-13 01:43:15 +01:00
k_bot.h Hashes for new patches and disable bot drifting 2025-12-13 01:43:15 +01:00
k_botitem.cpp get everything working exactly like the prototype 2025-12-09 00:38:57 -05:00
k_botsearch.cpp Allow P_CanPickupItem to be hooked and unmagic it 2025-11-17 21:50:03 -05:00
k_brightmap.c More fastcmp cleanup 2025-12-11 21:58:37 +01:00
k_brightmap.h
k_cluster.cpp Make clustering actually cluster 2025-10-27 19:59:17 -04:00
k_cluster.hpp
k_collide.c should probably do something else here and only if people want it to 2025-12-12 21:10:49 -05:00
k_collide.h get everything working exactly like the prototype 2025-12-09 00:38:57 -05:00
k_color.c
k_color.h
k_director.c Make the director force switch to a sink user 2025-10-28 22:23:28 -04:00
k_director.h Make the director force switch to a sink user 2025-10-28 22:23:28 -04:00
k_follower.c Convert most strcmp/stricmp to fastcmp/fasticmp 2025-12-11 13:00:32 -05:00
k_follower.h Hide followers toggle 2025-11-08 13:00:18 -05:00
k_grandprix.c Don't have bots appear in GP itembreaker 2025-12-12 21:36:15 -05:00
k_grandprix.h Add "allowdemos" option to K_CanChangeRules() 2025-10-23 20:36:05 +02:00
k_hud.c fix interp for fancyroulette 2025-12-12 22:47:14 -05:00
k_hud.h Reformat item list 2025-12-12 21:38:16 -05:00
k_itemlist.cpp HORIZONTAL scrolling! 2025-12-12 21:38:16 -05:00
k_itemlist.hpp HORIZONTAL scrolling! 2025-12-12 21:38:16 -05:00
k_items.c make eggmine SADs add to itemlist 2025-12-12 21:56:32 -05:00
k_items.h get everything working exactly like the prototype 2025-12-09 00:38:57 -05:00
k_kart.c Reformat the stupid cvar 2025-12-12 21:38:16 -05:00
k_kart.h Reformat the stupid cvar 2025-12-12 21:38:16 -05:00
k_mapuser.c Remove M_Memcpy 2025-11-08 02:00:30 -05:00
k_mapuser.h
k_objects.h Update Dash Rings and Splatboosters to newest versions and reenable splatbooster complexity code 2025-11-18 22:41:52 -05:00
k_pathfind.c
k_pathfind.h
k_pwrlv.c Shut up pwrlvl 2025-11-24 10:39:20 -05:00
k_pwrlv.h
k_specialstage.c Blanify some file headers 2025-11-17 12:29:27 -05:00
k_specialstage.h Blanify some file headers 2025-11-17 12:29:27 -05:00
k_stats.c Wire up the stat counters 2025-10-18 22:20:52 +02:00
k_stats.h
k_terrain.c More fastcmp cleanup 2025-12-11 21:58:37 +01:00
k_terrain.h
k_waypoint.cpp Don't outright ignore Z coordinates for next/prev waypoints 2025-12-03 18:20:11 +01:00
k_waypoint.h Waypoint jank? What waypoint jank? 2025-10-29 23:30:22 +01:00
keys.h
libdivide.h Spare some external libraries from the MSVC purge 2025-10-17 18:02:13 +02:00
lonesha256.c
lonesha256.h
lua_baselib.c Reformat the stupid cvar 2025-12-12 21:38:16 -05:00
lua_blockmaplib.c
lua_botvarslib.c More fastcmp cleanup 2025-12-11 21:58:37 +01:00
lua_consolelib.c More fastcmp cleanup 2025-12-11 21:58:37 +01:00
lua_followerlib.c More fastcmp cleanup 2025-12-11 21:58:37 +01:00
lua_hook.h make equip style a property of the items proper 2025-12-06 00:33:51 -05:00
lua_hooklib.c Convert most strcmp/stricmp to fastcmp/fasticmp 2025-12-11 13:00:32 -05:00
lua_hud.h
lua_hudlib.c More fastcmp cleanup 2025-12-11 21:58:37 +01:00
lua_hudlib_drawlist.c
lua_hudlib_drawlist.h
lua_infolib.c More fastcmp cleanup 2025-12-11 21:58:37 +01:00
lua_itemlib.c More fastcmp cleanup 2025-12-11 21:58:37 +01:00
lua_libs.h New Lua item API + cleanup 2025-12-08 20:54:36 +01:00
lua_maplib.c More fastcmp cleanup 2025-12-11 21:58:37 +01:00
lua_mathlib.c More fastcmp cleanup 2025-12-11 21:58:37 +01:00
lua_matrixlib.c Blanify some file headers 2025-11-17 12:29:27 -05:00
lua_mobjlib.c More fastcmp cleanup 2025-12-11 21:58:37 +01:00
lua_playerlib.c Port most of SECRET_SKIN and player->availabilities changes from RR 2025-12-11 20:47:52 -05:00
lua_polyobjlib.c More fastcmp cleanup 2025-12-11 21:58:37 +01:00
lua_quaternionlib.c
lua_script.c More fastcmp cleanup 2025-12-11 21:58:37 +01:00
lua_script.h Combine LUA_Archive and LUA_Unarchive 2025-10-07 12:36:36 -04:00
lua_skinlib.c More fastcmp cleanup 2025-12-11 21:58:37 +01:00
lua_taglib.c
lua_terrainlib.c More fastcmp cleanup 2025-12-11 21:58:37 +01:00
lua_thinkerlib.c Un-shitify function.acp1 pointers 2025-10-23 23:26:26 -04:00
lua_vectorlib.c Blanify some file headers 2025-11-17 12:29:27 -05:00
lua_voicelib.c More fastcmp cleanup 2025-12-11 21:58:37 +01:00
lua_waypointslib.c More fastcmp cleanup 2025-12-11 21:58:37 +01:00
lz4.c Small fixes 2025-10-20 10:29:48 -04:00
lz4.h Implement LZ4 as a replacement for save game compression. Also mention size during compression / decompression in console 2025-10-19 02:12:32 -04:00
lzf.c Remove M_Memcpy 2025-11-08 02:00:30 -05:00
lzf.h
m_aatree.c Revert "Fix memory leak in AATree string trees" 2025-12-07 15:14:03 -05:00
m_aatree.h
m_anigif.c
m_anigif.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c More fastcmp cleanup 2025-12-11 21:58:37 +01:00
m_cheat.h
m_cond.c Port most of SECRET_SKIN and player->availabilities changes from RR 2025-12-11 20:47:52 -05:00
m_cond.h Port most of SECRET_SKIN and player->availabilities changes from RR 2025-12-11 20:47:52 -05:00
m_dllist.h Kill MSVC 2025-10-16 20:42:11 -04:00
m_easing.c
m_easing.h
m_emotes.cpp Convert most strcmp/stricmp to fastcmp/fasticmp 2025-12-11 13:00:32 -05:00
m_emotes.h Reapply "Cache emotes on registration rather then at runtime" 2025-12-06 14:05:14 -05:00
m_fixed.c Remove M_Memcpy 2025-11-08 02:00:30 -05:00
m_fixed.h SecsToFixed, SecsToFixedTens, and 64-bit variants 2025-11-16 00:23:12 -05:00
m_menu.c Add per-type deadzone support 2025-12-12 21:33:23 -05:00
m_menu.h Add encore and addon sorting to platter, and obligatory tweaking 2025-12-11 23:49:06 +01:00
m_misc.cpp Convert most strcmp/stricmp to fastcmp/fasticmp 2025-12-11 13:00:32 -05:00
m_misc.h
m_perfstats.c Convert most strcmp/stricmp to fastcmp/fasticmp 2025-12-11 13:00:32 -05:00
m_perfstats.h
m_queue.c
m_queue.h
m_random.c
m_random.h
m_swap.h
m_textinput.c Discordify emotes a bit more :chonkbunckle: 2025-11-29 16:32:43 -05:00
m_textinput.h emotes: change autocompletion behavior to work like console 2025-11-23 13:31:05 -05:00
mserv.c
mserv.h Kill MSVC 2025-10-16 20:42:11 -04:00
p_ceilng.c Merge branch 'slab-allocate-mobj' into 'master' 2025-11-09 13:12:14 -05:00
p_deepcopy.cpp Blanify some file headers 2025-11-17 12:29:27 -05:00
p_deepcopy.h Blanify some file headers 2025-11-17 12:29:27 -05:00
p_enemy.c create eggmine missiles closer to the player 2025-12-09 15:39:57 -05:00
p_floor.c Merge branch 'slab-allocate-mobj' into 'master' 2025-11-09 13:12:14 -05:00
p_inter.c create eggmine missiles closer to the player 2025-12-09 15:39:57 -05:00
p_lights.c Merge branch 'slab-allocate-mobj' into 'master' 2025-11-09 13:12:14 -05:00
p_local.h Add (mostly) finalized visuals for the Arrow Bullet 2025-12-02 20:12:18 -05:00
p_loop.c
p_map.c get everything working exactly like the prototype 2025-12-09 00:38:57 -05:00
p_mapthing.cpp
p_maputl.c Centralize bumpcode into P_BouncePlayerMove 2025-11-22 18:43:24 +01:00
p_maputl.h Centralize bumpcode into P_BouncePlayerMove 2025-11-22 18:43:24 +01:00
p_mobj.c create eggmine missiles closer to the player 2025-12-09 15:39:57 -05:00
p_mobj.h Reformat the stupid cvar 2025-12-12 21:38:16 -05:00
p_polyobj.c Merge branch 'slab-allocate-mobj' into 'master' 2025-11-09 13:12:14 -05:00
p_polyobj.h
p_pspr.h port over most fixes from srb2classics clang-tidy pr 2025-10-17 10:32:21 -04:00
p_saveg.c Reformat the stupid cvar 2025-12-12 21:38:16 -05:00
p_saveg.h Refactor NetSync for players 2025-10-03 19:48:01 -04:00
p_setup.c Reformat the stupid cvar 2025-12-12 21:38:16 -05:00
p_setup.h Toggle to decide to include mappatch objects in textmap conversion for UDMF and Binary 2025-11-19 16:42:23 -05:00
p_sight.c Waypoint jank? What waypoint jank? 2025-10-29 23:30:22 +01:00
p_slopes.c Spawn patched mapthings after copy slopes (and cleanup) 2025-11-17 20:09:21 +01:00
p_slopes.h Spawn patched mapthings after copy slopes (and cleanup) 2025-11-17 20:09:21 +01:00
p_spec.c Convert most strcmp/stricmp to fastcmp/fasticmp 2025-12-11 13:00:32 -05:00
p_spec.h Add Spring force angle flag for UDMF 2025-12-02 18:16:26 -05:00
p_sweep.cpp
p_sweep.hpp
p_telept.c Waypoint jank? What waypoint jank? 2025-10-29 23:30:22 +01:00
p_test.cpp
p_tick.c Add per-type deadzone support 2025-12-12 21:33:23 -05:00
p_tick.h Expose MobjTypeName in PARANOIA mode 2025-12-02 11:22:32 -05:00
p_user.c Add the ability to play Invincibility's theme in full 2025-12-11 11:24:55 -05:00
qs22j.c Update to Saturns modified and fixed qs22j 2025-10-13 11:32:04 -04:00
qs22j.h
r_bbox.c remove ylookup, columnofs and topleft lookups 2025-10-18 13:04:39 -04:00
r_bsp.cpp r_bsp: move polyobj renderside check into R_AddPolyObjects 2025-11-29 17:07:05 -05:00
r_bsp.h pass frontsector ceiling z to R_Prep3DFloors 2025-11-29 17:03:08 -05:00
r_data.c Port palette rendering from SRB2 2025-12-05 19:00:23 -05:00
r_data.h
r_debug.cpp
r_debug_detail.hpp
r_debug_parser.cpp
r_defs.h Port palette rendering from SRB2 2025-12-05 19:00:23 -05:00
r_draw.cpp Convert most strcmp/stricmp to fastcmp/fasticmp 2025-12-11 13:00:32 -05:00
r_draw.h Remove dead renderer code 2025-10-19 16:34:38 -04:00
r_draw_column.cpp More optimized code path for different pow2 sizes 2025-10-19 16:54:06 -04:00
r_draw_flush.cpp Blanify some file headers 2025-11-17 12:29:27 -05:00
r_draw_span.cpp software renderer: handle some float type related issues with slope drawers 2025-11-08 02:06:53 -05:00
r_fps.c Actually fix interp artifacts 2025-12-07 21:10:13 -05:00
r_fps.h Interpolate radius/height when scaling mobjs 2025-12-07 19:27:22 -05:00
r_local.h
r_main.cpp dont force awayview when in freecam 2025-12-01 13:51:21 -05:00
r_main.h Configurable sector brightness in software 2025-11-16 13:54:10 -05:00
r_patch.c Remove M_Memcpy 2025-11-08 02:00:30 -05:00
r_patch.h
r_patchrotation.c Merge branch 'blankart-dev' into itemstuff 2025-11-08 16:34:13 +01:00
r_patchrotation.h
r_picformats.c Convert most strcmp/stricmp to fastcmp/fasticmp 2025-12-11 13:00:32 -05:00
r_picformats.h
r_plane.cpp Fix oversight in software plane and sprite secbright handling 2025-11-19 19:19:32 -05:00
r_plane.h
r_portal.c
r_portal.h
r_segs.cpp Also apply this to r_segs 2025-11-19 23:04:44 -05:00
r_segs.h
r_skins.c Port most of SECRET_SKIN and player->availabilities changes from RR 2025-12-11 20:47:52 -05:00
r_skins.h Port most of SECRET_SKIN and player->availabilities changes from RR 2025-12-11 20:47:52 -05:00
r_sky.c
r_sky.h
r_splats.c Use more vars for multireads to vid.height and vid.width 2025-10-17 10:53:45 -04:00
r_splats.h
r_state.h Add mapthing id conversion system 2025-11-19 11:43:27 -05:00
r_textures.c Convert most strcmp/stricmp to fastcmp/fasticmp 2025-12-11 13:00:32 -05:00
r_textures.h
r_things.cpp Update shadow code 2025-12-07 20:37:07 -05:00
r_things.h Custom item papersprites 2025-11-08 23:46:16 +01:00
s_sound.c More fastcmp cleanup 2025-12-11 21:58:37 +01:00
s_sound.h Show Music formats by name in dbg_music 2025-11-15 17:00:00 -05:00
screen.c Disable renderswaps when maps are being rendered 2025-11-06 14:32:03 -05:00
screen.h Disable renderswaps when maps are being rendered 2025-11-06 14:32:03 -05:00
slope_anchors.c
sounds.c Use hex for SFX freeslot names 2025-12-08 10:15:04 -05:00
sounds.h raise SFX freeslots 2025-12-08 10:06:14 -05:00
st_stuff.c Port palette rendering from SRB2 2025-12-05 19:00:23 -05:00
st_stuff.h
strbuf.c WIP: User-defined time attack presets 2025-10-17 22:00:57 +02:00
strbuf.h WIP: User-defined time attack presets 2025-10-17 22:00:57 +02:00
strcasestr.c Rename strcasestr to nongnu_strcasestr, macro strcasestr ifndef _GNU_SOURCE 2025-11-29 18:09:47 -05:00
string.c
stun.c
stun.h
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c port over most fixes from srb2classics clang-tidy pr 2025-10-17 10:32:21 -04:00
tables.h
taglist.c Fix buffer overflow when tag bits are set 2025-11-17 16:33:14 +01:00
taglist.h
typedef.h Kartvoice_t 2025-11-26 07:46:37 -05:00
v_video.c Add encore and addon sorting to platter, and obligatory tweaking 2025-12-11 23:49:06 +01:00
v_video.h Expose HUDTRANS functionality to everything else 2025-10-30 06:12:22 -04:00
version.h Increase MODVERSION 2025-12-02 10:26:11 -05:00
vid_copy.s
w_wad.cpp More fastcmp cleanup 2025-12-11 21:58:37 +01:00
w_wad.h w_wad: use unordered map to cache wad start and end folders 2025-12-07 16:09:44 -05:00
y_inter.c Fix online players being unable to vote (oops) 2025-12-12 22:46:18 -05:00
y_inter.h Port some votescreen cleanup from RR 2025-12-12 18:15:21 -05:00
z_zone.cpp Merge branch 'slab-allocate-mobj' into 'master' 2025-11-09 13:12:14 -05:00
z_zone.h Merge branch 'slab-allocate-mobj' into 'master' 2025-11-09 13:12:14 -05:00