blankart/src/sdl
minenice55 04d68a1d37 26 buttons instead of 21
is this a bad idea
2026-02-13 13:32:25 -05:00
..
macosx Kill off most of HWRAPI 2026-02-03 18:15:51 -05:00
SDL_main Port to SDL3 2026-02-12 00:39:19 -05:00
al_sound.c Port to SDL3 2026-02-12 00:39:19 -05:00
CMakeLists.txt Rename rest of SDL2 refs and remove even more unused thirdparty libs 2026-02-12 01:43:36 -05:00
dosstr.c
endtxt.c Revert 'Merge pull request 'File loading refactor' (#68) from wadstrbuf into blankart-dev' 2025-06-30 01:45:01 -04:00
endtxt.h
hwsym_sdl.c Port to SDL3 2026-02-12 00:39:19 -05:00
hwsym_sdl.h
i_main.c Port to SDL3 2026-02-12 00:39:19 -05:00
i_net.c Remove M_Memcpy 2025-11-08 02:00:30 -05:00
i_system.cpp 26 buttons instead of 21 2026-02-13 13:32:25 -05:00
i_threads.c Port to SDL3 2026-02-12 00:39:19 -05:00
i_ttf.c Port to SDL3 2026-02-12 00:39:19 -05:00
i_ttf.h
i_video.cpp Remove unused SDL headers 2026-02-12 20:50:19 -05:00
IMG_xpm.c Port to SDL3 2026-02-12 00:39:19 -05:00
ogl_sdl.c Use in pixels since this is supposed to be the correct way of doing this 2026-02-12 14:16:37 -05:00
ogl_sdl.h Remove realwidth and realheight 2026-02-12 12:31:33 -05:00
SDL_icon.xpm
sdlmain.h Rename joystick index related things to joystick id 2026-02-12 16:14:47 -05:00
srb2.ttf
srb2icon.png
Srb2SDL.ico