20 lines
731 B
C
20 lines
731 B
C
#ifndef __K_COLLIDE__
|
|
#define __K_COLLIDE__
|
|
|
|
#include "doomtype.h"
|
|
#include "p_mobj.h"
|
|
|
|
boolean K_OrbinautJawzCollide(mobj_t *t1, mobj_t *t2);
|
|
boolean K_BananaBallhogCollide(mobj_t *t1, mobj_t *t2);
|
|
boolean K_EggItemCollide(mobj_t *t1, mobj_t *t2);
|
|
boolean K_MineCollide(mobj_t *t1, mobj_t *t2);
|
|
boolean K_MineExplosionCollide(mobj_t *t1, mobj_t *t2);
|
|
boolean K_LandMineCollide(mobj_t *t1, mobj_t *t2);
|
|
boolean K_DropTargetCollide(mobj_t *t1, mobj_t *t2);
|
|
boolean K_BubbleShieldCollide(mobj_t *t1, mobj_t *t2);
|
|
boolean K_KitchenSinkCollide(mobj_t *t1, mobj_t *t2);
|
|
boolean K_FallingRockCollide(mobj_t *t1, mobj_t *t2);
|
|
boolean K_SMKIceBlockCollide(mobj_t *t1, mobj_t *t2);
|
|
boolean K_PvPTouchDamage(mobj_t *t1, mobj_t *t2);
|
|
|
|
#endif
|