blankart/src/k_collide.h
NepDisk 9584982685 Revert Rewrite mines
As much as this pains me, this might be needed for lua compat.

This reverts commit 1381a56077.
2025-04-29 18:10:57 -04:00

34 lines
1 KiB
C

#ifndef __K_COLLIDE__
#define __K_COLLIDE__
#include "doomtype.h"
#include "p_mobj.h"
#ifdef __cplusplus
extern "C" {
#endif
angle_t K_GetCollideAngle(mobj_t *t1, mobj_t *t2);
boolean K_OrbinautJawzCollide(mobj_t *t1, mobj_t *t2);
boolean K_BananaBallhogCollide(mobj_t *t1, mobj_t *t2);
boolean K_EggItemCollide(mobj_t *t1, mobj_t *t2);
boolean K_MineCollide(mobj_t *t1, mobj_t *t2);
boolean K_MineExplosionCollide(mobj_t *t1, mobj_t *t2);
boolean K_LandMineCollide(mobj_t *t1, mobj_t *t2);
boolean K_DropTargetCollide(mobj_t *t1, mobj_t *t2);
void K_ThunderShieldAttack(mobj_t *actor, fixed_t size);
boolean K_BubbleShieldReflect(mobj_t *t1, mobj_t *t2);
boolean K_BubbleShieldCanReflect(mobj_t *t1, mobj_t *t2);
boolean K_BubbleShieldCollide(mobj_t *t1, mobj_t *t2);
boolean K_KitchenSinkCollide(mobj_t *t1, mobj_t *t2);
boolean K_FallingRockCollide(mobj_t *t1, mobj_t *t2);
boolean K_SMKIceBlockCollide(mobj_t *t1, mobj_t *t2);
boolean K_PvPTouchDamage(mobj_t *t1, mobj_t *t2);
#ifdef __cplusplus
} // extern "C"
#endif
#endif