blankart/src/hardware
NepDisk 3f57b7c757 Fix GL splitscreen being broken
Looks like I accidently removed forgot to update function args to prevent this issue. OOPS!

Also rearragned some stuff back around to match the order it was before, seems fine asside from one other issue I found with GL shearing not matching software shearing.
2026-03-13 23:16:56 -04:00
..
r_minigl
r_opengl Portal Hell PT2 2026-03-07 14:14:33 -05:00
s_ds3d
s_fmod
s_openal Kill off most of HWRAPI 2026-02-03 18:15:51 -05:00
CMakeLists.txt Put hw bsp rendering code to hw_bsp.c 2026-03-06 03:03:23 -05:00
hw3dsdrv.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
hw3sound.c Completely retire the old skinsound system 2025-12-01 21:42:06 +01:00
hw3sound.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
hw_batching.c Portal Hell PT2 2026-03-07 14:14:33 -05:00
hw_batching.h Portal Hell PT1 2026-03-07 12:25:06 -05:00
hw_bsp.c port and update the opengl map preprocessor from Doom-Legacy 2026-03-09 18:15:38 +01:00
hw_cache.c Kill off most of HWRAPI 2026-02-03 18:15:51 -05:00
hw_clip.c Update gld_FrustumAngle 2026-02-08 10:02:08 -05:00
hw_clip.h use actual view to clip segs in ogl instead of calculated fov 2024-11-19 17:28:36 +01:00
hw_data.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
hw_defs.h Lua colorlib: extracolormap support 2026-03-08 13:15:13 -04:00
hw_dll.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
hw_draw.c Portal Hell PT1 2026-03-07 12:25:06 -05:00
hw_drawnodes.c port and update the opengl map preprocessor from Doom-Legacy 2026-03-09 18:15:38 +01:00
hw_glob.h port and update the opengl map preprocessor from Doom-Legacy 2026-03-09 18:15:38 +01:00
hw_gpu.h Portal Hell PT2 2026-03-07 14:14:33 -05:00
hw_light.c Init more surfs 2026-03-03 20:03:14 -05:00
hw_light.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
hw_main.c Fix GL splitscreen being broken 2026-03-13 23:16:56 -04:00
hw_main.h port and update the opengl map preprocessor from Doom-Legacy 2026-03-09 18:15:38 +01:00
hw_map.c fixes for the new ogl map preprocessor 2026-03-09 23:15:58 +01:00
hw_md2.c And the rest 2026-03-05 23:38:46 -05:00
hw_md2.h Kill MSVC 2025-10-16 20:42:11 -04:00
hw_md2load.c
hw_md2load.h Merge branch 'extern-c-everything' into 'master' 2024-10-15 14:14:43 -04:00
hw_md3load.c
hw_md3load.h Merge branch 'extern-c-everything' into 'master' 2024-10-15 14:14:43 -04:00
hw_model.c Convert most strcmp/stricmp to fastcmp/fasticmp 2025-12-11 13:00:32 -05:00
hw_model.h Add support for Kart player models 2025-07-21 22:24:15 +02:00
hw_plane.c port and update the opengl map preprocessor from Doom-Legacy 2026-03-09 18:15:38 +01:00
hw_segs.c Fix warning 2026-03-07 14:18:39 -05:00
hw_shaders.c Kill off most of HWRAPI 2026-02-03 18:15:51 -05:00
hw_shaders.h Lua colorlib: extracolormap support 2026-03-08 13:15:13 -04:00
hw_sky.c Portal Hell PT1 2026-03-07 12:25:06 -05:00
hw_things.c Portal Hell PT2 2026-03-07 14:14:33 -05:00
hws_data.h Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
u_list.c
u_list.h Merge branch 'extern-c-everything' into 'master' 2024-10-15 14:14:43 -04:00