blankart/src/sdl
2026-02-19 16:06:24 -05:00
..
macosx Fix Gamepads 2026-02-14 16:27:53 -05:00
SDL_main Port to SDL3 2026-02-12 00:39:19 -05:00
al_sound.c Move tracy and libbacktrace to submodules 2026-02-19 16:06:24 -05:00
CMakeLists.txt Fix Gamepads 2026-02-14 16:27:53 -05:00
dosstr.c
endtxt.c
endtxt.h
hwsym_sdl.c Port to SDL3 2026-02-12 00:39:19 -05:00
hwsym_sdl.h
i_gamepad.c these need to be differentiatable lol 2026-02-15 23:40:38 -05:00
i_main.c Port to SDL3 2026-02-12 00:39:19 -05:00
i_net.c
i_system.cpp Fix Gamepads 2026-02-14 16:27:53 -05:00
i_threads.c Port to SDL3 2026-02-12 00:39:19 -05:00
i_ttf.c Port to SDL3 2026-02-12 00:39:19 -05:00
i_ttf.h
i_video.cpp fix flame shield applying offroad resist wrong 2026-02-18 22:50:49 -05:00
IMG_xpm.c Port to SDL3 2026-02-12 00:39:19 -05:00
ogl_sdl.c Reapply "Use in pixels since this is supposed to be the correct way of doing this" 2026-02-18 15:05:26 -05:00
ogl_sdl.h Remove realwidth and realheight 2026-02-12 12:31:33 -05:00
SDL_icon.xpm
sdlmain.h prelim work for sensors and other outputs 2026-02-15 23:27:46 -05:00
srb2.ttf
srb2icon.png
Srb2SDL.ico