blankart/src/hardware
NepDisk 2ba9ebdce4
Merge pull request #13 from alufolie91/removeunusedhwcode
Remove a bunch of unused clutter in hw_main.c. Thanks Alug!
2024-09-11 10:23:31 -04:00
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r_minigl The start of the scary 2.2 merge 2020-05-29 13:43:38 -04:00
r_opengl opengl directional lighting and gl brightmaps 2024-09-05 22:17:22 -04:00
s_ds3d
s_fmod
s_openal More work to cleanup the ARM builds 2018-12-22 19:50:32 -05:00
CMakeLists.txt Backport 2021 SRB2 makefile overhaul 2021-11-25 03:56:23 -08:00
hw3dsdrv.h Update copyright text 2020-01-23 20:12:15 -03:00
hw3sound.c f_finale now compiles 2020-08-11 23:13:25 -04:00
hw3sound.h Update copyright text 2020-01-23 20:12:15 -03:00
hw_batching.c opengl directional lighting and gl brightmaps 2024-09-05 22:17:22 -04:00
hw_batching.h opengl directional lighting and gl brightmaps 2024-09-05 22:17:22 -04:00
hw_bsp.c Tested with Chengi at one point, correct a few things from that. 2022-02-16 23:23:14 +00:00
hw_cache.c opengl directional lighting and gl brightmaps 2024-09-05 22:17:22 -04:00
hw_clip.c properly take player fov into account for frustumangle clipping 2024-09-11 15:54:19 +02:00
hw_clip.h properly take player fov into account for frustumangle clipping 2024-09-11 15:54:19 +02:00
hw_data.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
hw_defs.h opengl directional lighting and gl brightmaps 2024-09-05 22:17:22 -04:00
hw_dll.h Fix Simple opengl merge conflicts 2020-08-10 17:39:34 +01:00
hw_draw.c add transparency flag support to V_DrawFill 2024-07-31 23:50:00 -04:00
hw_drv.h Uncapped (squashed v2) 2022-05-06 22:47:39 -05:00
hw_glob.h opengl directional lighting and gl brightmaps 2024-09-05 22:17:22 -04:00
hw_light.c * Fixed blending in OpenGL. 2021-04-03 19:29:06 +01:00
hw_light.h Another round of fixing up 2020-08-11 16:13:17 -04:00
hw_main.c Merge pull request #13 from alufolie91/removeunusedhwcode 2024-09-11 10:23:31 -04:00
hw_main.h opengl directional lighting and gl brightmaps 2024-09-05 22:17:22 -04:00
hw_md2.c opengl directional lighting and gl brightmaps 2024-09-05 22:17:22 -04:00
hw_md2.h Fix Simple opengl merge conflicts 2020-08-10 17:39:34 +01:00
hw_md2load.c Basic merge some of the easier HW files. 2020-05-29 20:43:34 +01:00
hw_md2load.h md3-vanilla 2019-03-18 18:34:20 -03:00
hw_md3load.c Basic merge some of the easier HW files. 2020-05-29 20:43:34 +01:00
hw_md3load.h md3-vanilla 2019-03-18 18:34:20 -03:00
hw_model.c More work on sprite-texture model uv adjustment 2 2020-07-16 22:39:44 +03:00
hw_model.h More work on sprite-texture model uv adjustment 2020-07-16 22:11:36 +03:00
hws_data.h Update copyright text 2020-01-23 20:12:15 -03:00
Sourcefile Backport 2021 SRB2 makefile overhaul 2021-11-25 03:56:23 -08:00
u_list.c md3-vanilla 2019-03-18 18:34:20 -03:00
u_list.h md3-vanilla 2019-03-18 18:34:20 -03:00