blankart/src
NepDisk 2968a23c86 Add missing stuff
Ghosts still freeze will look into later
2024-08-21 17:43:22 -04:00
..
android Uncapped (squashed v2) 2022-05-06 22:47:39 -05:00
blua Hardcode assist, part J (jartha) 2024-08-21 16:49:29 -04:00
dummy Uncapped (squashed v2) 2022-05-06 22:47:39 -05:00
hardware Only call NetUpdate once 2024-08-05 01:13:44 -04:00
locale make a few messages more helpful 2022-03-18 16:27:48 +00:00
Makefile.d Makefile: add EXESUFFIX 2022-08-11 02:29:31 -07:00
nds
sdl Make this sonic death sound 2024-08-21 16:53:52 -04:00
sdl12 Remove rest pf RingRacers Refs 2024-08-16 12:09:50 -04:00
win32 Un-rebrand back to SRB2Kart 2024-08-13 21:54:52 -04:00
win32ce
.gitignore
am_map.c Add actual multiplayer automap support 2024-08-17 23:08:49 -04:00
am_map.h
Android.mk
apng.c Fix silly wrong pointer in apng.c 2022-02-20 03:29:41 -08:00
apng.h
asm_defs.inc
byteptr.h Do not access memory on misaligned addresses 2024-07-31 18:47:35 -04:00
CMakeLists.txt Revert hyudoro and remove now unused code 2024-08-10 18:09:36 -04:00
command.c Make gamespeed selectable in menu 2024-08-18 11:03:14 -04:00
command.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
comptime.c fix make compile 2024-07-31 12:48:35 -04:00
config.h.in Add support to cmake for showing commit info 2024-07-29 20:37:12 -04:00
console.c Un-rebrand back to SRB2Kart 2024-08-13 21:54:52 -04:00
console.h Fix transparnecy on position graphic 2024-08-16 11:23:05 -04:00
d_clisrv.c Got_KickCmd: Do not kick players with the server node from the server (this shut down the server previously !?) 2024-08-21 16:36:46 -04:00
d_clisrv.h Expand textcmd size byte to 16-bit word 2024-08-21 15:44:10 -04:00
d_event.h
d_main.c Do not start dedicated server in GP if -warp is used 2024-08-21 17:08:23 -04:00
d_main.h Menu interpolation (renderdeltatics) 2021-11-29 07:23:04 -05:00
d_net.c Expand textcmd size byte to 16-bit word 2024-08-21 15:44:10 -04:00
d_net.h Merge branch 'hostcode' into 'master' 2024-07-31 03:01:45 -04:00
d_netcmd.c Port antigrief from SRB2Kart 2024-08-18 01:39:26 -04:00
d_netcmd.h Port antigrief from SRB2Kart 2024-08-18 01:39:26 -04:00
d_netfil.c Un-rebrand back to SRB2Kart 2024-08-13 21:54:52 -04:00
d_netfil.h Merge remote-tracking branch 'srb2/next' 2021-04-05 01:26:17 -07:00
d_player.h Port antigrief from SRB2Kart 2024-08-18 01:39:26 -04:00
d_think.h Cache and reuse removed mobjs when spawning mobjs 2024-08-01 14:21:41 -04:00
d_ticcmd.h Remove unused ebrakemask, update throwprediction to be accurate, remove unsued DI code 2024-08-08 18:58:05 -04:00
deh_lua.c Fix Lua stack overflow in LUA_UpdateSprName 2024-08-01 03:11:33 -04:00
deh_lua.h LUA_EnumLib optimizations for constant value access 2024-08-01 03:11:20 -04:00
deh_soc.c LUA_EnumLib optimizations for constant value access 2024-08-01 03:11:20 -04:00
deh_soc.h Merge branch 'pivot-default' into 'master' 2024-07-31 03:16:08 -04:00
deh_tables.c Merge branch 'cull-debugwaypoints' into 'master' 2024-08-21 15:52:31 -04:00
deh_tables.h Merge master (resolve structgunch conflicts) 2021-04-20 16:09:59 +10:00
dehacked.c Remove rest pf RingRacers Refs 2024-08-16 12:09:50 -04:00
dehacked.h Remove music slot compatibility 2022-03-18 13:54:03 +00:00
discord.c Discord joins now force menu close and title demo stop 2022-08-28 16:41:26 +01:00
discord.h
doomdata.h Restore block monsters 2024-08-16 11:45:52 -04:00
doomdef.h Rename data directory to avoid conflicts 2024-08-13 23:11:19 -04:00
doomstat.h GTR_FREEROAM and Fix players constantly JUSTHITFLOOR when walking slowly at the top of slopes 2024-08-19 00:28:36 -04:00
doomtype.h flipcam and encore flipcam 2024-08-01 11:46:59 -04:00
endian.h
f_finale.c Un-rebrand back to SRB2Kart 2024-08-13 21:54:52 -04:00
f_finale.h Assorted Changes 2 2024-07-30 18:00:37 -04:00
f_wipe.c Use kart titlecard, redo fade and fix grow canceling 2024-07-29 15:38:06 -04:00
fastcmp.h
filesrch.c Remove rest pf RingRacers Refs 2024-08-16 12:09:50 -04:00
filesrch.h
font.c * Allocate the "MISSING" patch only once, statically, at first boot via missingpat, and prevent it from being freed. 2022-05-14 14:56:02 +01:00
font.h
g_demo.c Add missing stuff 2024-08-21 17:43:22 -04:00
g_demo.h Replay fixes mark whatever 2021-11-28 20:03:49 +00:00
g_game.c GTR_FREEROAM and Fix players constantly JUSTHITFLOOR when walking slowly at the top of slopes 2024-08-19 00:28:36 -04:00
g_game.h Restore old respawn PT2 2024-08-12 18:58:41 -04:00
g_input.c Port Use SDL Game Controllers API by Eidolon 2024-08-16 21:18:18 -04:00
g_input.h remove more spindash leftovers 2024-08-04 13:47:37 -04:00
g_splitscreen.c FIX PARTIES 2021-04-23 03:53:35 -04:00
g_state.h
http-mserv.c Merge branch 'asan-internal' into 'master' 2024-07-31 02:12:15 -04:00
hu_stuff.c P_AddWadFile partial stages 2024-08-02 03:00:51 -04:00
hu_stuff.h Merge remote-tracking branch 'origin/chat-flood-fix' 2024-07-31 03:22:38 -04:00
i_addrinfo.c pedantic: fix win32 2022-02-20 04:48:30 -08:00
i_addrinfo.h
i_joy.h
i_net.h Merge branch 'hostcode' into 'master' 2024-07-31 03:01:45 -04:00
i_sound.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
i_system.h Add evil mutex bypass hack in console 2024-08-01 10:56:41 -04:00
i_tcp.c Fix crash if a packet fails to reach the client 2024-08-01 01:42:22 -04:00
i_tcp.h
i_threads.h
i_time.c Tweaks for kart v1 MR comments 2022-05-21 12:43:28 -05:00
i_time.h Uncapped (squashed v2) 2022-05-06 22:47:39 -05:00
i_video.h Lots of FPS stuff 2022-03-26 23:48:08 -04:00
info.c Port opulence objects 2024-08-18 13:18:41 -04:00
info.h Merge branch 'cull-debugwaypoints' into 'master' 2024-08-21 15:52:31 -04:00
k_battle.c Support alternate gameplay events during GP 2024-08-05 00:41:06 -04:00
k_battle.h This is a doozy... 2022-03-05 22:31:43 +00:00
k_bheap.c
k_bheap.h
k_boss.c Remove hitlag. 2024-07-29 03:24:40 -04:00
k_boss.h Cleanup of boss info in anticipation of merger. 2022-03-07 13:08:46 +00:00
k_bot.c Restore old respawn PT1 2024-08-12 14:49:12 -04:00
k_bot.h Merge branch 'bot-online-desync' into 'master' 2024-08-05 00:45:10 -04:00
k_botitem.c Fix gamespeed for mine punt as well 2024-08-08 19:07:34 -04:00
k_botsearch.c Improve general bot handling 2024-08-05 01:22:46 -04:00
k_brightmap.c Merge branch 'terrain-optimise-fresh' into 'master' 2024-07-31 02:35:19 -04:00
k_brightmap.h Merge branch 'terrain-optimise-fresh' into 'master' 2024-07-31 02:35:19 -04:00
k_collide.c Let Drop Targets collide with other items immediately after being thrown 2024-08-21 17:21:52 -04:00
k_collide.h Lightning Shield fixs 2022-05-20 18:12:34 -04:00
k_color.c Remove hitlag. 2024-07-29 03:24:40 -04:00
k_color.h Remove hitlag. 2024-07-29 03:24:40 -04:00
k_director.c Restore old respawn PT1 2024-08-12 14:49:12 -04:00
k_director.h general post-review unfuck 2022-01-20 15:23:32 -06:00
k_follower.c Reset state when bouncing 2022-05-31 21:53:19 -04:00
k_follower.h Reset state when bouncing 2022-05-31 21:53:19 -04:00
k_grandprix.c Support alternate gameplay events during GP 2024-08-05 00:41:06 -04:00
k_grandprix.h Support alternate gameplay events during GP 2024-08-05 00:41:06 -04:00
k_hud.c GTR_FREEROAM and Fix players constantly JUSTHITFLOOR when walking slowly at the top of slopes 2024-08-19 00:28:36 -04:00
k_hud.h Fix speedo ring offset, add old speedometer back and introduced speedo style 2024-08-01 16:42:49 -04:00
k_kart.c Move starting countdown sounds to p_tick.c 2024-08-21 17:30:56 -04:00
k_kart.h Restore old respawn PT2 2024-08-12 18:58:41 -04:00
k_pathfind.c Circuit pathfinding 2024-08-05 00:17:16 -04:00
k_pathfind.h Circuit pathfinding 2024-08-05 00:17:16 -04:00
k_pwrlv.c Merge branch 'hostcode' into 'master' 2024-07-31 03:01:45 -04:00
k_pwrlv.h Fix NO CONTEST Pwr.Lv when more than 1 lap behind 2022-08-15 19:47:01 -04:00
k_terrain.c Remove trick panel leftovers 2024-08-05 12:24:00 -04:00
k_terrain.h Store terrain ID instead of terrain pointer, add new helpers and accomodate for this 2024-08-01 17:29:36 -04:00
k_waypoint.c Merge branch 'cull-debugwaypoints' into 'master' 2024-08-21 15:52:31 -04:00
k_waypoint.h Circuit pathfinding 2024-08-05 00:17:16 -04:00
keys.h
libdivide.h Clarify license file mention in libdivide.h 2022-03-18 16:19:01 +00:00
lua_baselib.c lua_baselib.c: expose P_SpawnMobjFromMobjUnscaled 2024-08-21 16:56:43 -04:00
lua_blockmaplib.c
lua_consolelib.c Fix possible crashes in the Lua API when accessing invalid fields 2024-08-01 02:54:12 -04:00
lua_followerlib.c Change some comments 2024-08-01 02:00:03 -04:00
lua_hook.h Add NameChange lua hook 2024-08-01 02:12:05 -04:00
lua_hooklib.c Add NameChange lua hook 2024-08-01 02:12:05 -04:00
lua_hud.h Merge branch 'hooklib-port' into 'master' 2024-07-31 02:30:20 -04:00
lua_hudlib.c Merge branch 'hooklib-port' into 'master' 2024-07-31 02:30:20 -04:00
lua_hudlib_drawlist.c Merge branch 'asan-internal' into 'master' 2024-07-31 02:12:15 -04:00
lua_hudlib_drawlist.h Fix compiling with da strict settings 2022-05-07 07:23:26 -04:00
lua_infolib.c Hardcode assist, part J (jartha) 2024-08-21 16:49:29 -04:00
lua_libs.h Expose followers[] and follower_t to lua 2024-08-01 01:58:04 -04:00
lua_maplib.c Fix possible crashes in the Lua API when accessing invalid fields 2024-08-01 02:54:12 -04:00
lua_mathlib.c You probably don't want to memorise the formula to convert arccos to arcsin so 2022-03-18 20:16:23 +00:00
lua_mobjlib.c Remove hitlag. 2024-07-29 03:24:40 -04:00
lua_playerlib.c Port antigrief from SRB2Kart 2024-08-18 01:39:26 -04:00
lua_polyobjlib.c Use standard Lua naming scheme for polyobject list 2021-02-15 13:37:25 +01:00
lua_script.c Merge branch 'no-lua' into 'master' 2024-08-21 16:55:18 -04:00
lua_script.h Merge branch 'hooklib-port' into 'master' 2024-07-31 02:30:20 -04:00
lua_skinlib.c Replace LUA_PushLightUserdata with LUA_PushUserdata 2022-03-18 12:54:22 +00:00
lua_taglib.c Better check for tag list userdata 2020-12-14 08:08:01 -08:00
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c Uncapped (squashed v2) 2022-05-06 22:47:39 -05:00
m_anigif.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c Restore old respawn PT1 2024-08-12 14:49:12 -04:00
m_cheat.h Merge branch 'kill-twod' into 'master' 2024-07-31 01:29:39 -04:00
m_cond.c Restore the v1 record attack critera (maps available by default), whilst also now allowing for specific maps to opt out. 2022-03-12 22:31:52 +00:00
m_cond.h
m_dllist.h
m_easing.c Add ease Lua library 2022-03-18 16:25:57 +00:00
m_easing.h Add ease Lua library 2022-03-18 16:25:57 +00:00
m_fixed.c Revert "Use R_PointToDist2 instead" 2021-02-13 17:45:54 +01:00
m_fixed.h FixedDiv2: divide numerator before taking absolute value to avoid INT32_MIN overflow to 0 2024-07-31 03:02:15 -04:00
m_menu.c Port Use SDL Game Controllers API by Eidolon 2024-08-16 21:18:18 -04:00
m_menu.h Assorted Changes 2 2024-07-30 18:00:37 -04:00
m_misc.c Fix output filename for movies and screenshots 2024-08-16 12:23:22 -04:00
m_misc.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
m_perfstats.c Stop calling P_NullPrecipThinker 2024-08-01 16:00:12 -04:00
m_perfstats.h Bot perfstats 2022-08-27 00:04:33 -04:00
m_queue.c
m_queue.h
m_random.c
m_random.h Rework bot skin randomisation 2024-08-05 00:26:12 -04:00
m_swap.h
Makefile Remove rest pf RingRacers Refs 2024-08-16 12:09:50 -04:00
md5.c
md5.h
mserv.c Un-rebrand back to SRB2Kart 2024-08-13 21:54:52 -04:00
mserv.h
p5prof.h
p_ceilng.c Restore block monsters 2024-08-16 11:45:52 -04:00
p_enemy.c Old Signposts 2024-08-18 12:28:45 -04:00
p_floor.c Restore block monsters 2024-08-16 11:45:52 -04:00
p_inter.c Don't let death type damage kill respawning player 2024-08-21 17:32:22 -04:00
p_lights.c Remove TAG_ITER_DECLARECOUNTER and the level field on the iterator macros. 2022-03-18 16:43:03 +00:00
p_local.h Let Drop Targets collide with other players immediately after being thrown 2024-08-21 17:20:34 -04:00
p_map.c Remove kart on player death and add back invisspring object 2024-08-16 18:21:38 -04:00
p_maputl.c Assorted fixes 2024-08-03 22:45:35 -04:00
p_maputl.h Revert the-big-step-up since it has regressions 2024-08-02 20:53:52 -04:00
p_mobj.c Let Drop Targets collide with other players immediately after being thrown 2024-08-21 17:20:34 -04:00
p_mobj.h Restore MF_BOUNCE 2024-08-16 14:42:30 -04:00
p_polyobj.c Uncapped (squashed v2) 2022-05-06 22:47:39 -05:00
p_polyobj.h
p_pspr.h Add FF_REVERSEANIM frame flag 2024-08-21 15:45:30 -04:00
p_saveg.c Merge branch 'cull-debugwaypoints' into 'master' 2024-08-21 15:52:31 -04:00
p_saveg.h Merge master (resolve structgunch conflicts) 2021-04-20 16:09:59 +10:00
p_setup.c Revert "Call K_TimerReset before spawning map things" 2024-08-21 17:05:29 -04:00
p_setup.h P_AddWadFile partial stages 2024-08-02 03:00:51 -04:00
p_sight.c Improve bot traversal for the prediction 2022-05-31 03:51:35 -04:00
p_slopes.c Reeanble flatslope check 2024-08-07 14:05:36 -04:00
p_slopes.h Reimplement side move, start of pogospring, redone controls,stuff 2024-07-30 21:08:14 -04:00
p_spec.c Old Signposts 2024-08-18 12:28:45 -04:00
p_spec.h Remove ebrake, spindash and fastfall. cleanup unused states and sprites 2024-07-31 12:46:03 -04:00
p_telept.c Restore old respawn PT1 2024-08-12 14:49:12 -04:00
p_tick.c Move starting countdown sounds to p_tick.c 2024-08-21 17:30:56 -04:00
p_tick.h Remove P_PreTicker 2024-07-30 22:21:10 -04:00
p_user.c Quaketilt: fix jitter at certain momentum angles 2024-08-21 15:45:30 -04:00
r_bbox.c Merge branch 'ogl-bbox' into 'master' 2024-07-31 02:36:10 -04:00
r_bsp.c Fix HOMs in large rooms 2024-08-01 01:23:38 -04:00
r_bsp.h Let sector flags control plane ripple effect 2021-01-12 22:16:55 -08:00
r_data.c Merge branch 'gl-encoremap-leak-fix' into 'master' 2024-08-01 03:44:32 -04:00
r_data.h Move follower code to its own file 2022-05-23 00:23:46 -04:00
r_defs.h Render precip through blockmap instead of during BSP 2024-08-01 14:56:36 -04:00
r_draw.c Remove hitlag. 2024-07-29 03:24:40 -04:00
r_draw.h Remove hitlag. 2024-07-29 03:24:40 -04:00
r_draw8.c Make all inline increments of dest and dsrc occur on seperate lines, for extra clarity and making it easier to identify future issues with these functions. 2022-05-23 00:09:03 +01:00
r_draw8_npo2.c Add missing optimization to npo2 sloped floor sprites 2022-03-18 20:37:16 +00:00
r_draw16.c
r_fps.c Backport mobj interpolators crash fix 2024-07-31 02:21:38 -04:00
r_fps.h Incorporate some of the advances from tilttrack. 2022-05-21 16:51:03 +01:00
r_local.h
r_main.c Only call NetUpdate once 2024-08-05 01:13:44 -04:00
r_main.h Render precip through blockmap instead of during BSP 2024-08-01 14:56:36 -04:00
r_patch.c * Allocate the "MISSING" patch only once, statically, at first boot via missingpat, and prevent it from being freed. 2022-05-14 14:56:02 +01:00
r_patch.h Do not factor roll and pitch into model rollangle 2021-12-10 00:32:46 -08:00
r_patchrotation.c Add SPRINFO_DEFAULT_PIVOT, change spriteinfo_t.available to bit array 2024-07-31 03:11:54 -04:00
r_patchrotation.h
r_picformats.c Update and extend R_ParseSpriteInfo for default pivot 2024-07-31 03:12:04 -04:00
r_picformats.h Add SPRINFO_DEFAULT_PIVOT, change spriteinfo_t.available to bit array 2024-07-31 03:11:54 -04:00
r_plane.c Uncap water ripples 2024-07-31 23:37:04 -04:00
r_plane.h Merge branch 'more-flats' into 'master' 2024-07-31 01:38:58 -04:00
r_portal.c Fix portals 2022-03-18 20:44:07 +00:00
r_portal.h Track skybox within player struct 2022-01-17 22:46:01 -08:00
r_segs.c Fix FOFs with transferline flag and many linedefs randomly crashing 2024-08-01 01:11:53 -04:00
r_segs.h
r_skins.c Merge branch 'eggbox-cinders' into 'master' 2022-05-25 07:37:08 +00:00
r_skins.h Remove rest pf RingRacers Refs 2024-08-16 12:09:50 -04:00
r_sky.c
r_sky.h
r_splats.c Add Encore support to splats (software; GL can come later). 2022-03-18 21:20:34 +00:00
r_splats.h Fix floor sprite projection 2022-03-18 18:16:31 +00:00
r_state.h Brightmaps on walls 2021-12-16 09:40:14 -05:00
r_textures.c Store terrain ID instead of terrain pointer, add new helpers and accomodate for this 2024-08-01 17:29:36 -04:00
r_textures.h Store terrain ID instead of terrain pointer, add new helpers and accomodate for this 2024-08-01 17:29:36 -04:00
r_things.c Merge branch 'optimize-clip-sprites' into 'master' 2024-08-21 16:45:23 -04:00
r_things.h Merge branch 'optimize-clip-sprites' into 'master' 2024-08-21 16:45:23 -04:00
s_sound.c Let S_StopSound, S_StopSoundByID, S_StopSoundByNum stop multiple sounds 2024-07-31 03:26:21 -04:00
s_sound.h Merge branch 'hooklib-port' into 'master' 2024-07-31 02:30:20 -04:00
screen.c Merge branch 'autocope' into 'master' 2024-07-31 03:09:10 -04:00
screen.h Merge branch 'bbox' into 'master' 2024-07-31 02:35:57 -04:00
slope_anchors.c Get past some taglist stuff 2021-02-28 22:58:30 -05:00
sounds.c Port opulence objects 2024-08-18 13:18:41 -04:00
sounds.h Port opulence objects 2024-08-18 13:18:41 -04:00
Sourcefile Restore old respawn PT1 2024-08-12 14:49:12 -04:00
st_stuff.c Do not run ST_Ticker if dedicated 2024-08-21 17:08:32 -04:00
st_stuff.h Use kart titlecard, redo fade and fix grow canceling 2024-07-29 15:38:06 -04:00
strcasestr.c
string.c
stun.c
stun.h
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c Let's just convert this in a more sane fashion... 2021-12-23 23:15:36 -05:00
tables.h Render precip through blockmap instead of during BSP 2024-08-01 14:56:36 -04:00
taglist.c Speed up taglist creation 2022-03-18 20:23:31 +00:00
taglist.h Speed up taglist creation 2022-03-18 20:23:31 +00:00
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
v_video.c flipcam and encore flipcam 2024-08-01 11:46:59 -04:00
v_video.h port newer V_CubeApply from SRB2 2024-08-01 00:36:28 -04:00
version.h Port Use SDL Game Controllers API by Eidolon 2024-08-16 21:18:18 -04:00
vid_copy.s
w_wad.c Small logging improvements for addon loading 2022-08-28 16:46:56 +01:00
w_wad.h Hash name lookup for textures and lumps 2022-01-22 03:18:06 -08:00
y_inter.c Implement controller stuff 2024-08-07 15:27:48 -04:00
y_inter.h Boss API + assorted relevant bugfixes, will go over the featureset of this branch with a fine toothed comb when it's time to write the merge request description so this is all you're getting right now 2022-02-24 21:19:03 +00:00
z_zone.c ZDEBUG is default 2021-04-26 14:49:45 -04:00
z_zone.h ZDEBUG is default 2021-04-26 14:49:45 -04:00