blankart/src
toaster 15c2d75199 listmapthings
Introduces a new command that lists all mapthings by their doomednum and MT_ constant string.
* Can distinguish between hardcode and freeslots.
* Can detect double definition.
* With single argument, returns messages relating to that single doomednum.
* With two arguments, returns messages for that doomednum range inclusive (can swap if wrong way around).

The below image does not include what happens when it is called without any arguments, as that is long enough to only be legible in the logfile.
https://cdn.discordapp.com/attachments/369137273700089867/829007068333342720/unknown.png
2021-04-06 16:08:54 +01:00
..
android Merge SRB2 next 2021-02-27 05:18:36 -05:00
blua Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into lua-tag-iterator 2020-12-16 17:27:44 +01:00
dummy Merge branch 'next' into patch-stuff-again-2 2020-10-10 17:01:10 -03:00
hardware * Fixed blending in OpenGL. 2021-04-03 19:29:06 +01:00
locale
nds
sdl Merge branch 'sloped-camera' into 22-merge-again 2021-04-01 20:55:22 -07:00
sdl12
win32 Merge SRB2 next 2021-02-27 05:18:36 -05:00
win32ce
.gitignore
am_map.c
am_map.h
Android.mk
apng.c
apng.h
asm_defs.inc
byteptr.h
CMakeLists.txt Merge SRB2 next 2021-02-27 05:18:36 -05:00
command.c Merge remote-tracking branch 'srb2/next' into the-scary-22-merge 2020-10-24 20:50:58 -04:00
command.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
comptime.c
config.h.in Update patch.pk3 2020-10-02 16:07:15 -07:00
console.c * Add a seperate step for I_STARTUPSKINS - "Load characters" - since it takes a similar length to loading all other types of sprites. 2021-03-29 17:02:08 +01:00
console.h * Add a seperate step for I_STARTUPSKINS - "Load characters" - since it takes a similar length to loading all other types of sprites. 2021-03-29 17:02:08 +01:00
d_clisrv.c Issue #133 thing 2021-04-01 21:09:30 -04:00
d_clisrv.h Issue #133 thing 2021-04-01 21:09:30 -04:00
d_event.h
d_main.c Merge branch 'master' into 22-merge-again 2021-04-05 01:11:26 -04:00
d_main.h
d_net.c Merge SRB2 next 2021-02-27 05:18:36 -05:00
d_net.h
d_netcmd.c listmapthings 2021-04-06 16:08:54 +01:00
d_netcmd.h Merge branch 'master' into 22-merge-again 2021-04-05 01:11:26 -04:00
d_netfil.c Make important wads important again 2021-04-04 23:06:52 -07:00
d_netfil.h Merge public next 2020-11-10 15:32:48 -05:00
d_player.h Merge branch 'sloped-camera' into 22-merge-again 2021-04-01 20:55:22 -07:00
d_think.h
d_ticcmd.h Instead of hacking ticcmd generation, add/modify helper functions acting as intermediaries that add the necessary changes. 2021-02-22 12:21:48 +00:00
deh_lua.c Readded Kartstuff and Karthud access to Lua, resolving both #143 and #138. 2021-03-28 23:10:30 +01:00
deh_lua.h Merge branch 'fix-stacktrace' of https://git.do.srb2.org/STJr/SRB2.git into next 2020-11-29 21:54:15 +01:00
deh_soc.c Fix Dehacked loading 2021-02-28 22:39:47 -05:00
deh_soc.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
deh_tables.c Fix team spinfire states missing in dehacked. 2021-04-04 15:43:15 +01:00
deh_tables.h Readded Kartstuff and Karthud access to Lua, resolving both #143 and #138. 2021-03-28 23:10:30 +01:00
dehacked.c Merge SRB2 next 2021-02-27 05:18:36 -05:00
dehacked.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
discord.c Merge public next 2020-11-10 15:32:48 -05:00
discord.h Dedicated servers can change discordinvites without needing RPC support 2020-08-30 23:20:06 -04:00
doomdata.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
doomdef.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
doomstat.h Merge branch 'sloped-camera' into 22-merge-again 2021-04-01 20:55:22 -07:00
doomtype.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
endian.h
f_finale.c Mammoth commit, sorry. 2021-03-31 22:46:23 +01:00
f_finale.h
f_wipe.c Implement blend modes 2020-10-27 00:03:41 -03:00
fastcmp.h
filesrch.c Merge remote-tracking branch 'srb2/next' into the-scary-22-merge 2020-10-24 20:50:58 -04:00
filesrch.h
font.c
font.h
g_demo.c Merge branch 'master' into 22-merge-again 2021-04-05 01:11:26 -04:00
g_demo.h Demo-sync weaponpref data, which just includes kickstartaccel right now. 2021-02-22 12:58:03 +00:00
g_game.c Merge branch 'master' into 22-merge-again 2021-04-05 01:11:26 -04:00
g_game.h Merge branch 'master' into 22-merge-again 2021-04-05 01:11:26 -04:00
g_input.c Add spindash to gamecontrolname 2021-04-04 22:47:57 -07:00
g_input.h Spindash shortcut button 2021-03-09 17:28:20 -05:00
g_splitscreen.c
g_state.h
http-mserv.c Merge remote-tracking branch 'srb2/next' into the-scary-22-merge 2020-10-24 20:50:58 -04:00
hu_stuff.c Mammoth commit, sorry. 2021-03-31 22:46:23 +01:00
hu_stuff.h Draw an icon above players when they are typing in chat or console 2021-02-16 09:24:22 -08:00
i_addrinfo.c
i_addrinfo.h
i_joy.h
i_net.h Hole punching 2020-11-12 17:08:34 -08:00
i_sound.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
i_system.h Merge branch 'sloped-camera' into 22-merge-again 2021-04-01 20:55:22 -07:00
i_tcp.c Merge SRB2 master 2021-02-27 02:25:14 -05:00
i_tcp.h
i_threads.h
i_video.h
info.c Mammoth commit, sorry. 2021-03-31 22:46:23 +01:00
info.h Actually just get rid of seenplayer and NAMECHECK altogether. 2021-03-03 18:03:41 +00:00
k_battle.c Mammoth commit, sorry. 2021-03-31 22:46:23 +01:00
k_battle.h Overtime: Chaos Emeralds get deleted by the barrier, and respawn in the middle 2020-11-16 01:29:09 -05:00
k_bheap.c
k_bheap.h
k_bot.c Merge branch 'master' into 22-merge-again 2021-04-05 01:11:26 -04:00
k_bot.h Update comment 2021-02-26 06:12:19 -05:00
k_botitem.c Fix bug that caused bots to go into ring debt a lot 2021-02-26 05:42:59 -05:00
k_botsearch.c Reduce object distance by its radius 2021-02-26 22:43:10 -05:00
k_collide.c Merge branch 'master' into just-tumble 2021-01-06 23:02:51 -05:00
k_collide.h Cherry-pick e1b265df2 2020-11-16 19:55:28 -05:00
k_color.c
k_color.h
k_grandprix.c Minor adjustments to starting difficulty calculations for big GPs 2021-02-06 01:40:58 -05:00
k_grandprix.h
k_hud.c Mammoth commit, sorry. 2021-03-31 22:46:23 +01:00
k_hud.h Some preparation for engineering a solution to the rendermode flag/V_*TRANS flag conflict. 2021-03-30 22:55:09 +01:00
k_kart.c Merge branch 'master' into 22-merge-again 2021-04-05 01:11:26 -04:00
k_kart.h Merge branch 'master' into 22-merge-again 2021-04-05 01:11:26 -04:00
k_pathfind.c
k_pathfind.h
k_pwrlv.c
k_pwrlv.h
k_race.c Mammoth commit, sorry. 2021-03-31 22:46:23 +01:00
k_race.h Bots do things during POSITION 2021-02-06 05:14:15 -05:00
k_respawn.c Merge branch 'kickstartaccel' into 'master' 2021-02-25 02:34:32 -05:00
k_respawn.h Several changes to respawning and race start. 2021-02-17 21:48:09 +00:00
k_waypoint.c Don't modify the states table for kartdebugwaypoints or kartdebugbotpredict 2021-02-26 21:55:20 -05:00
k_waypoint.h Respawn slightly before a waypoint, in the direction you came from, if the waypoint is exactly on a line 2021-02-15 23:01:13 -08:00
keys.h
lua_baselib.c Make offroad dust solid, resolving #150. 2021-04-03 19:53:09 +01:00
lua_blockmaplib.c lua_blockmaplib.c: added "polyobjs" option to searchBlockmap function 2020-09-09 16:56:48 +01:00
lua_consolelib.c Merge SRB2 next 2021-02-27 05:18:36 -05:00
lua_hook.h Actually just get rid of seenplayer and NAMECHECK altogether. 2021-03-03 18:03:41 +00:00
lua_hooklib.c Actually just get rid of seenplayer and NAMECHECK altogether. 2021-03-03 18:03:41 +00:00
lua_hud.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
lua_hudlib.c Some preparation for engineering a solution to the rendermode flag/V_*TRANS flag conflict. 2021-03-30 22:55:09 +01:00
lua_infolib.c Merge SRB2 next 2021-02-27 05:18:36 -05:00
lua_libs.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
lua_maplib.c * Add a blend field to FOFs. 2021-04-01 23:45:21 +01:00
lua_mathlib.c Make it through Lua 2021-03-01 01:49:05 -05:00
lua_mobjlib.c Mammoth commit, sorry. 2021-03-31 22:46:23 +01:00
lua_playerlib.c Merge SRB2 next 2021-02-27 05:18:36 -05:00
lua_polyobjlib.c Use standard Lua naming scheme for polyobject list 2021-02-15 13:37:25 +01:00
lua_script.c Make it through Lua 2021-03-01 01:49:05 -05:00
lua_script.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
lua_skinlib.c Make it through Lua 2021-03-01 01:49:05 -05:00
lua_taglib.c Better check for tag list userdata 2020-12-14 08:08:01 -08:00
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c Oops! 2020-12-10 03:06:41 -08:00
m_anigif.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c Mammoth commit, sorry. 2021-03-31 22:46:23 +01:00
m_cheat.h
m_cond.c Mammoth commit, sorry. 2021-03-31 22:46:23 +01:00
m_cond.h
m_dllist.h
m_fixed.c Revert "Use R_PointToDist2 instead" 2021-02-13 17:45:54 +01:00
m_fixed.h
m_menu.c Merge branch 'master' into 22-merge-again 2021-04-05 01:11:26 -04:00
m_menu.h Merge remote-tracking branch 'srb2/master' into the-scary-22-merge 2020-10-24 19:28:06 -04:00
m_misc.c Merge SRB2 next 2021-02-27 05:18:36 -05:00
m_misc.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
m_perfstats.c Huge perfstats refactor 2020-11-07 01:32:59 -08:00
m_perfstats.h Huge perfstats refactor 2020-11-07 01:32:59 -08:00
m_queue.c
m_queue.h
m_random.c
m_random.h
m_swap.h This was lost 2020-11-10 19:49:21 -05:00
Makefile Merge SRB2 next 2021-02-27 05:18:36 -05:00
Makefile.cfg Merge SRB2 master 2021-02-27 02:25:14 -05:00
md5.c
md5.h
mserv.c Hole punching 2020-11-12 17:08:34 -08:00
mserv.h Hole punching 2020-11-12 17:08:34 -08:00
p5prof.h
p_ceilng.c Merge SRB2 next 2021-02-27 05:18:36 -05:00
p_enemy.c Merge branch 'master' into 22-merge-again 2021-04-05 01:11:26 -04:00
p_floor.c Actually just get rid of seenplayer and NAMECHECK altogether. 2021-03-03 18:03:41 +00:00
p_inter.c Merge branch 'master' into 22-merge-again 2021-04-05 01:11:26 -04:00
p_lights.c Add a level parameter to the iterators to account for nesting, and thus avoid variable shadowing. 2020-11-12 13:48:14 +01:00
p_local.h Merge branch 'sloped-camera' into 22-merge-again 2021-04-01 20:55:22 -07:00
p_map.c Actually just get rid of seenplayer and NAMECHECK altogether. 2021-03-03 18:03:41 +00:00
p_maputl.c Windows??? 2021-02-15 23:12:30 -08:00
p_maputl.h Respawn slightly before a waypoint, in the direction you came from, if the waypoint is exactly on a line 2021-02-15 23:01:13 -08:00
p_mobj.c Merge branch 'master' into 22-merge-again 2021-04-05 01:11:26 -04:00
p_mobj.h Mammoth commit, sorry. 2021-03-31 22:46:23 +01:00
p_polyobj.c Mammoth commit, sorry. 2021-03-31 22:46:23 +01:00
p_polyobj.h Added the functions Polyobj_moveXY and Polyobj_rotate to Lua as polyobj.moveXY and polyobj.rotate 2020-09-09 19:38:56 +01:00
p_pspr.h * Made it possible to perform palette calculations in gamma-corrected space. Now used by: 2021-04-01 19:28:01 +01:00
p_saveg.c Don't read renderflags twice 2021-04-01 19:08:51 -07:00
p_saveg.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
p_setup.c Merge branch 'master' into 22-merge-again 2021-04-05 01:11:26 -04:00
p_setup.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
p_sight.c Waypoints use trace for blocking lines, instead of a sight check 2021-01-06 16:21:57 -05:00
p_slopes.c Merge SRB2 next 2021-02-27 05:18:36 -05:00
p_slopes.h Merge master 2020-09-25 12:00:50 -04:00
p_spec.c * Add a blend field to FOFs. 2021-04-01 23:45:21 +01:00
p_spec.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
p_telept.c
p_tick.c Merge branch 'sloped-camera' into 22-merge-again 2021-04-01 20:55:22 -07:00
p_tick.h Declared the cvar in netcmd to get rid of warnings 2020-11-10 13:53:31 +02:00
p_user.c Merge branch 'master' into 22-merge-again 2021-04-05 01:11:26 -04:00
r_bsp.c Merge SRB2 next 2021-02-27 05:18:36 -05:00
r_bsp.h Let sector flags control plane ripple effect 2021-01-12 22:16:55 -08:00
r_data.c Fixed some of the worst of it, but still has inconsistencies with the lookup tables we generated for main.kart - will provide evidence on Discord. 2021-04-01 00:05:05 +01:00
r_data.h Mammoth commit, sorry. 2021-03-31 22:46:23 +01:00
r_defs.h * Add a blend field to FOFs. 2021-04-01 23:45:21 +01:00
r_draw.c * Made it possible to perform palette calculations in gamma-corrected space. Now used by: 2021-04-01 19:28:01 +01:00
r_draw.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
r_draw8.c Merge SRB2 next 2021-02-27 05:18:36 -05:00
r_draw8_npo2.c Update R_DrawFloorSprite_NPO2_8 and R_DrawTranslucentFloorSprite_NPO2_8 to have the lastest NPO2 optimizations 2020-11-19 00:59:37 -03:00
r_draw16.c
r_local.h
r_main.c Duplicate code from merge that was writing out of range for 4p splitscreen 2021-04-04 16:48:48 +01:00
r_main.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
r_patch.c Remove SHORT macros for referencing patch width/height/offsets 2020-11-22 20:02:47 -03:00
r_patch.h Makes it to kart files 2021-03-01 01:02:23 -05:00
r_patchrotation.c Enable slope tilting 2021-04-01 22:13:35 -04:00
r_patchrotation.h Add r_patchrotation.h 2020-10-10 18:53:05 -03:00
r_picformats.c Merge SRB2 next 2021-02-27 05:18:36 -05:00
r_picformats.h Add R_SpriteRotationAngle function 2020-10-30 15:54:58 -04:00
r_plane.c * Add a blend field to FOFs. 2021-04-01 23:45:21 +01:00
r_plane.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
r_portal.c
r_portal.h
r_segs.c * Fixed blending in OpenGL. 2021-04-03 19:29:06 +01:00
r_segs.h Additive/Subtractive translation map support on midtextures 2020-10-22 22:27:14 +01:00
r_skins.c * Add a seperate step for I_STARTUPSKINS - "Load characters" - since it takes a similar length to loading all other types of sprites. 2021-03-29 17:02:08 +01:00
r_skins.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
r_sky.c SPLITSCREEN FOV 2020-09-23 17:50:47 -07:00
r_sky.h SPLITSCREEN FOV 2020-09-23 17:50:47 -07:00
r_splats.c Renderer compile errors 2021-02-28 23:31:56 -05:00
r_splats.h R_DrawSplatSprite -> R_DrawFloorSprite 2020-11-04 21:43:16 -03:00
r_state.h Introduce a sequence of macros to reduce the reliance of Colormap-related code (especially but not limited to Encore mode) on magic numbers. 2021-02-16 14:34:00 +00:00
r_textures.c Mammoth commit, sorry. 2021-03-31 22:46:23 +01:00
r_textures.h Mammoth commit, sorry. 2021-03-31 22:46:23 +01:00
r_things.c * Made it possible to perform palette calculations in gamma-corrected space. Now used by: 2021-04-01 19:28:01 +01:00
r_things.h Renderer compile errors 2021-02-28 23:31:56 -05:00
s_sound.c Merge SRB2 next 2021-02-27 05:18:36 -05:00
s_sound.h Merge master 2020-10-24 18:34:07 -04:00
screen.c Merge SRB2 next 2021-02-27 05:18:36 -05:00
screen.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
slope_anchors.c Get past some taglist stuff 2021-02-28 22:58:30 -05:00
sounds.c Give bumper destruction some sound effects 2020-11-16 02:59:41 -05:00
sounds.h Merge master 2020-09-25 12:00:50 -04:00
st_stuff.c Some preparation for engineering a solution to the rendermode flag/V_*TRANS flag conflict. 2021-03-30 22:55:09 +01:00
st_stuff.h Some preparation for engineering a solution to the rendermode flag/V_*TRANS flag conflict. 2021-03-30 22:55:09 +01:00
strcasestr.c
string.c
stun.c Merge public next 2020-11-10 15:32:48 -05:00
stun.h Use STUN instead of curl to fetch the public IP address for Discord 2020-09-30 03:57:50 -07:00
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c Shortcut function for getting angle difference, so that I don't need (INT32) in front of all of the angle_t's :V 2021-02-12 20:11:09 -05:00
tables.h Shortcut function for getting angle difference, so that I don't need (INT32) in front of all of the angle_t's :V 2021-02-12 20:11:09 -05:00
taglist.c Fix removing a tag unsetting the bit array even if more elements with that tag exist 2020-12-05 01:14:52 -08:00
taglist.h Fix removing a tag unsetting the bit array even if more elements with that tag exist 2020-12-05 01:14:52 -08:00
tmap.nas Changes to sprite rendering: 2020-10-12 00:13:22 -03:00
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
v_video.c * Made it possible to perform palette calculations in gamma-corrected space. Now used by: 2021-04-01 19:28:01 +01:00
v_video.h * Made it possible to perform palette calculations in gamma-corrected space. Now used by: 2021-04-01 19:28:01 +01:00
version.h Merge remote-tracking branch 'srb2/master' into the-scary-22-merge 2020-10-24 19:28:06 -04:00
vid_copy.s
w_wad.c Make important wads important again 2021-04-04 23:06:52 -07:00
w_wad.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
y_inter.c Fix Dehacked loading 2021-02-28 22:39:47 -05:00
y_inter.h
z_zone.c Fix animated skincolors in OpenGL 2020-12-06 20:17:14 -03:00
z_zone.h Merge SRB2 next 2021-02-27 05:18:36 -05:00