483 lines
16 KiB
C
483 lines
16 KiB
C
// BLANKART
|
|
//-----------------------------------------------------------------------------
|
|
// Copyright (C) 1993-1996 by id Software, Inc.
|
|
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
|
// Copyright (C) 2011-2016 by Matthew "Kaito Sinclaire" Walsh.
|
|
// Copyright (C) 1999-2025 by Sonic Team Junior.
|
|
// Copyright (C) 2026 by Team BlanKart.
|
|
//
|
|
// This program is free software distributed under the
|
|
// terms of the GNU General Public License, version 2.
|
|
// See the 'LICENSE' file for more details.
|
|
//-----------------------------------------------------------------------------
|
|
/// \file m_menu.h
|
|
/// \brief Menu widget stuff, selection and such
|
|
|
|
#ifndef __X_MENU__
|
|
#define __X_MENU__
|
|
|
|
#include "doomstat.h" // for NUMGAMETYPES
|
|
#include "d_event.h"
|
|
#include "command.h"
|
|
#include "f_finale.h" // for ttmode_enum
|
|
#include "i_threads.h"
|
|
#include "mserv.h"
|
|
#include "r_skins.h" // for SKINNAMESIZE
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
// Compatibility with old-style named NiGHTS replay files.
|
|
#define OLDNREPLAYNAME
|
|
|
|
//
|
|
// MENUS
|
|
//
|
|
|
|
// max size of menu stack
|
|
#define NUMMENULEVELS 8
|
|
|
|
// Menu IDs sectioned by numeric places to signify hierarchy
|
|
typedef enum
|
|
{
|
|
#define _(name, ...) MN_##name,
|
|
#include "info/menus.h"
|
|
#undef _
|
|
|
|
MN_FIRSTFREESLOT,
|
|
MN_LASTFREESLOT = MN_FIRSTFREESLOT + 128,
|
|
MAXMENUTYPES,
|
|
} menutype_t;
|
|
|
|
extern menutype_t menustack[NUMMENULEVELS];
|
|
|
|
void M_InitMenuPresTables(void);
|
|
void M_ChangeMenuMusic(void);
|
|
void M_SetMenuCurBackground(void);
|
|
void M_SetMenuCurFadeValue(void);
|
|
void M_SetMenuCurTitlePics(void);
|
|
|
|
// Called by main loop,
|
|
// saves config file and calls I_Quit when user exits.
|
|
// Even when the menu is not displayed,
|
|
// this can resize the view and change game parameters.
|
|
// Does all the real work of the menu interaction.
|
|
boolean M_Responder(event_t *ev);
|
|
|
|
// Called by main loop, runs for demo playback. If this returns true, nullify any further user input.
|
|
boolean M_DemoResponder(event_t *ev);
|
|
|
|
// Called by main loop, only used for menu (skull cursor) animation.
|
|
void M_Ticker(void);
|
|
|
|
// Called by main loop, draws the menus directly into the screen buffer.
|
|
void M_Drawer(void);
|
|
|
|
// Called by D_SRB2Main, loads the config file.
|
|
void M_Init(void);
|
|
|
|
// Called by intro code to force menu up upon a keypress,
|
|
// does nothing if menu is already up.
|
|
void M_StartControlPanel(void);
|
|
|
|
// Called on new server add, or other reasons
|
|
void M_SortServerList(void);
|
|
|
|
// Draws a box with a texture inside as background for messages
|
|
void M_DrawTextBox(INT32 x, INT32 y, INT32 width, INT32 boxlines);
|
|
|
|
// Used in d_netcmd to restart time attack
|
|
INT32 MR_ModeAttackRetry(INT32 choice);
|
|
|
|
// the function to show a message box typing with the string inside
|
|
// string must be static (not in the stack)
|
|
// routine is a function taking a INT32 in parameter
|
|
typedef enum
|
|
{
|
|
MM_NOTHING = 0, // is just displayed until the user do someting
|
|
MM_YESNO, // routine is called with only 'y' or 'n' in param
|
|
MM_EVENTHANDLER // the same of above but without 'y' or 'n' restriction
|
|
// and routine is void routine(event_t *) (ex: set control)
|
|
} menumessagetype_t;
|
|
|
|
#define M_StartMessage(string, routine, itemtype) M_StartMessage2(string, (void (*)(void))routine, itemtype)
|
|
void M_StartMessage2(const char *string, void (*routine)(void), menumessagetype_t itemtype);
|
|
|
|
typedef enum
|
|
{
|
|
M_NOT_WAITING,
|
|
|
|
M_WAITING_VERSION,
|
|
M_WAITING_SERVERS,
|
|
}
|
|
M_waiting_mode_t;
|
|
|
|
extern M_waiting_mode_t m_waiting_mode;
|
|
|
|
typedef enum
|
|
{
|
|
LLM_CREATESERVER,
|
|
LLM_CUPSELECT,
|
|
LLM_TIMEATTACK,
|
|
LLM_ITEMBREAKER,
|
|
LLM_BOSS,
|
|
LLM__MAX,
|
|
} levellistmode_e;
|
|
|
|
// Called by linux_x/i_video_xshm.c
|
|
void M_QuitResponse(INT32 ch);
|
|
|
|
// Determines whether to show a level in the list (platter version does not need to be exposed)
|
|
boolean M_CanShowLevelInList(mapnum_t mapnum);
|
|
|
|
typedef enum
|
|
{
|
|
IT_INTERACT = 1<<0, // item can be interacted with
|
|
IT_HIDDEN = 1<<1, // item is invisible and cannot be interacted with (has priority over IT_INTERACT)
|
|
IT_GRAYEDOUT = 1<<2, // item is grayed out and non-interactible
|
|
IT_SECRET = 1<<3, // item text is displayed with question marks and non-interactible
|
|
|
|
IT_ARROWS = 1<<4, // call-type items use arrow keys instead of enter
|
|
IT_SLIDER = 1<<5, // cvar-type items display a slider
|
|
|
|
IT_OFSX = 1<<6, // X coordinate is relative to current position
|
|
IT_OFSY = 1<<7, // ditto
|
|
IT_TEMPORARY = 1<<8, // with IT_OFS*, offset applies only to this item
|
|
IT_OVERLAY = 1<<9, // item is drawn at screen coordinates, without scrolling
|
|
|
|
IT_CENTER = 1<<10, // center the text/patch
|
|
IT_RIGHT = 1<<11, // right-align the text/patch
|
|
IT_SMALL = 1<<12, // draw at half scale
|
|
IT_STICKER = 1<<13, // draw a sticker behind the text
|
|
|
|
#define sh 14
|
|
ITH_NONE = 0<<sh, // no highlight
|
|
ITH_HIGHLIGHT = 1<<sh, // add highlightflags to text/patch
|
|
ITH_RECOMMEND = 2<<sh, // add recommendedflags to text/patch
|
|
ITH_WARNING = 3<<sh, // add warningflags to text/patch
|
|
ITH_MASK = 0x3<<sh,
|
|
#undef sh
|
|
|
|
#define sh 16
|
|
ITF_STANDARD = 0<<sh, // standard font
|
|
ITF_HEADER = 1<<sh, // standard font, with an offset to the left
|
|
ITF_THIN = 2<<sh, // thin font
|
|
ITF_THIN2 = 3<<sh, // thin font with tighter spacing
|
|
ITF_FILL = 4<<sh, // call drawfill using parameters in item->patch
|
|
ITF_PATCH = 5<<sh, // display a patch instead of text
|
|
ITF_THUMBNAIL = 6<<sh, // display the thumbnail of the mapname in item->patch
|
|
ITF_IMAGETYPE = ITF_PATCH,
|
|
ITF_MASK = 0x7<<sh,
|
|
#undef sh
|
|
|
|
IT_STYLE = IT_CENTER|IT_RIGHT|IT_SMALL|IT_STICKER|ITH_MASK|ITF_MASK,
|
|
} menuitemflags_t;
|
|
|
|
#define MAXSTRINGLENGTH 32
|
|
|
|
typedef INT32 (menufunc_f)(INT32);
|
|
typedef void (menudrawer_f)(void);
|
|
|
|
//
|
|
// MENU TYPEDEFS
|
|
//
|
|
struct menuitem_t
|
|
{
|
|
dehinfo_t info;
|
|
|
|
char *text; // left-side string
|
|
char *patch; // name of patch lump to draw, OR right-side string
|
|
char *tooltip; // help text displayed at bottom
|
|
|
|
consvar_t *cvar; // console variable to modify
|
|
menufunc_f *routine; // menu routine to call
|
|
menutype_t submenu; // navigate to another menu
|
|
|
|
menuitemflags_t status; // show IT_xxx
|
|
|
|
INT32 argument; // passed to routine/submenu, OR step size for cvars
|
|
INT16 x, y; // coordinates, see menuitemflags
|
|
};
|
|
|
|
struct menu_t
|
|
{
|
|
dehinfo_t info;
|
|
char *headerpic;
|
|
INT16 numitems; // # of menu items
|
|
menuitem_t *menuitems; // menu items
|
|
menudrawer_f *drawroutine; // draw routine
|
|
INT16 x, y; // x, y of menu
|
|
INT16 scrollheight; // height of scrolling area
|
|
INT16 lastOn; // last item user was on in menu
|
|
INT16 cursoroffset; // X offset of cursor
|
|
INT16 lineheight; // default Y offset to add for each item
|
|
menufunc_f *enterroutine; // called before enter a menu
|
|
menufunc_f *quitroutine; // called before quit a menu
|
|
menufunc_f *keyhandler; // called before key press is processed
|
|
|
|
// MENUPRES STUFF BELOW
|
|
|
|
char bgname[8]; // name for background gfx lump; lays over titlemap if this is set
|
|
SINT8 fadestrength; // darken background when displaying this menu, strength 0-31 or -1 for undefined
|
|
INT32 bgcolor; // fill color, overrides bg name. -1 means follow bg name rules.
|
|
INT32 titlescrollxspeed; // background gfx scroll per menu; inherits global setting
|
|
INT32 titlescrollyspeed; // y scroll
|
|
boolean bghide; // for titlemaps, hide the background.
|
|
|
|
SINT8 hidetitlepics; // hide title gfx per menu; -1 means undefined, inherits global setting
|
|
ttmode_enum ttmode; // title wing animation mode; default TTMODE_KART
|
|
UINT8 ttscale; // scale of title wing gfx (FRACUNIT / ttscale); -1 means undefined, inherits global setting
|
|
char ttname[9]; // lump name of title wing gfx. If name length is <= 6, engine will attempt to load numbered frames (TTNAMExx)
|
|
INT16 ttx; // X position of title wing
|
|
INT16 tty; // Y position of title wing
|
|
INT16 ttloop; // # frame to loop; -1 means dont loop
|
|
UINT16 tttics; // # of tics per frame
|
|
|
|
char musname[7]; ///< Music track to play. "" for no music.
|
|
UINT16 mustrack; ///< Subsong to play. Only really relevant for music modules and specific formats supported by GME. 0 to ignore.
|
|
boolean muslooping; ///< Loop the music
|
|
boolean musstop; ///< Don't play any music
|
|
boolean musignore; ///< Let the current music keep playing
|
|
|
|
// Music credit shit.
|
|
boolean muscreditshow;
|
|
fixed_t muscredity;
|
|
UINT16 muscreditanimtime;
|
|
INT32 muscreditsnapflags;
|
|
|
|
boolean enterbubble; // run all entrance line execs after common ancestor and up to child. If false, only run the child's exec
|
|
boolean exitbubble; // run all exit line execs from child and up to before common ancestor. If false, only run the child's exec
|
|
INT32 entertag; // line exec to run on menu enter, if titlemap
|
|
INT32 exittag; // line exec to run on menu exit, if titlemap
|
|
INT16 enterwipe; // wipe type to run on menu enter, -1 means default
|
|
INT16 exitwipe; // wipe type to run on menu exit, -1 means default
|
|
};
|
|
|
|
extern menu_t menudefs[MAXMENUTYPES];
|
|
extern UINT16 nummenutypes;
|
|
|
|
void M_EnterMenu(menutype_t menu, boolean callexit, INT32 arg);
|
|
void M_ExitMenu(void);
|
|
void M_ClearMenus(boolean callexitmenufunc);
|
|
menuitem_t *M_CheckMenuItem(menutype_t type, const char *name);
|
|
menuitem_t *M_GetMenuItem(menutype_t type, const char *name);
|
|
|
|
INT32 MR_SinglePlayerMenu(INT32 choice);
|
|
INT32 MR_Options(INT32 choice);
|
|
INT32 MR_Addons(INT32 choice);
|
|
INT32 MR_QuitAddons(INT32 choice);
|
|
INT32 MR_QuitSRB2(INT32 choice);
|
|
INT32 MR_Statistics(INT32 choice);
|
|
INT32 MR_HandleLevelStats(INT32 choice);
|
|
INT32 MR_QuitReplayHut(INT32 choice);
|
|
INT32 MR_HandleReplayHutList(INT32 choice);
|
|
INT32 MR_GrandPrixTemp(INT32 choice);
|
|
INT32 MR_TimeAttack(INT32 arg);
|
|
INT32 MR_StartGrandPrix(INT32 choice);
|
|
INT32 MR_QuitTimeAttackMenu(INT32 choice);
|
|
INT32 MR_ChooseTimeAttack(INT32 choice);
|
|
INT32 MR_SetGuestReplay(INT32 arg);
|
|
INT32 MR_TimeAttackPreset(INT32 arg);
|
|
INT32 MR_ReplayTimeAttack(INT32 arg);
|
|
INT32 MR_ReplayStaff(INT32 choice);
|
|
INT32 MR_ConnectIP(INT32 choice);
|
|
INT32 MR_ConnectLastServer(INT32 choice);
|
|
INT32 MR_QuitMultiPlayerMenu(INT32 choice);
|
|
INT32 MR_StartServer(INT32 choice);
|
|
INT32 MR_ConnectMenuModChecks(INT32 choice);
|
|
INT32 MR_CancelConnect(INT32 choice);
|
|
INT32 MR_SetupControlsMenu(INT32 arg);
|
|
INT32 MR_Refresh(INT32 choice);
|
|
INT32 MR_Connect(INT32 arg);
|
|
INT32 MR_VideoModeMenu(INT32 choice);
|
|
#ifdef HWRENDER
|
|
INT32 MR_OpenGLOptionsMenu(INT32 choice);
|
|
#endif
|
|
INT32 MR_HandleVideoMode(INT32 ch);
|
|
INT32 MR_PlaySound(INT32 choice);
|
|
INT32 MR_MusicTest(INT32 choice);
|
|
INT32 MR_QuitMusicTest(INT32 choice);
|
|
INT32 MR_ScreenshotOptions(INT32 choice);
|
|
INT32 MR_AddonsOptions(INT32 choice);
|
|
INT32 MR_EraseData(INT32 arg);
|
|
INT32 MR_Credits(INT32 choice);
|
|
INT32 MR_BlanCredits(INT32 choice);
|
|
INT32 MR_SecretCredits(INT32 choice);
|
|
INT32 MR_HandleAddons(INT32 choice);
|
|
INT32 MR_SelectableClearMenus(INT32 choice);
|
|
INT32 MR_GoBack(INT32 choice);
|
|
INT32 MR_ModeAttackEndGame(INT32 choice);
|
|
INT32 MR_Retry(INT32 choice);
|
|
INT32 MR_EndGame(INT32 choice);
|
|
INT32 MR_SetupMultiPlayer(INT32 choice);
|
|
INT32 MR_HandleSetupMultiPlayerMenu(INT32 choice);
|
|
INT32 MR_ConfirmSpectate(INT32 choice);
|
|
INT32 MR_ConfirmEnterGame(INT32 choice);
|
|
INT32 MR_ConfirmTeamScramble(INT32 choice);
|
|
INT32 MR_ConfirmTeamChange(INT32 choice);
|
|
INT32 MR_ConfirmSpectateChange(INT32 choice);
|
|
INT32 MR_ChangeLevel(INT32 choice);
|
|
INT32 MR_HutStartReplay(INT32 choice);
|
|
INT32 MR_PlaybackRewind(INT32 choice);
|
|
INT32 MR_PlaybackPause(INT32 choice);
|
|
INT32 MR_PlaybackFastForward(INT32 choice);
|
|
INT32 MR_PlaybackAdvance(INT32 choice);
|
|
INT32 MR_PlaybackSetViews(INT32 choice);
|
|
INT32 MR_PlaybackAdjustView(INT32 choice);
|
|
INT32 MR_PlaybackToggleFreecam(INT32 choice);
|
|
INT32 MR_PlaybackToggleDirector(INT32 choice);
|
|
INT32 MR_PlaybackQuit(INT32 choice);
|
|
INT32 MR_HandleImageDef(INT32 choice);
|
|
INT32 MR_HandleMusicTest(INT32 choice);
|
|
INT32 MR_ResetControls(INT32 choice);
|
|
INT32 MR_ChangeControl(INT32 arg);
|
|
INT32 MR_AssignJoystick(INT32 arg);
|
|
INT32 MR_SetupMonitorToggles(INT32 choice);
|
|
INT32 MR_HandleMonitorToggles(INT32 choice);
|
|
INT32 MR_RestartAudio(INT32 choice);
|
|
INT32 MR_EnterViewServer(INT32 choice);
|
|
INT32 MR_QuitViewServer(INT32 choice);
|
|
INT32 MR_HandleViewServer(INT32 choice);
|
|
INT32 MR_CameraSetup(INT32 arg);
|
|
INT32 MR_PrepareLevelPlatter(INT32 choice);
|
|
INT32 MR_HandleLevelPlatter(INT32 choice);
|
|
INT32 MR_LevelPlatterRandom(INT32 choice);
|
|
#ifdef HAVE_DISCORDRPC
|
|
INT32 MR_HandleDiscordRequests(INT32 choice);
|
|
#endif
|
|
|
|
void MD_DrawGenericMenu(void);
|
|
void MD_DrawChecklist(void);
|
|
void MD_DrawLevelStats(void);
|
|
void MD_DrawReplayHut(void);
|
|
void MD_DrawTimeAttackMenu(void);
|
|
void MD_DrawMPMainMenu(void);
|
|
void MD_DrawSetupMultiPlayerMenu(void);
|
|
void MD_DrawCssStatBacker(void);
|
|
void MD_DrawCssStatBars(void);
|
|
void MD_DrawCssColourBar(void);
|
|
void MD_DrawCssCharacter(void);
|
|
void MD_DrawBarCssSelector(void);
|
|
void MD_DrawGridCssSelector(void);
|
|
void MD_DrawConnectMenu(void);
|
|
void MD_DrawVideoMode(void);
|
|
void MD_DrawAddons(void);
|
|
void MD_DrawReplayStartMenu(void);
|
|
void MD_DrawPlaybackMenu(void);
|
|
void MD_DrawImageDef(void);
|
|
void MD_DrawMusicTest(void);
|
|
void MD_DrawJoystick(void);
|
|
void MD_DrawMonitorToggles(void);
|
|
void MD_DrawViewServer(void);
|
|
void MD_DrawLevelPlatterMenu(void);
|
|
#ifdef HAVE_DISCORDRPC
|
|
void MD_DrawDiscordRequests(void);
|
|
#endif
|
|
|
|
// Maybe this goes here????? Who knows.
|
|
boolean M_MouseNeeded(void);
|
|
|
|
#ifdef HAVE_THREADS
|
|
extern I_mutex m_menu_mutex;
|
|
#endif
|
|
|
|
// Call upon joystick hotplug
|
|
INT32 MR_SetupJoystickMenu(INT32 arg);
|
|
|
|
// mode descriptions for video mode menu
|
|
struct modedesc_t
|
|
{
|
|
INT32 modenum; // video mode number in the vidmodes list
|
|
const char *desc; // XXXxYYY
|
|
UINT8 goodratio; // aspect correct if 1
|
|
};
|
|
|
|
// savegame struct for save game menu
|
|
typedef struct
|
|
{
|
|
char levelname[32];
|
|
UINT16 skinnum;
|
|
UINT8 numemeralds;
|
|
UINT8 numgameovers;
|
|
INT32 lives;
|
|
INT32 continuescore;
|
|
INT32 gamemap;
|
|
} saveinfo_t;
|
|
|
|
extern consvar_t cv_showfocuslost;
|
|
extern consvar_t cv_newgametype, cv_nextmap, cv_nextcup, cv_chooseskin, cv_serversort, cv_levelsort;
|
|
extern consvar_t cv_dummygpdifficulty, cv_dummygpencore;
|
|
extern consvar_t cv_dummymenuplayer, cv_dummyteam, cv_dummyspectate, cv_dummyscramble;
|
|
extern consvar_t cv_dummystaff;
|
|
extern consvar_t cv_dummymultiplayer, cv_dummyip, cv_dummyname, cv_dummyfollower, cv_dummycolor;
|
|
extern consvar_t cv_dummyserverpage;
|
|
|
|
extern consvar_t cv_menucaps;
|
|
// allow menu text to be displayed in lowercase
|
|
#define MENUCAPS (!cv_menucaps.value ? V_ALLOWLOWERCASE : 0)
|
|
extern CV_PossibleValue_t gametype_cons_t[];
|
|
|
|
void M_UpdateNumServerPages(void);
|
|
|
|
extern char dummystaffname[22];
|
|
|
|
extern INT16 startmap;
|
|
extern INT32 ultimate_selectable;
|
|
extern INT16 char_on, startchar;
|
|
|
|
#define MAXSAVEGAMES 31
|
|
#define NOSAVESLOT 0 //slot where Play Without Saving appears
|
|
#define MARATHONSLOT 420 // just has to be nonzero, but let's use one that'll show up as an obvious error if something goes wrong while not using our existing saves
|
|
|
|
#define BwehHehHe() S_StartSound(NULL, sfx_bewar1+M_RandomKey(4)) // Bweh heh he
|
|
|
|
// File name appender for RA gametype+mod reading.
|
|
char *M_AppendGametypeAndModName(void);
|
|
|
|
// Screenshot menu updating
|
|
void Moviemode_mode_Onchange(void);
|
|
void Screenshot_option_Onchange(void);
|
|
|
|
// Addons menu updating
|
|
void Addons_option_Onchange(void);
|
|
|
|
INT32 MR_ReplayHut(INT32 choice);
|
|
void M_SetPlaybackMenuPointer(void);
|
|
|
|
void M_RefreshPauseMenu(void);
|
|
|
|
INT32 HU_GetHighlightColor(void);
|
|
|
|
fixed_t M_GetMapThumbnail(mapnum_t mapnum, patch_t **out);
|
|
|
|
// Moviemode menu updating
|
|
void Moviemode_option_Onchange(void);
|
|
|
|
void Skinsort_option_Onchange(void);
|
|
void Skinselectstyle_option_Onchange(void);
|
|
|
|
// Player Setup menu colors linked list
|
|
struct menucolor_t {
|
|
menucolor_t *next;
|
|
menucolor_t *prev;
|
|
UINT16 color;
|
|
};
|
|
|
|
extern menucolor_t *menucolorhead, *menucolortail;
|
|
|
|
void M_AddMenuColor(UINT16 color);
|
|
void M_MoveColorBefore(UINT16 color, UINT16 targ);
|
|
void M_MoveColorAfter(UINT16 color, UINT16 targ);
|
|
UINT16 M_GetColorBefore(UINT16 color);
|
|
UINT16 M_GetColorAfter(UINT16 color);
|
|
void M_InitPlayerSetupColors(void);
|
|
void M_FreePlayerSetupColors(void);
|
|
|
|
extern boolean menu_text_input;
|
|
|
|
#ifdef __cplusplus
|
|
} // extern "C"
|
|
#endif
|
|
|
|
#endif //__X_MENU__
|