| .. |
|
r_opengl
|
Add shader stage for final screen texture draw
|
2026-04-30 22:09:22 -04:00 |
|
CMakeLists.txt
|
Kill Old ALAMLIGHTING code
|
2026-04-28 11:14:34 -04:00 |
|
hw_batching.c
|
Fix directional model lightning
|
2026-04-29 13:53:15 -04:00 |
|
hw_batching.h
|
Portal Hell PT1
|
2026-03-07 12:25:06 -05:00 |
|
hw_bsp.c
|
More clean up
|
2026-04-28 11:20:27 -04:00 |
|
hw_cache.c
|
Kill off most of HWRAPI
|
2026-02-03 18:15:51 -05:00 |
|
hw_clip.c
|
Update gld_FrustumAngle
|
2026-02-08 10:02:08 -05:00 |
|
hw_clip.h
|
use actual view to clip segs in ogl instead of calculated fov
|
2024-11-19 17:28:36 +01:00 |
|
hw_data.h
|
Update rest of the existing files to use blankart branding
|
2025-07-01 00:23:30 -04:00 |
|
hw_defs.h
|
Add shader stage for final screen texture draw
|
2026-04-30 22:09:22 -04:00 |
|
hw_dll.h
|
Update rest of the existing files to use blankart branding
|
2025-07-01 00:23:30 -04:00 |
|
hw_draw.c
|
Port updated RR transluceney fade/slide-in code
|
2026-03-20 18:45:26 -04:00 |
|
hw_drawnodes.c
|
More clean up
|
2026-04-28 11:20:27 -04:00 |
|
hw_glob.h
|
Softcode shaders
|
2026-04-28 20:53:41 -04:00 |
|
hw_gpu.h
|
Portal Hell PT2
|
2026-03-07 14:14:33 -05:00 |
|
hw_main.c
|
Fix directional model lightning
|
2026-04-29 13:53:15 -04:00 |
|
hw_main.h
|
Port Saturn's Light dither shader for OGL
|
2026-04-28 14:26:47 -04:00 |
|
hw_map.c
|
Improve speed of find_close_polyvertex in debug builds
|
2026-03-22 14:18:50 -04:00 |
|
hw_md2.c
|
Kill Old ALAMLIGHTING code
|
2026-04-28 11:14:34 -04:00 |
|
hw_md2.h
|
Kill MSVC
|
2025-10-16 20:42:11 -04:00 |
|
hw_md2load.c
|
Basic merge some of the easier HW files.
|
2020-05-29 20:43:34 +01:00 |
|
hw_md2load.h
|
Merge branch 'extern-c-everything' into 'master'
|
2024-10-15 14:14:43 -04:00 |
|
hw_md3load.c
|
Basic merge some of the easier HW files.
|
2020-05-29 20:43:34 +01:00 |
|
hw_md3load.h
|
Merge branch 'extern-c-everything' into 'master'
|
2024-10-15 14:14:43 -04:00 |
|
hw_model.c
|
Convert most strcmp/stricmp to fastcmp/fasticmp
|
2025-12-11 13:00:32 -05:00 |
|
hw_model.h
|
Add support for Kart player models
|
2025-07-21 22:24:15 +02:00 |
|
hw_plane.c
|
More clean up
|
2026-04-28 11:20:27 -04:00 |
|
hw_portal.c
|
Split portal stuff into its own file
|
2026-04-28 11:02:37 -04:00 |
|
hw_segs.c
|
More clean up
|
2026-04-28 11:20:27 -04:00 |
|
hw_shaders.c
|
Add shader stage for final screen texture draw
|
2026-04-30 22:09:22 -04:00 |
|
hw_shaders.h
|
Softcode shaders
|
2026-04-28 20:53:41 -04:00 |
|
hw_sky.c
|
gl: Fix sky dome VBO leak
|
2026-04-15 14:02:48 -04:00 |
|
hw_things.c
|
Kill Old ALAMLIGHTING code
|
2026-04-28 11:14:34 -04:00 |
|
hws_data.h
|
Update rest of the existing files to use blankart branding
|
2025-07-01 00:23:30 -04:00 |
|
u_list.c
|
|
|
|
u_list.h
|
Merge branch 'extern-c-everything' into 'master'
|
2024-10-15 14:14:43 -04:00 |