Blankart OpenXR VR fork
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toaster 017e62f4b2 New console command "minigen"
- Generates "MINIMAP.png" in your srb2home
- Uses inherited automap code to render to a temporary buffer
    - Because am_map.c is a mess of filescope static variables right now, this only works when the automap is disabled.
- Currently an equal alternate method to SLADE's map image export, but because we're in control, additional features can be added later...
    - TODO: Off vertically by one pixel on GHZ. Otherwise effectively identical in shape
    - TODO: the colours are rancid, I wonder if they were even updated for the 2.2 palette

Related:
- Use identical linear-time mechanisms for detecting borders of map geometry between automap and minimap
    - Automap was previously using iteration over all vertices
    - Minimap was previously pointlessly writing min/max values twice
2025-02-18 23:48:18 +01:00
.circleci Merge remote-tracking branch 'srb2/master' into the-scary-22-merge 2020-10-24 19:28:06 -04:00
android
assets Merge branch 'cmake-overhaul' into 'master' 2024-10-15 03:40:29 -04:00
cmake Fix uncommited messages 2024-10-15 14:58:22 -04:00
debian-template Fix Debian (.deb) build from making (Project_root)/bin/Linux 2022-03-18 19:36:45 +00:00
deployer Get this working 2024-07-28 22:37:38 -04:00
doc
extras Merge pull request 'Add support for longmapnames' (#22) from longmapnames into ACS2 2025-02-17 22:38:05 +00:00
src New console command "minigen" 2025-02-18 23:48:18 +01:00
thirdparty Readd missing shit for make and fix 32 bit compile 2025-01-29 17:35:40 -05:00
.gitattributes
.gitignore .gitignore: add CMakeUserPresets.json 2024-10-15 04:44:14 -04:00
.travis.yml Merge branch 'master' into the-scary-22-merge 2020-08-12 20:59:09 -04:00
Android.mk
appveyor.yml Backport 2021 SRB2 makefile overhaul 2021-11-25 03:56:23 -08:00
CMakeLists.txt Use blankart instead of ringracers for exename 2025-01-29 03:15:21 -05:00
comptime.bat use fallback complast to fix compile issues 2024-09-11 09:57:11 -04:00
comptime.mk
comptime.props
comptime.sh readd exec permission 2024-09-11 14:42:04 -04:00
cpdebug.mk fix up makefiles + support newer gcc versions 2024-10-23 13:58:48 +02:00
debian_template.sh
Doxyfile Remove some more DOS related stuff 2020-07-25 19:15:54 -04:00
LICENSE
LICENSE-3RD-PARTY.txt License compliance for libwebm, libyuv, libvpx, libxmp, fmt, imgui, tcbrindle span 2024-12-29 09:19:50 -05:00
README.md
srb2-vc9.sln
srb2-vc10.sln
SRB2.cbp
Srb2.dev
srb2.png Remove rest pf RingRacers Refs 2024-08-16 12:09:50 -04:00
SRB2_common.props
SRB2_Debug.props
SRB2_Release.props
srb2banner.png Remove rest pf RingRacers Refs 2024-08-16 12:09:50 -04:00

SRB2Kart

SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)
  • libopenmpt (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.

Disclaimer

Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.