blankart/src
2024-10-14 04:02:11 -04:00
..
android Uncapped (squashed v2) 2022-05-06 22:47:39 -05:00
blan Implement blan folder and reimplement walltransfer 2024-09-10 22:36:45 -04:00
blua Remove dumb artifical restriction. 2024-10-07 21:58:07 -04:00
dummy Uncapped (squashed v2) 2022-05-06 22:47:39 -05:00
hardware 2.1 palette pt 1 2024-10-14 02:59:07 -04:00
locale make a few messages more helpful 2022-03-18 16:27:48 +00:00
Makefile.d shut up -Wcomment warnings pls 2024-10-10 18:08:24 +02:00
nds
objects clean up 2024-09-18 10:17:35 -04:00
sdl Remove GLU library loading code 2024-10-12 01:23:03 -04:00
sdl12 windows buildtest2 2024-09-11 11:09:50 -04:00
win32 clean up 2024-09-18 10:17:35 -04:00
win32ce
.gitignore
am_map.c Add actual multiplayer automap support 2024-08-17 23:08:49 -04:00
am_map.h
Android.mk
apng.c Fix silly wrong pointer in apng.c 2022-02-20 03:29:41 -08:00
apng.h
asm_defs.inc
byteptr.h Do not access memory on misaligned addresses 2024-07-31 18:47:35 -04:00
CMakeLists.txt Merge branch 'loops' into 'master' 2024-09-12 12:10:40 -04:00
command.c COM_Exec_f: By default, insert into command buffer 2024-09-20 18:52:18 -04:00
command.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
comptime.c fix make compile 2024-07-31 12:48:35 -04:00
config.h.in Fix up release compiling 2024-09-07 11:30:27 -04:00
console.c 2.1 palette pt 1 2024-10-14 02:59:07 -04:00
console.h Fix transparnecy on position graphic 2024-08-16 11:23:05 -04:00
d_clisrv.c 2.1 palette pt 1 2024-10-14 02:59:07 -04:00
d_clisrv.h Expand textcmd size byte to 16-bit word 2024-08-21 15:44:10 -04:00
d_event.h
d_main.c 2.1 palette pt 1 2024-10-14 02:59:07 -04:00
d_main.h Menu interpolation (renderdeltatics) 2021-11-29 07:23:04 -05:00
d_net.c Use qs22j for qsort 2024-09-05 03:11:40 -04:00
d_net.h Merge branch 'hostcode' into 'master' 2024-07-31 03:01:45 -04:00
d_netcmd.c Reimplement turn smoothing plus toggle 2024-09-18 10:17:35 -04:00
d_netcmd.h Implement blan folder and reimplement walltransfer 2024-09-10 22:36:45 -04:00
d_netfil.c Un-rebrand back to SRB2Kart 2024-08-13 21:54:52 -04:00
d_netfil.h Merge remote-tracking branch 'srb2/next' 2021-04-05 01:26:17 -07:00
d_player.h Implement lapvalidation 2024-10-09 13:31:37 -04:00
d_think.h Cache and reuse removed mobjs when spawning mobjs 2024-08-01 14:21:41 -04:00
d_ticcmd.h Remove unused ebrakemask, update throwprediction to be accurate, remove unsued DI code 2024-08-08 18:58:05 -04:00
deh_lua.c UDMF cherry-pick cherry-pick 2024-08-20 02:47:00 -04:00
deh_lua.h LUA_EnumLib optimizations for constant value access 2024-08-01 03:11:20 -04:00
deh_soc.c Level_SetWeather: Use str instead of int 2024-10-04 13:23:59 -04:00
deh_soc.h Merge branch 'pivot-default' into 'master' 2024-07-31 03:16:08 -04:00
deh_tables.c 2.1 palette pt 1 2024-10-14 02:59:07 -04:00
deh_tables.h UDMF cherry-pick cherry-pick 2024-08-20 02:47:00 -04:00
dehacked.c Remove rest pf RingRacers Refs 2024-08-16 12:09:50 -04:00
dehacked.h Remove music slot compatibility 2022-03-18 13:54:03 +00:00
discord.c Discord joins now force menu close and title demo stop 2022-08-28 16:41:26 +01:00
discord.h
doomdata.h Attempt to fix binary linedef flags mismatching with new flags 2024-10-10 02:08:38 +03:00
doomdef.h 2.1 palette pt 1 2024-10-14 02:59:07 -04:00
doomstat.h change default gravity to one used in kart 2024-09-19 22:28:38 -04:00
doomtype.h flipcam and encore flipcam 2024-08-01 11:46:59 -04:00
endian.h
f_finale.c 2.1 palette pt 1 2024-10-14 02:59:07 -04:00
f_finale.h Assorted Changes 2 2024-07-30 18:00:37 -04:00
f_wipe.c Use kart titlecard, redo fade and fix grow canceling 2024-07-29 15:38:06 -04:00
fastcmp.h
filesrch.c Remove rest pf RingRacers Refs 2024-08-16 12:09:50 -04:00
filesrch.h
font.c * Allocate the "MISSING" patch only once, statically, at first boot via missingpat, and prevent it from being freed. 2022-05-14 14:56:02 +01:00
font.h
g_demo.c 2.1 palette pt 1 2024-10-14 02:59:07 -04:00
g_demo.h Replay fixes mark whatever 2021-11-28 20:03:49 +00:00
g_game.c 2.1 palette pt 2: Menu stuff 2024-10-14 03:23:30 -04:00
g_game.h Reimplement turn smoothing plus toggle 2024-09-18 10:17:35 -04:00
g_input.c Reimplement turn smoothing plus toggle 2024-09-18 10:17:35 -04:00
g_input.h Reimplement turn smoothing plus toggle 2024-09-18 10:17:35 -04:00
g_party.cpp Merge branch 'fix-reset-interpolation' into 'master' 2024-09-04 01:05:12 -04:00
g_splitscreen.c FIX PARTIES 2021-04-23 03:53:35 -04:00
g_state.h
http-mserv.c Merge branch 'asan-internal' into 'master' 2024-07-31 02:12:15 -04:00
hu_stuff.c 2.1 palette pt 1 2024-10-14 02:59:07 -04:00
hu_stuff.h Merge remote-tracking branch 'origin/chat-flood-fix' 2024-07-31 03:22:38 -04:00
i_addrinfo.c pedantic: fix win32 2022-02-20 04:48:30 -08:00
i_addrinfo.h
i_joy.h
i_net.h Merge branch 'hostcode' into 'master' 2024-07-31 03:01:45 -04:00
i_sound.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
i_system.h Add evil mutex bypass hack in console 2024-08-01 10:56:41 -04:00
i_tcp.c Fix crash if a packet fails to reach the client 2024-08-01 01:42:22 -04:00
i_tcp.h
i_threads.h
i_time.c Tweaks for kart v1 MR comments 2022-05-21 12:43:28 -05:00
i_time.h Uncapped (squashed v2) 2022-05-06 22:47:39 -05:00
i_video.h Lots of FPS stuff 2022-03-26 23:48:08 -04:00
info.c 2.1 palette pt 1 2024-10-14 02:59:07 -04:00
info.h Remove DMG_WUMBO comboing and fix respawn lua value 2024-10-08 21:38:59 -04:00
k_battle.c 2.1 palette pt 1 2024-10-14 02:59:07 -04:00
k_battle.h This is a doozy... 2022-03-05 22:31:43 +00:00
k_bheap.c
k_bheap.h
k_boss.c Remove hitlag. 2024-07-29 03:24:40 -04:00
k_boss.h Cleanup of boss info in anticipation of merger. 2022-03-07 13:08:46 +00:00
k_bot.c Allow waypoints and boss3 to work t the same time 2024-09-04 12:51:21 -04:00
k_bot.h Merge branch 'bot-online-desync' into 'master' 2024-08-05 00:45:10 -04:00
k_botitem.c Fix gamespeed for mine punt as well 2024-08-08 19:07:34 -04:00
k_botsearch.c Bots hate this sector fixes for udmf 2024-08-20 09:59:46 -04:00
k_brightmap.c Fix off-by-one error in BRIGHT and TERRAIN lump parsing 2024-08-22 19:12:28 -04:00
k_brightmap.h UDMF cherry-pick cherry-pick 2024-08-20 02:47:00 -04:00
k_collide.c Remove unused titlecard code, some unused sounds and simplify pvp damage code 2024-10-12 22:02:51 -04:00
k_collide.h Lightning Shield fixs 2022-05-20 18:12:34 -04:00
k_color.c 2.1 palette pt 1 2024-10-14 02:59:07 -04:00
k_color.h 2.1 palette pt 1 2024-10-14 02:59:07 -04:00
k_director.c Restore old respawn PT1 2024-08-12 14:49:12 -04:00
k_director.h general post-review unfuck 2022-01-20 15:23:32 -06:00
k_follower.c Handle follower colors better 2024-09-12 01:34:56 -04:00
k_follower.h Handle follower colors better 2024-09-12 01:34:56 -04:00
k_grandprix.c Allow waypoints and boss3 to work t the same time 2024-09-04 12:51:21 -04:00
k_grandprix.h Support alternate gameplay events during GP 2024-08-05 00:41:06 -04:00
k_hud.c 2.1 palette pt 1 2024-10-14 02:59:07 -04:00
k_hud.h Fix speedo ring offset, add old speedometer back and introduced speedo style 2024-08-01 16:42:49 -04:00
k_kart.c 2.1 palette pt 1 2024-10-14 02:59:07 -04:00
k_kart.h Remove unused titlecard code, some unused sounds and simplify pvp damage code 2024-10-12 22:02:51 -04:00
k_objects.h Merge branch 'loops' into 'master' 2024-09-12 12:10:40 -04:00
k_pathfind.c Circuit pathfinding 2024-08-05 00:17:16 -04:00
k_pathfind.h Circuit pathfinding 2024-08-05 00:17:16 -04:00
k_pwrlv.c Merge branch 'hostcode' into 'master' 2024-07-31 03:01:45 -04:00
k_pwrlv.h Fix NO CONTEST Pwr.Lv when more than 1 lap behind 2022-08-15 19:47:01 -04:00
k_terrain.c Apply offroad terrain particle based on offroad check rather then boostpower 2024-09-29 16:20:50 -04:00
k_terrain.h Make Terrain loading the same as other texture related things such as brightmaps 2024-09-19 21:44:34 -04:00
k_waypoint.c Allow waypoints and boss3 to work t the same time 2024-09-04 12:51:21 -04:00
k_waypoint.h Merge branch 'fix-block-players' into 'master' 2024-09-02 06:21:22 -04:00
keys.h
libdivide.h Clarify license file mention in libdivide.h 2022-03-18 16:19:01 +00:00
lua_baselib.c remove mom from lua funcs 2024-09-13 12:12:29 -04:00
lua_blockmaplib.c
lua_consolelib.c Fix possible crashes in the Lua API when accessing invalid fields 2024-08-01 02:54:12 -04:00
lua_followerlib.c Change some comments 2024-08-01 02:00:03 -04:00
lua_hook.h Make drift and sliptide angle turn renderer based, to recreate v1 kart drift 2024-10-07 14:45:55 -04:00
lua_hooklib.c Merge branch 'fix-perfstats-4' into 'master' 2024-08-21 18:57:24 -04:00
lua_hud.h Merge branch 'hooklib-port' into 'master' 2024-07-31 02:30:20 -04:00
lua_hudlib.c Do lapping how it was in v1. zero = one rather then one = one 2024-10-09 11:47:40 -04:00
lua_hudlib_drawlist.c Merge branch 'asan-internal' into 'master' 2024-07-31 02:12:15 -04:00
lua_hudlib_drawlist.h Fix compiling with da strict settings 2022-05-07 07:23:26 -04:00
lua_infolib.c Lua spriteinfo brightmap support 2024-09-05 17:15:41 -04:00
lua_libs.h Lua spriteinfo brightmap support 2024-09-05 17:15:41 -04:00
lua_maplib.c P_RestoreTMStruct 2024-09-13 11:32:41 -04:00
lua_mathlib.c You probably don't want to memorise the formula to convert arccos to arcsin so 2022-03-18 20:16:23 +00:00
lua_mobjlib.c Evict the wall gremlin 2024-09-13 11:49:12 -04:00
lua_playerlib.c Remove DMG_WUMBO comboing and fix respawn lua value 2024-10-08 21:38:59 -04:00
lua_polyobjlib.c UDMF cherry-pick cherry-pick 2024-08-20 02:47:00 -04:00
lua_script.c Merge branch 'alt-music' into 'master' 2024-09-07 13:57:13 -04:00
lua_script.h Merge branch 'hooklib-port' into 'master' 2024-07-31 02:30:20 -04:00
lua_skinlib.c Replace LUA_PushLightUserdata with LUA_PushUserdata 2022-03-18 12:54:22 +00:00
lua_taglib.c
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c [PATCH] Add aatree_iterator_t type for more flexible aatree iteration 2024-09-04 17:09:49 -04:00
m_aatree.h [PATCH] Add aatree_iterator_t type for more flexible aatree iteration 2024-09-04 17:09:49 -04:00
m_anigif.c Uncapped (squashed v2) 2022-05-06 22:47:39 -05:00
m_anigif.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c Fix missing object on vanilla maps 2024-10-08 14:29:44 -04:00
m_cheat.h UDMF cherry-pick cherry-pick 2024-08-20 02:47:00 -04:00
m_cond.c Restore the v1 record attack critera (maps available by default), whilst also now allowing for specific maps to opt out. 2022-03-12 22:31:52 +00:00
m_cond.h
m_dllist.h
m_easing.c Add ease Lua library 2022-03-18 16:25:57 +00:00
m_easing.h Add ease Lua library 2022-03-18 16:25:57 +00:00
m_fixed.c Revert "Use R_PointToDist2 instead" 2021-02-13 17:45:54 +01:00
m_fixed.h FixedDiv2: divide numerator before taking absolute value to avoid INT32_MIN overflow to 0 2024-07-31 03:02:15 -04:00
m_menu.c 2.1 palette pt 2.5: more menu stuff 2024-10-14 04:02:11 -04:00
m_menu.h Assorted Changes 2 2024-07-30 18:00:37 -04:00
m_misc.c COM_Exec_f: By default, insert into command buffer 2024-09-20 18:52:18 -04:00
m_misc.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
m_perfstats.c Stop calling P_NullPrecipThinker 2024-08-01 16:00:12 -04:00
m_perfstats.h Bot perfstats 2022-08-27 00:04:33 -04:00
m_queue.c
m_queue.h
m_random.c
m_random.h Rework bot skin randomisation 2024-08-05 00:26:12 -04:00
m_swap.h
Makefile Merge branch 'loops' into 'master' 2024-09-12 12:10:40 -04:00
md5.c
md5.h
mserv.c Fix up loading 2024-09-07 11:58:30 -04:00
mserv.h
p5prof.h
p_ceilng.c Run old function ceiling and floor move regardless when in binary 2024-09-12 01:38:50 -04:00
p_enemy.c 2.1 palette pt 1 2024-10-14 02:59:07 -04:00
p_floor.c Run old function ceiling and floor move regardless when in binary 2024-09-12 01:38:50 -04:00
p_inter.c Remove DMG_WUMBO comboing and fix respawn lua value 2024-10-08 21:38:59 -04:00
p_lights.c UDMF cherry-pick cherry-pick 2024-08-20 02:47:00 -04:00
p_local.h Remove DMG_WUMBO comboing and fix respawn lua value 2024-10-08 21:38:59 -04:00
p_loop.c Loop camera 2024-09-12 13:04:37 -04:00
p_map.c Remove unused titlecard code, some unused sounds and simplify pvp damage code 2024-10-12 22:02:51 -04:00
p_maputl.c Fix midtexture stepup issue 2024-09-13 15:33:38 -04:00
p_maputl.h Fix midtexture stepup issue 2024-09-13 15:33:38 -04:00
p_mobj.c 2.1 palette pt 1 2024-10-14 02:59:07 -04:00
p_mobj.h Merge branch 'loops-prep' into 'master' 2024-09-12 11:48:08 -04:00
p_polyobj.c Evict the wall gremlin 2024-09-13 11:49:12 -04:00
p_polyobj.h Finish Script Editor tooltips 2024-09-03 16:35:01 -04:00
p_pspr.h Add FF_REVERSEANIM frame flag 2024-08-21 15:45:30 -04:00
p_saveg.c Implement lapvalidation 2024-10-09 13:31:37 -04:00
p_saveg.h Merge master (resolve structgunch conflicts) 2021-04-20 16:09:59 +10:00
p_setup.c Add support for record attack and encore load linedef effects 2024-10-09 20:20:22 -04:00
p_setup.h Automatically disable directional lighting if the sector has no sky 2024-09-05 15:34:07 -04:00
p_sight.c Put tm* variables into a struct 2024-09-13 11:29:30 -04:00
p_slopes.c Implement blan folder and reimplement walltransfer 2024-09-10 22:36:45 -04:00
p_slopes.h Implement blan folder and reimplement walltransfer 2024-09-10 22:36:45 -04:00
p_spec.c Fix flat animation 2024-10-13 16:08:36 -04:00
p_spec.h Merge branch 'loops' into 'master' 2024-09-12 12:10:40 -04:00
p_telept.c Remove P_InitAngle and its kin, considered on a case-by-case basis for also setting old_angle as well. 2024-09-04 01:18:51 -04:00
p_tick.c Small fixes for GTR_FREEROAM, make spinning wheels check for player speed only 2024-10-07 20:40:49 -04:00
p_tick.h Remove P_PreTicker 2024-07-30 22:21:10 -04:00
p_user.c renable use of respawn delay cvar 2024-10-08 22:50:37 -04:00
qs22j.c Use qs22j for qsort 2024-09-05 03:11:40 -04:00
qs22j.h Use qs22j for qsort 2024-09-05 03:11:40 -04:00
r_bbox.c Merge branch 'ogl-bbox' into 'master' 2024-07-31 02:36:10 -04:00
r_bsp.c mititgate software renderer performance hit + cleanup 2024-09-14 18:12:23 +02:00
r_bsp.h UDMF cherry-pick cherry-pick 2024-08-20 02:47:00 -04:00
r_data.c Make Terrain loading the same as other texture related things such as brightmaps 2024-09-19 21:44:34 -04:00
r_data.h Move follower code to its own file 2022-05-23 00:23:46 -04:00
r_defs.h no fog fullbright in binary maps 2024-09-11 17:19:18 +02:00
r_draw.c 2.1 palette pt 1 2024-10-14 02:59:07 -04:00
r_draw.h 2.1 palette pt 1 2024-10-14 02:59:07 -04:00
r_draw8.c UDMF cherry-pick cherry-pick 2024-08-20 02:47:00 -04:00
r_draw8_npo2.c Add missing optimization to npo2 sloped floor sprites 2022-03-18 20:37:16 +00:00
r_draw16.c
r_fps.c Make drift and sliptide angle turn renderer based, to recreate v1 kart drift 2024-10-07 14:45:55 -04:00
r_fps.h Incorporate some of the advances from tilttrack. 2022-05-21 16:51:03 +01:00
r_local.h
r_main.c 2.1 palette pt 1 2024-10-14 02:59:07 -04:00
r_main.h fix issues with R_PointOnSide on kart maps + big optimization 2024-09-12 22:18:39 +02:00
r_patch.c * Allocate the "MISSING" patch only once, statically, at first boot via missingpat, and prevent it from being freed. 2022-05-14 14:56:02 +01:00
r_patch.h Do not factor roll and pitch into model rollangle 2021-12-10 00:32:46 -08:00
r_patchrotation.c Add SPRINFO_DEFAULT_PIVOT, change spriteinfo_t.available to bit array 2024-07-31 03:11:54 -04:00
r_patchrotation.h
r_picformats.c Add BrightMap support to SPRTINFO 2024-09-05 17:14:10 -04:00
r_picformats.h Add BrightMap support to SPRTINFO 2024-09-05 17:14:10 -04:00
r_plane.c Add R_GetBrightmapColumn, convert brightmaps to associated texture's column layout 2024-09-05 21:26:18 -04:00
r_plane.h Revert Track skybox within player struct 2024-09-10 14:43:00 -04:00
r_portal.c Revert Track skybox within player struct 2024-09-10 14:43:00 -04:00
r_portal.h Revert Track skybox within player struct 2024-09-10 14:43:00 -04:00
r_segs.c fix overflow check in R_DrawRepeatMaskedColumn + super smol optimization 2024-09-14 19:02:28 +02:00
r_segs.h UDMF cherry-pick cherry-pick 2024-08-20 02:47:00 -04:00
r_skins.c 2.1 palette pt 1 2024-10-14 02:59:07 -04:00
r_skins.h Remove rest pf RingRacers Refs 2024-08-16 12:09:50 -04:00
r_sky.c
r_sky.h
r_splats.c Use interpolated mobj x/y/z/angle for splats 2024-09-05 20:05:40 -04:00
r_splats.h Fix floor sprite projection 2022-03-18 18:16:31 +00:00
r_state.h Level_SetWeather: Use str instead of int 2024-10-04 13:23:59 -04:00
r_textures.c TERRAIN: add 'remap' boolean, toggles ENCOREMAP/TWEAKMAP 2024-09-05 22:12:44 -04:00
r_textures.h TERRAIN: add 'remap' boolean, toggles ENCOREMAP/TWEAKMAP 2024-09-05 22:12:44 -04:00
r_things.c Add RF_HIDEINSKYBOX, stop rendering object in skybox 2024-09-06 20:31:18 -04:00
r_things.h opengl directional lighting and gl brightmaps 2024-09-05 22:17:22 -04:00
s_sound.c ACtually Fix content id music cvar 2024-10-09 19:16:52 -04:00
s_sound.h readd back these accidently removed lines and fix crash 2024-09-07 14:46:18 -04:00
screen.c Clean up video and GL video options menus and show message when GL is disabled 2024-09-18 10:17:35 -04:00
screen.h Merge branch 'bbox' into 'master' 2024-07-31 02:35:57 -04:00
slope_anchors.c Small bird slope improvements 2024-09-03 17:00:10 -04:00
sounds.c Remove unused titlecard code, some unused sounds and simplify pvp damage code 2024-10-12 22:02:51 -04:00
sounds.h Remove unused titlecard code, some unused sounds and simplify pvp damage code 2024-10-12 22:02:51 -04:00
Sourcefile Merge branch 'loops' into 'master' 2024-09-12 12:10:40 -04:00
st_stuff.c Remove unused titlecard code, some unused sounds and simplify pvp damage code 2024-10-12 22:02:51 -04:00
st_stuff.h Use kart titlecard, redo fade and fix grow canceling 2024-07-29 15:38:06 -04:00
strcasestr.c
string.c
stun.c
stun.h
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c Merge branch 'loops-prep' into 'master' 2024-09-12 11:48:08 -04:00
tables.h Merge branch 'loops-prep' into 'master' 2024-09-12 11:48:08 -04:00
taglist.c UDMF cherry-pick cherry-pick 2024-08-20 02:47:00 -04:00
taglist.h UDMF cherry-pick cherry-pick 2024-08-20 02:47:00 -04:00
tmap.nas 2.1 palette pt 1 2024-10-14 02:59:07 -04:00
tmap.s
tmap_asm.s
tmap_mmx.nas 2.1 palette pt 1 2024-10-14 02:59:07 -04:00
tmap_vc.nas
v_video.c flipcam and encore flipcam 2024-08-01 11:46:59 -04:00
v_video.h 2.1 palette pt 1 2024-10-14 02:59:07 -04:00
version.h Port Use SDL Game Controllers API by Eidolon 2024-08-16 21:18:18 -04:00
vid_copy.s
w_wad.c Add K_TerrainInit to partload instead, Exitlevel on Terrain definition load to prevent issues 2024-09-19 19:23:18 -04:00
w_wad.h Hash name lookup for textures and lumps 2022-01-22 03:18:06 -08:00
y_inter.c Implement controller stuff 2024-08-07 15:27:48 -04:00
y_inter.h Boss API + assorted relevant bugfixes, will go over the featureset of this branch with a fine toothed comb when it's time to write the merge request description so this is all you're getting right now 2022-02-24 21:19:03 +00:00
z_zone.c ZDEBUG is default 2021-04-26 14:49:45 -04:00
z_zone.h ZDEBUG is default 2021-04-26 14:49:45 -04:00