NepDisk
feb4819b72
Fix software sprite drawing error from bad copy paste
2025-07-03 10:54:56 -04:00
NepDisk
894b1f05c9
Add configurable minimum shader brightness
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https://git.do.srb2.org/Hanicef/SRB2Classic/-/merge_requests/3
2025-07-02 22:15:52 -04:00
NepDisk
0bf360a82e
Some cherrypicks from SRB2 Classic's 'Faster software drawing'
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-Textures with 0 height are not checked for wraps, this helps speed up multipatch columns.
-A useless call to R_FakeFlat has been removed.
-Slopes now use floats rather than doubles to calculate UV coordinates.
2025-07-02 21:38:35 -04:00
NepDisk
d502c04698
Adjust cmake file
2025-07-02 21:06:02 -04:00
NepDisk
adaba91738
Check if player is local inside aiming frame
2025-07-02 20:49:56 -04:00
NepDisk
a7a16687d0
double fpscounter samples
2025-07-02 20:28:53 -04:00
Sal
cead26d308
Sky offsets
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Both X and Y offsets work on sky textures now. Old incorrect offset has been removed, so old skies lined up with the horizon special should be set to +16 Y offset.
2025-07-02 20:13:38 -04:00
NepDisk
09da09d2fd
Use angle turn in camera rotation code
2025-07-02 14:19:11 -04:00
NepDisk
d940c25818
use full angle on the spot so drifting doesn't feel delayed
2025-07-02 13:59:10 -04:00
NepDisk
dd76faae4f
increase drain rate on flameshield by one again
2025-07-02 13:38:27 -04:00
NepDisk
1d71681637
Apply a little bit of player Mom to flipover
2025-07-02 12:32:16 -04:00
NepDisk
bb9a8c42d7
Clear flametimer with kartgiveitem
2025-07-01 14:35:04 -04:00
NepDisk
ed37cbc871
Fix cluster warnings and fixing tabulation
2025-07-01 14:24:50 -04:00
NepDisk
c01a9d9bde
Fix this correctly
2025-07-01 13:50:03 -04:00
NepDisk
04b65c70c4
Fix spinout retaining prev frame speedboost
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This would happen because prevspeedboost would be used next frame for speedboost regardless of hit condition
2025-07-01 13:05:37 -04:00
NepDisk
8bbd7dca46
[Ported from SRB2PA] Increase the flat limits
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https://git.do.srb2.org/STJr/SRB2/-/merge_requests/2669
2025-07-01 12:06:29 -04:00
NepDisk
3290da1e86
Adds console variable that will allow individual demos to desync
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https://git.do.srb2.org/STJr/SRB2/-/merge_requests/2361
2025-07-01 10:59:22 -04:00
NepDisk
de02aa13fd
Add fallback
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This could be less safe but it prevents issues with the respawn not being set sometimes
2025-07-01 10:47:08 -04:00
NepDisk
2f84779d41
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
NepDisk
73490f9480
Fix binary conversion for bird slopes
2025-07-01 00:17:31 -04:00
NepDisk
9d244dd89d
Add safety for next respawn
2025-07-01 00:08:36 -04:00
NepDisk
c3351ce47c
Buff flame a little big
2025-06-30 19:36:45 -04:00
NepDisk
3c07f1c406
remove debug prints
2025-06-30 16:37:29 -04:00
NepDisk
285aeee849
Fix cmake file o3 flag
2025-06-30 16:23:24 -04:00
NepDisk
c95225d382
Fix viewserver crash
2025-06-30 16:19:46 -04:00
NepDisk
8770ddbf82
Fix readd fallthroughs and comment to specfiy that they are
2025-06-30 14:09:46 -04:00
NepDisk
b0057bee1e
Fix another set of warnings
2025-06-30 14:02:56 -04:00
NepDisk
107b822f54
Fix GCC output being annoying with ACSVM
2025-06-30 14:00:20 -04:00
NepDisk
2be0f7baa9
Adjust credits to add people
2025-06-30 13:39:47 -04:00
NepDisk
ee0ef71dfa
Expose flipover damage stuff to lua
2025-06-30 13:28:22 -04:00
NepDisk
545bdbb97b
Don't modulo sent skin info in develop
2025-06-30 13:18:15 -04:00
NepDisk
f004b36dbb
Revert 'Merge pull request 'File loading refactor' ( #68 ) from wadstrbuf into blankart-dev'
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This reverts commit f72475b557 , reversing
changes made to 0c89c85aae .
Sorry Generic this branch is really cool but it needs more work. I shouldn't have merged it too early...
2025-06-30 01:45:01 -04:00
NepDisk
b91f4c4133
Revert "Fix DSradio bug in chat for clang users"
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This reverts commit e2524356da .
2025-06-30 01:45:01 -04:00
NepDisk
7c214d8730
Revert "questionable MAXLUMPLENGTH bump"
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This reverts commit b2b37df918 .
2025-06-30 01:45:01 -04:00
Anonimus
82221e947f
Attempt to make legacy cluster distancing more effective
2025-06-30 00:49:50 -04:00
NepDisk
74ad3c0065
Make flameshield use DMG_FLIPOVER and cleanup
2025-06-29 20:47:58 -04:00
NepDisk
4eeb3a5d2a
Merge pull request 'Add an alternative Invincibility type' ( #69 ) from Anonimus/blankart:invincerework into blankart-dev
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Reviewed-on: https://codeberg.org/NepDisk/blankart/pulls/69
2025-06-30 01:06:14 +02:00
NepDisk
fd4e128641
Account for PRECIP_NONE
2025-06-29 16:48:21 -04:00
NepDisk
51e530f861
Fix weather not properly getting read from SOC
2025-06-29 16:37:10 -04:00
NepDisk
47d16f3243
[PATCH] Fix precip getting stuck to the ground sometimes
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Thanks Alug
2025-06-29 15:58:31 -04:00
NepDisk
b2b37df918
questionable MAXLUMPLENGTH bump
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Sorry in advance Generic....
I don't know how much this will harm things but it fixes issues with mupak loading
2025-06-29 15:34:55 -04:00
NepDisk
d9bfb3c192
Rename freeroam to nocountdown and clean up some relatedcode
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Also yes no skipping introtime now
2025-06-29 14:30:21 -04:00
NepDisk
969c161d3f
Up comeback time to v1 value
2025-06-29 11:57:10 -04:00
NepDisk
af4f28cb2f
fix battle win animation
2025-06-29 11:55:14 -04:00
Anonimus
efba636d96
Update main.pk3 hash
2025-06-29 02:19:27 -04:00
Anonimus
207e5011dc
Add a cancel system to Alt Invincibility
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Can be cancelled now, similarly to Grow
2025-06-29 01:30:21 -04:00
Anonimus
b81fcaf7c7
Add Denny to the 'Item Design' credits
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Assisted with development and design of Alt Invincibility.
2025-06-29 01:30:19 -04:00
Anonimus
7c31ca0483
More changes to Alt Invincibility
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Bottlenecker has been heavily buffed (8-tic deficit to invince timer at full strength)
The cluster now specifically only tracks losing players, and in the case that no new cluster point is found, instead reads from the last cluster player
Invincibility "hogs the item box" like Grow does, and (currently) can't be cancelled to prevent chaining
Maximum time limit has been buffed to 35 seconds
2025-06-29 01:30:17 -04:00
Anonimus
cac6bbdd41
Update the credits again
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Adds 'Item Programming', 'Item Design', and 'Design Support' sections, with the respective people in each.
2025-06-29 01:30:15 -04:00
Anonimus
5e15f7a68a
Update Alternative Invincibility
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Invincibility now begins to get affected by offroad as it runs out
A "bottlenecker" begins to kick in as an invincible player closes in on the cluster, causing their invincibility to expire at an increasing rate
Prevent Invincibility from being rolled at extremely close cluster distances, to prevent the potential for rolling it as a "dud" item
2025-06-29 01:30:14 -04:00