NepDisk
fcba6319d3
Port SRB2Classic Packetloss indication logic
2025-11-17 03:40:15 -05:00
NepDisk
84422603d0
Properly unset TICCMD_RECEIVED like it use to
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packet loss indication logic is commented out until I port a fix
2025-11-17 03:20:27 -05:00
NepDisk
5b9f6b65c4
Split big switch statment for PT switches into seperate funcs
2025-11-17 02:36:05 -05:00
NepDisk
01ced8b647
Revert "Readd ticcmd_recieved removal code"
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This did nothing anyway according to alug due to the G_MoveTiccmd
This reverts commit 48d41440c8 .
2025-11-17 00:44:51 -05:00
NepDisk
48d41440c8
Readd ticcmd_recieved removal code
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Just bringing this back since classic did. This makes my head hurt....
2025-11-16 23:57:49 -05:00
yamamama
deb1abdb2c
Clang-format K_PlayerWeight
2025-11-16 22:42:26 -05:00
yamamama
3bc6b89fa0
Experiment: Alt. Invin. PvP bumps
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Getting lapped and trying to push through 31 other people feels like ass
2025-11-16 22:38:07 -05:00
NepDisk
da3d04cc0f
We can't force sad anymore due to it being rolled into MAXKARTITEMS, fix warning
2025-11-16 20:54:28 -05:00
NepDisk
b54d13120a
Finally add noverifyiwads cmake flag
2025-11-16 20:21:02 -05:00
NepDisk
321baf1cd7
Reshuffle sound ids so that it matches up to v1
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You can blame v1 map makers for this one.
2025-11-16 20:13:08 -05:00
chromaticpipe
fdf2464ccf
Configurable sector brightness in software
2025-11-16 13:54:10 -05:00
GenericHeroGuy
67dd2c875f
Add altitem flags, fix alt shrink setting indirect cooldown
2025-11-16 15:47:05 +01:00
yamamama
e4107aaa45
Readjust pathfind odds distance value
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Forgot to correct it after I fixed the multiplier oversight
2025-11-16 04:58:06 -05:00
yamamama
edbcfe3af8
Read baked offsets from the interpolation target
2025-11-16 00:51:44 -05:00
yamamama
c37924428d
Expose Alt. Invin. values to Lua
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Not letting people modify maxinvincibilitytime because that'd mess up too much
It's also super redundant; you can emulate this in like maybe a line of code in a script lol
2025-11-16 00:27:46 -05:00
yamamama
245085fa2b
Prevent bottlenecking at minimum Alt. Invin. times
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The time limit is super short, and the offroad creep and speed loss kick in after 2 seconds. I think this'll be okay.
2025-11-16 00:25:30 -05:00
yamamama
84e0f9503e
SecsToFixed, SecsToFixedTens, and 64-bit variants
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Converts seconds/tens of seconds to fixed_t values:
- SecsToFixed: 1 second is 1 fracunit
- SecsToFixedTens: 10 seconds is 1 fracunit
2025-11-16 00:23:12 -05:00
NepDisk
f5c1cd63b4
LUA_HookPlayerItem is now UINT8 pt2
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done
2025-11-16 01:37:26 +01:00
NepDisk
23603656ad
LUA_HookPlayerItem is now UINT8 pt1
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doing this in the web client for codeberg cus lazy lol
2025-11-16 01:36:46 +01:00
NepDisk
19224629d9
Merge pull request 'Refactor item system' ( #180 ) from itemstuff into blankart-dev
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Reviewed-on: https://codeberg.org/NepDisk/blankart/pulls/180
2025-11-16 01:32:37 +01:00
minenice55
fc4c3ada89
comment out eggmine stuff (for now)
2025-11-15 17:05:47 -05:00
GenericHeroGuy
77e4d92f5d
Item capsules now use stringarg0 to specify the item type
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...for obvious reasons
arg0 is now remapped from RR item types, cause why the hell not
2025-11-15 22:18:04 +01:00
GenericHeroGuy
9efc468979
Updated item toggles menu
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Invinc is animated on the title screen, superring now gets locked out
Small odds code cleanup since the landmine's result is finally gone
2025-11-15 17:18:33 +01:00
NepDisk
5e63f06de8
only call netkeepalive between calls during gl precache
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bcd54110d5
2025-11-14 17:22:05 -05:00
yamamama
1529a5d94a
Shortinvin isn't necessary, just use a minimum time limit
2025-11-13 16:12:11 -05:00
yamamama
ea090b35f0
Increase Alt. Invin. distance threshold...again
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95% this time
2025-11-13 16:11:38 -05:00
yamamama
16ff617c8b
Alt. Invin. bottlenecker prevention prelim
2025-11-13 12:34:33 -05:00
GenericHeroGuy
911c454fa8
Fix graphics replacements, fix altitem flag not being synced
2025-11-13 16:04:45 +01:00
NepDisk
1bc89c3fa7
If flags are not specified, assume 0 for P_DoPlayerExit
2025-11-13 10:02:02 -05:00
NepDisk
e15854b672
Merge branch 'blankart-dev' into itemstuff
2025-11-13 01:57:33 -05:00
NepDisk
599cbafd65
Fix HUD hook not being put in the correct spot
2025-11-13 01:52:33 -05:00
yamamama
be8196c411
Buff Alt. Shrink speed
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Curse of Easy Speed (or Gear 1)
2025-11-13 00:22:44 -05:00
GenericHeroGuy
1385692e83
Cleanup itemroulette
2025-11-12 23:18:24 +01:00
GenericHeroGuy
e95faf8b55
Cleanup K_AwardPlayerItem
2025-11-12 22:50:29 +01:00
GenericHeroGuy
15c64731e4
Make kartitemtype_e unsigned, replace KITEM_SAD with MAXKARTITEMS
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Plus some misc fixes/changes (per-map initialization in one place)
2025-11-12 22:06:05 +01:00
minenice55
d2e80f9462
add item use cooldown to hud timers
2025-11-12 10:08:28 -05:00
minenice55
474924a507
let bots check item cooldowns
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also allow smarter bots to burn flame shield fuel to go thru offroad a bit faster
2025-11-12 09:50:02 -05:00
minenice55
7b2fbfac4e
add new values to save archival
2025-11-12 09:07:55 -05:00
yamamama
49ada92085
Brainfart
2025-11-12 07:25:38 -05:00
Anonimus
8e17e5e5cc
Odds exaggeration is a legacy bandaid
2025-11-12 07:18:56 -05:00
Anonimus
2122da0933
SPB Rush toggle
2025-11-12 07:17:54 -05:00
Anonimus
ef6958a578
KRF_HIDEFROMSPB
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This isn't a thing in v1 and I'm not sure why it was locked to the Thunder Shield for so long
2025-11-12 07:13:40 -05:00
Anonimus
ad1b01d97b
Get rid of the extra parenthesis in the WADNAME error message
2025-11-12 03:24:49 -05:00
Anonimus
cfef019cfb
e
2025-11-12 03:21:31 -05:00
Anonimus
40aa534221
At least explain why WADNAME warps shit themselves
2025-11-12 03:21:31 -05:00
minenice55
48dce534e2
implement item usage cooldown (xItemLib feature)
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mainly to by used by lua scripts
2025-11-12 00:38:41 -05:00
Anonimus
4d67f68aec
At least explain why WADNAME warps shit themselves
2025-11-11 02:38:55 -05:00
minenice55
09d00bdd5f
statically link Everything
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probably a Very Bad way of fixing the opus issues but it works apparently
2025-11-09 23:40:43 -05:00
NepDisk
a2e9d4ec64
Revert "call NetKeepAlive during ogl precache"
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This reverts commit 278c1ee941 .
2025-11-09 20:52:09 -05:00
NepDisk
a76aa34c6f
Merge branch 'blankart-dev' into itemstuff
2025-11-09 16:29:36 -05:00