James R
7e709cd018
Fix compiler warning
2022-01-16 17:35:47 -08:00
James R
c860427026
Add HOSTTESTERS make flag
2022-01-16 17:34:12 -08:00
James R
5441c55baf
Do not add gfx.pk3 in testers build
...
MISC_PATCH.pk3 covers it.
2022-01-16 17:32:58 -08:00
toaster
4d4ea71a44
Music also
2022-01-17 01:23:14 +00:00
toaster
4cff27797c
Guard IsPlayerAdmin in testers/hosttesters
2022-01-17 01:22:10 +00:00
toaster
6980975f11
Revert "Disable player admins"
...
This reverts commit 4d2793918c .
2022-01-17 01:19:13 +00:00
toaster
4bc916e0d5
Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart.git into testers
2022-01-17 01:13:45 +00:00
toaster
250dc70827
TESTERS stuff
...
#define TESTERS for tester executable
#define HOSTTESTERS for hosting with TESTERS-specific files (MISC_ etc)
2022-01-17 01:12:30 +00:00
toaster
e8b0caf878
Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart.git into testers
2022-01-17 01:01:08 +00:00
toaster
171cc75607
Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart.git into hannushadow
2022-01-17 00:16:36 +00:00
Sal
fda28b7f54
Merge branch 'terrainjoin' into 'master'
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Terrain join fix
See merge request KartKrew/Kart!528
2022-01-17 00:13:32 +00:00
toaster
867b0516e6
Terrain pointers were not getting properly relinked on netsave load, now they are. Thanks Sal for taking a moment out of your day to rubber duck with me
2022-01-16 23:53:14 +00:00
SteelT
d384d1b828
Merge branch 'precip-overflow' into 'master'
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Fix precip sector search deadlock
See merge request KartKrew/Kart!525
2022-01-16 23:42:33 +00:00
toaster
14e5ee638e
blessings be to hannu
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Hannu's dropshadow hack, copied across and edited for Kart's column drawer setting functions.
2022-01-16 23:21:38 +00:00
toaster
ef6ee928ac
After I experienced a few consistent crashes for invalid subsector references in P_BounceMove/P_SlideMove, add a few extra checks for whether the mobj is removed.
2022-01-16 22:03:27 +00:00
toaster
3eac1fed0f
Rewrote the fix to:
...
- be comprehensive (still allow rain to be heard against the topleft corner, not just the bottomright corner)
- not use volatile (now uses INT64)
- not perform this pointinsubsector search if the map has no rain/thunder (yes I tested EHZ with this check dummied out so this bug won't crop up again later)
2022-01-16 20:57:56 +00:00
James R
521f8eac3e
Fix overflow in precipitation sector search
2022-01-14 22:36:49 -08:00
SteelT
2af1c6fc30
Fix sounds playing multiple times during intro if interpolation is on
2022-01-12 21:07:30 -05:00
Sal
fa6d4bfb2d
Merge branch 'bot-maint-2' into 'master'
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Bot maintenance 2
See merge request KartKrew/Kart!516
2022-01-13 00:47:54 +00:00
James R
6a7ca44302
Don't interpolate frames if avg <35
...
Proper solution for 85ce207e9
2022-01-12 12:57:52 -08:00
James R
85ce207e9c
Do not interpolate if time between game tics <1/35
2022-01-12 04:37:26 -08:00
James R
0d41c36f09
Closer OpenGL underwater/heatwave effect to Software
2022-01-12 04:30:43 -08:00
James R
2c6dfd5498
Do not speed up underwater/heatwave effect in OpenGL
2022-01-12 04:30:03 -08:00
James R
969d449973
Interpolate from time of previous tic
...
Previously interpolated from last 35th of a second, which
may be offset from game time due to connection lag.
Consider this the proper fix to 6ecac4159a too.
2022-01-12 03:38:17 -08:00
James R
8a7a20e6f2
Fix NOMIXER
2022-01-12 00:33:35 -08:00
SteelT
71a5030318
Merge branch 'master' into fix-nametag-distance-check
2022-01-12 02:50:32 -05:00
James R
fc103834af
Cache terrain on levelflats
2022-01-11 22:49:01 -08:00
Sally Coolatta
c606e1e96b
Force shrink can be toggled individually online
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In preparation for a "make yourself small by default" cheat on the char select like SMK.
2022-01-09 04:08:26 -05:00
Sally Coolatta
7e76366fe8
Keep your large items
2022-01-09 01:16:36 -05:00
Sally Coolatta
1ad82e7651
Update how scaled speed is calculated
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This makes it so that the scaled speed shows up on the percentage speedometer.
2022-01-09 00:10:14 -05:00
Sally Coolatta
23f9649fb9
More extremely scaled grow & shrink players!
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- Grow is x2 instead of x1.5.
- Shrink is x0.5 instead of x0.75.
- Physics were left ALONE!! This is purely a HITBOX / VISUAL change!! Grow isn't any faster, and Shrink isn't any slower!! The only potential worry is low ceilings in maps!!
2022-01-09 00:00:01 -05:00
James R
93c36af2c0
Oops almost fucked it again 11ced1c3d
2022-01-06 00:46:14 -08:00
James R
37b2d81788
Merge branch 'battle-tweak' into 'master'
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Battle tweaks
See merge request KartKrew/Kart!517
2022-01-06 06:35:28 +00:00
James R
11ced1c3d6
Fix nametag distance check
2022-01-05 22:32:07 -08:00
Sally Coolatta
bc9cf6faf2
Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart
2022-01-06 01:21:10 -05:00
Sally Coolatta
3ba8f38829
Save showfps
2022-01-06 01:20:31 -05:00
James R
5da3dd94c0
Disable titlecard fade on join
2022-01-05 21:24:31 -08:00
Sally Coolatta
5edf180bd7
Merge branch 'master' into battle-tweak
2022-01-05 19:38:45 -05:00
Sally Coolatta
c5279e5795
Fix missing line for trick panels
2022-01-05 17:58:48 -05:00
Sally Coolatta
8326f32456
Fix default terrain friction
2022-01-05 17:44:11 -05:00
Sally Coolatta
b31d66e7f8
PLEASE NO RNG
2022-01-05 05:10:09 -05:00
Sally Coolatta
7533472799
Less Karma Bomb CBT
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- Karma delay is 3sec instead of 10sec
- Karma delay is only used for initially changing into a bomb
2022-01-05 03:46:19 -05:00
Sally Coolatta
bb53ee22be
Buff tether in Battle
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- /4 minimum distance
- x2 speed
2022-01-05 03:24:19 -05:00
Sally Coolatta
7613cabfae
No flashing tics in Battle
2022-01-05 03:17:38 -05:00
Sally Coolatta
9e3e065479
Bot lookback
...
- Bots use lookback when they have a attack item that hits back & they see you.
- Bot item throwing was made slower for easier difficulties. (Lv. 9 should still be pretty fast.)
- Bot cone detection was made much much farther & wider
Lookback sparkle is a signal for "they are contemplating throwing backwards"
2022-01-05 02:09:31 -05:00
Sally Coolatta
44374879de
Merge branch 'master' into bot-maint-2
2022-01-05 00:00:12 -05:00
Sal
8f22730dc5
Merge branch 'infinitepainfloor' into 'master'
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Fix infinite pain floors
See merge request KartKrew/Kart!515
2022-01-05 03:45:14 +00:00
toaster
7237b6bea9
Fix infinite pain floors
...
If inflictor is null and you're in hitlag do not damage again
2022-01-04 23:35:59 +00:00
toaster
30fe173617
Bracketing (fixes a weird bug with bubble)
2022-01-04 23:21:28 +00:00
toaster
6651bd4043
Also fix bubble
2022-01-04 23:03:51 +00:00
toaster
60f08f2380
Defines per Sal request
2022-01-04 23:02:09 +00:00
toaster
a749160c6b
Make followers only stretch for their movement *relative* to the player, not their movement in general.
2022-01-04 22:43:54 +00:00
toaster
316cd61d9f
* Fix follower colour being limited to UINT8.
...
* Fix follower colour not being set in offline mode (based on Steel's fix but no UINT8).
2022-01-04 22:41:35 +00:00
Sal
69fa93f980
Merge branch 'terrain-lump' into 'master'
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TERRAIN lump
See merge request KartKrew/Kart!480
2022-01-04 20:13:11 +00:00
Sally Coolatta
211fc17974
NULL terrain for spectators
2022-01-04 12:45:20 -05:00
Sally Coolatta
ef5a4f01d4
Merge branch 'master' into terrain-lump
2022-01-04 12:34:47 -05:00
Sal
d54cfcdc7b
Merge branch 'ring-sting-fixes' into 'master'
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Fix ringsting and hitlag
Closes #111
See merge request KartKrew/Kart!511
2022-01-04 17:28:55 +00:00
Sally Coolatta
50eb3eeda2
Don't use damage hitlag effects on a person when they "win" a ring sting exchange
...
Only applies to ring sting collision (no other types of damage touching), only applies to the person not getting stung. The person who is getting stung & sting trades are unaffected.
2022-01-04 00:39:01 -05:00
Sally Coolatta
cab1af5498
Don't do hitlag combo with items with threshold
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Prevents instakill ballhog
2022-01-04 00:23:12 -05:00
Sal
20b1ddb4d3
Merge branch 'dont-scale-gravity' into 'master'
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Scale gravity with map scale instead of object scale
See merge request KartKrew/Kart!513
2022-01-04 04:22:42 +00:00
Sal
b1ce817873
Merge branch 'uncapped-fixes' into 'master'
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Uncapped fixes | Add functions to handle interpolation
See merge request KartKrew/Kart!512
2022-01-04 04:22:31 +00:00
Sally Coolatta
c4385166e5
Scale gravity with map scale instead of object scale
2022-01-03 20:02:22 -05:00
Sally Coolatta
df3a0ad507
Only do spread if above 0
2022-01-03 01:40:38 -05:00
James R
5d6595f8a0
Load misc build testers data files
2022-01-02 22:08:18 -08:00
James R
4d2793918c
Disable player admins
2022-01-02 21:58:18 -08:00
James R
72f9121f5d
Disable wad loading in TESTERS build
2022-01-02 21:50:23 -08:00
James R
a5d219ad6e
More TESTERS guard
2022-01-02 21:38:06 -08:00
Sally Coolatta
2033e84bce
Minimum impact amount for splashes
2022-01-03 00:17:59 -05:00
Sally Coolatta
9e56e54e31
Implement particle spawn frequency, offset spawning by player num
2022-01-03 00:07:46 -05:00
Sally Coolatta
c6f69e8f59
Add required speed percent
2022-01-02 21:42:20 -05:00
James R
5498f9d02d
Let objects receive damage while in hitlag
2021-12-29 22:58:21 -08:00
James R
07f965d4eb
Check to sting player before removing one ring
2021-12-29 22:25:11 -08:00
James R
cdce6824f2
Fix M_MkdirEach and M_PathParts
...
OKAY I didn't test this on Windows before, it was BROKEN
AND SHITTY CODE.
2021-12-29 22:13:06 -08:00
Sally Coolatta
1558a7e8ec
Fix lap animation interp being reversed
2021-12-25 05:51:09 -05:00
Sally Coolatta
ac2ab1bdcc
Only calculate string when we need it
2021-12-25 05:18:33 -05:00
Sally Coolatta
fcc5c8e0c4
Interpolate music credits
2021-12-25 04:57:35 -05:00
Sally Coolatta
762ee92c06
Purple spark electricity UNCAPPED
2021-12-25 03:53:55 -05:00
Sally Coolatta
1c908f533d
Fully fix drop shadows
...
It used the thing's floorz / ceilingz directly -- that wouldn't account for interpolated coordinates.
2021-12-25 02:07:56 -05:00
Sally Coolatta
09eefc7e9b
Make drop shadows slightly better in uncapped
...
They still jitter uphill
2021-12-24 23:17:28 -05:00
Sally Coolatta
b87b00fcda
Apply the same fix for instashield overlay
2021-12-24 23:07:12 -05:00
Sally Coolatta
d63ce0c803
Fix jawz reticule in uncapped
2021-12-24 22:52:38 -05:00
Sally Coolatta
0a915a719b
Hack to fix drift spark explosion while keeping its interpolation
2021-12-24 13:17:57 -05:00
Sally Coolatta
6c13ddca01
Rename PitchRoll stuff back
...
I did a find+replace because I realized the functions I added were named too similar to other ones & to make the purpose more obvious ... but it ended up changing them too anyway! Gah!
2021-12-24 13:00:12 -05:00
Sally Coolatta
cc250afd45
P_InitAngle, to fix angle interpolation on spawning objects
2021-12-24 12:45:51 -05:00
Sally Coolatta
ce01b494f4
Add functions to handle interpolation
...
Much less code duplication
2021-12-24 11:30:19 -05:00
Sally Coolatta
9bc48762a8
Merge branch 'terrain-lump' of https://git.do.srb2.org/KartKrew/Kart into terrain-lump
2021-12-24 09:50:12 -05:00
Sally Coolatta
ff3cb90cda
Super random push
...
Looks better to me, and makes cone have a more pronounced effect
2021-12-24 09:50:00 -05:00
James R
cdf75cfbe0
Fix incompatible prototype
2021-12-23 21:08:19 -08:00
Sally Coolatta
8cdfe87dca
Let's just convert this in a more sane fashion...
2021-12-23 23:15:36 -05:00
Sally Coolatta
2d5d78b76e
Oops ... can't use raw angles for P_RandomRange anyway.
2021-12-23 22:58:25 -05:00
Sally Coolatta
a0c36c6126
Wrong var name oops
...
I autopiloted
2021-12-23 22:50:57 -05:00
Sally Coolatta
d1827b1c16
Fix it not using footstep->cone
2021-12-23 22:48:23 -05:00
Sally Coolatta
72b2997440
Remove off by one """"fix""""
2021-12-23 03:23:42 -05:00
Sally Coolatta
28d99342ee
Merge branch 'master' into terrain-lump
2021-12-23 03:21:22 -05:00
Sally Coolatta
86991112b1
MORE DEHACKED SHIT
2021-12-23 03:20:56 -05:00
Sally Coolatta
c203bbdce9
Merge branch 'master' into terrain-lump
2021-12-23 03:05:10 -05:00
SteelT
3ce3fd0366
Merge branch 'getmobjzmovement' into 'master'
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P_GetMobjZMovement
See merge request KartKrew/Kart!441
2021-12-21 07:07:10 +00:00
SteelT
f48ce0f84a
Merge branch 'fullbright-ignore-colormap' into 'master'
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Ignore level colormap when drawing fullbright sprites
See merge request KartKrew/Kart!507
2021-12-21 06:56:16 +00:00
SteelT
85fa368d64
Merge branch 'update-rendezvous' into 'master'
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Update hole punch server address to kartkrew.org
See merge request KartKrew/Kart!506
2021-12-21 06:25:10 +00:00
SteelT
2ebac926eb
Merge branch 'followers-mainwad' into 'master'
...
Load followers by default
See merge request KartKrew/Kart!504
2021-12-21 06:24:06 +00:00
SteelT
cf3e92c293
Merge branch 'no-squish' into 'master'
...
Add the MF_NOSQUISH flag, disables squash and stretch
See merge request KartKrew/Kart!501
2021-12-21 06:20:59 +00:00
James R
d8e7703917
Ignore level colormap when fullbright
2021-12-20 04:17:33 -08:00
James R
f1389b49d2
Automatically switch to new default rendezvous server
2021-12-20 01:37:44 -08:00
James R
1767b4ae29
Update rendezvous server to kartkrew.org
2021-12-20 01:34:48 -08:00
James R
a7edda15e9
Remove 1.4 master server address enforcer
2021-12-20 01:27:36 -08:00
James R
66094ec72d
Replays: use git commit in DEVELOP, version string in release
2021-12-20 01:20:17 -08:00
James R
fa691c0ee4
Create folder with branch name when saving replays
2021-12-18 22:31:33 -08:00
Sally Coolatta
9bae31fd03
Properly put in the parameters
2021-12-19 01:09:37 -05:00
Sally Coolatta
da459a9c73
Add terrain splashes
2021-12-19 00:57:45 -05:00
James R
de0b2c2e75
Add followers before patch
2021-12-18 21:00:30 -08:00
James R
efa92b0206
Add followers.pk3 to main files list
2021-12-18 20:40:56 -08:00
Sal
f0c795d258
Merge branch 'read-sprite-header-once' into 'master'
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Don't read sprite header twice
See merge request KartKrew/Kart!502
2021-12-19 04:40:27 +00:00
Sally Coolatta
528ee29f2f
Use mobjzmovement for footsteps
2021-12-18 23:30:57 -05:00
James R
4712daddf9
Start checking files from correct position on rejoin
2021-12-18 19:52:59 -08:00
Sally Coolatta
21e868216e
Merge remote-tracking branch 'origin/getmobjzmovement' into terrain-lump
2021-12-18 21:25:20 -05:00
Sally Coolatta
8667aeb620
Add footstep particles
2021-12-18 21:23:41 -05:00
lachablock
e14af65d52
Merge remote-tracking branch 'origin/master' into getmobjzmovement
2021-12-19 13:22:59 +11:00
Sally Coolatta
0cd3efc76d
Merge branch 'master' into terrain-lump
2021-12-18 18:36:05 -05:00
Sally Coolatta
edef941a08
Add scale & color parameters to terrain particles
2021-12-18 18:30:19 -05:00
Sally Coolatta
436b6d50ea
Bot predict nudging scale is based on the prediction's radius
2021-12-18 16:31:08 -05:00
James R
7d2633f572
Correct spherebox dehacked states list
2021-12-17 17:32:19 -08:00
Sally Coolatta
a6d1043d17
Reduce turning for bots when they stair jank
2021-12-17 18:29:35 -05:00
Sally Coolatta
4a34eb5e96
Disable ASM column / span entirely
...
Causes strange unidentifiable bugs, and testing with tape who has a few framerate issues. perfstats outputted practically the same frames for everyone. Whatever frame drops exist are simply something else and ASM is not helping at all, so decided it's not worth it.
Behind a define anyway, if someone decides to fix it anyway.
2021-12-17 16:39:09 -05:00
James R
84ccf18b76
Read PNG and patch header in one go for sprites
2021-12-17 04:50:40 -08:00
Sally Coolatta
510c65699b
Fixed animated span brightmaps being offset
...
`levelflat->u.texture.num` is modified at run-time to do animations, unlike wall textures which use `texturetranslation`.
2021-12-17 04:16:51 -05:00
Sally Coolatta
5183d3161c
Simplify span brightmap load
2021-12-17 03:42:59 -05:00
James R
ade0b48b89
Add missing mobj flags to SOC/Lua
2021-12-16 23:05:44 -08:00
James R
51941f5896
MF_NOSQUISH to disable K_Squish
2021-12-16 23:03:39 -08:00
Sally Coolatta
b0317e7120
Merge branch 'master' into brightmap
2021-12-16 13:06:57 -05:00
Sally Coolatta
603a97938b
"Support" ASM functions
...
(By that, I mean it defaults to ASM, but uses the C version when drawing brightmapped stuff. Was this worth the minor performance gain over just making NOASM=1 default? I dunno.)
2021-12-16 13:05:37 -05:00
Sally Coolatta
6399cd57e1
Fix the print's file extension
2021-12-16 11:52:51 -05:00
Sally Coolatta
daab86f461
Implement brightmaps for span drawers, fix column loop bug
2021-12-16 11:48:32 -05:00
Sal
4f6121cef2
Merge branch 'landmine-explosion' into 'master'
...
Remove Landmine dust ring on explosion
See merge request KartKrew/Kart!495
2021-12-16 16:16:36 +00:00
Sal
24a5f20fc7
Merge branch 'vote-gametype-change' into 'master'
...
Fix timelimit not getting set when going to Battle
See merge request KartKrew/Kart!496
2021-12-16 16:16:26 +00:00
Sally Coolatta
04c1a9dcb1
Brightmaps on walls
2021-12-16 09:40:14 -05:00
Sal
3ca0dc376d
Merge branch 'slow-startup' into 'master'
...
Optimize PNG detection and generate blendtables on parallel thread
See merge request KartKrew/Kart!498
2021-12-16 10:10:22 +00:00
Sal
809c766c99
Merge branch 'sphere-boxes' into 'master'
...
Blue Sphere boxes in Battle
See merge request KartKrew/Kart!494
2021-12-16 10:09:03 +00:00
James R
ccdbd9ccc9
A_ItemPop: var1 determines roulette or sphere award
2021-12-15 22:34:43 -08:00
Sally Coolatta
cfe8a1bfa4
No random chance for sphere box
...
Asked Oni how it should be done, he said item + sphere box at the same time
2021-12-15 21:21:54 -05:00
James R
c39edbbf7f
Read only PNG header bytes to confirm a sprite is a PNG
...
Saves about 300 ms for R_InitSkins.
2021-12-15 16:02:23 -08:00
James R
29399f6033
Send R_GenerateBlendTables number crunch to parallel thread
2021-12-15 15:34:51 -08:00
James R
de2eab5e7a
Inflate only size out bytes
...
Saves time uncompressing an entire lump when only part of
it is needed.
2021-12-15 14:10:20 -08:00
James R
152f4224d9
Read only header bytes when creating textures list
...
R_LoadTextures was reading in the entirety of every
texture lump, now it only reads the 8 byte PNG header.
This saved more than 1 second for me (1.68 s -> 0.24 s).
PNG still need to be read in entirely to check their
dimensions; I didn't bother looking into optimizing it
since we don't have many PNG textures right now.
2021-12-15 14:08:57 -08:00
James R
2ac9761af0
Free unused texture lumps in R_LoadTextures
...
PU_CACHE never gets freed automatically and Z_Unlock does
NOTHING.
2021-12-14 23:19:45 -08:00
Sal
463cbcef62
Merge branch 'gasping-for-air' into 'master'
...
Add gasp sound effect when emerging from water
See merge request KartKrew/Kart!484
2021-12-15 04:16:46 +00:00
Sal
00a08e07ce
Merge branch 'namefix' into 'master'
...
Some fixes for bad player info on joining servers
Closes #151
See merge request KartKrew/Kart!470
2021-12-15 04:16:07 +00:00
James R
5145011251
Add some missing G_SetGametype calls
...
Fixes timelimit not being reset when switching gametypes
on the vote screen.
2021-12-14 18:11:08 -08:00
James R
1140410e2c
Spawn SPHERE BOXES randomly in Battle
...
They look like random item boxes (the ones in Race) but
have a blue sphere inside of them. One box is worth 10
blue spheres. More boxes spawn during Overtime.
New sprite: SBOX
2021-12-14 01:05:42 -08:00
James R
033a489b85
Fix bad merge @ 4a8340cd4
2021-12-13 01:29:20 -08:00
James R
1285812b84
Merge branch 'full-file-list' into 'master'
...
Disable downloading and check md5 of mainwads (maps.pk3, patch.pk3, etc.) in netgames
See merge request KartKrew/Kart!490
2021-12-13 06:31:31 +00:00