NepDisk
fbb7335011
Revert "Fix Bubble Shield duplicate collisions"
...
This doesn't really apply to us since we don't have hitlag and it causes problems.
This reverts commit b048467aa2 .
2025-03-07 17:30:53 -05:00
NepDisk
bdbfeaf1ac
More uses K_GetKartButtons
2025-03-07 12:12:52 -05:00
NepDisk
ec6a3d2716
Small turn code refactor
2025-03-07 11:50:10 -05:00
NepDisk
3e68d31e63
Drop droptarget a point in odds
2025-03-06 13:12:35 -05:00
GenericHeroGuy
403f7edc85
Don't run A_RockSpawn with zero tics in Kart maps
2025-03-05 01:09:49 +01:00
NepDisk
0a0c468ac3
Fix Distribution debugger
2025-03-04 16:01:39 -05:00
NepDisk
a63c301dea
Remove flameshield turn buff for drifitng
2025-03-04 15:41:12 -05:00
Indev
5a0303d649
Only add command to history if it differs from previous one
2025-03-04 15:14:23 -05:00
NepDisk
5b2bf450c0
Adjust Airfailsafe conditions
2025-03-04 07:53:40 -05:00
GenericHeroGuy
41f2bbcb1e
Okay, let's not break UDMF speedpads
...
Change binary conversion to 2.2 behavior, but ignore it and use
linedef length directly for kart maps
2025-03-04 01:57:03 +01:00
GenericHeroGuy
6fdfeb42a0
Store speed pad speed with full precision
2025-03-04 01:07:57 +01:00
GenericHeroGuy
918c9ec0a1
Fix P_ButteredSlope's wrong behavior
2025-03-04 01:03:31 +01:00
NepDisk
47d921a532
Fix kartstuff in stats
2025-03-03 16:52:16 -05:00
GenericHeroGuy
2aa52a15b6
Revert P_CheckPosition's MF_NOCLIP behavior
...
Seems to have been unintenionally yoinked in 122b2696 ,
and it causes an obnoxious amount of lag for grindrails
2025-03-03 22:26:07 +01:00
GenericHeroGuy
8a51847fb1
Y'know what? Just make these functions one-based, sheesh
2025-03-03 21:18:07 +01:00
NepDisk
037a75df08
Match is battle
2025-03-03 13:49:16 -05:00
NepDisk
96ce824155
Fix BT_FORWARD/BT_BACKWARD not being applied on sticks
2025-03-03 13:33:11 -05:00
GenericHeroGuy
1025ac59bd
Translate MapLoad/MapChange and implicit gamemap argument
2025-03-03 19:03:36 +01:00
NepDisk
ec913108b9
Restore old offroad behaviour
2025-03-03 12:49:45 -05:00
NepDisk
678ce10475
Fix some P_AllowMobjSpawn conditions
2025-03-03 08:30:36 -05:00
GenericHeroGuy
ec279abe4a
And finally... break some more limits
...
Good luck to whoever wants to deal with the raw texture numbers in
that Liminal Landscape HUD hook that changes sidedef textures
(I had no idea that was even possible...)
2025-03-03 02:39:53 +01:00
GenericHeroGuy
5259bab788
'Fix' Mauro Mania static effect (by shuffling video flags)
2025-03-03 02:29:50 +01:00
GenericHeroGuy
ebea1395d4
Map number compatmode
2025-03-03 01:28:51 +01:00
NepDisk
14b758f84a
Make this the same between new and old odds systems
2025-03-02 11:45:50 -05:00
NepDisk
b0bbf07bdb
Custom gametype and gametyperules additions
...
Many new options have been added.
You can now specify "menucolor" when creating a gametype. This accepts a V_ colorchar flag (IE V_PURPLEMAP) and will be used to color hud elements in menus and on the HUD.
Encore is now controlled by GTR_ENCORE. This allows for custom modes that don't accept encore.
Itemodds are now controlled by GTR_RACEODDS and GTR_BATTLEODDS respectively. If neither is specified on gametype creation, completely random items will be rolled.
General GTR_FREEROAM adjustments
2025-03-02 11:41:30 -05:00
NepDisk
9458cbbaa2
Accurate Racestart
2025-03-02 08:18:48 -05:00
NepDisk
8c67e163bc
Drain startboost timer in the air again
2025-03-02 08:13:32 -05:00
NepDisk
8d36a95f7e
Use old hyudoro duration
2025-03-02 08:06:15 -05:00
NepDisk
76bffc3d60
Prevent invin time from stacking
2025-03-02 08:04:50 -05:00
NepDisk
8b5b674364
Fix flameshield collide
2025-03-01 11:01:29 -05:00
NepDisk
b3851134c1
fix logic issue
2025-03-01 10:20:43 -05:00
NepDisk
b06b6ade9e
Give omega an extra tic in a better way
2025-02-28 22:00:48 -05:00
NepDisk
af69d91eec
Fix Netgames
...
Whoops forgot to readd doomcom slots when porting stuff
2025-02-28 21:39:28 -05:00
NepDisk
e2f29fd41b
Add lagless camera toggle and default to off
2025-02-28 21:20:13 -05:00
NepDisk
18de286a2f
Make Item Breaker even more accurate to its Lua version
...
You can pick up boxes when you have yout item slot full
2025-02-28 19:27:57 -05:00
NepDisk
0e9b47601c
Omega needs help!
...
Give one extra tick of ringboost so omega can atleast maintain duration
2025-02-28 12:38:44 -05:00
NepDisk
dd77d86d6f
Fix flame shield not being remove on damage
2025-02-28 03:08:25 -05:00
NepDisk
ef11c55b41
Merge and Update Flameshield overhaul concept
2025-02-28 00:54:24 -05:00
NepDisk
d0327c4079
Auto Shrink Bubbleshield on successful attack/defend and add delay
2025-02-27 13:51:02 -05:00
NepDisk
0fb89d2568
Underwater: player must be submerged for 15 seconds to play a gasp when they resurface
2025-02-27 13:04:00 -05:00
NepDisk
5caee8cc09
Fix type check for Land Mines vs Drop Target/Bubble Shield expand
...
b2268157fd
2025-02-27 12:58:13 -05:00
James R
91445a5856
MT_FLOATINGITEM: use K_UpdateMobjItemOverlay
2025-02-27 12:54:49 -05:00
James R
152bb32609
Add K_UpdateMobjItemOverlay
2025-02-27 12:51:27 -05:00
James R
05e926f540
Merge branch 'overlay-offsets' into 'master'
...
MT_OVERLAY exception flags
See merge request KartKrew/Kart!878
2025-02-27 12:49:23 -05:00
AJ Martinez
32bc196381
Snap BUBBLESHIELDTRAP to toucher when touched (fixes visual disjoint)
2025-02-27 12:44:00 -05:00
James R
0882846d29
Underwater: do not spawn bubbles around player using Bubble Shield
2025-02-27 12:38:27 -05:00
NepDisk
b048467aa2
Fix Bubble Shield duplicate collisions
...
8c1771112c
2025-02-27 12:34:28 -05:00
NepDisk
5e26516453
S3K Shields: remove splitscreen-dependent mobj position behaviour
...
a134465e65
2025-02-27 12:27:54 -05:00
NepDisk
55405600ea
Fix rare Bubble Shield crash
...
30d7e94ece
2025-02-27 12:24:14 -05:00
NepDisk
94dc69ab93
Flash Bubbleshield if throw is happening soon
2025-02-26 21:38:35 -05:00