NepDisk
ef11c55b41
Merge and Update Flameshield overhaul concept
2025-02-28 00:54:24 -05:00
AJ Martinez
32bc196381
Snap BUBBLESHIELDTRAP to toucher when touched (fixes visual disjoint)
2025-02-27 12:44:00 -05:00
NepDisk
d58d3877a7
Ring improvements
2025-02-26 00:15:59 -05:00
NepDisk
475524e7ad
Add shield sounds and rework bubbleshield
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BS now only has two defend / attack uses, trap gives less height and you can dropdash from the trap
2025-02-25 11:40:25 -05:00
NepDisk
3161bf2a5d
Fix SPB capsule overwriting current item
2025-02-22 22:43:34 -05:00
NepDisk
3c09716a78
Fix selfhit playing hitem
2025-02-22 22:07:02 -05:00
NepDisk
e562d838b5
bumpspark, bumpspring and small code refactoring and cleanup
2025-02-22 21:53:09 -05:00
NepDisk
36e628611b
Use correct wrong way sound
2025-02-09 22:04:11 -05:00
James R
ed8962d35b
P_PlayerRingBurst: check player->curshield directly
2025-02-08 13:35:27 -05:00
NepDisk
761c1add83
Fix cutscenes and readd paraloop interaction effect
2025-02-02 13:05:24 -05:00
NepDisk
c51b6ae5e3
Restore nights bumper object
2025-02-02 07:48:59 -05:00
NepDisk
a148d4e17b
Seperate out itemflags
2025-01-27 12:24:19 -05:00
NepDisk
1b25b42835
Add new flags for toggling death effects
2025-01-26 17:57:58 -05:00
NepDisk
577c0ac4b4
Reintroduce MF_FIRE
2025-01-25 11:20:35 -05:00
NepDisk
7731e6dc6b
Fix Itembox respawning in singleplayer non TA
2025-01-25 08:03:21 -05:00
James R
3afae7a231
Rearrange player cheat flags
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PC_GODMODE -> PF_GODMODE
PC_NOCLIP -> MF_NOCLIP
2025-01-10 10:10:41 -05:00
Sal
9fbe107211
Merge branch 'cheats-streamline' into 'master'
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Streamline cheats
See merge request KartKrew/Kart!697
2025-01-10 10:03:52 -05:00
NepDisk
f7ab1af75b
Merge pull request 'Port Lua based backwards compat to hardcode.' ( #6 ) from luacompat into ACS2
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Reviewed-on: https://codeberg.org/NepDisk/blankart/pulls/6
2025-01-09 18:32:28 +00:00
NepDisk
236447a366
Misc Fixes
2025-01-09 10:47:42 -05:00
NepDisk
7e2900f868
Merge branch 'ACS2' into luacompat
2024-12-31 10:27:40 -05:00
AJ Martinez
5a4cd36e23
Fix stale reference in P_KillMobj (crash)
2024-12-29 16:16:55 -05:00
NepDisk
38a4544531
Remove debug print for shouldforce
2024-12-28 13:15:02 -05:00
NepDisk
5d0d374c14
Make old hooks functional
2024-12-28 13:09:18 -05:00
NepDisk
1358541f75
wip: Old damage hooks
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Don't seem to work as of yet.
2024-12-28 10:45:06 -05:00
NepDisk
389acf3020
Fix Item Breaker timelimit
2024-12-18 00:35:13 -05:00
NepDisk
f996d869db
misc fixes
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Fix time limit, disable mobjscramble, fix paranoia compile, clean up refernces code, fix driftdust negative refernces
2024-12-17 23:53:51 -05:00
NepDisk
3622b78b3e
Readd SPB karma modes, remove every hit rewarding bumpers, allow flashtics again
2024-12-17 17:57:47 -05:00
NepDisk
a5b76597eb
Remove Shpereboxes
2024-12-17 10:29:53 -05:00
NepDisk
7bdf9633bc
Remove emeralds from battle
2024-12-17 10:13:09 -05:00
NepDisk
e1720e7b3a
Remove overtime stuff
2024-12-17 00:47:36 -05:00
NepDisk
4b1324da69
Remove Battle capsule stuff and turn it into Item Breaker
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You have to smash every itembox in a map as fast as you can. When you mash you get a pogospring and waiting gives a sneaker
2024-12-17 00:24:20 -05:00
NepDisk
049c182288
Massive warning clean up
2024-10-23 00:01:03 -04:00
NepDisk
13703c3c2a
Flameshield rework
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The idea is to return it as a meter item while keeping and putting a restriciton on the speed building and storing part from the previous version. Using the boost while its active will drain time from the main timer to fill up store as it were, this store is what handles the boost duration which caps at 2 seconds. The speed increase from using the flame shield more and more now diminishes and caps around 81 fu/t on knuckles for example and is done seprately from the main drain timer and the store.
2024-10-20 04:36:43 -04:00
NepDisk
b5c21c8d88
Read-only mapthing_t
2024-10-16 13:11:13 -04:00
Sally Coolatta
d29e3f2f6f
Implement thing special
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Executes when an object is killed.
2024-10-15 21:57:27 -04:00
Sally Coolatta
9b950fb5e7
Fully implement existing script type
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Missed in the original merge.
2024-10-15 16:29:40 -04:00
NepDisk
9d6c643f6c
Remove DMG_WUMBO comboing and fix respawn lua value
2024-10-08 21:38:59 -04:00
NepDisk
000c5cf15a
Lua indecent exposure
2024-10-04 15:58:46 -04:00
NepDisk
9a9b8b6763
Remove shrink until I can figure out why it won't delete the object
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mr sigsev called
2024-09-21 12:03:22 -04:00
NepDisk
54773c3b44
Redo and add shrink animation part
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shrinking doesn't delete the object despite being in its thinker :P
2024-09-21 11:00:08 -04:00
NepDisk
9e8fa84e73
Revert WIP: Make Capsules just display papersprite so gfx aren't needed for capsules
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This reverts commit db340ffd59 .
2024-09-21 10:09:05 -04:00
NepDisk
db340ffd59
WIP: Make Capsules just display papersprite so gfx aren't needed for capsules
2024-09-20 20:00:10 -04:00
NepDisk
1823286c24
Remove Debt spkie object
2024-09-20 16:33:43 -04:00
NepDisk
e3d888b08d
Restore old spinout behaviour
2024-09-18 10:17:35 -04:00
Oni
4c994de722
Merge branch 'loops' into 'master'
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Sonic Loops
See merge request KartKrew/Kart!991
2024-09-12 12:10:40 -04:00
toaster
0532cc8484
Remove P_InitAngle and its kin, considered on a case-by-case basis for also setting old_angle as well.
2024-09-04 01:18:51 -04:00
NepDisk
ccfa90677c
Merge branch 'v2dev3' into udmf-cherrypick-cherrypick
2024-08-21 22:13:53 -04:00
James R
8963f81576
Don't let death type damage kill respawning player
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This includes death pits and instakill sectors. Does not
affect direct P_KillMobj calls.
2024-08-21 17:32:22 -04:00
NepDisk
a2fcc4bc20
UDMF cherry-pick cherry-pick
2024-08-20 02:47:00 -04:00
NepDisk
f88f6a399f
Port opulence objects
2024-08-18 13:18:41 -04:00