NepDisk
ebaef46af7
Fix server never sending TOOLARGE to clients and make stuff use constants
2025-12-16 01:39:45 -05:00
Lactozilla
ea16baa1a1
Merge branch 'push-back-acktosend' into 'next'
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Clean up d_net.c and push back missed acks to acktosend (Chatbug attempt 3)
See merge request STJr/SRB2!2591
2025-12-16 01:26:11 -05:00
Alug
1ce0c7d5af
fastcmp.h: mark fastcmp functions as pure
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this might let the compiler optimize aways subsequent calls in some cases
strcmp etc from glibc also does it
prayin nothin changes the locale at runtime lmao
2025-12-15 21:03:01 -05:00
NepDisk
cfd34a6148
default to Addon in level platter
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Should make it easier by default to tell what addon a map is from
2025-12-15 20:43:11 -05:00
NepDisk
44445e1bc0
Merge pull request 'Remerge fixed palette renderer' ( #200 ) from fixpalshader into next
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Reviewed-on: https://codeberg.org/NepDisk/blankart/pulls/200
2025-12-16 02:28:55 +01:00
spherallic
2fcb7270f4
Fix -opengl parameter crash
2025-12-16 00:38:26 +01:00
GenericHeroGuy
fcc420058f
Fix crash if gametype has no maps
2025-12-15 23:30:24 +01:00
chromaticpipe
ef3ff88f14
Fix hitboxes being washed out with Palette Rendering
2025-12-15 23:28:49 +01:00
Lactozilla
a21c951ebf
Fix HWR_ClearLightTables being called too late
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extracolormaps own the OpenGL-specific light table data, so that has to be freed earlier.
2025-12-15 23:28:02 +01:00
Alug
5bb15bc4ef
Fix Model Shader
2025-12-15 23:13:55 +01:00
Alug
4ed4d014a5
Fix wall/floor fudges being unused for shader colourmap calc
2025-12-15 23:13:21 +01:00
Alug
c5fca8472a
Restore old colourmap algo stuff for shader fade equation
2025-12-15 22:55:21 +01:00
GenericHeroGuy
47f0289a52
Add level platter to ALL menus, clear out ALL the old nextmap code
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and delete the unused custom preset stuff because the cvars just happened to
call Nextmap_OnChange
2025-12-15 22:50:29 +01:00
Alug
68fbf19e27
Fix custom mappalettes not applying to the screen palette
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Fixes RB Raceway
2025-12-15 22:40:53 +01:00
Alug
6b81279e33
Revert "Merge pull request 'Revert Pal Render for fixing' ( #199 ) from revertpalfornow into next"
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This reverts commit 68dc60eea2 , reversing
changes made to e4ce835acb .
2025-12-15 22:25:50 +01:00
NepDisk
328aca3d28
Revert "Try to fix P_LookForPlayers lock up on empty servers"
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I did a better fix and this does nothing but break player 32
This reverts commit d621a0f0c4 .
2025-12-15 10:40:59 -05:00
GenericHeroGuy
cbc895a3a7
Fix crashes if mobj is removed in special trigger code (by Indev)
2025-12-15 15:54:17 +01:00
yamamama
9310a577dd
Make this a goddamned cvar
2025-12-15 06:05:46 -05:00
yamamama
02347b5e41
Add a 'nag' text for future indev builds
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As if this game being indev isn't apparent enough...
2025-12-15 05:58:26 -05:00
minenice55
5490c2d6f9
fix being able to throw SPBs backwards (lol)
2025-12-15 01:25:17 -05:00
NepDisk
1f3e5f3760
Update hashes
2025-12-14 23:57:54 -05:00
NepDisk
68dc60eea2
Merge pull request 'Revert Pal Render for fixing' ( #199 ) from revertpalfornow into next
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Reviewed-on: https://codeberg.org/NepDisk/blankart/pulls/199
2025-12-15 05:47:14 +01:00
NepDisk
4201174519
Revert "Port palette rendering from SRB2"
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This reverts commit 5b7699b29a .
2025-12-14 23:38:50 -05:00
NepDisk
6e71c6dd04
Revert "Fix 2.1 palette conversion system issues with GL pal render"
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This reverts commit 7bf9975547 .
2025-12-14 23:36:44 -05:00
NepDisk
719a7b767e
Revert "Clean up 2.1 pal conversion code a lil bit in palshader"
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This reverts commit 7a5d5c7a80 .
2025-12-14 23:36:35 -05:00
NepDisk
24ffd5d8a2
Revert "make brightmaps "work" in palrender"
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This reverts commit 041fb80a7f .
2025-12-14 23:36:06 -05:00
NepDisk
670a69b648
Revert "water too ig"
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This reverts commit 25fc6232ef .
2025-12-14 23:35:45 -05:00
NepDisk
4fdd149e8a
Revert "move this"
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This reverts commit 7b5bdc3ef3 .
2025-12-14 23:35:37 -05:00
NepDisk
98adb92002
Revert "fix the shader order"
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This reverts commit 038184270e .
2025-12-14 23:35:29 -05:00
NepDisk
7ce6a80fa1
Revert "Shift the lightlevel for Palette rendering mode to replicate software´s limited 32 lightlevels"
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This reverts commit b4e751de47 .
2025-12-14 23:34:32 -05:00
NepDisk
a57e61823d
Revert "Unhack Brightmap handling for Palette Rendering"
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This reverts commit fea8fe2505 .
2025-12-14 23:34:26 -05:00
minenice55
e4ce835acb
register this cvar lol
2025-12-14 21:00:55 -05:00
minenice55
833cb23a98
oops
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also update hashes
2025-12-14 20:54:49 -05:00
minenice55
9abdde0909
make these sync properly
2025-12-14 20:37:09 -05:00
minenice55
66dcc5c1db
bricks
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release accel to stop waterskipping
2025-12-14 20:34:56 -05:00
yamamama
bc96bbba4c
*patrick mouth*
2025-12-14 20:24:20 -05:00
NepDisk
7f8d64cb05
Actually fix dedi crash for P_LookForPlayers
2025-12-14 20:23:00 -05:00
NepDisk
d621a0f0c4
Try to fix P_LookForPlayers lock up on empty servers
2025-12-14 19:47:44 -05:00
yamamama
6cd270edd5
Add more blamecfail factors
2025-12-14 19:06:50 -05:00
Indev
38ed2caab1
Fix chat not saving in console
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Not sure why it was working before but broke now, maybe making va use snprintf instead of sprintf broke that
2025-12-14 18:35:56 -05:00
yamamama
c9b3e5c45a
Use Y_ItemListActive in Lua contexts
2025-12-14 18:35:56 -05:00
yamamama
356f519039
Fix rolltic goof
2025-12-14 18:35:56 -05:00
yamamama
034c5e6a7f
Always reset rolltic
2025-12-14 18:35:56 -05:00
NepDisk
4c30979447
Attempt to fix music callback crash
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This is a really old saturn fix
2025-12-14 17:39:07 -05:00
NepDisk
a6661fc2e6
Only use CPM on OSX and Windows
2025-12-14 17:27:15 -05:00
Dante Helmore
cfc42c96ec
fix dedicated server replicating local players
2025-12-14 17:22:32 -05:00
yamamama
d4d1c9a8ef
Restore the S.S.S.S.S. Squad and update credits
2025-12-14 13:52:58 -05:00
yamamama
017bb01f3e
Revert "Greenres ruins this joke"
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This reverts commit ecba188ac3 .
2025-12-14 13:52:58 -05:00
Indev
f33534df0e
Fix assigning SPR_PLAY frames not applying frame flags in lua_compatmode
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Signed-off-by: NepDisk <nepdisk@noreply.codeberg.org>
2025-12-14 11:28:51 -05:00
NepDisk
7491793989
Fix two small warnings
2025-12-14 00:20:55 -05:00