James R
e9024f4c91
Add FF_REVERSEANIM frame flag
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- Animate from state frame backwards by var1
2024-08-21 15:45:30 -04:00
James R
25b32aa917
Expand textcmd size byte to 16-bit word
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Raises hard limit from 255 to 65535
2024-08-21 15:44:10 -04:00
NepDisk
3f44a6bb06
Raise MAXTEXTCMD
2024-08-21 15:43:59 -04:00
NepDisk
8a1fc406a3
Use player angle for respawn
2024-08-21 14:09:51 -04:00
NepDisk
ee3e0ef1a3
Add eq and vslopes to udmf
2024-08-20 00:41:10 -04:00
NepDisk
31205ce934
GTR_FREEROAM and Fix players constantly JUSTHITFLOOR when walking slowly at the top of slopes
2024-08-19 00:28:36 -04:00
NepDisk
f88f6a399f
Port opulence objects
2024-08-18 13:18:41 -04:00
NepDisk
bdc8475906
Old Signposts
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mostly works, tries to use a weird sprite number when landing though
2024-08-18 12:28:45 -04:00
NepDisk
8700a37efa
Make gamespeed selectable in menu
2024-08-18 11:03:14 -04:00
NepDisk
9b9d648822
Make circuit map true from sector special finish line
2024-08-18 10:29:10 -04:00
NepDisk
ac27f0438a
Port antigrief from SRB2Kart
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Ported this one spefically since I prefer how it works
2024-08-18 01:39:26 -04:00
NepDisk
0b28ac0aca
Allow Users to Connect to Servers While In-Game
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https://git.do.srb2.org/STJr/SRB2/-/merge_requests/2401
2024-08-17 23:25:48 -04:00
StarManiaKG
e4038ecfc8
Add actual multiplayer automap support
2024-08-17 23:08:49 -04:00
NepDisk
6b6ea4f8d2
Use Fade instead of slide for hud elements
2024-08-17 20:40:31 -04:00
NepDisk
ca91f93e9d
Merge pull request #6 from WumboSpasm/deathanim
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Improve death animation. Thanks Wumbo!
2024-08-17 19:37:10 -04:00
Wumbo
724690035f
Improve death animation
2024-08-17 19:20:59 -04:00
NepDisk
60e950c0d8
Fix balloon doomed num and fix block monsters exposure
2024-08-17 14:52:19 -04:00
NepDisk
c787b04cb4
Do stuff to dehacked table and waht not
2024-08-17 10:43:15 -04:00
NepDisk
a733ea2baa
Port Use SDL Game Controllers API by Eidolon
2024-08-16 21:18:18 -04:00
NepDisk
968c705c7c
Remove mobjscale from projectile throw
2024-08-16 18:28:52 -04:00
NepDisk
1f393ca7d4
Remove kart on player death and add back invisspring object
2024-08-16 18:21:38 -04:00
NepDisk
b0682002bd
Merge pull request #4 from WumboSpasm/fixchargesound
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Fix engine charge sound during position. Thanks Wumbo!
2024-08-16 15:48:37 -04:00
NepDisk
1b0dfd2fbc
Merge pull request #5 from WumboSpasm/fixfadecolor
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Fix fade color. Thanks Wumbo!
2024-08-16 15:48:23 -04:00
Wumbo
4b22c97096
Fix engine charge sound during position
2024-08-16 15:35:51 -04:00
NepDisk
d6542a511b
expose MF_BOUNCE flag to lua
2024-08-16 15:00:31 -04:00
NepDisk
f0683f05ca
Restore MF_BOUNCE
2024-08-16 14:42:30 -04:00
NepDisk
686a8146cb
Fix output filename for movies and screenshots
2024-08-16 12:23:22 -04:00
NepDisk
31b6994628
Remove rest pf RingRacers Refs
2024-08-16 12:09:50 -04:00
NepDisk
6a9cc743ac
Restore block monsters
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Block players is now on line special flag 81
2024-08-16 11:45:52 -04:00
NepDisk
097109525a
Fix transparnecy on position graphic
2024-08-16 11:23:05 -04:00
NepDisk
8df6c9e4ef
Add starpost stuff to nextsync and remove unsued hyudoro thing
2024-08-15 20:12:53 -04:00
NepDisk
bfd608efc8
Fix net archiving
2024-08-15 20:10:02 -04:00
Wumbo
8230818597
Fix fade color
2024-08-14 22:22:59 -04:00
NepDisk
78f4bdee7a
Merge pull request #3 from WumboSpasm/unrebrand
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Restore SRB2Kart branding in source code. Thanks Wumbo!
2024-08-14 01:07:13 -04:00
Wumbo
5acfc5137e
Rename data directory to avoid conflicts
2024-08-13 23:11:19 -04:00
Wumbo
d1a9080187
Un-rebrand back to SRB2Kart
2024-08-13 21:54:52 -04:00
NepDisk
bfac9e7c29
Use realtime
2024-08-13 10:55:28 -04:00
NepDisk
61af596c90
Allow starposts to set respawn position with new waypoints active as well
2024-08-13 10:45:48 -04:00
NepDisk
05e3b8bf6a
Remove unused function I added
2024-08-13 01:14:30 -04:00
NepDisk
6110e9bc06
Respawn at current player position when best waypoint updates instead of waypoint position
2024-08-12 21:53:34 -04:00
NepDisk
e8ec8d5c78
Restore old respawn PT2
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This should mostly finish up the reintroduction of the old repspawn system for the most part.
2024-08-12 18:58:41 -04:00
NepDisk
9ba2140b3d
Restore old respawn PT1
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All the code from k_respawn.c has been nuked. The gameplay of respawning works but it doesn't currently drop the player in the right spot for both legacy and new waypoints
2024-08-12 14:49:12 -04:00
NepDisk
28b65f2e45
Fix pogo spring movement
2024-08-11 20:36:21 -04:00
NepDisk
d76ad1ae45
Fix mobjscale movement speed
2024-08-11 20:03:02 -04:00
NepDisk
860a0cf31f
Revert hyudoro and remove now unused code
2024-08-10 18:09:36 -04:00
NepDisk
fd6ec7746f
remove more unused DI code
2024-08-08 19:14:32 -04:00
NepDisk
2e5230820e
Remove unused shrink/grow item scale values
2024-08-08 19:12:34 -04:00
NepDisk
fd8c1c866b
Fix gamespeed for mine punt as well
2024-08-08 19:07:34 -04:00
NepDisk
ec59e713b7
Remove unused ebrakemask, update throwprediction to be accurate, remove unsued DI code
2024-08-08 18:58:05 -04:00
NepDisk
b45cf26215
Merge Fix free play text position #2 from WumboSpasm/v2dev3
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Fix free play text position
Thanks Wumbo!
2024-08-07 16:31:05 -04:00