NepDisk
e827bdcc5b
Add per-type deadzone support
2025-12-12 21:33:23 -05:00
GenericHeroGuy
38907e9d80
Hashes for new patches and disable bot drifting
...
I'm sorry but the bots just eat so much shit 🥹
2025-12-13 01:43:15 +01:00
NepDisk
98bd42559c
Hash update
2025-12-12 14:05:31 -05:00
NepDisk
b3d52d265c
Use V_6WIDTHSPACE for tooltips
2025-12-12 11:45:34 -05:00
NepDisk
3028839f2f
Port most of SECRET_SKIN and player->availabilities changes from RR
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based on 6d0637d39d
2025-12-11 20:47:52 -05:00
GenericHeroGuy
9eebf2ae67
Add encore and addon sorting to platter, and obligatory tweaking
2025-12-11 23:49:06 +01:00
GenericHeroGuy
bcb0eb95cc
More fastcmp cleanup
2025-12-11 21:58:37 +01:00
yamamama
afe4d8ad6f
Item settings menu, asset hash rigamarole
2025-12-11 13:49:05 -05:00
NepDisk
6d6cb09280
Convert most strcmp/stricmp to fastcmp/fasticmp
2025-12-11 13:00:32 -05:00
NepDisk
4208fdd197
Port faster file finding from SRB2Kart Saturn
2025-12-11 11:05:57 -05:00
NepDisk
afed09485a
Add WADNAME editor support for Linux and Fix Windows
2025-12-11 01:27:43 -05:00
GenericHeroGuy
6ad95bacd0
Level platter, ported from 2.2
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Just enough to be feature-complete lol, will need some more tweaking
2025-12-11 00:05:23 +01:00
minenice55
1f104c7ef5
create eggmine missiles closer to the player
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final misc tweaks too, ready for PR
2025-12-09 15:39:57 -05:00
GenericHeroGuy
75ecc81e23
Hashes and tweaks for new patches
2025-12-09 17:59:57 +01:00
Alug
b093d93f7e
dont call I_Quit from withing quit_handler, let it signal main loop to quit
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fixes an issue for me which led to having the game threads getting stuck when sending an interrupt signal to the game due to some thread issues with the sdl subsystems
2025-12-07 23:57:29 -05:00
minenice55
055f7ef4df
hashes
2025-12-06 20:31:15 -05:00
NepDisk
fc55674fc4
Hash browns coming right up
2025-12-06 13:57:05 -05:00
yamamama
265ac4de34
Format this better
2025-12-06 00:01:17 -05:00
yamamama
ee44827f83
Update assets
2025-12-05 16:03:39 -05:00
GenericHeroGuy
55106624fb
Fix extra colormap crash on Virtual Highway ( closes #188 )
2025-12-03 21:41:42 +01:00
Alug
0b60831189
dont call CON_Drawer during frameskip, just call CON_MoveConsole instead
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fixes the issue at hand, without making the console flicker in gifs
sigh....
2025-12-03 12:39:12 -05:00
yamamama
e22cef504d
Update hashes
2025-12-02 20:12:18 -05:00
Oni
04e99590e1
Merge branch 'seg-fault-on-i-error' into 'master'
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Generate a backtrace for I_Error; add a crash command
See merge request KartKrew/Kart!947
2025-11-30 15:15:20 -05:00
NepDisk
9b460f407d
When drawing lives/stats use real player color
2025-11-27 15:08:24 -05:00
minenice55
902f21a5e4
allow air thrust to bypass air speed cap while drag is active
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gives more reason to use this on higher ccs
2025-11-27 00:25:37 -05:00
GenericHeroGuy
fbc2087cc5
Update the death animation... again! Now with more bounce
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Also make MF_SCENERY objects use P_SlideMove again on wall collisions, to
match v1... except if the object also has MF_BOUNCE, for the sake of
~~the tires~~ practicality
2025-11-26 22:28:38 +01:00
NepDisk
37982ed7b2
make Controller Rumble strength use changable
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613d646627
2025-11-23 13:28:14 -05:00
NepDisk
96e32419ac
move gamepad led and rumble tickers into g_input
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21f0d603c3
2025-11-23 13:09:05 -05:00
NepDisk
7d9d08df8d
Update hash for new terrain
2025-11-22 22:40:45 -05:00
NepDisk
23dc91483e
Update hash for assets crash fix
2025-11-21 09:29:25 -05:00
NepDisk
c030d46462
[PATCH] Fix up Rumble and LED stuff and add extra drift stuff to rumble
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Thanks Alug!
2025-11-20 16:49:35 -05:00
NepDisk
f7bf52bcfa
Use proper gamepad retrival function for rumble and add LED ticker
2025-11-20 15:17:13 -05:00
NepDisk
b337a9e69a
Port Saturn's rumble and gamepad LED systems
2025-11-20 14:39:37 -05:00
NepDisk
a066edeb6e
Update hash
2025-11-20 11:02:51 -05:00
GenericHeroGuy
62da246450
Update mappatch hash, more No Respawn transparency and warning tweaks
2025-11-19 22:07:27 +01:00
GenericHeroGuy
98779a45c4
Update hashes, add round number to the titlecard for GP
2025-11-19 18:41:39 +01:00
GenericHeroGuy
7272b8ee85
Finally... 12 new map patches!
2025-11-18 21:37:22 +01:00
NepDisk
d64c36bbf7
Merge branch 'blankart-dev' into openalclassic
2025-11-16 20:22:49 -05:00
NepDisk
b54d13120a
Finally add noverifyiwads cmake flag
2025-11-16 20:21:02 -05:00
GenericHeroGuy
67dd2c875f
Add altitem flags, fix alt shrink setting indirect cooldown
2025-11-16 15:47:05 +01:00
GenericHeroGuy
9efc468979
Updated item toggles menu
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Invinc is animated on the title screen, superring now gets locked out
Small odds code cleanup since the landmine's result is finally gone
2025-11-15 17:18:33 +01:00
NepDisk
8c82dcee90
Merge branch 'blankart-dev' into openalclassic
2025-11-13 01:56:16 -05:00
GenericHeroGuy
15c64731e4
Make kartitemtype_e unsigned, replace KITEM_SAD with MAXKARTITEMS
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Plus some misc fixes/changes (per-map initialization in one place)
2025-11-12 22:06:05 +01:00
Anonimus
ad1b01d97b
Get rid of the extra parenthesis in the WADNAME error message
2025-11-12 03:24:49 -05:00
Anonimus
40aa534221
At least explain why WADNAME warps shit themselves
2025-11-12 03:21:31 -05:00
Anonimus
4d67f68aec
At least explain why WADNAME warps shit themselves
2025-11-11 02:38:55 -05:00
NepDisk
db466f410b
Update sound during loops
2025-11-10 06:52:25 -05:00
Gustaf Alhäll
cfce6e63af
Fix digital music playback
2025-11-10 06:39:16 -05:00
GenericHeroGuy
f7c1c474e6
Clean up and consolidate all item cooldown code
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* The "unique item" flag has moved to kartitem, and split to accomodate
shields (item slot only, not paper items)
* "BGoneTime" renamed to "CooldownTime"
* indirectitemcooldown has been folded into the existing cooldown system,
all results with the indirect flag share the highest cooldown time
* Added cooldown debugger to kartdebugdistribution
* Fixed Thunder Shield not resetting cooldown when killing an SPB
2025-11-09 22:00:48 +01:00
Anonimus
fc4c7fa08b
Hash hash hash hash hash
2025-11-09 00:31:22 -05:00