Commit graph

299 commits

Author SHA1 Message Date
NepDisk
e827bdcc5b Add per-type deadzone support 2025-12-12 21:33:23 -05:00
GenericHeroGuy
38907e9d80 Hashes for new patches and disable bot drifting
I'm sorry but the bots just eat so much shit 🥹
2025-12-13 01:43:15 +01:00
NepDisk
98bd42559c Hash update 2025-12-12 14:05:31 -05:00
NepDisk
b3d52d265c Use V_6WIDTHSPACE for tooltips 2025-12-12 11:45:34 -05:00
NepDisk
3028839f2f Port most of SECRET_SKIN and player->availabilities changes from RR
based on 6d0637d39d
2025-12-11 20:47:52 -05:00
GenericHeroGuy
9eebf2ae67 Add encore and addon sorting to platter, and obligatory tweaking 2025-12-11 23:49:06 +01:00
GenericHeroGuy
bcb0eb95cc More fastcmp cleanup 2025-12-11 21:58:37 +01:00
yamamama
afe4d8ad6f Item settings menu, asset hash rigamarole 2025-12-11 13:49:05 -05:00
NepDisk
6d6cb09280 Convert most strcmp/stricmp to fastcmp/fasticmp 2025-12-11 13:00:32 -05:00
NepDisk
4208fdd197 Port faster file finding from SRB2Kart Saturn 2025-12-11 11:05:57 -05:00
NepDisk
afed09485a Add WADNAME editor support for Linux and Fix Windows 2025-12-11 01:27:43 -05:00
GenericHeroGuy
6ad95bacd0 Level platter, ported from 2.2
Just enough to be feature-complete lol, will need some more tweaking
2025-12-11 00:05:23 +01:00
minenice55
1f104c7ef5 create eggmine missiles closer to the player
final misc tweaks too, ready for PR
2025-12-09 15:39:57 -05:00
GenericHeroGuy
75ecc81e23 Hashes and tweaks for new patches 2025-12-09 17:59:57 +01:00
Alug
b093d93f7e dont call I_Quit from withing quit_handler, let it signal main loop to quit
fixes an issue for me which led to having the game threads getting stuck when sending an interrupt signal to the game due to some thread issues with the sdl subsystems
2025-12-07 23:57:29 -05:00
minenice55
055f7ef4df hashes 2025-12-06 20:31:15 -05:00
NepDisk
fc55674fc4 Hash browns coming right up 2025-12-06 13:57:05 -05:00
yamamama
265ac4de34 Format this better 2025-12-06 00:01:17 -05:00
yamamama
ee44827f83 Update assets 2025-12-05 16:03:39 -05:00
GenericHeroGuy
55106624fb Fix extra colormap crash on Virtual Highway (closes #188) 2025-12-03 21:41:42 +01:00
Alug
0b60831189 dont call CON_Drawer during frameskip, just call CON_MoveConsole instead
fixes the issue at hand, without making the console flicker in gifs
sigh....
2025-12-03 12:39:12 -05:00
yamamama
e22cef504d Update hashes 2025-12-02 20:12:18 -05:00
Oni
04e99590e1 Merge branch 'seg-fault-on-i-error' into 'master'
Generate a backtrace for I_Error; add a crash command

See merge request KartKrew/Kart!947
2025-11-30 15:15:20 -05:00
NepDisk
9b460f407d When drawing lives/stats use real player color 2025-11-27 15:08:24 -05:00
minenice55
902f21a5e4 allow air thrust to bypass air speed cap while drag is active
gives more reason to use this on higher ccs
2025-11-27 00:25:37 -05:00
GenericHeroGuy
fbc2087cc5 Update the death animation... again! Now with more bounce
Also make MF_SCENERY objects use P_SlideMove again on wall collisions, to
match v1... except if the object also has MF_BOUNCE, for the sake of
~~the tires~~ practicality
2025-11-26 22:28:38 +01:00
NepDisk
37982ed7b2 make Controller Rumble strength use changable
613d646627
2025-11-23 13:28:14 -05:00
NepDisk
96e32419ac move gamepad led and rumble tickers into g_input
21f0d603c3
2025-11-23 13:09:05 -05:00
NepDisk
7d9d08df8d Update hash for new terrain 2025-11-22 22:40:45 -05:00
NepDisk
23dc91483e Update hash for assets crash fix 2025-11-21 09:29:25 -05:00
NepDisk
c030d46462 [PATCH] Fix up Rumble and LED stuff and add extra drift stuff to rumble
Thanks Alug!
2025-11-20 16:49:35 -05:00
NepDisk
f7bf52bcfa Use proper gamepad retrival function for rumble and add LED ticker 2025-11-20 15:17:13 -05:00
NepDisk
b337a9e69a Port Saturn's rumble and gamepad LED systems 2025-11-20 14:39:37 -05:00
NepDisk
a066edeb6e Update hash 2025-11-20 11:02:51 -05:00
GenericHeroGuy
62da246450 Update mappatch hash, more No Respawn transparency and warning tweaks 2025-11-19 22:07:27 +01:00
GenericHeroGuy
98779a45c4 Update hashes, add round number to the titlecard for GP 2025-11-19 18:41:39 +01:00
GenericHeroGuy
7272b8ee85 Finally... 12 new map patches! 2025-11-18 21:37:22 +01:00
NepDisk
d64c36bbf7 Merge branch 'blankart-dev' into openalclassic 2025-11-16 20:22:49 -05:00
NepDisk
b54d13120a Finally add noverifyiwads cmake flag 2025-11-16 20:21:02 -05:00
GenericHeroGuy
67dd2c875f Add altitem flags, fix alt shrink setting indirect cooldown 2025-11-16 15:47:05 +01:00
GenericHeroGuy
9efc468979 Updated item toggles menu
Invinc is animated on the title screen, superring now gets locked out
Small odds code cleanup since the landmine's result is finally gone
2025-11-15 17:18:33 +01:00
NepDisk
8c82dcee90 Merge branch 'blankart-dev' into openalclassic 2025-11-13 01:56:16 -05:00
GenericHeroGuy
15c64731e4 Make kartitemtype_e unsigned, replace KITEM_SAD with MAXKARTITEMS
Plus some misc fixes/changes (per-map initialization in one place)
2025-11-12 22:06:05 +01:00
Anonimus
ad1b01d97b Get rid of the extra parenthesis in the WADNAME error message 2025-11-12 03:24:49 -05:00
Anonimus
40aa534221 At least explain why WADNAME warps shit themselves 2025-11-12 03:21:31 -05:00
Anonimus
4d67f68aec At least explain why WADNAME warps shit themselves 2025-11-11 02:38:55 -05:00
NepDisk
db466f410b Update sound during loops 2025-11-10 06:52:25 -05:00
Gustaf Alhäll
cfce6e63af Fix digital music playback 2025-11-10 06:39:16 -05:00
GenericHeroGuy
f7c1c474e6 Clean up and consolidate all item cooldown code
* The "unique item" flag has moved to kartitem, and split to accomodate
  shields (item slot only, not paper items)
* "BGoneTime" renamed to "CooldownTime"
* indirectitemcooldown has been folded into the existing cooldown system,
  all results with the indirect flag share the highest cooldown time
* Added cooldown debugger to kartdebugdistribution
* Fixed Thunder Shield not resetting cooldown when killing an SPB
2025-11-09 22:00:48 +01:00
Anonimus
fc4c7fa08b Hash hash hash hash hash 2025-11-09 00:31:22 -05:00