Commit graph

20446 commits

Author SHA1 Message Date
NepDisk
e32f910bd1 Optimize gif recording in opengl a bit 2025-02-09 15:32:49 -05:00
NepDisk
ced70c0d22 Oops forgot this for vote hook 2025-02-09 15:14:08 -05:00
NepDisk
79d8b6bf3f Vote HUD Hook 2025-02-09 15:03:36 -05:00
NepDisk
96b13ab2cb Animated vote screens support 2025-02-09 14:48:40 -05:00
NepDisk
84719ecacf Patch alias and add listskins
https://github.com/Indev450/SRB2Kart-Saturn/pull/33
2025-02-09 14:04:15 -05:00
NepDisk
1d29f71240 Toggable Lap Emblem Animation 2025-02-09 13:01:30 -05:00
Indev
e0feb055f1 Shutdown DiscordRPC when discordrp cvar is set to Off 2025-02-09 12:51:11 -05:00
Indev
8646a48d19 Don't init discord rich presence untill discordrp is set to On
Haven't tested this since i'm on linux and the feature looks like it is windows only
2025-02-09 12:49:48 -05:00
NepDisk
3371f638e3 Sdldraganddrop utf8 on windows
https://github.com/Indev450/SRB2Kart-Saturn/pull/60/
2025-02-09 12:48:37 -05:00
NepDisk
f09cba8dc3 Addfile per drag and drop 2025-02-09 12:43:00 -05:00
NepDisk
1f391c5000 Use Windows own high resolution timer for timing things instead of the SDL timer 2025-02-09 12:32:30 -05:00
NepDisk
718960ffdc Add R_PointOnSideFast and R_PointInSubsectorFast and use it to optimize some stuff 2025-02-09 12:27:04 -05:00
hayaunderscore
fe42bd47c2 Add lua hud interpolation
by GenericHeroGuy. https://github.com/Indev450/SRB2Kart-Saturn/pull/130
2025-02-09 12:11:27 -05:00
NepDisk
a5f4a85ce0 Implement stplyrnum and refactor K_drawBattleFullscreen to use it
Thanks Saturn and GHG as per usual
2025-02-09 11:58:15 -05:00
NepDisk
beba12acde uncap vhs effect
both this and the last commit are from Saturn
2025-02-09 11:49:14 -05:00
NepDisk
590d0acc47 Uncap input display 2025-02-09 11:44:19 -05:00
NepDisk
bb566685e4 Port opengl VHS effect from SRB2Kart-Saturn
Does not include uncap stuff currently
2025-02-09 11:31:45 -05:00
NepDisk
3ae6342306 Use signs for player starts instead of player sprites 2025-02-09 09:39:52 -05:00
NepDisk
6742789d60 add visibility flag to script object in UDMF config 2025-02-09 08:49:14 -05:00
NepDisk
b86eb966f2 Add missing sector special flags for lighting 2025-02-08 23:53:58 -05:00
NepDisk
b277a927ef Reorder items in UDMF config 2025-02-08 23:41:24 -05:00
NepDisk
0e2048fb2f add radius action thing 2025-02-08 23:33:59 -05:00
NepDisk
ca4fc5d08c RingRacers: add loop things 2020 and 2021
4579879f2a915f9d09a075c26a7d6d2dbc3a059a
2025-02-08 23:28:58 -05:00
NepDisk
9b3a9182be Add slope anchor stuff here. 2025-02-08 23:05:02 -05:00
NepDisk
7ed3167957 Fix Textmap Output 2025-02-08 21:21:39 -05:00
NepDisk
13f4e1d3d8 Fix dates on UDMF Spec 2025-02-09 00:24:49 +00:00
NepDisk
79abea595f Add Document Spec
This is based on the RR one with extensions/differences to account for BlanKart.
2025-02-08 19:21:30 -05:00
NepDisk
eb592b01f2 Fix Yellow Spring Panel issue
Use the constant dummy thats why it exists
2025-02-08 18:44:56 -05:00
NepDisk
ffe3b8e9ed Nerf tripwire knockback to account for the lack of hitlag 2025-02-08 18:11:55 -05:00
NepDisk
48d836469d Fix tripwire line flag
turns out the false set here effects it. hopefully this is safe. If you are using the linedef flag to set a tripwire up be sure the midtexture has both sides as it wont automatically copy like a terraindef tripwire would.
2025-02-08 15:17:41 -05:00
James R
ed8962d35b P_PlayerRingBurst: check player->curshield directly 2025-02-08 13:35:27 -05:00
NepDisk
c486ea8277 Add waterpanels to dehacked 2025-02-08 12:47:31 -05:00
NepDisk
eaa6cc0ac3 Add tripwire to textmap write 2025-02-08 12:42:35 -05:00
NepDisk
410ef4989b Add SSF flags for kart specials, use SSF for compat, implement way to set offroad and tripwire without terrain 2025-02-08 12:38:58 -05:00
GenericHeroGuy
f4d7643d22 Set jump strength for big pumas 2025-02-06 20:15:04 +01:00
GenericHeroGuy
e6b502dae8 Fix crumbling FOF in Ancient Tomb (and missing flags for pushables)
What a fucking ride... I spent an hour stepping through T_StartCrumble
and P_CheckSector and whatnot only to realize the gargoyle isn't supposed to
have MF_PUSHABLE because it has the ambush flag set
2025-02-06 02:54:48 +01:00
GenericHeroGuy
2117f590b4 Thank you 2025-02-06 00:35:39 +01:00
GenericHeroGuy
04a740611b SHUUUUUUUUUUUUT UUUUUUUUUUUUUUPPPPP 2025-02-06 00:32:25 +01:00
NepDisk
ce5d30d64a Remove bot check from linedef executor functions 2025-02-05 14:49:45 -05:00
NepDisk
07f6e6ae58 Remove Unused skinsounds 2025-02-05 12:54:33 -05:00
NepDisk
36109d0a1d Add RF_ALWAYSONTOP flags 2025-02-05 10:27:11 -05:00
NepDisk
06dceedef9 Bots use rings for less significant speed loss
68ee84168c
2025-02-04 21:49:27 -05:00
NepDisk
d7c9aafd2b Enforce const in bot ticcmds
710e561981
2025-02-04 21:38:13 -05:00
NepDisk
42a4f9552d Don't see spectators for specfic bot actions 2025-02-04 21:04:10 -05:00
NepDisk
4eb0901ff7 Experimental rings rebalance
Ring Sting is commented out. Item Boxes give 3 rings for first, 5 for middle position and 10 for back. The Super ring item gives 5 for first, 10 for middle, 15 for back.
2025-02-04 17:10:15 -05:00
NepDisk
15b88c2c5e Kinda fix time over cam pt1
It kinda works but it never turns around
2025-02-04 13:12:08 -05:00
NepDisk
69cc191900 acutally use hex for NO* flags 2025-02-04 09:29:19 -05:00
NepDisk
2b7d57665f Change item locations to account for old lua and sprites 2025-02-04 09:18:44 -05:00
NepDisk
760a8574c2 Toss some backcompat lua shit under lua_compatmode 2025-02-04 07:54:32 -05:00
GenericHeroGuy
286592bd97 Restore old colormap algorithm (now as an option!) 2025-02-04 03:07:13 +01:00