GenericHeroGuy
d0ed82a540
Allow multiple checksums to be specified in a patch
...
...and while I'm at it, actually pad the printed hash
2025-05-08 22:00:46 +02:00
NepDisk
97fe82afc9
Merge branch 'blankart-dev' into mappatch
2025-05-08 09:27:16 -04:00
NepDisk
fa750c450a
Make sneaker types no longer a magic number
2025-05-08 09:23:55 -04:00
NepDisk
0c185993b9
Merge branch 'blankart-dev' into mappatch
2025-05-07 15:42:22 -04:00
NepDisk
e8c8763a83
Show finished players on map by default
2025-05-07 15:19:12 -04:00
NepDisk
c2619c39f6
Update README.md
2025-05-07 14:41:29 +00:00
NepDisk
fe6fe57a55
Make a better readme.
2025-05-07 14:40:41 +00:00
NepDisk
1c213fddc2
Merge branch 'blankart-dev' into mappatch
2025-05-06 17:31:05 -04:00
NepDisk
7ce830218c
ACUTALLY register this lmao
2025-05-06 17:30:16 -04:00
NepDisk
707d8bc88b
Allow setting base track complexity
2025-05-06 17:26:30 -04:00
NepDisk
8c7d45b062
Merge branch 'blankart-dev' into mappatch
2025-05-06 15:11:51 -04:00
GenericHeroGuy
20396e14cb
Operation: Save Megablock Castle
...
Two new finish line flags:
Single-Use, to make a finish line that only works on lap 0 and nowhere else
Require Sector Special, for the maps with FOF finish lines
For waypoints, the "flip finish line" flag on arg0 has been removed.
Instead, arg4 is now dedicated to holding flags applied to the finish line.
2025-05-06 20:43:31 +02:00
James R
67888c237d
Activate sector each time / once actions when mobj touches the ground
...
Before
- Each time / once only activates when the mobj's sector
changes
- The activation may depend on the mobj touching the floor
- If the mobj is in the air when the sector changes, the
action will never be activated
After
- Each time / once actions that require floor touching
also activate every time the mobj lands on the ground
from the air (regardless of whether the sector changed)
2025-05-06 19:07:53 +02:00
NepDisk
6541ea08f0
Tweak BASE_TRACK_COMPLEXITY
2025-05-06 10:18:49 -04:00
NepDisk
cc6e2ed490
Port SFG SPB minimap behaviour
2025-05-06 10:17:10 -04:00
NepDisk
cc694a31b7
Kick BASE_TRACK_COMPLEXTIY back to RR value
2025-05-05 21:24:31 -04:00
NepDisk
19e8dc6691
Remove Check water from spots that shouldn't use it
2025-05-05 18:59:13 -04:00
NepDisk
b1c7d65633
Small feedback changes for hud stuff
2025-05-05 18:28:52 -04:00
NepDisk
d8e1083429
Refactor some HUD elements and bring colorized hud support
2025-05-05 17:51:39 -04:00
NepDisk
4beb4e6f02
Only Run patch waypoint functionality on patched maps
...
The Wiki says its only active on patched maps, so I'm acutally making that true.
2025-05-05 09:08:17 -04:00
GenericHeroGuy
0239543d3f
Fix the binary config interface
2025-05-04 00:24:34 +02:00
NepDisk
c786331bbc
Merge branch 'blankart-dev' into mappatch
2025-05-03 17:51:03 -04:00
GenericHeroGuy
0a02cc84dd
Add finish line flip to config
2025-05-03 23:45:22 +02:00
GenericHeroGuy
144b93f262
Misc waypoint fixes, make bogus finish line waypoints work
2025-05-03 22:41:09 +02:00
NepDisk
fea7aa001b
Use constants instead of magic numbers for roulette info
2025-05-03 12:48:02 -04:00
NepDisk
ee92faabba
Refactor some item related things.
2025-05-03 12:48:02 -04:00
GenericHeroGuy
54a628bdfd
Enable waypoints for patched maps
2025-05-03 18:09:40 +02:00
NepDisk
c20a785119
Merge pull request 'Rework powersliding' ( #51 ) from Anonimus/blankart:dobotsdrift into blankart-dev
...
Reviewed-on: https://codeberg.org/NepDisk/blankart/pulls/51
2025-05-03 15:18:26 +00:00
Anonimus
eb02d18181
Rework powersliding
...
Was placebo before, now forces inward drifts.
2025-05-02 19:48:17 -04:00
NepDisk
82a150c670
Fix tripwire wall issue
2025-05-02 12:18:56 -04:00
GenericHeroGuy
d58aa37228
Loading map patches
2025-05-02 16:51:06 +02:00
NepDisk
bd7ab20efc
Some Cmake fixes
2025-05-01 20:03:51 -04:00
NepDisk
dd176a9efd
Clang fixes
2025-05-01 15:16:53 -04:00
NepDisk
ecfc29ac8a
Revert Test rewrite for R_FFloorCanClip
...
This reverts commit 86e1a65502 .
2025-05-01 12:13:12 -04:00
NepDisk
ed0a3ecbc6
whoops
2025-05-01 12:05:21 -04:00
NepDisk
d9e12f138f
Revert "Update SDL2 for windows"
...
This reverts commit 6479b84f5c .
2025-05-01 11:57:14 -04:00
NepDisk
6479b84f5c
Update SDL2 for windows
2025-05-01 11:20:27 -04:00
NepDisk
86e1a65502
Test rewrite for R_FFloorCanClip
...
Wanna see if this fixes software for windows users.
2025-05-01 11:09:55 -04:00
GenericHeroGuy
a25fbac276
Update libdivide, fix compiling with GCC 15
2025-05-01 17:03:56 +02:00
James R
6019b8b96a
R_ProjectSprite: fix overflow in sideways perspective clipping
...
Multiplications of perspective values can easily overflow
and flip sign bit at far distances. Instead, divide the
left operand.
2025-05-01 10:22:42 -04:00
NepDisk
c3bae82317
Update waterrun conditions and make water trails spawn on items
2025-05-01 10:22:09 -04:00
NepDisk
b0d7eab749
Use GP difficulty in RPC
2025-04-30 19:05:20 -04:00
NepDisk
3ece20fb67
Show Grandprix in RPC
2025-04-30 18:56:26 -04:00
NepDisk
1fba237ef2
Merge pull request 'Revert mines' ( #49 ) from revertmines into blankart-dev
...
Reviewed-on: https://codeberg.org/NepDisk/blankart/pulls/49
2025-04-30 22:36:39 +00:00
NepDisk
560917544a
Update mine branch hash
2025-04-30 18:36:36 -04:00
NepDisk
89a0b216a1
Report stale skincolor crash fix
2025-04-30 18:23:58 -04:00
NepDisk
a53de0d11e
Fix mineexplosion compiler warning
2025-04-30 18:11:11 -04:00
NepDisk
8f04562e4c
Merge branch 'blankart-dev' into revertmines
2025-04-30 17:21:57 -04:00
NepDisk
f85473a405
Add support for showing maps on discord RPC
2025-04-30 16:56:08 -04:00
NepDisk
0d3b0e2e0e
Show TA mode in discord RPC
2025-04-29 19:47:26 -04:00