Commit graph

2260 commits

Author SHA1 Message Date
GenericHeroGuy
bc72c2284e Fix the barrels getting stuck in Explodatorium 2025-09-06 18:52:22 +02:00
NepDisk
360a2541a4 Add misccap and add rings minimap debugger 2025-09-05 19:47:12 -04:00
NepDisk
e52cde9c8b Kill fling rings in pits 2025-09-04 22:57:05 -04:00
NepDisk
2a1d6396ab Merge pull request 'Bot Refactor' (#82) from botrefactor into blankart-dev
Reviewed-on: https://codeberg.org/NepDisk/blankart/pulls/82
2025-09-01 04:58:37 +02:00
GenericHeroGuy
e8d43ec8a3 Constantinople 2025-08-30 17:06:42 +02:00
NepDisk
1eb120348d Fix Bumper respawn logic bug 2025-08-30 11:05:13 -04:00
Anonimus
cc9130c2ea Alt Invincibility overlay improvements
* Separate color table for less garish colors
* Directly copies interpoltation and rotations from its source
* Uses TC_BLINK for solid color overlaying
2025-08-26 22:50:35 -04:00
Anonimus
5f12bcc4e7 Readjust bubble blow-up size
Makes it less overpowered in terms of defense
2025-08-26 11:17:21 -04:00
JugadorXEI
b0d5d02a3e Fix loops sometimes flinging you to kingdom come 2025-08-25 19:25:03 -04:00
NepDisk
c61c117168 The Camera is always noclip, why does it slide traverse 2025-08-17 18:32:47 -04:00
NepDisk
947ce237a3 Make jetflame flame slighty transparent like kart 2025-08-13 12:28:17 -04:00
NepDisk
d7ad9b65ef Use old kart behaviour always 2025-08-06 12:17:57 -04:00
GenericHeroGuy
12cf57c550 Fix the jump cut on SS91 Miracle Lancer 2025-08-06 17:58:57 +02:00
NepDisk
32313adde6 Add mobj_t.gravity
https://codeberg.org/srb2classic/srb2classic/pulls/39
2025-08-01 16:45:51 -04:00
NepDisk
5fb122ee44 Update TID stuff 2025-07-22 11:19:08 -04:00
GenericHeroGuy
792bb65e9e Add compat for old P_SetScale behavior, fixes Malicious Metropolis 2025-07-21 18:13:37 +02:00
NepDisk
245426b816 Fix battle itembox respawning 2025-07-14 21:19:06 -04:00
NepDisk
6b2770f608 Handle obscure lava edge case
I would convert with args but that overlaps with offroad, so this will do.
2025-07-12 13:30:57 -04:00
NepDisk
71c4734b5e Fix spring off for modded springs 2025-07-07 10:30:08 -04:00
NepDisk
2f84779d41 Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
Anonimus
99056a47fa Tie Invincibility to clustering, implement new visual
* Invincibility's time limit is now directly tied to a player's distance from the cluster.
* The visual for Invincibility has been reworked to being an additive layer over the player, fading out as you run out of Invincibility.
2025-06-29 01:30:04 -04:00
Anonimus
27ea5021b4 Add Flipover damage, change Invincibility interactions 2025-06-29 01:30:00 -04:00
NepDisk
e456d59c0e Dont always call R_PointInSubsector if thing has not moved in P_CheckPosition
https://github.com/Indev450/SRB2Kart-Saturn/pull/148
2025-06-28 23:28:26 -04:00
NepDisk
3ec3320774 Merge branch 'blankart-dev' into socmenus2 2025-06-23 00:07:35 -04:00
NepDisk
a3367858b8 Add expert speed 2025-06-22 11:13:00 -04:00
NepDisk
db66b00ec0 Merge branch 'blankart-dev' into socmenus2 2025-06-19 13:05:47 -04:00
NepDisk
38495d4449 Fix some clang warnings 2025-06-14 16:46:49 -04:00
GenericHeroGuy
12dfdd2f11 Remove Pandora's Box and Emblem Hints 2025-06-03 19:16:12 +02:00
GenericHeroGuy
1b0ea34476 Add No Spread flag for patch finish lines 2025-06-03 01:10:11 +02:00
NepDisk
c1ca05c6c5 Adjust some stuff to accout for how the map header toggle works 2025-06-02 15:11:39 -04:00
NepDisk
4a29babb66 Inline P_MobjWasRemoved 2025-06-02 11:14:16 -04:00
NepDisk
04d3cea9e6 Fix flipcam playerflag sticking 2025-05-22 08:17:36 -04:00
NepDisk
deb447aec7 Port salty hop, changes for new terraindefs in assets 2025-05-20 17:07:13 -04:00
NepDisk
e9b79efe2d rename calc_arg_offset to match newest booststack 2025-05-18 17:48:57 -04:00
NepDisk
f8443108a7 More various fixes 2025-05-18 15:44:30 -04:00
NepDisk
91c4e0e7f0 Use Neptune shadow scales
Thanks Jon for the suggestion
2025-05-18 14:12:44 -04:00
NepDisk
f05c8ee548 fix oob write when map has playerstarts for 32 players 2025-05-13 16:08:20 -04:00
NepDisk
cd24b68517 Revert "Use 32 instead of maxplayers"
This reverts commit 769f41dba1.
2025-05-13 15:57:23 -04:00
NepDisk
654aaa6065 Fix bad copy paste 2025-05-13 05:34:39 -04:00
NepDisk
1ef87baf3f refactor kartspeed code and add respawn point safety 2025-05-12 22:25:11 -04:00
NepDisk
1d6dd4125a Remove Droptarget. 2025-05-10 07:31:51 -04:00
NepDisk
8c7d45b062 Merge branch 'blankart-dev' into mappatch 2025-05-06 15:11:51 -04:00
GenericHeroGuy
20396e14cb Operation: Save Megablock Castle
Two new finish line flags:
Single-Use, to make a finish line that only works on lap 0 and nowhere else
Require Sector Special, for the maps with FOF finish lines

For waypoints, the "flip finish line" flag on arg0 has been removed.
Instead, arg4 is now dedicated to holding flags applied to the finish line.
2025-05-06 20:43:31 +02:00
James R
67888c237d Activate sector each time / once actions when mobj touches the ground
Before

- Each time / once only activates when the mobj's sector
  changes
- The activation may depend on the mobj touching the floor
- If the mobj is in the air when the sector changes, the
  action will never be activated

After

- Each time / once actions that require floor touching
  also activate every time the mobj lands on the ground
  from the air (regardless of whether the sector changed)
2025-05-06 19:07:53 +02:00
NepDisk
19e8dc6691 Remove Check water from spots that shouldn't use it 2025-05-05 18:59:13 -04:00
NepDisk
4beb4e6f02 Only Run patch waypoint functionality on patched maps
The Wiki says its only active on patched maps, so I'm acutally making that true.
2025-05-05 09:08:17 -04:00
GenericHeroGuy
54a628bdfd Enable waypoints for patched maps 2025-05-03 18:09:40 +02:00
NepDisk
c3bae82317 Update waterrun conditions and make water trails spawn on items 2025-05-01 10:22:09 -04:00
NepDisk
9584982685 Revert Rewrite mines
As much as this pains me, this might be needed for lua compat.

This reverts commit 1381a56077.
2025-04-29 18:10:57 -04:00
Anonimus
00470714c0 Make bots drift 2025-04-25 16:21:57 -04:00