NepDisk
ae8385f309
Merge pull request 'Slipdash' ( #34 ) from slipdash into blankart-dev
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Reviewed-on: https://codeberg.org/NepDisk/blankart/pulls/34
2025-03-31 18:05:41 +00:00
NepDisk
2e2b90f843
Finalize Cvar and push check to lua
2025-03-31 14:04:06 -04:00
NepDisk
52d8520eea
Fix ccache compile error
2025-03-31 13:19:34 -04:00
NepDisk
b58a98e268
Fix accel being overwritten
2025-03-31 12:43:17 -04:00
GenericHeroGuy
e92803dd25
Handling boost, tweaked visuals
2025-03-31 18:06:21 +02:00
NepDisk
aaadef0c76
Make the speedboost half the thrust
2025-03-31 11:17:07 -04:00
NepDisk
bf1eae6e8b
Small slipdash tweaks
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the rate for charging the slipdash has been increased and it now applies speedboost (no accel!) of the exact same speed as its thrust for speed value smoothing. Squishedtimer also removes slipdashcharge.
2025-03-30 22:43:00 -04:00
NepDisk
3ed9956de7
Merge branch 'blankart-dev' into slipdash
2025-03-30 20:07:36 -04:00
NepDisk
9a8c89b1d8
Various HUD additions
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Wide lap sticker, hud element offsets, GetHudColor Helper, Circle Input display option
2025-03-30 20:05:09 -04:00
GenericHeroGuy
68e0a62966
The slipdash
2025-03-31 01:55:33 +02:00
NepDisk
6bb171e4fc
Add bot controller to line special check
2025-03-30 11:40:01 -04:00
NepDisk
fcbb77f70d
Fix scripttype enum
2025-03-29 12:11:55 -04:00
NepDisk
d72f4e8917
Assorted RR party changes
2025-03-29 08:42:27 -04:00
NepDisk
b04b8a097a
Let rings chain other boosts but don't let other boosts chain rings
2025-03-28 18:48:05 -04:00
Alug
fe30efacdd
refactor postimg stuff so it can be combined with each other better
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thx much indev! <3
everything now works with encore!
software now also supports screen effects in splitscreen!
2025-03-28 18:22:01 -04:00
GenericHeroGuy
28eafd639e
Fix D-pad inputs in menu from pads other than player 1's
2025-03-28 16:15:26 +01:00
NepDisk
b08372074a
Adjust bot respawn condition
2025-03-28 10:45:43 -04:00
GenericHeroGuy
486bb208c2
Fix flat alignment on Kart maps
2025-03-28 14:17:56 +01:00
NepDisk
d748cf360e
Merge remote-tracking branch 'origin/cherries' into blankart-dev
2025-03-27 17:54:03 -04:00
GenericHeroGuy
2c49adda4d
something something consistency
2025-03-27 22:48:56 +01:00
James R
9f6e9c109e
Let savecheckpoint work online, work at all
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Actually respawns you at this location! 😃
Uses object Z position instead of floor height.
2025-03-27 22:35:01 +01:00
James R
2462a5fcba
Let relativeteleport work online
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Requires all x, y, z arguments. Floats supported.
Old: rteleport -x 1 -y 2 -z 3
New: rteleport 1.1 2.2 3.3
2025-03-27 21:56:08 +01:00
James R
2f36b9931d
Remove macro to disable noclip camera
2025-03-27 21:43:42 +01:00
James R
4cb545a0e1
Cleanup order and indentation of item definitions
2025-03-27 21:25:00 +01:00
NepDisk
42b7ec2ca6
Wipe waterrun timer on hit
2025-03-27 15:58:59 -04:00
NepDisk
3a2fd842cd
Port improved GL floor clipping fix
2025-03-27 08:57:55 -04:00
NepDisk
2ed793518e
Remove extra height from boostflame
2025-03-27 00:24:38 -04:00
NepDisk
769f41dba1
Use 32 instead of maxplayers
2025-03-27 00:13:21 -04:00
GenericHeroGuy
fa5cf63d83
Fix the intermission background
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Also, if there's no y_buffer available, draw SRB2BACK instead of whatever
garbage is in screens[1]
2025-03-26 23:06:21 +01:00
NepDisk
d2f4ee4dae
Update MD5 again lmao
2025-03-26 14:58:00 -04:00
NepDisk
e774c74257
Update MD5 for main.pk3
2025-03-26 14:39:45 -04:00
NepDisk
f338eec51a
Merge pull request 'Hardcoded Stacking and Chaining' ( #33 ) from stackingmaybe into blankart-dev
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Reviewed-on: https://codeberg.org/NepDisk/blankart/pulls/33
2025-03-26 18:30:19 +00:00
GenericHeroGuy
6d4e165fe0
Merge pull request 'Unhardcode Menus' ( #32 ) from socmenus into blankart-dev
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Reviewed-on: https://codeberg.org/NepDisk/blankart/pulls/32
2025-03-26 18:21:52 +00:00
NepDisk
d225476b9b
Redisable NOMD5
2025-03-26 14:12:49 -04:00
NepDisk
39da549760
Almost forgot to give perfect start mowing privilages
2025-03-26 14:06:04 -04:00
GenericHeroGuy
4b3b96536d
Expose gc_respawn
2025-03-26 18:53:21 +01:00
GenericHeroGuy
dc791e494d
Merge branch 'blankart-dev' into socmenus
2025-03-26 18:49:30 +01:00
NepDisk
945704849f
stacking part 6: Implement customization cvars
2025-03-26 13:35:26 -04:00
NepDisk
a68eb51465
stacking part 5: Implement stacking visual
2025-03-26 09:37:29 -04:00
NepDisk
64eb425b78
stacking pt.4.5: Ring Adjustments
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Rings are now capped for all modes to around chao's max duration. Ringboost affect on chaintimer has been capped to prevent them from desynching too much due to ring chaining nerf
2025-03-25 23:35:25 -04:00
NepDisk
0ae44e0fa0
stacking pt.4: Finish Chaining
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Again thanks to Indev for helping me figure out why the last tick wouldn't deincrement
2025-03-25 19:14:40 -04:00
GenericHeroGuy
3c3b509aa7
Remove M_MenuItemRange
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I don't like else-if chains,
but I also don't like weird, unnecessary constraints
2025-03-26 00:11:08 +01:00
GenericHeroGuy
68a29ad0dc
Don't use K&R syntax for messagebox routines which was removed in C23
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Yup, that's not just a function declaration thing...
Starting to doubt if this is a net improvement
2025-03-25 23:33:33 +01:00
NepDisk
f0b6ef89eb
stacking pt.3: start work on chaining
2025-03-25 18:03:39 -04:00
GenericHeroGuy
eeeca0a6ba
And maybe clear the message box when clearing menus...
2025-03-25 21:34:09 +01:00
GenericHeroGuy
fd7eb9e06d
Refined message box code, consistent DrawPatchFill
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M_StartMessage now takes a function pointer instead of an object pointer.
No more FUNCPTRCAST
2025-03-25 21:23:57 +01:00
NepDisk
7091195a95
stacking pt.2: finish stacking
2025-03-25 15:07:20 -04:00
GenericHeroGuy
f27e486f4b
Fix M_GetGametypeColor crash
2025-03-25 19:38:52 +01:00
GenericHeroGuy
8c2803607d
Show names for menu/menuitem warnings
2025-03-25 17:11:52 +01:00
NepDisk
bedf22442e
Merge branch 'blankart-dev' into stackingmaybe
2025-03-25 11:51:46 -04:00