NepDisk
a4e59679fa
Whoops forgot to change these
2025-10-04 13:01:24 -04:00
NepDisk
10aeacbe4d
Refactor colormaps
2025-10-04 12:19:05 -04:00
NepDisk
649c53b5d9
Refactor waypoints
2025-10-04 12:03:13 -04:00
NepDisk
c0cc66fd40
Sync invintype
2025-10-04 11:40:14 -04:00
NepDisk
1f06351a29
Adapt existing code to SYNC macro
2025-10-04 11:38:55 -04:00
GenericHeroGuy
e3f70bc7fd
Red: before C11 generics. Green: after C11 generics
2025-10-04 17:15:46 +02:00
NepDisk
bdfe3344f0
Fix follower using mobjnum on load end
2025-10-04 10:44:57 -04:00
NepDisk
b25cef1d69
Don't keep track of objects that use MF2_DONTSYNC
2025-10-04 10:30:31 -04:00
NepDisk
6f7a01614a
Reinstant tracy czone in P_NetSyncTubeWaypoints
2025-10-04 10:01:16 -04:00
NepDisk
17f0c6222f
Refactor tubewaypoints and specials
2025-10-04 09:58:41 -04:00
NepDisk
944cfa0cc9
Refactor NetSync for Parties
2025-10-03 21:26:28 -04:00
NepDisk
4e8bb42fc5
Refactor NetSync for misc
2025-10-03 20:54:05 -04:00
NepDisk
42532d6bc7
Refactor NetSync for players
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This is based on stuff from SRB2Classic adjust for Blan.
This uses a bunch of new functions but later I plan to switch to a _Generic for these.
2025-10-03 19:48:01 -04:00
NepDisk
9ce4fcb2b8
Save a loop for battle init
2025-10-03 13:48:24 -04:00
NepDisk
74d646f39c
Why was newz never used?
2025-10-03 13:33:47 -04:00
NepDisk
4ee7e0a253
Warning cleanup
2025-10-03 13:14:27 -04:00
NepDisk
2529cd4abb
Fix INT64 print warnings
2025-10-03 13:02:06 -04:00
NepDisk
7547f6224d
Merge pull request 'Apply skin wildcards in SPRTINFO to v2 chars only' ( #151 ) from Wumbo/blankart:leavekartskinsalone into blankart-dev
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Reviewed-on: https://codeberg.org/NepDisk/blankart/pulls/151
2025-10-03 05:46:07 +02:00
Wumbo
c1b7f089c8
Apply skin wildcards in SPRTINFO to v2 chars only
2025-10-02 23:30:47 -04:00
NepDisk
49e72d15c5
Fix DTF failing if shortcut path is the only path
2025-10-02 17:30:13 -04:00
NepDisk
b860ee3db4
Fix battle conflict
2025-10-02 16:22:39 -04:00
NepDisk
5834d6ea5a
Fix battlemode item boxes not respawning ( closes #135 )
2025-10-02 15:46:58 -04:00
NepDisk
15aded75f9
Split battlebox respawning into its own function
2025-10-02 15:13:15 -04:00
GenericHeroGuy
ef1596caeb
Fix karteliminatelast 'No' not working in replays ( closes #145 )
2025-10-02 15:49:17 +02:00
NepDisk
ba549c0524
Remove duplicate K_StatRound
2025-10-02 09:35:27 -04:00
NepDisk
44605bbce6
Port RR karteliminate last changes
2025-10-01 17:46:24 -04:00
GenericHeroGuy
4eaf109786
Update p.exiting and exitcountdown to match Kart ( closes #142 )
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exitcountdown is now manually set and G_BeginLevelExit doesn't touch it
g_exit now has an "already finished" flag to avoid relying on these
2025-10-01 22:28:41 +02:00
Anonimus
2c75e46855
Return to 32-bit land
2025-10-01 11:10:00 -04:00
NepDisk
200d5e6b08
Merge pull request 'Refactor conga' ( #146 ) from keepdancingbabies into blankart-dev
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Reviewed-on: https://codeberg.org/NepDisk/blankart/pulls/146
2025-10-01 16:29:48 +02:00
Anonimus
96063d36ea
Refactor conga (yet again)
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* Uses IntDistance to get accurate integer-based distancing
* Does not use divisors or multipliers until after distances are chained
* Does a single exaggeration multiplier (currently cuts the distance to 2/3 actual dist) in post
2025-10-01 10:12:10 -04:00
Anonimus
30614c758c
64-bit FixedMul and FixedSqrt, integer sqrt functions
2025-10-01 10:09:31 -04:00
Anonimus
6e6a94a6af
Add fixed-point math parity test
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Makes sure the more complex functions match regardless of bitdepth
Currently (and very likely to stay) only FixedSqrt
2025-10-01 10:08:57 -04:00
NepDisk
49e9ef1e95
Fix wipes for credits
2025-09-30 21:23:50 -04:00
NepDisk
79df024b62
Fix ITF_STICKER not accounting for width and always compile sticker drawer
2025-09-30 21:01:53 -04:00
toaster
7efef93f6f
w_wad for lumpnums: Use bitwise and instead of addition
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Makes the mathematical logic of what's being done clearer
2025-09-30 20:03:27 -04:00
GenericHeroGuy
313e291fb6
Fix specator -> spectator teamchanges blocking joins ( closes #96 )
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No longer causes forfeits too!
2025-09-30 21:39:13 +02:00
GenericHeroGuy
9c9041484a
Recursively renormalize line endings
2025-09-30 17:37:45 +02:00
NepDisk
ce6cee5f60
Apply hud transparency to itembar and flamebar
2025-09-30 00:54:21 -04:00
NepDisk
2d30b4774f
Add fov to menu code
2025-09-30 00:39:23 -04:00
Sally Coolatta
1082667117
Fix human vs bot P_CheckRacers conditions
2025-09-30 00:03:13 -04:00
NepDisk
630b75a504
P_DoPlayerExit changes
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12ecb1f7a4
2025-09-30 00:01:05 -04:00
NepDisk
837b28e358
Fix compile warnings
2025-09-29 22:46:01 -04:00
NepDisk
42173120f4
Merge pull request '[ENHANCEMENT] VFX for Bubble Shield' ( #144 ) from dappleup into blankart-dev
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Reviewed-on: https://codeberg.org/NepDisk/blankart/pulls/144
2025-09-30 04:40:46 +02:00
Anonimus
7ffb9d6ed4
OH NO ME HEART STOPPED
2025-09-29 22:31:34 -04:00
Anonimus
a2d83f4b5f
Dapple up
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Add all the bubble shield VFX
2025-09-29 22:31:34 -04:00
minenice55
641f6ae865
Merge pull request '[ENHANCEMENT] Add last minute, last five seconds, and overtime alarms' ( #143 ) from timelimit_alarms into blankart-dev
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Reviewed-on: https://codeberg.org/NepDisk/blankart/pulls/143
2025-09-30 04:23:56 +02:00
minenice55
9e88716d39
Merge branch 'blankart-dev' into timelimit_alarms
2025-09-30 04:22:58 +02:00
minenice55
034e24a44f
overtime!!!
2025-09-29 21:57:43 -04:00
NepDisk
9e648d859d
Fix saltyhop being broken in software
2025-09-29 21:02:02 -04:00
minenice55
c7db0acf59
add last minute and last five seconds sounds to game modes with time limit
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guys it's a bell it's just like splatoon guys
2025-09-29 20:15:47 -04:00