minenice55
9e88716d39
Merge branch 'blankart-dev' into timelimit_alarms
2025-09-30 04:22:58 +02:00
minenice55
034e24a44f
overtime!!!
2025-09-29 21:57:43 -04:00
NepDisk
9e648d859d
Fix saltyhop being broken in software
2025-09-29 21:02:02 -04:00
minenice55
c7db0acf59
add last minute and last five seconds sounds to game modes with time limit
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guys it's a bell it's just like splatoon guys
2025-09-29 20:15:47 -04:00
GenericHeroGuy
7e810c6923
Fix item boxes inside bustable FOFs messing up collision ( closes #100 )
2025-09-30 00:26:27 +02:00
GenericHeroGuy
db41399690
Fix flame shield not melting items ( closes #140 )
2025-09-29 22:27:56 +02:00
GenericHeroGuy
307001611e
Make exploding dragged mines hit the player dragging it again ( closes #133 )
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baby mine explosions lmao
2025-09-29 22:01:43 +02:00
GenericHeroGuy
a56213921e
Let's see if initializing localfile properly closes #131
2025-09-29 16:37:11 +02:00
Anonimus
fbc33d1517
2D vector rotation
2025-09-29 09:13:50 -04:00
Anonimus
d013159ad9
Get rid of the initial boost thrust
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Could easily be abused to skip and cheese ramp setpieces
2025-09-29 09:13:50 -04:00
NepDisk
f29ba22cc8
Make mobj spritex/yoffsets consistant with highresscale
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https://git.do.srb2.org/STJr/SRB2/-/merge_requests/2722
2025-09-29 01:13:06 -04:00
Jisk
0621d8f2ce
Fix no-physics textmap vertex slopes
2025-09-28 23:46:23 -04:00
Anonimus
8c61f607b1
Initial thrust of a bubble boost now uses movement angle
2025-09-28 21:10:21 -04:00
NepDisk
63cbeed7a6
AAAAA
2025-09-28 16:40:33 -04:00
NepDisk
b665744f45
Revert "Fix addon rejoins ( Closes #131 )"
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This reverts commit 81bd0046b6 .
2025-09-28 16:38:59 -04:00
Anonimus
5f337c0a6c
Make bubble shield pop boosts cancel on spinouts
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Fixes #132 point 2
2025-09-28 15:45:10 -04:00
Anonimus
d9accbd575
Make bubble shields pop if you "overinflate" them
2025-09-28 15:42:59 -04:00
GenericHeroGuy
7a2fd0be42
Fix sneakertimer not resetting for explosions... and APNG AAAAAAACK
2025-09-28 21:39:30 +02:00
GenericHeroGuy
107d3ed6b2
Update hash
2025-09-28 21:27:04 +02:00
NepDisk
857849dba6
Make flameshield damage use the same boost cancel as sneakers
2025-09-28 15:19:51 -04:00
NepDisk
105782c759
Make landmine do flipover damage
2025-09-28 15:17:12 -04:00
NepDisk
81bd0046b6
Fix addon rejoins ( Closes #131 )
2025-09-28 14:53:11 -04:00
Anonimus
8f198aeff8
Make the Bubble Shield reflect powered-up players
2025-09-28 14:05:10 -04:00
NepDisk
97b34e3e7c
Merge pull request '[BUGFIX] Fix issues with CSS scroll when changing to other options on the menu' ( #139 ) from minenice55/blankart:css-scrollreset-fix into blankart-dev
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Reviewed-on: https://codeberg.org/NepDisk/blankart/pulls/139
2025-09-28 18:57:13 +02:00
minenice55
46bb9e41ee
fix issues with CSS scroll when changing to other options on the menu
2025-09-28 12:54:44 -04:00
GenericHeroGuy
0d2f2e106c
Fix driftgauge flipcam logic ( closes #130 )
2025-09-28 18:54:25 +02:00
NepDisk
1e01b387df
Change sort default to name
2025-09-28 12:31:49 -04:00
GenericHeroGuy
d3b8f9f3a6
Fix positions changing after finish with legacy checkpoints ( closes #136 )
2025-09-28 18:13:03 +02:00
NepDisk
1e1404162e
Try making random item more accurate for battle ( #135 point 1, still needs testing)
2025-09-28 11:13:49 -04:00
GenericHeroGuy
df819b303d
Fix orbi/jawz/thwomp/player hits not resetting sneakertimer ( closes #134 )
2025-09-28 17:01:58 +02:00
GenericHeroGuy
671b4e1f3d
Fix orbinauts getting deleted by players in flashtics ( closes #92 point 1)
2025-09-28 16:58:40 +02:00
NepDisk
169ddc1533
Fix lack of camera death tilt
2025-09-28 10:04:29 -04:00
NepDisk
93e679298e
Fix being awarded bumpers erroneously ( #135 point 2)
2025-09-28 09:58:58 -04:00
NepDisk
ee9579b950
Fix Karma SPB getting hit not putting you into WAIT ( #135 point 3)
2025-09-28 09:40:46 -04:00
NepDisk
75d232e9b3
Default to openGL again
2025-09-27 23:46:32 -04:00
NepDisk
d56031e657
Make Airdrop feel better to use and tweak ring usage numbers
2025-09-27 23:46:32 -04:00
NepDisk
62fab4b7b2
Merge pull request 'Continue to attempt to make legacy odds bearable' ( #138 ) from ledamagecontrol into blankart-dev
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Reviewed-on: https://codeberg.org/NepDisk/blankart/pulls/138
2025-09-28 04:59:22 +02:00
Anonimus
d75402b37e
Attempt to remedy fixed-point math problems by using a 64-bit integer
2025-09-27 22:02:08 -04:00
Anonimus
3cfca7dbf8
Make odds distances cvars so we're not constantly recompiling
2025-09-27 20:32:21 -04:00
Anonimus
b749cc117d
Attempt to remedy odds issues
2025-09-27 16:54:59 -04:00
NepDisk
35bbf39f47
aaaa
2025-09-27 15:28:57 -04:00
NepDisk
2430bc7e50
Revert "Oh look at the little scringly dingly"
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This reverts commit 95d032889f .
2025-09-27 15:28:11 -04:00
GenericHeroGuy
e266fb723a
oops
2025-09-27 21:12:13 +02:00
Anonimus
95d032889f
Oh look at the little scringly dingly
2025-09-27 14:50:51 -04:00
GenericHeroGuy
0cffa16a45
Fix assert when entering splitscreen on replays ( closes #94 )
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The problem is quite simple: G_LeaveParty is called for the old value of
displayplayers[1] which is 0, and this triggers the assert for replays from
dedi servers where player 0 doesn't exist.
No idea if the fix is correct but I assume making a non-existent player
leave their party is nonsense
2025-09-27 19:21:27 +02:00
NepDisk
28c4ebd968
agagaga
2025-09-27 13:17:57 -04:00
NepDisk
b2d3da4aa2
Update code karma stuff to be more accurate
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Turns out you can still drive even with karma off in v1 so lets repat this here
2025-09-27 12:19:36 -04:00
NepDisk
44ec1d9ef5
Don't calculate battle wanted in p_ticker if wanted isn't on
2025-09-27 09:50:00 -04:00
NepDisk
e4a9561261
Make usage of battlespeed cvar a gametyperule
2025-09-27 09:06:36 -04:00
NepDisk
99a6d1aefa
Add a small speed bonus for wall transfering
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One part MKWii brainrot, one part making this less ass
2025-09-27 00:12:00 -04:00