NepDisk
9d2c895b2a
Fix offset for options main status
2025-03-10 14:20:23 -04:00
NepDisk
178ba3b4a6
Fix copy paste mistake
2025-03-10 14:16:22 -04:00
NepDisk
7ad73c040d
Add Camera submenu from Saturn
2025-03-10 14:14:07 -04:00
NepDisk
e8adbfb8b7
Fix typo in namespace code
2025-03-10 12:57:45 -04:00
NepDisk
1935895f88
Remove Unused ACS code and rename POSITION script type
2025-03-10 12:44:21 -04:00
NepDisk
431d504e8d
Update ACS code and add playerfinishscript
2025-03-10 12:37:20 -04:00
NepDisk
a7167bfbcd
Demo code updating
...
Still has stuff to resolve but it kinda works now. Bots should turn correctly now but replays that have bots added at the race start don't play for whatever reason. Ghosts have been fixed and no longer crash the game after they end.
2025-03-10 10:40:19 -04:00
NepDisk
bda7d26a0f
Port basic lap anticheat for new waypoints from RR
2025-03-09 20:03:10 -04:00
NepDisk
58e243a20c
Don't Do levelstart or Map Music in Titlemap
2025-03-09 11:22:00 -04:00
NepDisk
8ed52a3a9d
G_Ticker fixes from RR
...
ab0094b8d0 95216563a6
2025-03-09 11:09:01 -04:00
NepDisk
033b65a70b
Move Waypoint check code to P_DeathThink
2025-03-09 09:30:21 -04:00
NepDisk
da01a91852
Break from loop when valid target is found
2025-03-08 21:09:11 -05:00
NepDisk
7c65095671
yen
2025-03-08 15:40:30 -05:00
NepDisk
d7162bed71
implement safe guards for softlock respawns in New Waypoints
...
if you fail to respawn properly (die while respawning) you get placed at the next waypoint. Code was also adjusted so the next waypoint can't be the same as your current one if you are detected as going backwards, helps on turns that sometimes face you towards the previous waypoint. Respawning angle for both respawn fallbacks now gets the angle by comparing x and y of the current waypoint and next waypoint to guarntee you are facing the correct direction
2025-03-08 15:37:14 -05:00
NepDisk
dfab6cc945
Add customcutscene to F_BlanStartCredits
2025-03-08 13:03:56 -05:00
NepDisk
8ee3624b27
Fix kart credits crash
2025-03-08 11:39:57 -05:00
NepDisk
94b8c815bd
specfiy which is which
2025-03-08 11:05:51 -05:00
NepDisk
195c21c659
Add back missing titlescreen sound
2025-03-08 11:03:37 -05:00
NepDisk
b9ad30c9e2
Add BlanKart Credits and append new scene to intro
2025-03-08 11:00:54 -05:00
NepDisk
8df4f4966b
Fix goof in turn check
2025-03-07 20:32:14 -05:00
NepDisk
65f992fda8
Oops
2025-03-07 17:33:31 -05:00
NepDisk
fbb7335011
Revert "Fix Bubble Shield duplicate collisions"
...
This doesn't really apply to us since we don't have hitlag and it causes problems.
This reverts commit b048467aa2 .
2025-03-07 17:30:53 -05:00
NepDisk
bdbfeaf1ac
More uses K_GetKartButtons
2025-03-07 12:12:52 -05:00
NepDisk
ec6a3d2716
Small turn code refactor
2025-03-07 11:50:10 -05:00
NepDisk
3e68d31e63
Drop droptarget a point in odds
2025-03-06 13:12:35 -05:00
GenericHeroGuy
403f7edc85
Don't run A_RockSpawn with zero tics in Kart maps
2025-03-05 01:09:49 +01:00
NepDisk
0a0c468ac3
Fix Distribution debugger
2025-03-04 16:01:39 -05:00
NepDisk
a63c301dea
Remove flameshield turn buff for drifitng
2025-03-04 15:41:12 -05:00
Indev
5a0303d649
Only add command to history if it differs from previous one
2025-03-04 15:14:23 -05:00
NepDisk
5b2bf450c0
Adjust Airfailsafe conditions
2025-03-04 07:53:40 -05:00
GenericHeroGuy
41f2bbcb1e
Okay, let's not break UDMF speedpads
...
Change binary conversion to 2.2 behavior, but ignore it and use
linedef length directly for kart maps
2025-03-04 01:57:03 +01:00
GenericHeroGuy
6fdfeb42a0
Store speed pad speed with full precision
2025-03-04 01:07:57 +01:00
GenericHeroGuy
918c9ec0a1
Fix P_ButteredSlope's wrong behavior
2025-03-04 01:03:31 +01:00
NepDisk
47d921a532
Fix kartstuff in stats
2025-03-03 16:52:16 -05:00
GenericHeroGuy
2aa52a15b6
Revert P_CheckPosition's MF_NOCLIP behavior
...
Seems to have been unintenionally yoinked in 122b2696 ,
and it causes an obnoxious amount of lag for grindrails
2025-03-03 22:26:07 +01:00
GenericHeroGuy
8a51847fb1
Y'know what? Just make these functions one-based, sheesh
2025-03-03 21:18:07 +01:00
NepDisk
037a75df08
Match is battle
2025-03-03 13:49:16 -05:00
NepDisk
96ce824155
Fix BT_FORWARD/BT_BACKWARD not being applied on sticks
2025-03-03 13:33:11 -05:00
GenericHeroGuy
1025ac59bd
Translate MapLoad/MapChange and implicit gamemap argument
2025-03-03 19:03:36 +01:00
NepDisk
ec913108b9
Restore old offroad behaviour
2025-03-03 12:49:45 -05:00
NepDisk
678ce10475
Fix some P_AllowMobjSpawn conditions
2025-03-03 08:30:36 -05:00
GenericHeroGuy
ec279abe4a
And finally... break some more limits
...
Good luck to whoever wants to deal with the raw texture numbers in
that Liminal Landscape HUD hook that changes sidedef textures
(I had no idea that was even possible...)
2025-03-03 02:39:53 +01:00
GenericHeroGuy
5259bab788
'Fix' Mauro Mania static effect (by shuffling video flags)
2025-03-03 02:29:50 +01:00
GenericHeroGuy
ebea1395d4
Map number compatmode
2025-03-03 01:28:51 +01:00
NepDisk
14b758f84a
Make this the same between new and old odds systems
2025-03-02 11:45:50 -05:00
NepDisk
b0bbf07bdb
Custom gametype and gametyperules additions
...
Many new options have been added.
You can now specify "menucolor" when creating a gametype. This accepts a V_ colorchar flag (IE V_PURPLEMAP) and will be used to color hud elements in menus and on the HUD.
Encore is now controlled by GTR_ENCORE. This allows for custom modes that don't accept encore.
Itemodds are now controlled by GTR_RACEODDS and GTR_BATTLEODDS respectively. If neither is specified on gametype creation, completely random items will be rolled.
General GTR_FREEROAM adjustments
2025-03-02 11:41:30 -05:00
NepDisk
9458cbbaa2
Accurate Racestart
2025-03-02 08:18:48 -05:00
NepDisk
8c67e163bc
Drain startboost timer in the air again
2025-03-02 08:13:32 -05:00
NepDisk
8d36a95f7e
Use old hyudoro duration
2025-03-02 08:06:15 -05:00
NepDisk
76bffc3d60
Prevent invin time from stacking
2025-03-02 08:04:50 -05:00