- Empty `demo.titlename` case
- Don't try to save demo of name `.lmp`
- Doesn't fall back to anything, because emptying out the name field can be reasonably treated as not wanting to save
- `demo.titlename` consists only of invalid characters
- Don't try to save demo of name `-.lmp`
- Falls back to the default demo title, because the user clearly wanted to save and just happened to provide invalid text
* Increase rarity of Orbinauts, prevent them from being rolled in the bottom half entirely
* Prevent single Jawz from being rolled in the bottom half
* Move Hyudoro odds up one tier
* Move Sneaker odds back a good few tiers
* Nerf Flame Shield odds, push it further back
* 4x Orbinaut max probability is 1.3%
* 2x Jawx odds have been adjusted
* Thunder Shield has been removed from Useodds 2 thru 4, preventing it from being an annoying midpack roll
* As compensation, Orbinaut, Bubble Shield, and Mine probabilities have been increased for those Useodds tiers
* Grow's odds have been significantly reduced, tapering off the closer you get to Useodds 15
* Odds for Rocket Sneakers have been slightly modified
shieldtracer has been moved to player_t, replacing curshield, in order to
maintain a Single Source of Truth(tm) and to help ourselves and Lua
scripters in the future
513613d83b
is was to fix issues with some lua huds looking really bad during frameskip
but this causes issues with the hud flashing during gif recording
* Reflecting now sends the object directly away from the player, instead of
flipping their momentum. May or may not help some awkward interactions
* Fixed collisions in general by making the bubble shield run collision
checks after moving
* Various items now get flung into the air like they're supposed to
* Eggboxes no longer noclip through bubble shields
* Made the debris landing sound less obnoxiously loud