Commit graph

24534 commits

Author SHA1 Message Date
NepDisk
87885fafdb Port using nanosleep on *nix from SRB2Classic 2026-05-05 08:08:48 -04:00
NepDisk
b3938d3ecd Revert "Why did this move up again"
This reverts commit 424a50832d.
2026-05-05 01:12:20 -04:00
NepDisk
03400d0a81 Use the correct hash for this 2026-05-05 00:44:16 -04:00
NepDisk
4c8899b373 Revert "DUMPCONSISTENCY for the modern age"
This reverts commit 40dc3de468.
2026-05-05 00:37:01 -04:00
NepDisk
424a50832d Why did this move up again 2026-05-05 00:05:25 -04:00
Sally Coolatta
40dc3de468 DUMPCONSISTENCY for the modern age
- dumpconsistency cvar is always enabled (rather than a define), but is now a cheat.
- It now dumps on resend, instead of on consistency failure kick. (Those don't even happen on too many resyncs anymore, anyways...)
- It now dumps for both the server & the client that is resyncing, so there's gamestates to compare. The two files are given names with metadata so they can be matched up.

It's not great, but it was easy enough to do and more useable than having 0 tools to inspect resync at all.
2026-05-04 01:27:27 -04:00
minenice55
d6e388b191 c'est le temps 2026-05-03 21:47:07 -04:00
yamamama
732c44c0d2 Fix V_DrawAffinePatch not respecting translucency and blendmodes in Software 2026-05-03 20:09:22 -04:00
NepDisk
915f00b286 Let attraction shield steal bumpers 2026-05-03 16:49:04 -04:00
minenice55
a59a4360cb fix attraction shield tackle not working in battle 2026-05-03 16:41:47 -04:00
minenice55
7c28b24fb6 Update d_main.cpp 2026-05-03 16:16:07 -04:00
NepDisk
5d2b5552c5 Add bubbleshield boost timer and rename wheel graphics 2026-05-03 15:57:44 -04:00
minenice55
856684a68c reduce starting flame fuel by 10%
suggestion from playtest to compensate for removal of passive drain
2026-05-03 14:59:24 -04:00
minenice55
eaa676f9d6 use the nicer value from testing 2026-05-03 14:53:46 -04:00
minenice55
426bec4395 make recovery dash VFX respect kart tilt 2026-05-03 14:53:11 -04:00
minenice55
d838d4a8ff make sure recovery spin is active before allowing this 2026-05-03 14:41:41 -04:00
NepDisk
137ffd14cf Use FP classify here 2026-05-03 13:35:37 -04:00
Alug
9f52b1e158 use destructor attribute for W_Shutdown
makes sure this is always called in any case
also just simpler
2026-05-03 13:33:23 -04:00
NepDisk
247c3cb323 Warning clean up 2026-05-03 12:58:37 -04:00
yamamama
7039fff6ab Fix dial speedometer in Battle/Item Breaker, assign the *ring meter*
offsets instead of the dial speedometer
2026-05-03 03:57:17 -04:00
minenice55
5f2e63e44c make this *actually* match the old behaviour
in theory adding K_FlipFromObject here would be "better" but I'll just have this match old code for now
2026-05-03 00:21:47 -04:00
minenice55
288867dda3 revise CSS controls a bit, horn and voice preview
- Grid CSS now has to be actively entered (either with the confirm button or by navigating left/right)
- Grid CSS can be exited via selection or by pressing escape, in addition to the usual way of navigating out via the top / bottom
- Selecting a skin now plays the skin's overtake voice line, and respects voice setting and voice preferences
- Pressing confirm over the Follower option will now play that follower's horn
2026-05-02 23:53:26 -04:00
NepDisk
5cfd8d8823 Use 1000 as the default packetsize
Seems to be the most compat
2026-05-02 20:33:22 -04:00
yamamama
24bb78e448 Remove ringoffset from the dial speedometer coords 2026-05-02 18:25:59 -04:00
minenice55
38ab10e2ff Update d_main.cpp 2026-05-02 16:53:24 -04:00
yamamama
6a3a78a002 Dial speedometer
HUDTRANS is kind of b0rked on software
2026-05-02 16:43:06 -04:00
yamamama
011147e39a ACTUALLY FIX linedef 403 and 404
The other fix fixed Pandaemonium, but broke Diamond Square in the process
This fixes both!
2026-05-02 16:43:06 -04:00
NepDisk
bea6246ff7 These are booleans 2026-05-02 16:29:54 -04:00
minenice55
74260033e0 this is auto-flipped so no need for this 2026-05-02 16:13:22 -04:00
minenice55
aa585e00c7 fix affine rotation not flipping in gravity flip
this matches software now
2026-05-02 16:11:17 -04:00
minenice55
b9eb26f55e why was this re-defined?? 2026-05-02 15:43:17 -04:00
NepDisk
7d3a00b0b5 Update hash 2026-05-02 15:24:53 -04:00
NepDisk
00804d6d52 Update hash 2026-05-02 15:06:43 -04:00
NepDisk
d5529f8458 High Res rank toggle 2026-05-02 13:46:59 -04:00
yamamama
b5e9e1e4da Player bump gameplay setting
You can either toggle bumping off completely (outside of power items), or limit it to on-ground bumps only
2026-05-02 13:28:46 -04:00
yamamama
899dc271ca Change return value of PvPTouchDamage
Will now return the result of its P_DamageMobj calls instead of just if a P_DamageMobj call happened at all
2026-05-02 13:28:46 -04:00
NepDisk
417a1714d1 Clear keepstuff when you land after respawn 2026-05-02 12:20:20 -04:00
NepDisk
5f1fb9a07b Whoops forgot to update this srb2back ref 2026-05-02 12:16:02 -04:00
NepDisk
ee3402e72a Screentextures toggle port from saturn 2026-05-02 12:02:53 -04:00
yamamama
b622ed1333 Toggle for bananadrag (trailslow) 2026-05-02 07:40:57 -04:00
NepDisk
01ce7b0221 Hardcoded Keep Stuff
Toggles allows certain item timers to maintain on death. Also handles setting up the state of said items again..
2026-05-02 03:48:08 -04:00
minenice55
c43b1228c5 Update d_main.cpp 2026-05-01 14:06:09 -04:00
yamamama
84f5592c76 Fix conversion bug with linedefs 403 and 404 in Kart maps
Should fix issues with certain maps, like Pandaemonium's cycle hazard
2026-05-01 01:39:14 -04:00
NepDisk
54a59937af Add shader stage for final screen texture draw 2026-04-30 22:09:22 -04:00
NepDisk
494eb9b5bd Fix encoremusic mapheader not falling back and do some clean up 2026-04-30 17:34:13 -04:00
NepDisk
3b48ca6c9c Encoremusic mapheader option 2026-04-30 16:56:25 -04:00
NepDisk
3604abdfcc Update this comment to be accurate 2026-04-30 15:58:46 -04:00
Alug
af7b843690 Fix models binding the lighttable texture to the the palette lookup texture
This fixes stuff becoming blue when models are on
2026-04-30 13:00:27 -04:00
NepDisk
799b1ec0d3 Revert "Expose water ripple as a uniform to allow for water ripple shaders"
This reverts commit 0c8d2efce0.

I had the idea of applying this flag to more surfaces in hardcode but not so sure thats a good idea anymore
2026-04-30 12:06:43 -04:00
NepDisk
35edca61db Revert "Fix Water_Ripple uniform"
This reverts commit ec53fd6511.
2026-04-30 12:06:43 -04:00