Alug
3777d9a6b4
Improve speed of find_close_polyvertex in debug builds
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for #226
2026-03-22 14:18:50 -04:00
NepDisk
eff586510a
register cv_handleboostslip
2026-03-22 13:49:01 -04:00
NepDisk
9317f753bc
S_StartSoundAtVolumeEx: Allow applying EFX to individual sounds
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S_StartSoundAtVolume has been expanded to allow you to pass EFX info to it.
Just set the effect and the vars for the effect and OpenAL will handle the rest. Can be used in the future for all sorts of things.
I_SoundIsPlaying still needs to be modified to account for sounds lasting longer audibly then they do as a source.
2026-03-22 11:09:23 -04:00
Alug
122fbcc808
fix gr_skydome 0
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ugh...
2026-03-21 22:15:46 +01:00
GenericHeroGuy
6087d97528
An attempt at fixing slope wedges collisions
2026-03-21 18:24:32 +01:00
minenice55
7867454d85
un-expose ticcmd tilt and shake from lua
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will be exposed using a better system later
2026-03-20 22:12:30 -04:00
minenice55
8b38e8c828
"mostly functional" alt thunder
2026-03-20 22:08:33 -04:00
NepDisk
f66b2df41e
Let Bubbleboost steal bumpers also
2026-03-20 19:05:09 -04:00
NepDisk
c84c7c3a0b
Port updated RR transluceney fade/slide-in code
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Taken mostly from commits by Jartha. Also thanks to $HOME for the translucenthud support.
2026-03-20 18:45:26 -04:00
NepDisk
7d6784c4fa
Don't attract red SPB rings in first
2026-03-20 16:23:51 -04:00
GenericHeroGuy
275bbf2e38
And this needs the fix too
2026-03-20 18:40:59 +01:00
GenericHeroGuy
0050d30528
Here's the actual fix for the spinout in wind thing lol
2026-03-20 18:27:07 +01:00
NepDisk
c8ad0535c0
Don't let flipover flashing get eaten
2026-03-18 16:51:48 -04:00
toaster
dc47f7e64d
Fixed flashingtics not working if you've never taken any damage in a match before.
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Two notable consequences of this bug:
* The delay when pressing the item button as a spectator to toggle PF_WANTSTOJOIN was not present, leading to a rapid toggle and spurious changeteam commands.
* Lightsnaking through map hazards such as Lavender Shrine's stabbies caused you extra spicy unavoidable pain.
2026-03-18 16:07:02 -04:00
NepDisk
1551efb70d
Hack to fix spinout and flipover ignoring wind
2026-03-18 16:01:05 -04:00
GenericHeroGuy
9db16aaccf
Fix the wind pusher in Diamond Square
2026-03-18 20:13:30 +01:00
NepDisk
d02ee5e54e
Don't play follower horns if they are hidden
2026-03-18 14:36:24 -04:00
NepDisk
5eba072076
Disable polytile by default
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Fixes a minor issue on v1 silvercloud island
for #226
2026-03-18 14:08:24 -04:00
NepDisk
f8e61760f1
Add missing doubled flashtics back to battle via gametyperule
2026-03-18 13:05:04 -04:00
NepDisk
a27d40b16b
2 seconds of extra timer for flame shield
2026-03-18 11:28:00 -04:00
NepDisk
24604a0298
Add small and text only nametags
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I really hate HUD code....
2026-03-18 10:45:10 -04:00
NepDisk
113bb303ca
Include miniupnpc with appiamge since its no longer static linked
2026-03-17 20:23:46 -04:00
yamamama
eaaf63f466
Are you fucking kidding me
2026-03-17 15:55:32 -04:00
minenice55
0f7dd00567
bro.
2026-03-17 15:23:46 -04:00
GenericHeroGuy
ffa5a92ef0
We're writing unit tests in Zig now
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I dunno what happened, I was just applying some FloatFree(tm) and then all
of this appeared out of nowhere!
2026-03-17 19:52:59 +01:00
NepDisk
0afba2955e
Whoops missed this condition
2026-03-17 14:25:17 -04:00
NepDisk
e262b15a43
Make sure bots can stack other boosts when stacking is ON not OFF
2026-03-17 10:34:07 -04:00
minenice55
4f88b8c1b1
Merge branch 'altthunder' into next
2026-03-16 16:42:17 -04:00
GenericHeroGuy
d269268060
The MS fix thing I keep forgetting about
2026-03-16 21:05:40 +01:00
yamamama
98655d0621
Order of operations gaffe
2026-03-16 12:37:21 -04:00
yamamama
0db607be23
SHUT UP GENERIC
2026-03-16 12:21:52 -04:00
yamamama
422b07a472
Make this not a floating point operation
2026-03-16 12:16:51 -04:00
Indev
a8ab3baf2c
Fix listemotes calculating incorrect number of pages
2026-03-15 21:14:35 -04:00
yamamama
7d9d88ea39
distancefromcluster: Move mapscale undo to DtF calcs only
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Conga already undoes mobjscale, so we were effectively double-scaling,
which would really badly blow up the distance on mobjscaled maps
2026-03-15 17:51:13 -04:00
yamamama
b46a51607f
Bubble Shield adjustments
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- Players with inflated Bubble Shields now ignore collisions with anything the shield itself is supposed to reflect
- If a player happens to still collide with a reflectable in this state, they noclip through and a ``bubblegraze`` value increments
- ``bubblegraze``, like ``justbumped``, prevents K_KartBouncing collisions for some time
- Falling rocks can now be reflected by Bubble Shields
- 1.5 seconds of flashtics applied to players whose (inflated) Bubble Shields are shattered
2026-03-15 15:10:57 -04:00
yamamama
9a39b24d28
Add approach functions, add an `approach` function to Lua mathlib
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Easy increment/decrement :)
2026-03-15 15:10:57 -04:00
minenice55
8d07005431
telegraph the charging better
2026-03-14 23:20:14 -04:00
minenice55
93e88e30a2
effects when fully charged
2026-03-14 23:02:10 -04:00
minenice55
41a59f7136
basic alt thunder implementation
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homing attack poc, dunno if we wanna do smth like this
2026-03-14 22:29:07 -04:00
minenice55
c98d48f1a2
Update k_items.c
2026-03-14 20:16:33 -04:00
minenice55
301afd19c2
Merge branch 'next' into altthunder
2026-03-14 20:16:26 -04:00
NepDisk
15079bd993
Buff flame by 2 seconds and expose its value to SOC and Lua
2026-03-14 19:53:53 -04:00
NepDisk
19038018f0
Give flameshield a numbers buff
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Max speed goes from 78 on sonic to 81 and its accel matches what a sneaker is
2026-03-14 19:43:08 -04:00
GenericHeroGuy
952f98511b
Some heavy airdrop tweaks
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* Reduced min delay in fusion mode from 11 to 6 tics
* Made air drag MUCH weaker, and applied to heavy-only mode for consistency
* XY momentum cut in fusion/heavy changed from 0.9x/0.8x to 0.85x for both
* Increased the Z momentum cut if you have high upwards momentum
* Reduced ring cost from 3 to 2
* Kickstart accel inverts the accelerate input in fusion
2026-03-15 00:40:52 +01:00
yamamama
f082cb1439
Player-tracking roulette box visibility
2026-03-14 19:21:15 -04:00
minenice55
680e188f17
put item seeking reticule in k_item
2026-03-14 19:08:01 -04:00
yamamama
387ea9a559
Experiment: attempt to make Arrow Bullet more reliable by lowering the minimum threshold
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This is an Alt Shrink buff
2026-03-14 18:55:10 -04:00
NepDisk
ea9171bff7
Remove unused bubbleMultipler variable
2026-03-14 18:49:36 -04:00
minenice55
2046a3820a
rename lastjawztarget and jawztargetdelay
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will be used for more items and need to be made more generic
2026-03-14 17:53:38 -04:00
minenice55
ddef03927c
Merge branch 'next' into altthunder
2026-03-14 17:45:47 -04:00