NepDisk
8293f69fa8
Allow walltransfer to be enabled per sector
2025-09-06 15:06:03 -04:00
NepDisk
eef0d966a3
Allow Lua to add new scoreboard mods
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This is just how HostMod does it, so this doesn't need networking
2025-09-03 20:27:08 -04:00
NepDisk
ed461703b3
Merge branch 'blankart-dev' into neotabranking
2025-09-03 13:05:07 -04:00
NepDisk
0d7420f7d4
Oops wrong one
2025-09-03 13:03:55 -04:00
NepDisk
c8fc23b236
Merge branch 'blankart-dev' into neotabranking
2025-09-03 12:14:32 -04:00
NepDisk
cbfd7843bb
Update mappatch hash
2025-09-03 12:13:54 -04:00
NepDisk
bfb061c280
Merge branch 'blankart-dev' into neotabranking
2025-09-02 03:31:52 -04:00
NepDisk
5dd82688d2
Fix up some things about SC
2025-09-02 03:24:38 -04:00
Anonimus
832d31d4bc
Add full ("secret"/MKDS) credits
2025-09-02 02:37:07 -04:00
NepDisk
231e26039a
Merge branch 'blankart-dev' into neotabranking
2025-09-01 21:24:32 -04:00
NepDisk
a67cd7ff02
Update hashes
2025-09-01 21:23:45 -04:00
NepDisk
e9fb6ca9a8
Add server contact and refactor to use netcode to send stuff
2025-09-01 12:45:25 -04:00
NepDisk
d06e2e19a8
Merge branch 'blankart-dev' into neotabranking
2025-09-01 10:09:23 -04:00
NepDisk
cc8f816c75
Update Hashes and Credits
2025-09-01 00:21:07 -04:00
GenericHeroGuy
aa1ccafaea
Use G_GamestateUsesLevel everywhere (and actually use levelloaded)
2025-08-27 22:03:05 +02:00
GenericHeroGuy
219acbb9cc
Rework rendertimefrac and gate it behind a function
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Fixes intermission background shifting when toggling fullscreen (yup)
and fixes audio caption text losing interp when paused
2025-08-27 21:34:01 +02:00
GenericHeroGuy
423a9ee8a6
Lots of fixes for the intermission background
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* On GL, the background no longer disappears if the game is paused
* On GL, changing resolutions now draws SRB2BACK instead of a white void
* On software, changing resolutions redraws the level instead of awkwardly
stretching the background to fill the screen
2025-08-27 21:32:47 +02:00
NepDisk
96f9c919d4
Update hash now that blankart-assets has consistent hashes
2025-08-27 14:06:35 -04:00
Anonimus
940ff00849
Sisyphus rolling the boulder up the hill
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Updated the assets hash *again*
2025-08-26 16:33:14 -04:00
GenericHeroGuy
6eda53b33b
Update asset hashes
2025-08-26 16:34:36 +02:00
Anonimus
69c20106fa
Update hashes
2025-08-25 20:55:58 -04:00
NepDisk
9d0c396c2d
Implement Drafting toggle
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This is based on an older version of tether with number tweaks and a visual overhal designed to fit our needs. Takes some inspiration from the open assets slipstream mod from v1 for some number tweaks and the visual aspect. The speedboost has been rebalanced to be stronger for low speeds than before in a way where low speeds don't get shafted nor do they overshine high speed. High weight has had its leniency nerfed and general radius has been lowered to 2560 from 3072.
2025-08-25 17:03:00 -04:00
NepDisk
e281d4262d
Show Music credits in connection and viewserver menu and fix closed captions
2025-08-24 01:39:29 -04:00
NepDisk
a00dc2df90
Port and modify the driftgauge logic from HEP3
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Some edits had to be made for this to work better over in Blan. Like due to things such as lack of fonts.
I also ported the V1 driftgauges over to this new system as well since people like those.
2025-08-22 17:57:18 -04:00
NepDisk
6fefe85258
Merge branch 'blankart-dev' into neotabranking
2025-08-21 17:01:23 -04:00
NepDisk
7edadf4ce4
Readd song credits toggle
2025-08-21 17:00:40 -04:00
NepDisk
881d52c5c6
Merge branch 'blankart-dev' into neotabranking
2025-08-21 16:52:03 -04:00
NepDisk
a171d5a61a
Show Music credits across more places.
2025-08-21 16:50:20 -04:00
NepDisk
8e23411bc7
Server Desc for scoreboard
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Kind of like what hostmod has I guess?
2025-08-18 23:28:36 -04:00
NepDisk
88ecd2f5d6
Update the director to the saturn version
2025-08-17 10:48:05 -04:00
NepDisk
612d738512
Fix clang freezing if fpscap is -1
2025-08-15 18:47:22 -04:00
NepDisk
ae14b55006
Funny shitpost idea to improve smoothness
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You maybe wondering? WHY, answer is yes.
2025-08-15 17:33:08 -04:00
Alug
00ab36390d
Merge pull request #187 from Indev450/emotes
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Add emotes support
2025-08-15 13:24:38 -04:00
NepDisk
3c4d488b57
Fix menucaps on Tooltips, update hashes
2025-08-13 02:06:28 -04:00
NepDisk
5ee0e0d8c6
Prevent input during intro wipes to visual errors
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If you press a button to skip during a wipe it turns fully white / black on the spot making it look really ugly
2025-08-12 22:51:19 -04:00
NepDisk
b622ca4073
Don't allow credits playback while in a demo
2025-08-11 12:24:08 -04:00
GenericHeroGuy
d2fd5dc09b
Allow changing controls during wipes
2025-08-10 00:46:24 +02:00
GenericHeroGuy
3bc2cd6c6e
Make dedis run post wipes, fix pre wipe logic
2025-08-09 23:26:08 +02:00
GenericHeroGuy
5dca43633f
Fix comparing wipegamestate with FORCEWIPE
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Fun fact: the signedness of an enumeration is up to the implementation!
2025-08-09 22:00:49 +02:00
GenericHeroGuy
d70cdbe4a0
Fix renderdeltatics exploding after wipes (and a warning)
2025-08-09 02:46:28 +02:00
GenericHeroGuy
241794b670
Fix menu replays causing event loop recursion
2025-08-07 02:09:43 +02:00
GenericHeroGuy
6a45300f8f
Allow menu in GS_TITLESCREEN fadein
2025-08-07 00:38:48 +02:00
GenericHeroGuy
c21786ed5d
Properly lock out menu inputs during GS_TIMEATTACK wipes
2025-08-07 00:37:38 +02:00
GenericHeroGuy
05f08ef5cb
Set WipeInAction in D_WipeLoop, don't run scoreboard/cecho/etc during wipes
2025-08-07 00:37:38 +02:00
GenericHeroGuy
7a3a1586a1
Fix bad wipe timing for dedi servers on level load
2025-08-07 00:37:38 +02:00
GenericHeroGuy
b34a7cb66b
The Wipes Upgrade
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* All those fugly main loop copies are GONE! Replaced by one powerful loop
* Chat, menus and console can now be used during wipes
* Wipes are now interpolation-enabled
* Screenshotting now works consistently
2025-08-07 00:37:32 +02:00
GenericHeroGuy
8a895d4813
Update hashes, bot tweaks, fix thwompsactive
2025-08-06 01:30:43 +02:00
NepDisk
81224b6a5a
Revert "Only call NetUpdate once"
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This reverts commit 43156f63ddf69fc57f008f128f18b2707e0dd4b6.
2025-08-05 09:23:32 -04:00
NepDisk
05647a9633
Fix -connect crash
2025-08-02 12:37:18 -04:00
NepDisk
8dfcedb306
Remove inline from D_CleanFile as is not useful to be inlined
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https://codeberg.org/srb2classic/srb2classic/pulls/63
2025-08-01 16:25:13 -04:00