GenericHeroGuy
7fbf5830a7
Trying to handle various different speeds...
2025-05-27 17:05:09 +02:00
GenericHeroGuy
b6b3920a17
Merge branch 'blankart-dev' into improveddrifiting
2025-05-26 22:09:34 +02:00
GenericHeroGuy
9ef9e41dba
Use prediction/pathfinding for drift waypoints
2025-05-25 02:44:36 +02:00
GenericHeroGuy
481053a232
An attempt at timing and setting up drifts
2025-05-24 00:33:04 +02:00
GenericHeroGuy
abd496bd61
Behavior fixes, changed variables, an actual bot debugging HUD
2025-05-23 21:11:42 +02:00
GenericHeroGuy
6657cd2c46
What!? Help me!
2025-05-22 23:33:35 +02:00
NepDisk
04d3cea9e6
Fix flipcam playerflag sticking
2025-05-22 08:17:36 -04:00
GenericHeroGuy
360e7419e8
Merge branch 'blankart-dev' into infostuff
2025-05-19 15:23:51 +02:00
NepDisk
e9b79efe2d
rename calc_arg_offset to match newest booststack
2025-05-18 17:48:57 -04:00
NepDisk
b9836e4925
Add toggle for deadzone style
...
The game now defaults to Kart style deadzone to remove that stiffness felt on shallower angles
2025-05-18 14:06:56 -04:00
GenericHeroGuy
0009807746
Unify info lookup functions for SOC/Lua/ACS
...
Use MAX* constants instead of -1 for invalid values, because enum signedness
is implementation-defined
2025-05-18 17:37:47 +02:00
NepDisk
ff2f058972
refactor giveitem and port other RR cheats.
2025-05-17 12:46:37 -04:00
GenericHeroGuy
1793c2ea95
Use string buffers for mobjs and states
2025-05-14 15:35:26 +02:00
NepDisk
1d6dd4125a
Remove Droptarget.
2025-05-10 07:31:51 -04:00
NepDisk
707d8bc88b
Allow setting base track complexity
2025-05-06 17:26:30 -04:00
NepDisk
fea7aa001b
Use constants instead of magic numbers for roulette info
2025-05-03 12:48:02 -04:00
GenericHeroGuy
4e9ffdaf13
Scrub more references to MD5
2025-04-26 00:57:51 +02:00
GenericHeroGuy
b7f4effe9b
Replace MD5 with xxHash for file hashing
...
Yes, I had to do everything in one sweep, everything's connected...
Incremented demoversion since this changes the header format
2025-04-26 00:25:23 +02:00
NepDisk
d56a5188d1
Fix item usage during respawn and buff flame shield slightly
2025-04-24 17:47:13 -04:00
NepDisk
fef77b3be4
ItemOdds tweak, Nerf bots a bit
2025-04-22 01:29:18 -04:00
NepDisk
67fd8018a8
Fix RAGuard and other minor fixes
2025-04-13 15:09:51 -04:00
NepDisk
f2bb124ab7
Fix TSR in compatmode
2025-04-13 10:50:36 -04:00
NepDisk
8a1d8dafa7
Finish kart purple drfit globalization
2025-04-10 20:02:49 -04:00
NepDisk
9cd4294c21
TA support for extra game toggles
2025-04-10 19:53:44 -04:00
NepDisk
036a87f0a2
More stacking customization cvars
2025-04-09 18:31:31 -04:00
GenericHeroGuy
c936c24d15
Replace mainwads with an enum
...
The mainwads check in G_SetGameModified is replaced by a modifiedgame check
in D_SRB2Main
2025-04-03 17:36:13 +02:00
NepDisk
911afb22a6
Move freecam state to camera_t
...
Based on fa89576f34 p1 still controls both cameras for now.
2025-04-01 13:57:27 -04:00
NepDisk
2e2b90f843
Finalize Cvar and push check to lua
2025-03-31 14:04:06 -04:00
GenericHeroGuy
68e0a62966
The slipdash
2025-03-31 01:55:33 +02:00
GenericHeroGuy
2c49adda4d
something something consistency
2025-03-27 22:48:56 +01:00
James R
9f6e9c109e
Let savecheckpoint work online, work at all
...
Actually respawns you at this location! 😃
Uses object Z position instead of floor height.
2025-03-27 22:35:01 +01:00
James R
2462a5fcba
Let relativeteleport work online
...
Requires all x, y, z arguments. Floats supported.
Old: rteleport -x 1 -y 2 -z 3
New: rteleport 1.1 2.2 3.3
2025-03-27 21:56:08 +01:00
James R
4cb545a0e1
Cleanup order and indentation of item definitions
2025-03-27 21:25:00 +01:00
NepDisk
f338eec51a
Merge pull request 'Hardcoded Stacking and Chaining' ( #33 ) from stackingmaybe into blankart-dev
...
Reviewed-on: https://codeberg.org/NepDisk/blankart/pulls/33
2025-03-26 18:30:19 +00:00
GenericHeroGuy
dc791e494d
Merge branch 'blankart-dev' into socmenus
2025-03-26 18:49:30 +01:00
NepDisk
945704849f
stacking part 6: Implement customization cvars
2025-03-26 13:35:26 -04:00
NepDisk
f0b6ef89eb
stacking pt.3: start work on chaining
2025-03-25 18:03:39 -04:00
NepDisk
23f4f41ff3
Merge branch 'blankart-dev' into stackingmaybe
2025-03-25 10:49:54 -04:00
NepDisk
2a0b0d4bae
Remove ASM
2025-03-24 22:35:18 -04:00
NepDisk
58e5cb079e
Prevent dedi from ending up on titlescreen
...
Thanks Indev!
2025-03-24 22:12:00 -04:00
NepDisk
35a7f420af
Fix spectate button, allow respawning local players 2-4, allow respawn to be binded to button
2025-03-24 18:54:58 -04:00
James R
fd8917092e
Improve displayplayers command
...
- Tabulate data
- Show party members
2025-03-24 10:25:59 -04:00
NepDisk
37c960a14a
Various fixes from RR
2025-03-24 10:24:26 -04:00
James R
af09ba91ec
Completely rewrite party management code
...
Replaces g_splitscreen.c with g_party.cpp. Simplifies
party management functions.
Moves externs out of already bloated doomstat.h and
g_game.h into g_party.h.
Cuts down on globals spam.
2025-03-24 09:43:34 -04:00
GenericHeroGuy
a609c7b5ce
Replace prevmenu with menustack
...
menustack[0] replaces both menuactive and activeMenuId
Hopefully this is the last major change to the codebase...
2025-03-23 01:47:19 +01:00
NepDisk
247b566275
Toggle for singleplayer itembreaker
2025-03-22 17:08:20 -04:00
NepDisk
7069c920df
Stacking pt 1
2025-03-21 12:12:23 -04:00
NepDisk
52601bdfc2
New input display option for stick display
2025-03-13 22:14:31 -04:00
Sally Coolatta
e1ffc206e7
Finish some unused SDL hat input support to use events rather than polling all of the time
2025-03-11 15:17:51 +01:00
GenericHeroGuy
e61c43a852
Merge branch 'blankart-dev' into newinput
2025-03-10 23:26:30 +01:00