Commit graph

513 commits

Author SHA1 Message Date
GenericHeroGuy
792bb65e9e Add compat for old P_SetScale behavior, fixes Malicious Metropolis 2025-07-21 18:13:37 +02:00
NepDisk
af6e43dcd8 Improve accuracy of movement code even more 2025-07-03 22:56:59 -04:00
NepDisk
2f84779d41 Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
NepDisk
c1ca05c6c5 Adjust some stuff to accout for how the map header toggle works 2025-06-02 15:11:39 -04:00
NepDisk
b087b5e372 Port JugadorXEI's Terrain library for Lua
Credits go to JugadorXEI for the code in this. https://git.do.srb2.org/KartKrew/RingRacers/-/merge_requests/103\#d1c6f6fa1ba8207cb6aaef9f4a47d9a0b6b8b5c1

Modifications have been made to account for extra terrainflags, new terraintypes and removal of Ring Racers specfic types
2025-06-02 14:38:33 -04:00
NepDisk
1ef87baf3f refactor kartspeed code and add respawn point safety 2025-05-12 22:25:11 -04:00
NepDisk
9584982685 Revert Rewrite mines
As much as this pains me, this might be needed for lua compat.

This reverts commit 1381a56077.
2025-04-29 18:10:57 -04:00
NepDisk
105eb85bd3 Get rings from any itembox, expose more functions to lua and battle related things 2025-04-21 19:56:04 -04:00
NepDisk
1d1f697f2f Compat changes for TOLs 2025-04-15 16:39:19 -04:00
NepDisk
f2bb124ab7 Fix TSR in compatmode 2025-04-13 10:50:36 -04:00
NepDisk
9cd4294c21 TA support for extra game toggles 2025-04-10 19:53:44 -04:00
NepDisk
2e2b90f843 Finalize Cvar and push check to lua 2025-03-31 14:04:06 -04:00
NepDisk
945704849f stacking part 6: Implement customization cvars 2025-03-26 13:35:26 -04:00
NepDisk
0ae44e0fa0 stacking pt.4: Finish Chaining
Again thanks to Indev for helping me figure out why the last tick wouldn't deincrement
2025-03-25 19:14:40 -04:00
NepDisk
f0b6ef89eb stacking pt.3: start work on chaining 2025-03-25 18:03:39 -04:00
NepDisk
7091195a95 stacking pt.2: finish stacking 2025-03-25 15:07:20 -04:00
NepDisk
077b34b37f Make legacy waypoint helper and expose K_RingsActive and K_UsingLegacyCheckpoints to lua 2025-03-10 19:14:35 -04:00
GenericHeroGuy
8a51847fb1 Y'know what? Just make these functions one-based, sheesh 2025-03-03 21:18:07 +01:00
GenericHeroGuy
1025ac59bd Translate MapLoad/MapChange and implicit gamemap argument 2025-03-03 19:03:36 +01:00
GenericHeroGuy
ebea1395d4 Map number compatmode 2025-03-03 01:28:51 +01:00
NepDisk
b0bbf07bdb Custom gametype and gametyperules additions
Many new options have been added.

You can now specify "menucolor" when creating a gametype. This accepts a V_ colorchar flag (IE V_PURPLEMAP) and will be used to color hud elements in menus and on the HUD.

Encore is now controlled by GTR_ENCORE. This allows for custom modes that don't accept encore.

Itemodds are now controlled by GTR_RACEODDS and GTR_BATTLEODDS respectively. If neither is specified on gametype creation, completely random items will be rolled.

General GTR_FREEROAM adjustments
2025-03-02 11:41:30 -05:00
NepDisk
064be1b201 Merge branch 'bortsport' into blankart-dev 2025-02-26 19:43:22 -05:00
NepDisk
c6daa4da80 Revert 'New solid object bouncing, and updated player bouncing'
This reverts commit 5ac5ca89d0.
2025-02-23 18:04:20 -05:00
NepDisk
51154e346c rename tm to g_tm to fix C conflict 2025-02-22 01:24:53 -05:00
GenericHeroGuy
48204a5ba7 Sprite frame/char compatibility 2025-02-20 00:32:31 +01:00
NepDisk
24c0d8086a Make respawn function shut up and expose it to lua 2025-02-18 17:51:08 -05:00
toaster
b92c125928 I_Error in all situations where mapheaders were previously allocated outside of SOC.
Also:
- improved error prints for SOC condition definitions
- improved bounds checking to use `nummapheaders` for iterating over mapheaderinfo
There are still situations that use NUMMAPS like mapvisited, randmapbuffer, etc, which need to be addressed before merger.
2025-02-11 01:52:05 +01:00
NepDisk
3350b02cc8 Long Map Names Port pt 1. 2025-02-05 17:46:21 -05:00
NepDisk
760a8574c2 Toss some backcompat lua shit under lua_compatmode 2025-02-04 07:54:32 -05:00
NepDisk
22562dc646 Fix Sunset being missing 2025-01-28 08:23:32 -05:00
NepDisk
92d86be813 Implement distance based itemodds when legacy waypoints are in play 2025-01-22 13:15:42 -05:00
NepDisk
1f86196cf5 P_SetupLevelSky compat fix 2024-12-31 00:49:09 -05:00
NepDisk
d5e45f3798 Some lua backcompat changes
have yet to test some of these
2024-12-27 22:39:49 -05:00
NepDisk
1766932ea9 Improve mapthing mobjlib code and expose I_GetPreciseTime 2024-10-26 02:01:58 -04:00
NepDisk
c526cc5da2 use saturn behaviour for lib_sStopSoundByID 2024-10-22 17:50:15 -04:00
NepDisk
af277ad1d9 Split G_ExitLevel into G_BeginLevelExit and G_FinishExitLevel 2024-10-15 16:19:50 -04:00
NepDisk
7277fe1dbf remove mom from lua funcs 2024-09-13 12:12:29 -04:00
Sally Coolatta
b21352d8ac Evict the wall gremlin
Gremlins happened whenever P_TryMove and P_SlideMove/P_BounceMove disagreed on what an object collided with. When TryMove said you collided with a line, but P_BounceMove said that you didn't, then you'd get gremlin'd.

To fix this, P_TryMove now can edit a struct to contain information on what it collides with. P_SlideMove and P_BounceMove no longer try to detect walls on their own and now requires this result from P_TryMove. If a slide/bounce is needed without moving the object, then you'd want to use P_CheckMove to get the result.

Nep Note: I tried implementing lua support, its probably shit lmao
2024-09-13 11:49:12 -04:00
Sally Coolatta
e4534dcf50 P_RestoreTMStruct 2024-09-13 11:32:41 -04:00
Sally Coolatta
55a8643dd3 Put tm* variables into a struct
This makes it significantly easier to save/restore the state of these variables, whenever we need to do so for calling movement functions in the middle of other movement functions. This will also make it easier to move it out of global variable hell if desired later.
2024-09-13 11:29:30 -04:00
NepDisk
0ef46ec9e2 add back P_ThingOnSpecial3DFloor for back compat with older scripts 2024-09-10 18:08:35 -04:00
NepDisk
6df955cdc3 Revert Track skybox within player struct
This was done to make lua scripts that change the skybox work again!

This reverts commit 196dc77e6faafe41203ef132580c3178ad4562de.
2024-09-10 14:43:00 -04:00
toaster
0532cc8484 Remove P_InitAngle and its kin, considered on a case-by-case basis for also setting old_angle as well. 2024-09-04 01:18:51 -04:00
Sally Coolatta
dec51a3b25 Add sector action
Linedef actions, but on sectors. Including args, stringargs, and unique activator flags.
2024-09-03 16:53:54 -04:00
NepDisk
ccfa90677c Merge branch 'v2dev3' into udmf-cherrypick-cherrypick 2024-08-21 22:13:53 -04:00
James R
6c99bd2a9f lua_baselib.c: expose P_SpawnMobjFromMobjUnscaled 2024-08-21 16:56:43 -04:00
NepDisk
a2fcc4bc20 UDMF cherry-pick cherry-pick 2024-08-20 02:47:00 -04:00
NepDisk
d7dd4f68e2 rings disable toggle, rebalance rings 2024-08-01 14:06:24 -04:00
Hanicef
091f781b49 Add tofixed lua function 2024-08-01 02:20:47 -04:00
hayaunderscore
e42008ab13 Add follower_t to userdataType() 2024-08-01 01:59:39 -04:00