minenice55
7696bb37cc
fix friction related issues
2026-01-28 18:49:06 -05:00
minenice55
7a3b3407b5
final(?) tuning
2026-01-28 16:52:51 -05:00
minenice55
6a43983da6
bro 🥲
2026-01-28 15:56:13 -05:00
minenice55
52aa5543b1
time to be semantically correct
2026-01-28 15:26:29 -05:00
minenice55
7ae5065b61
synch this too
2026-01-28 14:08:45 -05:00
minenice55
70966222b7
Merge branch 'next' into ssmt
2026-01-28 08:19:30 +01:00
minenice55
030fc99099
netsync and expose to lua
2026-01-28 02:19:16 -05:00
minenice55
dd15f7cc67
billion config cvars, add recovery dash to menus
2026-01-28 02:00:11 -05:00
minenice55
92e74dca27
lots of performance tuning for recovery dash
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crawling: accelerates faster when in flashtics, capped at a fixed 22 fu/t for all stats, is slipperier
recovery dash: accelerates much slower, lasts longer
ssmt charge is maintained when going airborne instead of being completely lost
2026-01-27 21:45:10 -05:00
minenice55
a536af526e
some adjustment
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need to do more but will have to hold
2026-01-27 18:46:07 -05:00
minenice55
21e1ebc0bc
reorder some logic, more effects and visual cues
2026-01-27 18:13:54 -05:00
NepDisk
9ac1edb681
Properly block off creative's DLL from loading
2026-01-27 10:13:30 -05:00
NepDisk
be3f759534
Mostly Port my OpenAL EFX patch
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Based on some stuff from https://github.com/kcat/openal-soft/blob/master/examples/alreverb.c
2026-01-27 09:49:17 -05:00
minenice55
d068c1dfc5
control tweaks, give boost values
2026-01-27 03:21:42 -05:00
minenice55
d2062ae680
make ssmt boost ignore offroad, charging ssmt resist offroad
2026-01-27 02:21:05 -05:00
minenice55
0beaae5f55
start spindash/ssmt
2026-01-27 02:07:47 -05:00
NepDisk
ce74d4012d
Update openAL-Soft
2026-01-26 23:44:20 -05:00
minenice55
9278b9e0d0
register the cvar
2026-01-26 18:21:14 -05:00
minenice55
a2c6efb86e
configurable item amount display
2026-01-26 18:12:03 -05:00
minenice55
fe6825ccf4
oh goodness I might die soon
2026-01-26 13:54:20 -05:00
minenice55
3fbd7e06ce
and register it too
2026-01-26 13:48:58 -05:00
minenice55
2c0bf7de51
I do this professionally trust me
2026-01-26 13:47:34 -05:00
minenice55
616d1e4587
oops
2026-01-26 13:46:05 -05:00
yamamama
fbf82b9875
Who said anything about fixing conflicts?
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We're gonna start some... on PAC-MAN. PA-PA-PA-PAC-MAN.
2026-01-26 13:44:08 -05:00
yamamama
bcb247dc14
Start a bit of work on input threads
2026-01-26 13:40:23 -05:00
minenice55
905ebe528a
client-determined drift mode?
2026-01-26 13:36:35 -05:00
minenice55
ea408ff188
bring back snapshot system
2026-01-26 13:12:13 -05:00
minenice55
2327f02529
make this change operation order instead of use snapshots
2026-01-25 18:34:27 -05:00
minenice55
c6b875b336
experiment: drift turn snapshot
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adds a cvar that makes starting a drift use the turn input from when the button is pressed to determine direction
2026-01-25 18:23:15 -05:00
NepDisk
4ba5fa5ef3
Attempt to fix flipover wrongdrift
2026-01-25 17:57:16 -05:00
NepDisk
3f6736b47e
Clean up and colorized restat text in chat
2026-01-25 12:23:49 -05:00
NepDisk
62fb7b665b
move restat stuff to server registration
2026-01-24 20:18:33 -05:00
NepDisk
6db9a16a48
Update hashes
2026-01-24 19:56:04 -05:00
NepDisk
2279180d5c
Remove extra branch from R_GetThingFade
2026-01-24 19:50:49 -05:00
NepDisk
5939daa639
Merge pull request '[ENHANCEMENT] v1 Hitconfirm Toggle' ( #212 ) from hitconfirm into next
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Reviewed-on: https://codeberg.org/NepDisk/blankart/pulls/212
2026-01-25 01:29:51 +01:00
minenice55
04924745ef
Merge branch 'next' into hitconfirm
2026-01-24 22:29:08 +01:00
NepDisk
533d3b0ce6
Use a switch statement for this check
2026-01-24 16:08:53 -05:00
NepDisk
a7196d0106
Add more indication for restated players
2026-01-24 16:01:42 -05:00
minenice55
772ad54efc
fix swapping skins mid-game removing restat
2026-01-24 15:44:33 -05:00
minenice55
fa596d321d
client side v1 hitem sound
2026-01-24 15:38:16 -05:00
minenice55
36037bc8dd
move hitem victim and timer to client side effects
2026-01-24 15:33:57 -05:00
NepDisk
96e81b1807
Also apply player fading to followers
2026-01-24 15:26:55 -05:00
minenice55
90fdec38dc
Merge pull request '[FEAT] Hardcoded Restat' ( #211 ) from hardcode-restat into next
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Reviewed-on: https://codeberg.org/NepDisk/blankart/pulls/211
2026-01-24 21:10:48 +01:00
NepDisk
48fb58d4fb
Port player fading from saturn and fix up RR GL renderer nonsense
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Thanks so much to Alug for helping me fix this!
2026-01-24 15:07:45 -05:00
minenice55
ca173bdd91
Merge branch 'next' into hardcode-restat
2026-01-24 20:55:35 +01:00
minenice55
60e5fc65ca
move restat logging elsewhere to fix cond
2026-01-24 14:51:24 -05:00
minenice55
81ce7d0087
check jointime here by suggestion
2026-01-24 12:37:33 -05:00
Alug
5cc8998974
simplify LUA_Alloc
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Z_Realloc already handles everything internally, no need to manually free anything
2026-01-24 12:20:39 -05:00
Alug
526a8390f5
fix few more implicit double/float conversions
2026-01-24 12:12:16 -05:00
Alug
2e7111d2c8
software: fix drawseg xrange item coord type being too small
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both sprite and drawseg coords are int32
might fix some clipping issues
2026-01-24 12:04:12 -05:00