NepDisk
533d3b0ce6
Use a switch statement for this check
2026-01-24 16:08:53 -05:00
NepDisk
96e81b1807
Also apply player fading to followers
2026-01-24 15:26:55 -05:00
NepDisk
48fb58d4fb
Port player fading from saturn and fix up RR GL renderer nonsense
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Thanks so much to Alug for helping me fix this!
2026-01-24 15:07:45 -05:00
Alug
526a8390f5
fix few more implicit double/float conversions
2026-01-24 12:12:16 -05:00
Alug
2e7111d2c8
software: fix drawseg xrange item coord type being too small
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both sprite and drawseg coords are int32
might fix some clipping issues
2026-01-24 12:04:12 -05:00
NepDisk
bd6b529b01
Global init
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these were found by alug
2026-01-17 02:04:31 -05:00
GenericHeroGuy
3d942226a5
Update hashes, fix floating item spriteroll
2026-01-03 00:48:23 +01:00
NepDisk
7249273ca3
Revert "Kill Alt. Invin."
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This reverts commit f414006e66 .
2025-12-22 20:23:45 -05:00
yamamama
f414006e66
Kill Alt. Invin.
2025-12-22 20:05:13 -05:00
NepDisk
09bfc6506a
Update shadow code
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Thing brings over scale based on object height and interp amoung other things.
2025-12-07 20:37:07 -05:00
Zwip-Zwap Zapony
9a8b5b37bc
Interpolate radius/height when scaling mobjs
2025-12-07 19:27:22 -05:00
NepDisk
c6167030f0
Show shadow patch cache message in software
2025-12-07 17:32:01 -05:00
NepDisk
6682f1df69
R_ProjectSprite: move fakeflat clipping before light maths
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c81cd48552
2025-11-29 17:12:10 -05:00
NepDisk
9b99d2fd91
R_ProjectSprite: make sprite clipping work with sloped fake floors/ceilings
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1849d5aade
2025-11-29 17:00:27 -05:00
NepDisk
5f6c7e2127
Fix oversight in software plane and sprite secbright handling
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c54aaf1cdb
2025-11-19 19:19:32 -05:00
chromaticpipe
fdf2464ccf
Configurable sector brightness in software
2025-11-16 13:54:10 -05:00
yamamama
edbcfe3af8
Read baked offsets from the interpolation target
2025-11-16 00:51:44 -05:00
GenericHeroGuy
911c454fa8
Fix graphics replacements, fix altitem flag not being synced
2025-11-13 16:04:45 +01:00
GenericHeroGuy
2546729b0c
Custom item papersprites
2025-11-08 23:46:16 +01:00
NepDisk
d7ed03fab9
Remove M_Memcpy
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Was quite literally a wrapper that did nothing.
2025-11-08 02:00:30 -05:00
NepDisk
df581ae69f
Remove dead renderer code
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based on 0eeacaf51e
remove
- broken viewborder code (if we really want it back for some reason, we should rather port RR´s fixed version of it)
- remove console clipping code for software (this was broken eiherway)
- remove hud message clearing stuff
- remove renderscreen and linesize variables (they just pointed to vid.screen and vid.widht)
2025-10-19 16:34:38 -04:00
Alug
a06aa1590f
add allocation failure case in R_DrawMasked
2025-10-19 15:29:30 -04:00
Alug
bad7b9f980
remove unused hires variable from drawcolumndata
2025-10-19 20:40:51 +02:00
Alug
e8e72db32f
fix columnbuf crashes
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-our buffered uhh buffer needs to be only advanced per column not per screenwidth, caused the buffer to advance beyond its boundaries
-brightmap drawers get the DC_DIRECT flag to make sure they never attempt to draw buffered
removed tempbuffer alignment for now as reported by ubsan
2025-10-19 20:38:22 +02:00
NepDisk
659aa667eb
Software Renderer: Implement Column buffering system
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A port of https://github.com/Indev450/SRB2Kart-Saturn/pull/205 , currently doesn't work
2025-10-19 12:12:33 -04:00
NepDisk
39e17bce4b
remove ylookup, columnofs and topleft lookups
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based on 2da89f1946
move screens array to vid struct
remove a bunch of unused stuff
this speeds up 4 player splitscreen ever so slighty
mostly just alot cleaner than the mess it was before
2025-10-18 13:04:39 -04:00
NepDisk
f7378caf66
Use more vars for multireads to vid.height and vid.width
2025-10-17 10:53:45 -04:00
NepDisk
ff467c676c
port over most fixes from srb2classics clang-tidy pr
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Based on 939354f483
2025-10-17 10:32:21 -04:00
NepDisk
d6d0377f6b
inline R_ThingLightLevel
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b3106d55d1
2025-10-13 11:10:04 -04:00
Alug
ca3ddf744d
speed up masked sprites a bit
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thx eternity engine!
2025-10-13 11:08:02 -04:00
Oni
0fad3c882b
Merge branch 'increase-minz' into 'master'
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Increase MINZ from 4 fracunits to 16
See merge request KartKrew/Kart!1122
2025-10-03 21:09:18 -04:00
NepDisk
9e648d859d
Fix saltyhop being broken in software
2025-09-29 21:02:02 -04:00
NepDisk
f29ba22cc8
Make mobj spritex/yoffsets consistant with highresscale
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https://git.do.srb2.org/STJr/SRB2/-/merge_requests/2722
2025-09-29 01:13:06 -04:00
Anonimus
93a4824549
Fix mis-scaling of rolling offsets
2025-09-12 20:21:57 -04:00
Anonimus
04dd587ef4
Add legacy drifting for RR characters
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Imitates V1 drifts using baked offsets; perfectly netsafe
2025-09-12 15:01:45 -04:00
Anonimus
b702e17547
Rolling offsets, add interp to offset rotation code
2025-09-12 14:56:39 -04:00
Chearii
dc99014d2a
Add baked offset parameters
2025-09-12 14:55:31 -04:00
NepDisk
d98dd3e2dd
Add variables that bake 3D offsets into a sprite
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https://git.do.srb2.org/KartKrew/RingRacers/-/merge_requests/63
2025-09-12 11:50:24 -04:00
toaster
2686503602
r_things.cpp: Fix highresscale for custom skins interacting badly with Linkdraw on the player (bubble shield, etc)
2025-09-12 00:41:55 -04:00
GenericHeroGuy
219acbb9cc
Rework rendertimefrac and gate it behind a function
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Fixes intermission background shifting when toggling fullscreen (yup)
and fixes audio caption text losing interp when paused
2025-08-27 21:34:01 +02:00
Anonimus
cc9130c2ea
Alt Invincibility overlay improvements
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* Separate color table for less garish colors
* Directly copies interpoltation and rotations from its source
* Uses TC_BLINK for solid color overlaying
2025-08-26 22:50:35 -04:00
NepDisk
b865638cb8
Port restrict and LIKELY/UNLIKELY macros and mark stuff for blitting loop as const and with register
2025-08-18 09:59:58 -04:00
NepDisk
478feacd3a
Miscellaneous OpenGL Fixes
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Cherry-pick of https://git.do.srb2.org/STJr/SRB2/-/merge_requests/2721 and also some base srb2 helper functions
2025-08-13 12:04:44 -04:00
GenericHeroGuy
8bcfa6bb58
Hopefully fix software shadows randomly drawing in front of the player
2025-07-22 18:51:22 +02:00
NepDisk
e4d6cf3a5f
Add support for interp to more stuff
2025-07-21 11:59:02 -04:00
NepDisk
2f84779d41
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
NepDisk
f004b36dbb
Revert 'Merge pull request 'File loading refactor' ( #68 ) from wadstrbuf into blankart-dev'
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This reverts commit f72475b557 , reversing
changes made to 0c89c85aae .
Sorry Generic this branch is really cool but it needs more work. I shouldn't have merged it too early...
2025-06-30 01:45:01 -04:00
NepDisk
005f2989f7
Account for the fact brightmaps can return NULL
2025-06-29 01:09:27 -04:00
GenericHeroGuy
92c59ddbcb
Merge branch 'blankart-dev' into wadstrbuf
2025-06-27 18:46:47 +02:00
GenericHeroGuy
be35926843
Add W_CheckNumForMarkers, clean up lump validation
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Fixes many cases of invalid startlumps, so validation is now actually done
only when PARANOIA is defined
The W_CheckNumFor* functions allow startlump == numlumps, to make iteration
less frustrating
2025-06-27 17:44:34 +02:00